Coffee Talk Jun 27


Agent White

 

Posted

Not a transcript, at least not yet if I feel like going back and hitting it up. Just some interesting tidbits that came about I thought should be shared at large.

As the teaser thread hit streak opened up, they previewed the 'cosmic corsair' costume set. Basically, space pirates! A really snazzy coat, pirate hat, eye patch, new hook hands and peg legs, a sash with a lil cape like dangly on front (for Males AND females!) and the cape has a skull and crossbones design that can fade in and out.

Pretty wicked. It's going to be the new costume that comes in the next round of Super Packs, Rogues and Vigilantes, much like the Elemental Order costume was in Super packs 1. The new super packs will have the second round of ATOs which they'll be discussing at next week's coffee talk.

The costume (and I believe super packs) will be on Beta -tomorrow-.

They showed off Bio Armor and Nature affinity, nothing terribly special if you've been watching beta. If you haven't go check out the recording, these sets have some wicked graphics

Some tidbits that came out of the Q&A with Positron:

I24 is coming 'Soon'
There'll be more than 1 zone revamped in it.
Something new is coming for existing power pools, lots of teasing. Something about a 5th power. And someone asked about Heroside Patron pools and it was answered that patron pools are a lot of complex work, they've got other ideas for pools in the work.

There were others but I was in the stream and then ran off to lunch so anyone else feel free to add in tidbits, those're just the important ones I could recall.


 

Posted

I liked that the minimum/zero effects for Hasten response has moved up from "we're aware of it" to "we can't talk about it".

Also, the next hairstyle we're getting is "definately not from the 20th century".


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Also, the next hairstyle we're getting is "definately not from the 20th century".
I'm calling it now -- powdered wigs.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Also, the next hairstyle we're getting is "definately not from the 20th century".
It'd be nice if we got some normal hairstyles before getting crazy, niche time period styles. How Illogical or Shark got the green light still confuses me.


 

Posted

Quote:
Originally Posted by Zombie Man View Post
Space pirates! What a great jokey set!!!11!

And Clown Summoning is a non-starter.... why?
Because Space Pirates are awesome.


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Posted

Yes, but then we will need Space Ninja to maintain the balance of the universe.


Current Blog Post: "Why I am an Atheist..."
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Posted

Quote:
Originally Posted by Zombie Man View Post
Space pirates! What a great jokey set!!!11!

And Clown Summoning is a non-starter.... why?
Because space pirates aren't jokey.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Quote:
Originally Posted by Venture View Post
Yes, but then we will need Space Ninja to maintain the balance of the universe.
There are time traveling ninjas in the Summer Blockbuster


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
I liked that the minimum/zero effects for Hasten response has moved up from "we're aware of it" to "we can't talk about it".
Yea it was Posi that said he couldn't talk about it. Best bit of news I've heard in a while.


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"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Well really seems like I24 is going to involve a lot of overhaul work. Goodies on pools and probably a couple zones being revamped.

Gonna guess it'll hit beta in a week or three.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I liked that the minimum/zero effects for Hasten response has moved up from "we're aware of it" to "we can't talk about it".
That is the best thing I have read on the boards in a while. I may have to go watch the recording now.


Types of Swords
My Portfolio

 

Posted

Quote:
Originally Posted by Agent White View Post
Not a transcript, at least not yet if I feel like going back and hitting it up. Just some interesting tidbits that came about I thought should be shared at large.

As the teaser thread hit streak opened up, they previewed the 'cosmic corsair' costume set. Basically, space pirates! A really snazzy coat, pirate hat, eye patch, new hook hands and peg legs, a sash with a lil cape like dangly on front (for Males AND females!) and the cape has a skull and crossbones design that can fade in and out.

Pretty wicked. It's going to be the new costume that comes in the next round of Super Packs, Rogues and Vigilantes, much like the Elemental Order costume was in Super packs 1. The new super packs will have the second round of ATOs which they'll be discussing at next week's coffee talk.

The costume (and I believe super packs) will be on Beta -tomorrow-.

They showed off Bio Armor and Nature affinity, nothing terribly special if you've been watching beta. If you haven't go check out the recording, these sets have some wicked graphics

Some tidbits that came out of the Q&A with Positron:

I24 is coming 'Soon'
There'll be more than 1 zone revamped in it.
Something new is coming for existing power pools, lots of teasing. Something about a 5th power. And someone asked about Heroside Patron pools and it was answered that patron pools are a lot of complex work, they've got other ideas for pools in the work.

There were others but I was in the stream and then ran off to lunch so anyone else feel free to add in tidbits, those're just the important ones I could recall.
Oooh, i24 news thanks for the quick write-up! I did watch the recording on twitch but only the costume set part (and some bits here and there).

I like the new cape!

Quote:
Originally Posted by Golden Girl View Post
I liked that the minimum/zero effects for Hasten response has moved up from "we're aware of it" to "we can't talk about it".
...

O_O

Too soon to say, "HOOORAY!!!!!"?


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

I don't see where to watch the coffee talk on twitch.tv is. Or do they no longer save the talks?

EDIT: Nevermind, found it, it was buried under several other options.


Current Published Arcs
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Posted

Quote:
Originally Posted by DLancer View Post
I don't see where to watch the coffee talk on twitch.tv is. Or do they no longer save the talks?
I -believe- the twitch.tv stuff is not stored -on- twitch tv, but are later uploaded to youtube.

And here it is:
http://www.youtube.com/watch?v=uo9sO...1&feature=plcp


 

Posted

Vill zone I'd like remade: Port Oakes (spend far too little time there really outside of getting two Mayhems) or St. Martial (Could have tons more potential...) Heroside Kings Row or Skyway...


Questions about the game, either side? /t @Neuronia or @Neuronium, with your queries!
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Posted

Quote:
Originally Posted by Neuronia View Post
Vill zone I'd like remade: Port Oakes (spend far too little time there really outside of getting two Mayhems) or St. Martial (Could have tons more potential...) Heroside Kings Row or Skyway...
Didn't one of the Massively articles say King's Row is getting a facelift? I thought some interview mentioned it.


 

Posted

Quote:
Originally Posted by Agent White View Post
Didn't one of the Massively articles say King's Row is getting a facelift? I thought some interview mentioned it.
Yep Kings Row and Independence Port I think.

IP I can see...KR? meh...I think KR is good. *shrugs*

Edit:

Oh and the question about Hasten and minimal FX happens around the 53 min. mark.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

One of the best coffe talk ever.
Looks like I24 is going to beta soon... And it looks like it will come with lot of cool stuff:

Upgrades for Power pools.
Zone revamp.
Blaster changes.
AE map and powers updates.

Also the new awesome Space pirate costume for Super packs #2
And the "we cant talk about that yet" about hasten min VFX... Yay!
Powersets coming, and in a couple of months we may have another new costume set for VIP T9.
Lots of cool stuff coming up!
You gotta love this game, no signs of slowing down and I love it.


 

Posted

Ooo nice!



 

Posted

Quote:
Originally Posted by Neuronia View Post
Vill zone I'd like remade: Port Oakes (spend far too little time there really outside of getting two Mayhems) or St. Martial (Could have tons more potential...) Heroside Kings Row or Skyway...
Port Oakes doesn't need to be remade. None of the villain zones do, to be honest. Although I wouldn't mind if they placed the second Black Helicopter in Nerva in a better, farther spot.

But anyway, villainside zones just need more content. Port Oakes has a lot of really great spots in it I'd hate to see lost. Would be great if they shot out some more content for the zone involving possibly making the Family neutral and you getting involved with them, for better or worse.


 

Posted

New red side Family content could be possible with a revamp of IP -there's a lot of scope for some new angles on organized crime stories if the Syndicate start looking for new business openings on Primal Earth.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Angelxman81 View Post
AE map and powers updates.
Did they say anything about fixing the bug where an ally rattles off half his lines of dialogue as soon as you enter the map? Until they do, AE is pretty much useless for story-telling.