Please, please, please! (Set 'specs?)


Angelxman81

 

Posted

Please come up with a way to allow us to switch into a different Primary or Secondary during a respec (even if there's a cost attached to it or a special Contact for it (like a Super Tailor)). *insert big puppy dog eyes here*


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Not gonna happen...for soooooo many reasons that have been stated by the devs themselves.

/unsigned


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Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted


Apparently, I play "City of Shakespeare"
*Arc #95278-Gathering the Four Winds -3 step arc; challenging - 5 Ratings/3 Stars (still working out the kinks)
*Arc #177826-Lights, Camera, Scream! - 3 step arc, camp horror; try out in 1st person POV - 35 Ratings/4 Stars

 

Posted

Yeah, I really don't think this is going to happen.


 

Posted

It's unfortunate, but it's been pretty well asserted that this will never happen. So, even if they change your powerset such that it's all unpalatably click based when before you could play it as all toggles and passives, you're either stuck with it or you have to start over.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

I think it's something to do with what the servers can and can't do.

It'd be nice, certainly, but probably never going to happen.


I was doing some playthroughs of City of Heroes. Now they will serve as memories of a better time ...

 

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I know I'd love to respec my StJ/NIN Stalker into Dual Pistols/NIN Stalker

<_<
>_>


BrandX Future Staff Fighter
The BrandX Collection

 

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Quote:
Originally Posted by BrandX View Post
I know I'd love to respec my StJ/NIN Stalker into Dual Pistols/NIN Stalker

<_<
>_>
lol

I want to reroll my future Water blast/EM blaster into Water blast/Staff combat secondary, using a trident to blast and to hit mobs in melee.

To OP... Would be nice, I always have doubts about that, dont think is going to happen but I would love that, since I dont have many time to alt.


 

Posted

They'd have to figure out how it affects things like Incarnate powers and set bonuses. It's not something that's been said flat-out "We will never do this" - that's AT respecing. But there's a lot to consider, it may not be feasible, and if it was possible, it might not even be worth it.

All of that said? I know a lot of people who'd shell out money for their mains/alts to be rerolled without losing their badges.

I will take this opportunity that the Devs have accomplished previously stated impossible goals before (Patron Respecs), so it's not completely hopeless. We've got a team worthy of a game full of superheroes after all.


The Paladin
Steel Canyon, Virtue
Exalted

@Paladin

 

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Quote:
Originally Posted by Paladin View Post
They'd have to figure out how it affects things like Incarnate powers and set bonuses. It's not something that's been said flat-out "We will never do this" - that's AT respecing. But there's a lot to consider, it may not be feasible, and if it was possible, it might not even be worth it.

All of that said? I know a lot of people who'd shell out money for their mains/alts to be rerolled without losing their badges.

I will take this opportunity that the Devs have accomplished previously stated impossible goals before (Patron Respecs), so it's not completely hopeless. We've got a team worthy of a game full of superheroes after all.
Actually the devs have stated before that primary/secondary respecs will not happen...not due to technical reasons...due to balance reasons. I am sure someone will come in here and post the various times devs have said: No to "super" respecs.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Must be Friday.


 

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Quote:
Originally Posted by I Burnt The Toast View Post
Actually the devs have stated before that primary/secondary respecs will not happen...not due to technical reasons...due to balance reasons. I am sure someone will come in here and post the various times devs have said: No to "super" respecs.
Text has a way of speaking in a wrong tone, so I mean this with all sincerity and no sarcasm or spite - I'd like to see those quotes relating to powerset respecs and not just respeccing out of an AT as a whole. About a year ago I had the pleasure of asking Synapse about this in PMs - he stated that the only feasible option would be to limit respecs to Primary/Secondary powersets AND bring characters back down to level 1. But then you'd have to deal with Incarnate Powers, Temporary Powers, etc.

It would be a tough sell, especially with Freedom out and server transfers/slots being what they are. Unlocking a whole server full of slots by subscribing is more appealing when you don't have the option to endlessly reroll the same one character while retaining their badges, temps and what have you. It's easier to get bored if you attach the CoH experience to one character than 12-24.

I'm hoping there's a way to implement something like it without affecting subscriptions/player activity, but I'm not that clever. The only idea I would do is add the "reroll with badges, earned details" as an option to subscribers only that was limited to once per account per 3 months. That would keep people from abusing it to test the waters, but give roleplayers/concept players an option while still maintaining their unique badges.

That's my Friday night hypothetical musing anyway.


The Paladin
Steel Canyon, Virtue
Exalted

@Paladin

 

Posted

I am not a forumite who spends hours here each day... I pop in every so often in between things....so you will not get your supplied links from me...as I have nothing to "prove." As I said...if someone thinks it is worth their time...they will pop in and provide the links. To summarize what they said:

Changing one's powersets is not an option or idea that the devs are even entertaining. The game is built around rolling different toons. Just because you have a ss/fire brute does not mean you will effectively be able to play a tw/nrg brute. What you are stating is not a RESPEC... a respec lets you keep your level.. you are asking basically to wipe a toon completely...albeit keep the badges etc...which I cannot ever recall a dev even commenting on.

The OP...as well as the people replying..are replying to the idea of RESPECING your primary/secondary powers...no mention of reverting to level 1. The common..and annoying...request is to respec a toon at level 30, 45, etc...into new powers while maintaining your level...which the devs have emphatically stated WILL NOT happen..not that it is not possible..but that it is not something they will ever allow. Your idea is something completely different than a respec... it's more a ...Reboot....allowing people to maintain badges, accolades, etc...but starting over at level 1 with different powers.

Personally I have no opinion on reboots (that's what I am calling your idea..not respec)... To me it seems pointless and even if placed in the market I doubt would truly prove to be popular. Most people who have badgers...love their toons...hence why they spent so much time on them. Granted my highest badge count is like 700ish...but even if this was introduced...I would not buy/use it. Because regardless of how many badges a toon has...if I do not like/grow bored with it...I delete it and roll another.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

Posted

Quote:
Originally Posted by Paladin View Post
It would be a tough sell, especially with Freedom out and server transfers/slots being what they are. Unlocking a whole server full of slots by subscribing is more appealing when you don't have the option to endlessly reroll the same one character while retaining their badges, temps and what have you. It's easier to get bored if you attach the CoH experience to one character than 12-24.
I usually mention during origin respec threads that there are four things the devs determine to be the core of a character - AT, primary, secondary and origin. I don't recall when we were told that, but that was a redname response. I *strongly* suspect - while someone will chime in with "Anything is possible with enough time and money!" if history has anything to say about it - these four are so *foundational* that so much as looking sideways at them while in an IDE would make the game exceptionally... twitchy.

That said, *especially* with Freedom's launch, I highly suspect the reason in the quote above is now even higher on the reasons we won't see this done - higher than dev philosophy of the game and what they want out of it, higher than technical issues. Because while they *could,* in theory, do this with enough time and money thrown at it, not only are there already established means to set up an alt (delete existing, buy more server slots, or what they really want, a subscription,) but the *cost* is enough going the *other* way in time both creating this and fixing what it would break that it's pretty much a no-go.

My theory, anyway.


 

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Quote:
Originally Posted by I Burnt The Toast View Post
Actually the devs have stated before that primary/secondary respecs will not happen...not due to technical reasons...due to balance reasons. I am sure someone will come in here and post the various times devs have said: No to "super" respecs.
i actually remember it being partially due to technical reasons, i believe when this was brought up a year or 2 ago it was stated it prolly wouldnt happen because it would require an immense amount of work because our powersets are essentially hardcoded with character creation so allowing us to change it would require an infeasable amount of work along with the balance reasons you mentioned


 

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Quote:
Originally Posted by Necrotech_Master View Post
i actually remember it being partially due to technical reasons, i believe when this was brought up a year or 2 ago it was stated it prolly wouldnt happen because it would require an immense amount of work because our powersets are essentially hardcoded with character creation so allowing us to change it would require an infeasable amount of work along with the balance reasons you mentioned
The devs have told us that the amount of work required would be a lot but it could be done if they wanted to do it. But they don't want to do it because they don't want players doing regular respecs for the "optimal" build or flavors of the week. They have also explained that such repecs invalidate all the work they have done to make this an alt friendly game.


 

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Originally Posted by Forbin_Project View Post
Must be Friday.
It's like clockwork aint it lol


 

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Originally Posted by Forbin_Project View Post
. They have also explained that such repecs invalidate all the work they have done to make this an alt friendly game.

And then they make the anniversary login badge a per-character badge.


 

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Originally Posted by Memphis_Bill View Post
And then they make the anniversary login badge a per-character badge.

Probably because most of us log into toons we actually like...once a month?

Yes yes I know you got like 300 toons.... and to that I say...you are an extreme example of a CoH player

I am coming up on my 8th anniversary with the game and I have..... 7 toons...soon to be 6 because I just don't play my controller often enough

Haven't anniversary badges always been per toon?? In that I mean...you had to log in to the toon to get the badge during a specified time.

Not saying I agree with it...just saying I personally don't have a problem with it either.

To the OP:

Super Respecs: No
Character Reboot - I don't care and wouldn't use it.


Quote:
Originally Posted by Paladiamors View Post
I love you, I Burnt the Toast!

 

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Quote:
Originally Posted by Forbin_Project View Post
Must be Friday.
And it is still just as valid and as good an idea as it was last Friday and the preceding three hundred and seventy five Fridays since it first came up.


 

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Quote:
Originally Posted by I Burnt The Toast View Post

To the OP:

Super Respecs: No
Character Reboot - I don't care and wouldn't use it.
Well how about linked character slots?

I try to make a point of this in threads like this I see as I don't see any downfall to the suggestion.

Basically, let a player have a character slot like normal, with a name, origin, AT, powers then level in the game, incarnates and contact list...then let a player pick another slot and link it to the first. The things that should be linked are name, badges, inf and salvaged but they'd have everything else separate including levels, origin, powers, AT, etc.

My premise is, I have characters with powers. Sometimes they have more powers or combos of powers than what is available for one character (like an elementalist and sorceress who can control elements and weather....can't make a fire/ice/storm/lightning/wind/water corruptor, but I can break that down into multiple characters). We'd just need to decide on how the switch would occur. Obviously, it'd be something a bit more restrictive than just swapping a build.

Anyway, yeah I already 'side-roll' characters like this...most of my reoccurring characters have at least 2-3 side-alts that is basically the same character/backstory but just (some) different powers. The problem with this is...there is an even bigger lack of identity (I feel this game does lack a means to identify the avatar as linked to the player unlike other games that aren't as alt-happy) since you have to come up with different names for each as well as restarting the whole game over...one is enough, IMO.

TL;DR
Linked Character Slots:
-Shared
  • Character Name
  • Badges
  • Accolade Powers
  • Alignment
  • Inf, Salvage

-Not Shared
  • Origin
  • Archetype
  • Powers
  • Level
  • Contacts
  • Incarnate Powers
  • Temporary Powers
  • Costume
  • Physical character slot on server select screen


 

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Quote:
Originally Posted by Memphis_Bill View Post
And then they make the anniversary login badge a per-character badge.
I'm certain it'd be much easier for the devs to make the anniversary badges account wide if they wanted, than creating a respec feature that allowed us to change power sets and AT's.


 

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Quote:
Originally Posted by Remaugen View Post
And it is still just as valid and as good an idea as it was last Friday and the preceding three hundred and seventy five Fridays since it first came up.
I never said the idea was any better or worse than what the devs already think of it. All I have done in this thread is notice it's being suggested again, and repeat what the devs have told us are their reasons for not adding this as a feature. So far I've kept my own opinion on the topic to myself.