-
Posts
2004 -
Joined
-
I forgot my towel and now I'm turning into a penguin
-
I've turned email back on cause of inf transfers and I got 1 yesterday which I immediately reported.
-
MM builds are very flexible. One of the things I love about them. I find pets these days very rarely get stuck so you don't need it for that reason but if you want team tp go for it.
-
Quote:Aw man why didn't I research this years ago. Thanks very much for those links.Depends on if you're seeking set bonuses and if you plan on exemplaring much. IO sets lose their set bonus if you exemplar more than 3 levels below the level of the enhancements.
Another option to consider for IO's is frankenslotting relatively common and inexpensive set IO's to try and get as much enhancement value per slot as possible without consideration to set bonuses. For example a lvl 50 triple aspect IO such as Thunderstrike D/E/R provides a total enhancement of just over 63% for the use of one slot. A lvl 50 quad aspect IO such as Devastation A/D/E/R provides over 74% total enhancement in one slot. Much better than +3 SO's or lvl 50 generic IO's.
You can also do this at much lower levels. A triple aspect lvl 25 IO gives you 48% enhancement in one slot, allowing you to have better than SO level performance, that you never have to worry about replacing unless you feel like it.
http://wiki.cohtitan.com/wiki/Frankenslot
You can also take advantage of multi-aspect IO's to avoid the exemplaring effect on enhancement values.
http://wiki.cohtitan.com/wiki/Exempl...n_Enhancements -
Didn't those p numbers use to show up a lot on chats?
-
There are still quite a few lag bugs with pets. I get the vator bug and also sometimes I have to retrain them. I always put them away before exit and recall them on next mission now.
-
I was going to say you were seeing things but thought I'd test first and glad I did. I have been playing on bg mode which is working as normal on my thugs, they are following me so they are in close range when they respond to attacks but they definately do not close to melee range. Yesterday when I tried stay/def I was completely shocked, they ran all the way down the corridors to attack and seemed to ignore the spot I placed them on until all foes were down. When I set to attack my target/def they sent in a volley and then 1 or 2 would close to melee until all of them were at melee range. So follow is normal the others are borked
-
You said general teaming as well. As long as stuff is being killed. Well I love bulldozing paper missions so I would like to join please.
Of course I don't mind the occasional tf as well.
@Klaw -
Search me.
Can you stand over there? -->
Further. -
I luv when on a team ppl put me on follow and then go afk I see it as a challenge.
-
1 hour.
From the tier 1 empowerment station. -
Exxar is correct.
What are you planning on taking instead? Fighting? -
Ah I see. I don't make macro's I just type them in at the time I want them to do stuff which still works but Macro's or Binds will not.
-
UTorrent suppresses Freedom? How ironic.
-
I'd like to vote for this to be removed. Why are we talking real world physics I don't think Zeus needs to be on the ground to call down a lightning bolt and Shield Charge can work from flight so we know they can animate it fine.
-
Just did it. I was on a claw/regen I pulled the foes and ran down the hallway expecting to be killed and then rez and head back to as some clones.
I didn't die. They didn't hide or placate or as at all just spammed their first 2 attacks. Ah well at least it another easy badge. -
It's not about having a new location tp it's more about saving time on locations we have to go to over and over again on the public maps like trains, trainers, stores.
-
Since the new explore accolades turned out to only give some Merits and because the Devs have asked for new ideas for future Booster Packs I will post this suggestion again (for the last time, promise).
I am proposing a new zone TP power that will Port you to a previously memorised point. So this ability will have 2 click powers:
Memory Point, which would memorise the target location for the port. It could have conditions like only on a public map, standing on the ground, not the target of any attacks.
Dimension Door, which would do the porting. This one would have the standard teleport conditions ie. standing still, long activation time and appropriate recharge time.
I would find this ability very useful to speed up character development while teaming eg. porting to a trainer or the appropriate store for DO's (I still use them), but you could also use it to port to Crim, RWZ or a pvp door (not the zone of course).
It would be balanced with the standard long recharge time but also the fact that you would need to travel to the point you want initially to set it up. -
Well we will be losing access at some point for gr closed beta but that is a bit extreme.
Gonna back up my data as soon as I get home.