DarkSideLeague

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  1. Quote:
    Originally Posted by Oedipus_Tex View Post
    I avoid Praetoria because the enemies are less hard than they are annoying. Just a sloggy experience. Low level CoT are technically harder but are easier to avoid.

    I'm not sure whether it is the Praetorian content itself though, or just the fact that for people who prefer to team, 3 different gates on starting zones split the player base again and most people flocked back to Atlas ASAP for the easier teaming. The complete lack of radio missions in Praetoria also sealed the deal on which zones would be most ideal for forming and maintaining a team.
    I guess that's why they added Radio missions in like I19 or I20?
  2. I use window scale as without it I can't see my power trays/chat tab easily (23" Monitor). I'd like it if the mouse pointer re sized with my window scale.

    Oh, and a separate Sound FX setting for glowie/interface SFX would nice.

    (This is largely a suggestion for the devs. Thanks Ruff.)
  3. DarkSideLeague

    Perma Hasten..

    Quote:
    Originally Posted by DarkGob View Post
    To be fair, the button does not work intuitively at all.
    Yeah - it frequently doesn't work unless I double-click in the center of the button. Kinda annoying, but not too bad.
  4. DarkSideLeague

    Perma Hasten..

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Ohh, the old double-click. Why didn't I think of that?
    Probably because you don't double click to open the accolade list to see your numbers with the 4 passive buffs on a regular basis. (I'm OCD so I do, and I just assumed it worked the same way)
  5. Quote:
    Originally Posted by MrCaptainMan View Post
    That's weird, then. You don't actually have to lead the downed PPD out, do you? I find them, click them, get a window with a single 'get out of here!' piece of accept text, and then move on to the next one?

    Eco.
    You click "Get out of here" and they disappear entirely. If you just run away without ending the conversation you aren't getting ANYONE out.
  6. Quote:
    Originally Posted by starphoenix View Post
    Taking away City Traveller where you can pick your travel power at level 6. Don't care personally, but that seems to be the only reward taken away from vet rewards if most pool powers open up at level 4. Don't need to get a useless attack power like kick or boxing to get Tough and Weave.

    It seems like paragon rewards is giving more than vet rewards every gave and more frequently.
    I think Weave requires 2 power picks though - so you'll still have to take one of the two powers.

    Tactics at 4 sounds nice though.
  7. DarkSideLeague

    Perma Hasten..

    Quote:
    Originally Posted by TwoHeadedBoy View Post
    Thanks for your help. One day I'm going to figure out how to make Mids do math for me, and take incarnate stuff into account. (I only see an option to turn "Incarnate on" in mine, but no section that lets me pick individual Incarnate powers.)
    Double click the Incarnate button to bring up the list.
  8. I got all 12 out, beat the boss, and ran out of time escorting the character out, but I got the badge.
  9. DarkSideLeague

    Purple Futures

    Quote:
    Originally Posted by Fulmens View Post
    Or you just don't care. I only turned a profit because I'm greeeeeedy.
    It takes a long time to do it and make a profit doing so - because the 45s and 50s take a while to sell at a profit, and you only have so many market spaces.
  10. DarkSideLeague

    Purple Futures

    Quote:
    Originally Posted by reiella View Post
    That scale with your level. Kinda interested in how that'll work out personally. I'd like if they removed the level component from inventions in general. Would be a mess with regards to influence sinks though.
    Well, it would probably require crafting on a level 10 (or as low as you can) so that the cost would be smaller. Or just cap the costs at level 30, and refund 250M to everyone who has the portable workbench unlocked.
  11. Woo. Finally read all 6 pages (546 responses) - a few thoughts:

    - Regarding Respecs: Couldn't they just keep them in the Veteran Reward tab like they have already?

    - 84 Month Veteran Reward now requires 2 Tokens to obtain (Colored titles and /auctionhouse). This is in contrast with the 12 Month Veteran Reward, which gives both the attack and the sprints.

    - I don't like having to spend a token for GR Enhancements, considering I DID give something up to get them in the first place - I didn't get early access to Dual Pistols or Demon Summoning, nor did I get advanced beta access - and the EB Games where I pre-ordered took an additional week to get Going Rogue in, and ANOTHER week on top of that to get the pre-order bonus in!

    And the GR bonus isn't the same as CoH or CoV - in both of those cases you could only apply one per account, meaning with the Vet Reward you got 3 new options. In this case, I gain nothing, and in fact have to pay for something I ALREADY sacrificed early access for.
  12. Quote:
    Originally Posted by Cheetatron View Post
    Kin/Nin stalker
    Ditto this - rolled one May 1st, hit 50 on Monday the 17 of July - absolute blast if you aren't completely worried about PvP.
  13. Quote:
    Originally Posted by Lazarillo View Post
    Yes, but not in the normal fashion. Damage debuffs are resisted by damage resistance, rather than special AV debuff resistance. So that 50% debuff will become a 45% debuff against an enemy with 10% resistance to the damage type in question.
    Wait, if that's the case why does it only show a global damage bonus? When I ran Lambda as a Bane I used surveillance on Marauder and checked his numbers (to see exactly what [Berzerker Rage] [sic] did), and whenever he was hit by Void Radial it showed his Damage bonus go from +115% to +65% (50% bonus at all times, 65% from [Berzerker Rage], -50% from Void Radial). If it's resistible like you say, why don't we get an entire tab like Defense and Resistance?
  14. DarkSideLeague

    New Judgements?

    Celestial Judgement - Location AoE

    Just drop an asteroid on them.
  15. Quote:
    Originally Posted by Aett_Thorn View Post
    Thanks to Secondary Mutation, I've played a Rikti Monkey on a team before. And let me tell you, they're pretty f%^&@#g superfluous.
    I still think we should be able to use [Brawl] while Riktified.

    (Yes, I've tried.)
  16. Quote:
    Originally Posted by Madadh View Post
    Actually, a lot of these are pretty good ideas (except I'm not sure about VS, since I can't puzzle out what you're referring to)
    Electric Blast -> Voltaic Sentinel.
  17. Quote:
    Originally Posted by Roderick View Post
    More specifically, Taunt for Brutes and Tankers, Confront (and its renamed variations) for Scrappers, and the Taunt in Dwarf form for Kheldians are all auto-hit in PVE, but require a hit roll in PVP.

    The two taunts found in the Presence Pool always require a hit roll, even in PVE.
    My Black Dwarf taunt power always seems to miss at least ONE target in PVE.
  18. When my WS tries to use his TP powers in sewer missions I get the red reticule of doom every time a pipe blocks my view of the character (even If I can see the target clearly).
  19. Yes, after Incarnates, Blasters are superfluous. It doesn't matter - hitting 3 mobs with my Judgement, then razing the survivors is just awesome.

    Also,
    Quote:
    Veng Plz.
  20. Quote:
    Originally Posted by Necrotech_Master View Post
    i dont think entanglement does any dmg, it just has debuffs that apply when near someone of the opposite entanglement
    It does about 8 points of damage every second. I've had it happen to me.
  21. Radiation Assault could be done - Dominators don't NEED a matching primary (Blasters don't have matching secondaries for Radiation, Sonic, or Archery). Simply take tiers 1-7 from Radiation Blast and two of the melee attacks wielded by the Shivan enemies.
  22. I like my KM Stalker since he has multiple options for hidden criticals - Concentrated Strike will recharge Build-Up, Burst has 100% Crit Rate from hide, and AS has the Kamehameha wind-up animation. It makes me feel like I'm playing a Scrapper with guaranteed critical when I want it.
  23. Quote:
    Originally Posted by Narkor View Post
    Ah, no. They can. The only costume slot that is locked is the first one (which basically reduces your number of available customizable costumes by 1 if you would be getting the last one, although I did hear or some way to access the last slot, I have not been able to personally).
    Get all 4 Halloween salvage (from the Marketplace if necessary) and take it to the witch in Croatoa (just south of the Train Station), or Nerva (the place where the base portal spits you out - island just north of the respec arbiter).

    On an Arachnos Soldier though, you can simply unlock slot 5 at 40 in St. Martial/Founder's Tailor.
  24. Quote:
    Originally Posted by Deacon_NA View Post
    I really, really want to emphasize that a taunt in a mez protection is a very very bad idea.
    I was hoping they would merge the two passives into one, and add a taunt aura as the tier 5 power.
  25. Quote:
    Originally Posted by gameboy1234 View Post
    VIP = you get everything you get now, plus 400 points per month that you can spend on swag and things you currently pay extra for like booster packs and what not. Free Steampunk pack? Yes please.

    400 points is about $5 so the new VIP is actually about a 33% discount from your current subscription.
    Free Character transfer a month. $10 Value if you use it (and I've got 4, maybe 5 or 6 that will).