Have to admit it . . . GW2 may replace COH for me
*edit - Gangrel - cheers for the heads up on Planetside 2; I'll give that a look
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My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
*edit - Gangrel - cheers for the heads up on Planetside 2; I'll give that a look
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To be honest, it is always a hard one though to get right, I know people that dislike *one* fantasy MMO, but love another, even if the 1st one has everything that the 2nd one does... *shakes head*
This is why I am always willing to help out and point people in a direction or two!
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
I got a vibe that is what Wildstar seems to be shooting for. Only saw a cinematic trailer, though. It was cartoony but it made me think that is what a cartoon version of Firefly would look like.
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It does have a frontier planet/Firefly vibe but with the addition of magic as well as technology (for example one faction are rebels/freedom fighters and the other are a universe spanning empire).
Have a Google for "WildStar Central" where you can check out all the video, articles, wiki entries, etc. that have been released so far.
WildStar is (in my opinion) worth looking at in depth if you can see past the NCsoft ties.
It does have a frontier planet/Firefly vibe but with the addition of magic as well as technology (for example one faction are rebels/freedom fighters and the other are a universe spanning empire). |
Heck, just watch the "Housing" video. It's a Base Editor's dream come true.
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again. |
After DA2, ME3 and SW:TOR... honestly, I don't even want them to make another GAME.
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After playing DA1 and ME2, it sort of struck me that they were rehashing the same formulas. The DLC and internet connection to check what was tied to your account was very unappealing. I waited on DA2 and ME3 and was lucky enough to avoid both.
SWTOR on the other hand I didn't get away from because it was given to me as a present. Yep ... had the same sort of story mechanics. Gather your allies and make them like you (and one more than the others) before heading out to the big finale.
It's sad. Bioware RPG's used to be practically instabuy for me.
FWIW I finally tried Secret World (on the recommendation of an ex-CoHer I ran into last night). I'm prepared to give it the weirdest of compliments: IMO it has the best sound design of an MMO I've played in years, at least so far. I don't want to give too many spoilers but the music and sound effects are just so effective for setting the tone of a "horror/suspense movie." The enemies I've encountered so far also seem to attack you in big groups sort of like CoH, but I haven't made it that far yet.
There might be something about this game that ends up not "doing" it for me in the long run (the character creation tool is just "okay" but at least your abilities aren't tied to your outfit), but at least initially its been very refreshing. For me, Guild Wars was like walking into a revamped Rift and (at least so far) I haven't been able to stay logged into that for more than 30 minutes at a time. YMMV.
My understanding is that Bioware makes fantastic games and people's expectations to endings make them hate all the work they put into their products... or is this wrong?
Also - I played TSW beta right up until launch and it seemed very unpolished to me - even the UI was crap. The best thing it had going for it was the mystery surrounding everything but a wiki will take care of everything eventually.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
Still holding off on spending money with any further NCSoft titles until they give a better explanation than "no longer fits within our long term goals for the company".
It's going to make zero difference, but I am currently displeased with them, and I'm not going to contradict myself by turning around and opening my wallet.
NC needs to do something other than pull the plug on a declining, but still-profitable studio, hand out a few statements to a couple of gaming websites (also not bothering to post anything on it on their own website, while the Issue 24 banner is STILL up), and stepping back into the shadows.
Still waiting for their followup statement..
.. a more detailed explanation not cut down into the usual corporate phrases.
.. their response to a 17,000 strong petition against what they did.
.. any news on refunds to paying customers, esp. those who resubbed shortly before the announcement, and people who still have months of credit that is currently hanging in limbo.
.. anything on not burying the property completely, or their explanation of why they want to keep the game dead, if they choose to hold onto it.
.. possible incentives for former COH players towards another game, esp. those who poured money into Paragon Points for the 14 months that Freedom was active. Free copies of GW2? Balances towards their pay shop?
Of course, I anticipate most of this to be totally ignored, leaving people to speculate and rumor.
Fearless honesty on NCSoft's part, even if the game remains dead, will go a long way to convince me to spend money with them again in good conscience.
Failing that.. I've got my backloggery. Might not be a bad time to finish off those old games.
FWIW I finally tried Secret World (on the recommendation of an ex-CoHer I ran into last night). I'm prepared to give it the weirdest of compliments: IMO it has the best sound design of an MMO I've played in years, at least so far.
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Hope you enjoy it. Let us know when you get to your first Investigation mission. That tends to be the make-or-break point for most people.
Thought for the day:
"Hope is the first step on the road to disappointment."
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Also - I played TSW beta right up until launch and it seemed very unpolished to me - even the UI was crap. The best thing it had going for it was the mystery surrounding everything but a wiki will take care of everything eventually.
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It's all too common to go "puzzles in a game make no sense. You can just google the answer." Well, yes. But some of us like puzzle solving. If every game caters to the same lowest common denominator, some of us will never be happy. I, for one, am glad Funcom took that gamble and I hope it pans out.
I wouldn't really call the GUI crap. It's very minimalistic, but should remind you a good deal of GW2 in its' features. In fact, combat is quite similar to GW and GW2: Limited number of abilities equipped at once. Attacks don't root you, so you (can) move around a lot. You have the same dodge feature. Etc. The ability wheel is a lot deeper (and, admittedly, less transparent) than GW2's selection of weapon + traits. If there's one thing I think GW2 does better, however, it's the combo system. That's really fun to play with, and I do miss an equivalent when playing TSW.
And finally, yes. TSW feels quite unpolished. They aren't WoW or GW2 with (apparent) limitless funding, and that shows.
Thought for the day:
"Hope is the first step on the road to disappointment."
=][=
As someone who also pre-ordered GW2 a long time ago and cannot return it, I find the game fun and would have alternated between it CoH/V, and EVE online. I honestly don't mine playing GW2 since there is no monthly fee to play and quite frankly, if any CoH player owns it, they may as well drain resources from NCSoft if they enjoy the gameplay. I won't be guying their 'jems' or anything else that transfers cash from my pocket to NCSoft.
If you find something you enjoy and is morally right, do it. Forget the crowd telling you otherwise. |
H: Blaster 50, Defender 50, Tank 50, Scrapper 50, Controller 50, PB 50, WS 50
V: Brute 50, Corruptor 50, MM 50, Dominator 50, Stalker 50, AW 50, AS 50
Top 4: Controller, Brute, Scrapper, Corruptor
Bottom 4: (Peacebringer) way below everything else, Mastermind, Dominator, Blaster
CoH in WQHD
How powerful is your computer? ...because it matters a lot.
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My first reaction when I saw the first few seconds of video was "Oh. Battlefield 2143". Not necessarily a bad thing, by the way just not sure it'd be something my other half would want to play.
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
After DA2, ME3 and SW:TOR... honestly, I don't even want them to make another GAME.
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In all honesty, as much as I'm enjoying SW:TOR it's far too much like "Mass Effect with Light Sabers" for me to want to play at any length. Will see how it goes.
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
Isn't this game ultimately about joining guilds and making war on other guilds?
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
Seriously. Please make them stop.
After playing DA1 and ME2, it sort of struck me that they were rehashing the same formulas. The DLC and internet connection to check what was tied to your account was very unappealing. I waited on DA2 and ME3 and was lucky enough to avoid both. SWTOR on the other hand I didn't get away from because it was given to me as a present. Yep ... had the same sort of story mechanics. Gather your allies and make them like you (and one more than the others) before heading out to the big finale. It's sad. Bioware RPG's used to be practically instabuy for me. |
I also liked Mass Effect 2 a great deal at the end. At first, I wasn't so sure, because the first time I played through it I just spent most of my time being angry at the fact that my old crew wasn't with me and that I had to work with Cerberus. The main plot was pretty weak as well, but the character sidequests - which took up the majority of the game - were interesting enough that I was willing to overlook the other things.
But then DA2 came along, and changed a lot of what I loved about DA1. It was rushed and in the third act you could really tell it was a jumbled, rushed mess. Reusing the same areas over and over and over, never leaving the city...some of the characters were good, but there were some bad ones as well, and they took away one of the characters I liked for about 80% of the game.
And then ME3 came along. It had a rough start, because I didn't like the beginning at all. It was too....not Mass Effect, I guess. Too rushed. I wanted more time with the trial. But then it sucked me up, right up until the end, where it just fell apart so completely, and ruined it so badly (in my opinion!) that I can't even bring myself to replay the first two games yet. It's sad.
I did play SWTOR, since my friend preordered it and I wanted to play with him and some other friends. It...the story was decent, the voice acting was decent, but the gameplay just didn't draw me in at all. I stuck around for the Jedi Knight story though, and especially for the Imperial Agent story - that was something that I think is unlike what Bioware has done in the past. Give me the Imperial Agent story with Mass Effect engine and graphics, and gameplay, and I would be a VERY happy man.
But...yeah. I'm not really looking forward to anything they do in the future. Bioware used to be a 'preorder for sure' company, but now it's a 'wait and see for what others say' company, and even then, I'm not sure I'd trust em.
Heck, just watch the "Housing" video. It's a Base Editor's dream come true.
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I'll keep an eye out for more videos of the game, but so far, what I'm seeing isn't selling me. Honestly, when it comes to sci-fi, that sort of story isn't what I'm looking for. It seems to me that the Star Wars prequels did more damage to the sci-fi over-genre than anything else, since those movies were basically fantasy with space ships, and now anything even vaguely like them passes for sci-fi, instead. When I think "sci-fi," I think Chronicles of Riddick and more Event Horizon, despite the latter having a distinctly space-magic theme. Or, as my headphones just played - Advent Rising.
Excluding City of Heroes and sticking to just MMOs, I'd like to see something that looks as different from Fantasy as Champions Online and yet plays as differently from Fantasy as Spiral Knights.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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My understanding is that Bioware makes fantastic games and people's expectations to endings make them hate all the work they put into their products... or is this wrong?
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I look back on Mass Effect 3 and realise that the most touching and heart-warming stories, including the one that actually made me cry... Were basically the capstone of stories told in the previous two games. Every single one of the new stories was pretty much garbage, ending in that crowning moment of suck that was the Protean. At first, I didn't get why he spoke with an accent, right up until I placed what his accent was - African. And I know, because I spent six months with a couple of African students in the UK back in 2007. So he's a stereotype - the African tribal warrior who puts skill and viciousness before society. It's almost like I'm watching a bad anime.
Mass Effect 3 crashed and burned long before the ending, but I'm a stupid guy who lets faith in a gaming company blind me to obvious flaws. Right up until the very end, I was giving the game a chance and believing this would all add up to something, brushing away awkward exposition and flat character moments. Then the "godchild" happened and I knew exactly what I was playing - bad fanfiction. That's all Mass Effect 3 is. The previous two games were built on a complex political structure, ancient grudges and vastly different cultures. Then in Mass Effect 3, it's all resolved so simply you'd have to wonder why it took the Reapers to do it. And then that **** at the end just sealed it - someone let go of the wheel and the writing went off the road, into a ditch and off a sheer cliff. The ending is not just ****, it serves to undermine everything that was good about the series, ruins the Reapers and, pre the "apology" DLC, completely discarded your actions in the game.
The only reason I can enjoy Mass Effect as a "thing" any more is to pretend Mass Effect 3 never happened and the story ended with Mass Effect 2's amazing ending. That game made me care for all of its characters, even girl fanservice character Thane Krios. At least unlike that barefoot elf ******* in Mass Effect 2, Thane was a nice guy. And no Liara. Her voice actress is terrible. Samara may have been weird, but at least she had a more convincing voice. I cared about Grunt, despite his lack of character. I cared about Jack, even if she's the kind of person I'd normally find insufferable. I REALLY cared about Legion as that sort of story is really up my alley. Hell, I might have cared about Thane Krios if the bulk of his character development weren't locked behind a romance path.
As for Dragon Age 2, I have only two things to say: I HAAATE Anders and I love Knight Commander Meredith. It's so rare to see a female character in a game who is strong, capable, authoritarian and charismatic without either being slutty or old. Sure, she was battynuggers crazy and evil, sure, but she was still by far the most impressive character in that game.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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And finally, yes. TSW feels quite unpolished. They aren't WoW or GW2 with (apparent) limitless funding, and that shows.
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It doesn't really feel "unpolished" to me, at least what I've seen of it so far. It does feel a lot less safety-railed than the WoW/GW model though.
Specifically, compared to every other MMO I've had recent experience with (including CoH), this is the first time in ages I feels like the game is actually talking to adults. I wasn't expecting that. The setting feels a lot more tangible to me because the characterization is rooted in a more... realistic reality. To pick on some modern games CoH, DCUO, and CO go to great lengths to avoid ever showing a church. This game has a line where a priest, standing in a church, says something like (in regard to zombies):
"I've tried prayer and I've tried a .44, but Satan is wearing kevlar and bible thumping just ----- them off."
Then, upon stumbing upon a tribe of hippie drug dealers, one of them repeatedly uses a word I haven't heard in an MMO I've played before (which he says in a "drugged out" voice: "What the ---- was that? It ------- ran off with my -------- parcel!"
They get extra credit for this line, spoken by a character who is introducing the Templars (paraphrased):
"Don't you go around thinking this organization is like something out of an attrocious Dan Brown airport paperback."
There might have been some MMOs out there that catered to adults like that, but this is my first experience with one.
It doesn't really feel "unpolished" to me, at least what I've seen of it so far.
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Jumping animations were almost enough to make me drop the game on the spot, at least for women. They're THAT BAD. It looks like my character squats and turns into a marble statue that gets slingshotted into the air. It kind of reminds me of those early 1990s dawn-of-3D games with the crude animations where everyone's doing the robot, from before IK and keyframes were invented. It's just... Bad.
Yes, those are all little things, but they make the game feel unpolished, and when I'm trying a game for the first time, lots of niggling little things are enough to turn me off, since they're all I'm seeing. I would have dropped Darksiders 2 on the spot if I hadn't already paid 50 Euro for it, because its first impressions are the worst of any game I've played in the last 10 years.
The Secret World may be innovative and interesting, but it lacks in presentation, and it lacks BAD.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Thought for the day:
"Hope is the first step on the road to disappointment."
=][=
Just to lob that one back at you - how ignorant is it that people can't be bothered to actually LEARN ABOUT the stuff they're insulting? It's NOT a mages-and-dwarves game. It doesn't fit into the Tolkien pigeonhole of fantasy. It IS different. It IS innovative. Your dismissiveness is completely unwarranted. Fantasy =/= samey same.
If it's not your genre, why do you feel the need to come in and denigrate the discussion of it? The question was, aren't you people sick to death of the fantasy genre? The answer is NO, because the genre can still be fresh and interesting, if the game designers MAKE it so. Like they have with GW2.
Here's the key point though, and the one which either I'm not making very clear or you're simply missing: Whether GW2 is a fantasy game or not. Whether it's different or not, when I was going through games to consider playing and I came to GW2 it just didn't grab me simply because the vibe I got from it was "Just another fantasy game". Maybe I'm wrong. Maybe I'm missing out on some wonderful gameplay experience. Frankly, I doubt it.
I'm not insulting you or it. I'm saying from what I've seen of it, there's nothing that really grabs me about it because from what I've seen it looks just like A N Other fantasy game. If you like it, great, go play it. No loss of sleep here.
*edit - Gangrel - cheers for the heads up on Planetside 2; I'll give that a look
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat