8/28's Coffee Talk


Agent White

 

Posted

Quote:
Originally Posted by Lothic View Post
These are all valid points. Again I'm just saying that seeing Devs on a chat screen is ultimately not why I'm playing this game or paying for it. I think it's cool they do these coffee talks, but I could probably live if they only did them half as often as they do now and save up some meaningful content to share with the community.
Eh I would rather have developers that try and interact with the community, and they did do a short Q&A at the end which basically said Scythes for TW are not in work at all atm so nothing for Halloween.

Honestly taking half an hour out of their time once a month or so is much better than what certain MMO Developers do, such as certain games that ignore their player base completely.


 

Posted

I immensely appreciate that the developers make time every week to communicate with us - and not in a one-sided manner. Paragon Studios actively interacts and gets to know their community and it is one of the reasons I have stayed loyal to CoH all these years.

The rest of you can all burn; I solo.


 

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Originally Posted by VoodooGirl View Post
I immensely appreciate that the developers make time every week to communicate with us - and not in a one-sided manner. Paragon Studios actively interacts and gets to know their community and it is one of the reasons I have stayed loyal to CoH all these years.
This. Anyone else remember back when BaBs would be regularly spotted posting on the forums at pretty much all hours of the night? It's a good thing to have the Devs regularly trying to communicate/interact with us as humans (not just via press releases or anything).


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

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Originally Posted by ryu_planeswalker View Post
Eh I would rather have developers that try and interact with the community, and they did do a short Q&A at the end which basically said Scythes for TW are not in work at all atm so nothing for Halloween.

Honestly taking half an hour out of their time once a month or so is much better than what certain MMO Developers do, such as certain games that ignore their player base completely.
To be perfectly clear I actually favor the idea that they only do this once or twice a month. I'm simply suggesting that trying to host this Coffee Talk thing once a week is maybe bordering on a bit of over-saturation that dilutes the relevance of it.

It's an opinion... take it or leave it.


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Posted

I'm T9. I have access to beta. I'm interested in the TechKnight set.

Today's CoffeeTalk was the first time I'd gotten to see it


And hell, I probably get on beta far more than the vast majority of the playerbase (the vast majority likely never having even installed it), and likely the majority of the T9 VIPs as well.

Plus, at least for me, I've not generated any tokens on beta/test since Freedom launched, so I couldn't even check it out if I wanted.


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Quote:
Originally Posted by Lothic View Post
To be perfectly clear I actually favor the idea that they only do this once or twice a month. I'm simply suggesting that trying to host this Coffee Talk thing once a week is maybe bordering on a bit of over-saturation that dilutes the relevance of it.

It's an opinion... take it or leave it.
I think what they mean is that we tend to get a different dev every week dropping by to give information, answer questions or just talk about some of what they do. If the coffee talks were done once a month, we'd have less variety as there'd be a limit of how long these things can go on for and how many people can be seated there.


 

Posted

I find that not every week must offer me new tidbits or even large chunks of new info, but find the talks a simple, fun way of interacting with the devs.

This week was really great since I gathered that quite a few of those chatting knew about the set, we got to joke around with the other devs who were chatting with us.

Also, I often see new people in the chat asking about the game in general so these chats are a way of bringing in new players as well.


 

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Originally Posted by Zortel View Post
I think what they mean is that we tend to get a different dev every week dropping by to give information, answer questions or just talk about some of what they do. If the coffee talks were done once a month, we'd have less variety as there'd be a limit of how long these things can go on for and how many people can be seated there.
Congrats - this is first "pro-Coffee-Talk-once-a-week" argument that almost makes some sense to me. Still I question the general idea of having any given Dev come in during any given week and effectively say very little more than, "Hi, I'm so-and-so" and "Sorry, I can't talk about that".

Shooting the "S" is fine if that's the main thing you're looking for from these things. Perhaps my expectations here are just a notch or two too high for my own good. *shrugs*


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Originally Posted by Kitsune Knight View Post

Plus, at least for me, I've not generated any tokens on beta/test since Freedom launched, so I couldn't even check it out if I wanted.
You've generated them on Live however. If you copy over a character from Live it "should" update your tokens, or at least it did on my account a few months ago.


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Posted

Quote:
Originally Posted by ryu_planeswalker View Post
Eh I would rather have developers that try and interact with the community, and they did do a short Q&A at the end which basically said Scythes for TW are not in work at all atm so nothing for Halloween.

Honestly taking half an hour out of their time once a month or so is much better than what certain MMO Developers do, such as certain games that ignore their player base completely.
Just to be clear, we didn't say there'd be nothing for Halloween :-).

~Freitag


Kevin Callanan
Community Specialist
Paragon Studios

 

Posted

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Originally Posted by Texas Justice View Post
You've generated them on Live however. If you copy over a character from Live it "should" update your tokens, or at least it did on my account a few months ago.
Maybe I'll try that sometime, but, personally, I hate beta testing games like this, because then I end up not playing on live ever after testing

Quote:
Originally Posted by Lothic View Post
Congrats - this is first "pro-Coffee-Talk-once-a-week" argument that almost makes some sense to me. Still I question the general idea of having any given Dev come in during any given week and effectively say very little more than, "Hi, I'm so-and-so" and "Sorry, I can't talk about that".

Shooting the "S" is fine if that's the main thing you're looking for from these things. Perhaps my expectations here are just a notch or two too high for my own good. *shrugs*
I've only seen two (one of which was today's), but I thought it had lots of good info in it. They talked quite a bit about the inspiration/motivation/stylings of the set (including talking about the quiver), mentioned various directions they're taking, gave us a glimpse of some dev h4x, and some other stuff. I wouldn't be shocked if most of the info could be found on the forums, but most of it I hadn't read (and I read the forums much more frequently than most people- although I don't dev-stalk).

As someone else mentioned, it seems like there's always people on Twitch that are just stumbling upon CoH for the first time. I'd imagine most people don't often see the actual people behind a game regularly talking about it and showing things off (especially for one that's not a little hobbyist project!), and Twitch seems to be quite a popular site with lots of heavy gamers, so it's also good marketing (which means more people taking an interest in CoH, which means likely more monies for Paragon).


I'd probably watch them more often if I even knew when they did them, and if I regularly checked where they had the videos. Sure, I could just look up that information myself/bookmark the their page on Twitch... but writing this post saying I don't know is easier


Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!

 

Posted

Seems everyone's sailed past the Black Knight stuff I mentioned a couple posts up. While you're here, care to confirm/deny that set is in the works, Freitag?


 

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Originally Posted by BasilAcid View Post
Seems everyone's sailed past the Black Knight stuff I mentioned a couple posts up. While you're here, care to confirm/deny that set is in the works, Freitag?
I noticed that as well, but I figured the quick shushing there might just as easily be due to the fact that that set *isn't* being made available for players. My point being, you might be pleasantly surprised, but don't get your hopes up.


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Posted

Oh, I definitely don't assume we're now getting the Black Knight set. But the statement, phrased the way it was, combined with Zwi's reaction, make it look like it might be that much better of a possibility. (and, so much for this coffee talk being a waste of time and no new info, etc :P )

I'm all for NPC groups' pieces being converted for player use, and the Black Knight armor would help us work around the extremely dated "medieval" pieces we currently have. I think those launched with the game, right?


 

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Originally Posted by BasilAcid View Post
(and, so much for this coffee talk being a waste of time and no new info, etc :P )
Don't mean to nitpick but I think it was an already well established rumor/suggestion that players want the Black Knight costume pieces. Didn't really need this particular coffee talk session to keep that rumor alive.

Besides for all we know Zwill was just frantically pausing on the idea about asymmetric costume parts in general because maybe there's a bigger update in the works that may be more sweeping than just one costume set.


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Posted

Quote:
Originally Posted by Freitag View Post
Just to be clear, we didn't say there'd be nothing for Halloween :-).

~Freitag
You heard it here! I25 launches on Halloween with a huge event!


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Originally Posted by BrandX View Post
Now see, they talk up the Tech Knight costume set, and it just may give you desire to shell out money to become Tier 9.

I know of at least one player who was nowhere near tier 9 and spent the money needed in a months time to become tier 9, just so they could access the tier 9 costume sets.
I did this, but I was tier 6 with a lot of unspent tokens from vet rewards when I resubbed earlier this year. Still, the siren song of those costume sets pulled me in.


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Originally Posted by Kitsune Knight View Post
Plus, at least for me, I've not generated any tokens on beta/test since Freedom launched, so I couldn't even check it out if I wanted.
Really? Every token I've generated on live is also generated on test. I purchased all of the Tech Knight pieces about a week ago:



But I mostly took that shot to show off customized Hasten and Superspeed.


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Posted

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Originally Posted by Freitag View Post
Just to be clear, we didn't say there'd be nothing for Halloween :-).

~Freitag
i wonder if they will be using the movie house again with a horror movie theme? change the missions and let us get more OF drops. or what ever the new ones if any are

just a thought


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Posted

Quote:
Originally Posted by bpphantom View Post
You heard it here! I25 launches on Halloween with a huge event!
They said that there would be a new Halloween pack on the Market that contains at least the new Skulls mask piece(s).


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Quote:
Really? Every token I've generated on live is also generated on test. I purchased all of the Tech Knight pieces about a week ago:
My tokens on Beta haven't updated in ages, not even when copying characters.

I don't care for these Coffee Talk things because a) they're an excruciatingly slow means of communication, for me anyway, and b) despite the fact that the company has been talking more since F2P launched they've been saying less and less.


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Originally Posted by Venture View Post
My tokens on Beta haven't updated in ages, not even when copying characters.
I do think I had problems with this during the Issue 22 beta, but this time around they updated instantly, for me anyway.

On the other hand, most of the costume sets I've unlocked on live are not unlocked on beta.

Quote:
I don't care for these Coffee Talk things because a) they're an excruciatingly slow means of communication, for me anyway, and b) despite the fact that the company has been talking more since F2P launched they've been saying less and less.
I don't know about less and less, but I agree the videos are slow. I so much prefer text/transcripts.


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Posted

Quote:
Originally Posted by Venture View Post
I don't care for these Coffee Talk things because a) they're an excruciatingly slow means of communication, for me anyway
I generally dislike video as a way of picking up information, because if I'm in a hurry I can't skim to get the salient points. Fortunately, I can usually count on the forums to provide a summary.

On the other hand, since my odds of attending a summit are remote, watching one can be a good way to get to know the crew a bit, and laugh at the occasional* hijinks. I don't get to do it often, but seeing Aeon (I think) troll Zwill by having Jack-in-Irons stroll under the Atlas globe was a hoot. In that sense, I think what Zwill & crew are doing here is a success.

*For larger values of "occasional"


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Posted

I think the coffee talks are pretty valuable. Rather, they do serve a purpose. It's easy for us forumites to be dismissive of them because several of us are already entrenched in the beta so all the 'latest and the greatest' is generally old hat for us. The coffee talks aren't specifically aimed at us, per se. There are plenty of players that never touch the beta or just hear hearsay and rumor so the 'repeat' info for us is brand new to -someone-.

And really it's just some of the... peripheral stuff like the T9 costumes that don't really interest me much. Or in general when they bring the artists in. That's not a knock against the artists, they're some amazingly talented people and it's really cool what they've done but for me it doesn't add anything to have them sit and talk about costume designs.

For me I prefer folks like Synapse, Arbiter Hawk (So cute), Dr. Aeon, Positron. Etc. The folks that work on things I'm interested in, that is, the power systems, missions, zone content, etc. It's pretty interesting hearing what went into a design or the -why- something came out the way it did (or even when it -didn't- because of some limitation) and the Q&A sessions usually have some interesting tidbits, even if not new info sometimes insight on a why of something or even putting a rumor to rest, etc. But see that's me, there are some people, likewise, that aren't that interested in it.

So that's why we have different people and different topics every week. I like getting to know all the devs in some form, seeing how they interact and getting some of their personal thought that goes into what they're working on. Not every week can be some big amazing reveal or Issue teaser etc. And I do have to credit zwill for putting -something- together each week and keep us entertained. It's not easy nor is it minimal work, so it's nice to know we have a community manager that's willing to put in the work and keep in touch with us.


 

Posted

Quote:
Originally Posted by BasilAcid View Post
Oh, I definitely don't assume we're now getting the Black Knight set. But the statement, phrased the way it was, combined with Zwi's reaction, make it look like it might be that much better of a possibility. (and, so much for this coffee talk being a waste of time and no new info, etc :P )

I'm all for NPC groups' pieces being converted for player use, and the Black Knight armor would help us work around the extremely dated "medieval" pieces we currently have. I think those launched with the game, right?
Yeah, I'm not sure why there wasn't a special thread filled with warm tears of joy over that slip by Steel Don about the Black Knight costume set


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