Radio Missions Zone Level to 50
And people who have no intention of doing that content ANYWAY will CONTINUE to do what they already do. The only people this penalises are, funnily enough, the people who want to play all the content, when they want. Isn't that a funny notion to get your head round?
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IN MY OPINION, this is one of those times. Just because I don't like the idea, doesn't make me incapable of imagining situations where it might be a nice conceptual idea, any more than I'm sure the obvious psuedo exploit this idea creates honestly escapes your notice either.
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Can't. Game won't give me radio missions in zones I've outleveled. Because apparently things are "beneath my notice" (when I never said so).
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The game won't let you fill a map with them, is all.
It's basically saying "pick on someone your own size", which as a hero you should intuitively understand.
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It's basically saying "pick on someone your own size", which as a hero you should intuitively understand.
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I suspect those civilians who say, "Maybe I was wrong about capes" after you rescue them are the ones who, too many times, saw a hero just run past a citizen in distress.
Oh and /unsigned.
The current system not only gets new players using radio/newspaper missions to navigate to different zones it also help teach them what landmarks are in the zones and where to find various NPC groups. |
I mean...we have a DFB trial that potentially keeps players in Atlas Park...and not to mention AE.
You're using a very outdated argument to go against something that, I believe, would bring life to other zones.
I'd go for this.
Hero/Villain tip missions can be picked up in any zone, and this tends to encourage teaming across the level spectrum in pick up groups.
I used to run my 50 hero tips in Atlas Park, and have a combination of other 50s, new characters tagging along for the ride and anyone else who happened to be there. That was good for game diversity and giving new players a good alternative to sewer runs.
I've seen people advertise for members of hero tip teams in Steel and Talos too, just because they're populated zones, and Peregrine remains a litle bit off the beaten track.
I'd be happy to extend this to radio missions.
The reason I am against this is simple. Teams especially pugs ime seem to do nothing but grinding out Radios. If you allow them to do that from 1-50 in Atlas Park then coh will become even more of a grindfest simply because its that much easier to do. I dont think thats a particularly good direction to be going in.
*Edit*
It occurred to me after I'd posted this that if this suggestion were brought in and there were Radios available in Atlas, you could play the entire game by just visiting three zones: Atlas Park, Dark Astoria and Ouroboros. Obviously this doesn't include Task Forces, but is this REALLY the place we want the game to be?
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
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I mean...we have a DFB trial that potentially keeps players out of Atlas Park...and not to mention AE. |
You're using a very outdated argument to go against something that, I believe, would bring life to other zones. |
The reason I am against this is simple. Teams especially pugs ime seem to do nothing but grinding out Radios. If you allow them to do that from 1-50 in Atlas Park then coh will become even more of a grindfest simply because its that much easier to do. I dont think thats a particularly good direction to be going in.
*Edit* It occurred to me after I'd posted this that if this suggestion were brought in and there were Radios available in Atlas, you could play the entire game by just visiting three zones: Atlas Park, Dark Astoria and Ouroboros. Obviously this doesn't include Task Forces, but is this REALLY the place we want the game to be? |
That's been explained by several people with different opinions. Your refusal to acknowledge or inability to comprehend those explanations isn't our problem.
I don't know what game/server you've been playing but Atlas Park is the zone heroside where most players that want to run AE misions and DfB's gather. You can always find high level characters looking for those teams in AP. No I'm not, you are living in denial. I personally have encountered several players that had no idea there was more to the game than Atlas Park. One of whom was a running a 40+ level Kheldian Warshade. |
Also...I obviously used the wrong wording...as I didn't mean "out of Atlas Park"...I meant "in Atlas Park". I apologize for that.
That being said...you are using an outdated argument. This was the whole reason I brought up the DFB and AE missions. The game is already set up with ways to keep players within one zone.
Personally...I like to believe people have fun in their own ways. I don't try to push my way of fun onto others. I believe the freedom of choice of what you want to do in this game is what's fun.
People have fun grinding DFBs...grinding AE...running radios...running story arcs...teaming...soloing. This suggestion opens up so much more of the game world for people.
Though I will admit...I am biased...with this being my suggestion and all.
1) The player believes this suggestion will have a negative impact on his own personal playstyle;
2) The player believes this suggestion will have a negative impact on a friend's playstyle;
3) The player is a benevolent tyrant, even if this suggestion would have next to no impact on his own playstyle, he still genuinely believes it will have a negative impact on other players' playstyle;
4) The player is a petty tyrant, even if this suggestion would have next to no impact on his own playstyle, he still doesn't want other players to draw benefit from it;
5) The player doesn't want the dev-team to waste resources on something he doesn't want;
6) The player couldn't care less about this suggestion, but is so used to hearing the word "no" in real life that he can't help but seek a little payback every chance he gets;
7) The "player" is an alias of someone on the dev-team who is trying to direct the playerbase away from a suggestion they don't want implemented.
Btw, the suggestion is still /signed. That said, rather than increasing the level cap of radio/newspaper missions, this could also be done by auto-exemplaring those missions. "Hey, if you're going in there, I don't want you to start tossing nukes and Judgements on those hellions! Keep your powers in check, hero!"
Can't go wrong expanding old game systems, I'd say. Personally, I don't care for paper/radio missions because they don't really tie into anything. Expanding the lvl range is only covering up the problem with different scenery but hey I can see how that'd be desirable.
If I were adding, though, just expand the levels of the hazard zones to higher lvls. Or maybe add a temp power for going for the lower zones that basically auto 'defeats' all npcs in range signifying that you have a measure of control of the zone. The npcs won't give xp (they'd be grey anyway) but count for defeat badges. You'd also have to reaquire the temp every few days.
Meh, I dunno, I don't care enough about radios. I would like a reason to care though.
It occurred to me after I'd posted this that if this suggestion were brought in and there were Radios available in Atlas, you could play the entire game by just visiting three zones: Atlas Park, Dark Astoria and Ouroboros. Obviously this doesn't include Task Forces, but is this REALLY the place we want the game to be?
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*Edit*
It occurred to me after I'd posted this that if this suggestion were brought in and there were Radios available in Atlas, you could play the entire game by just visiting three zones: Atlas Park, Dark Astoria and Ouroboros. Obviously this doesn't include Task Forces, but is this REALLY the place we want the game to be? |
-DFB or AE grind until 50. Yes, some people are that sad/stubborn/determined
-DA for Incarnate content
So, uh....I guess everyone should be panicking that the game as we know it is clearly wrecked, everyone is PL/Farming spawn of Satan and...uh....actually, wait, what? This 'nightmare situation' of yours is already entirely possible. Notice how the effect has been, shall we say, next to nothing?
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Goodness me. Not sure what bug crawled up your behind, but I would suggest removing it in future before replying. Giving people more choice isn't always a good thing because it fosters certain play styles that don't necessarily benefit everyone.
IN MY OPINION, this is one of those times. Just because I don't like the idea, doesn't make me incapable of imagining situations where it might be a nice conceptual idea, any more than I'm sure the obvious psuedo exploit this idea creates honestly escapes your notice either. |
Farming? Been here forever. Family farms in PI, Behemoth Farms, AE, Death from Below. Next.
Lack of people going to other zones? AE, Death from Below. Next.
Lack of people at high levels having a clue that they're doing? PI farm babies, AE babies, DFB babies. Next.
Is there anything I'm missing? Because I'm pretty sure everything used as a 'counter' can be debunked with stuff that is already in game. Have you seen apocalypse occur as a result? I know I haven't. This suggestion's likely outcome? A big fat load of not-a-lot-at-all-changing.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I can comprehend your opinions on the matter...sorry for making that statement come across to literal...as I was using hyperbole to show that I believe this is a great suggestion in my opinion.
Also...I obviously used the wrong wording...as I didn't mean "out of Atlas Park"...I meant "in Atlas Park". I apologize for that. |
That being said...you are using an outdated argument. This was the whole reason I brought up the DFB and AE missions. The game is already set up with ways to keep players within one zone. |
People gather in Atlas Park because it is the player established social zone and has been for 8 years. The devs did nothing to entice and keep players in the zone.
People have fun grinding DFBs...grinding AE...running radios...running story arcs...teaming...soloing. This suggestion opens up so much more of the game world for people. |
We have already witnessed what happens when new players think that Atlas Park is the only zone in the game shortly after the AE went live and new players cancelled their subs after getting bored of grinding AE missions, and again with DfB trials never realizing there was more to the game than Atlas Park.
I think it is a fine idea.
IMO, anyone that is against it is simply trying to make others play 'their way' and they can go right ahead and...disagree. Adding this as an option in no way stops them from getting radios where they prefer, IMO.
There are several zones I enjoy hanging out in that because of level, the character I am playing cannot get radio missions. This would be awesome.
If there are stupid players that don't realize that there is more to the game than Atlas, oh well, the developers are under no obligation IMO to fix stupid people.
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
I think it is a fine idea.
IMO, anyone that is against it is simply trying to make others play 'their way' and they can go right ahead and...disagree. Adding this as an option in no way stops them from getting radios where they prefer, IMO. |
That argument works both ways.
Actually it does the opposite. Implementing this allows players to delude themselves into thinking Atlas Park is all there is to the game. That in turn curtails their freedom from experiencing all the various content that cannot be encountered from Atlas Park.
We have already witnessed what happens when new players think that Atlas Park is the only zone in the game shortly after the AE went live and new players cancelled their subs after getting bored of grinding AE missions, and again with DfB trials never realizing there was more to the game than Atlas Park. |
That being said...I will admit my ignorance...I didn't know you could get Radio missions in Atlas Park at all.
As opposed to how the people agreeing with the idea are just trying to "make others play their way."
That argument works both ways. |
One can continue to play the same as now with this suggestion, while not allowing it forces those who would like to play as things are now, eliminating a new play style.
IMO, this is like saying by allowing same sex to marry you are somehow infringing on the current marriage standard. It's just not true.
"The side that is unhappy is not the side that the game was intended to make happy, or promised to make happy, or focused on making happy. The side that is unhappy is the side that is unhappy. That's all." - Arcanaville
"Surprised your guys' arteries haven't clogged with all that hatred yet." - Xzero45
How about this, then: why not make the police radio/newspaper give missions that are actually in other zones rather than being confined to one? It's a little odd that police radios only work in the surrounding zone in the first place: is it because the war walls block transmissions between city wards or something else? I imagine the PPD are a united force rather than only working within the boundaries of their "cities" within Paragon.
We haven't to date seen anything like "we've been chasing a super-powered bank robber but lost him through the Perez Park gate" or "all available units converge on King's Row to hold off the swarm of clockwork until heroes arrive" or similar. I'd like to be able to be in a place like Steel Canyon and get something like that, and have to rush over in order to assist.
Along the lines of the second example, I'd like (and this is a small wish if it isn't already done) to have, on the very rare occasion, radio missions that cause a zone event to occur... try to make some things like the burning buildings, Troll Raves, etc. have relevance again.
I like the idea of exemplaring down in order to do radio missions in lower zones: that gets my support. But at the very least, if that isn't possible, change the wording of the notice you get when you're too high of a level and "need to move on".
Or, as a last resort... we need to find a way to merge the tips and radio bulletins into a gestalt system.
EDIT: Also, a "keep listening" button to refresh the list of choices of what missions you can pick might be an interesting addition IMO.
How about this, then: why not make the police radio/newspaper give missions that are actually in other zones rather than being confined to one? It's a little odd that police radios only work in the surrounding zone in the first place: is it because the war walls block transmissions between city wards or something else? I imagine the PPD are a united force rather than only working within the boundaries of their "cities" within Paragon.
We haven't to date seen anything like "we've been chasing a super-powered bank robber but lost him through the Perez Park gate" or "all available units converge on King's Row to hold off the swarm of clockwork until heroes arrive" or similar. I'd like to be able to be in a place like Steel Canyon and get something like that, and have to rush over in order to assist. Along the lines of the second example, I'd like (and this is a small wish if it isn't already done) to have, on the very rare occasion, radio missions that cause a zone event to occur... try to make some things like the burning buildings, Troll Raves, etc. have relevance again. I like the idea of exemplaring down in order to do radio missions in lower zones: that gets my support. But at the very least, if that isn't possible, change the wording of the notice you get when you're too high of a level and "need to move on". Or, as a last resort... we need to find a way to merge the tips and radio bulletins into a gestalt system. EDIT: Also, a "keep listening" button to refresh the list of choices of what missions you can pick might be an interesting addition IMO. |
By the way, bonus points for proper use of the word "gestalt". Fritz Perls would be proud.
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Well remember...you cannot get a Police Radio in Atlas Park. So for people to even use this suggested feature in Atlas Park...they would have to travel out of Atlas Park to even get the Police Radio needed to utilize this feature.
That being said...I will admit my ignorance...I didn't know you could get Radio missions in Atlas Park at all. |
I disagree with the poster this is a bad idea as it defeats the purpose of the zones. The idea is that on the way to the missions you have to deal with mobs of your level possibly attacking.
On the Hero side mobs are mostly pretty easy to avoid. But Red side it is a different story. Grandville in particular can be very tricky at times unless you have stealth powers since half the mobs there use immobilize.
The game isn't supposed to be about standing in one place and having money thrown at you. You are supposed to be a hero who goes where they are most needed, not a bully who spends the entire game smaking Hellions around and cowering in Atlas.
There is no good reason for this change other than laziness. The game has enough gimics for getting around fairly quickly that it isn't that onerous a task.
Now I might agree with you if you had said that all Tip missions should be in the level appropriate zone like Radio/Newpaper missions are. The constant zone to zone thing can get old but since you only do 5 a day it's hard to get too worked up about it.
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You can't please everyone, so lets concentrate on me.
And that solves your problem with the phraseology.