Resistance Runesoldiers!


AzureSkyCiel

 

Posted

Poking around on beta, I just discovered a "new" (to last issue) Resistance boss-level NPC I'd never seen before. So I went looking at them in AE (which they're now in, in beta) and holy cats that's an awesome couple of costumes:





(a) NICE work!

(b) I only just noticed that Resistance Commando bosses also get those pants, different pattern applied, different colors, but same pants: Resistance pants with the Praetorian Police groin strap and this nice thigh armor. Can we please, please, please have these pants under Armored?

(c) Oh, look: yet another NPC group with the Legacy Chain/Carnival of Light shoulderpads. I've asked Dink a couple of times, on the forums, if we can please get these shoulderpads added to the Carnival of Light costume pack, since so many of the Praetorian Carnies wear them, both male and female; now I see that the Resistance in First Ward wear them, too. Can haz plz?

If I could duplicate this look, I definitely would, the next time I go to create a magic-origin Resistance character. Much classier than what I'm currently doing, which is basing them off of the Shepherds.


 

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Runesoldiers...that's a pretty cool name. Do they use any special powers? Maybe a sneak peek at the new Sorcery power pool?


 

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Heh, old news They've been around since First Ward went live.

They use a magicked-up Resistance rifle with various energy effects. They can be quite a sod to fight, too.

I really, REALLY want the Resistance pants with that leg armour. So unfair that only NPCs get that kind of thing


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Quote:
Originally Posted by Leo_G View Post
Runesoldiers...that's a pretty cool name. Do they use any special powers? Maybe a sneak peek at the new Sorcery power pool?
They're beam riflers, actually.


 

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those leg things would be awesome for dual pistols to pretend are holsters


 

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I'm going to guess that the leg details and that codpiece thing are going to be deemed too much to ask, but for god's sake, why do we still not have those Legacy Chain shoulders? They're clearly not attached to any chest details anymore.


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Posted

Quote:
Originally Posted by Leo_G View Post
Runesoldiers...that's a pretty cool name. Do they use any special powers? Maybe a sneak peek at the new Sorcery power pool?
They were part of First Ward in I21, and use beam rifles quite a lot.
They don't actually appear as enemies in any of the story arcs in the zone, so they seem to be more like outdoor flavor for the mobs.


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Quote:
Originally Posted by dugfromthearth View Post
those leg things would be awesome for dual pistols to pretend are holsters
Now that I go back and look at the picture again, I see one minor problem with giving these to player characters: they're three-color. Color 1 for pants, color 2 for armor, color 3 for pants and armor. They'd have to pick one of the three colors and "bake it in." Whichever one they chose, I'd be okay with it, as long as it was still possible to duplicate both Resistance Commandos and Resistance Runesoldiers.


 

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Quote:
Originally Posted by InfamousBrad View Post
Now that I go back and look at the picture again, I see one minor problem with giving these to player characters: they're three-color. Color 1 for pants, color 2 for armor, color 3 for pants and armor. They'd have to pick one of the three colors and "bake it in." Whichever one they chose, I'd be okay with it, as long as it was still possible to duplicate both Resistance Commandos and Resistance Runesoldiers.
Have three options;

1) Resistance. This has the Resistance blue stripe baked in
2) Rune Soldier. As the above, with the orange stripe instead
3) Off. The glow-line is baked in as black.

Honestly, I've wanted 'Resistance Default' for the Resistance armour from day one. Not being able to duplicate that colour is a real gorramn pain -_-


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
They were part of First Ward in I21, and use beam rifles quite a lot.
They don't actually appear as enemies in any of the story arcs in the zone, so they seem to be more like outdoor flavor for the mobs.
They appear in at least 1 of the repeatable missions in the zone. Forget which contact - I think Mr. Calhoun. I fought them earlier this week and was very surprised!



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Posted

Quote:
Originally Posted by Golden Girl View Post
They were part of First Ward in I21, and use beam rifles quite a lot.
They don't actually appear as enemies in any of the story arcs in the zone, so they seem to be more like outdoor flavor for the mobs.
They appear as enemies in some Loyalist missions. At the very least, they show up in the "Eliminate the Resistance Rune Soldiers" loyalist mission.


 

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Well that's probably why. My main (or an alt of my main) is from Primal Earth and he's the only one to ran First Ward and he stuck pretty close to just the stories. I think he got up to lvl 36 and has been waiting for the next 'part' to come out before leveling him anymore.

What level is the Night ward thingy? I hope I didn't outlevel it without knowing...


 

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I believe it's 30-35.

But there are also Incarnate missions there.


 

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Would love those leg armor pieces..

I know it's not a very viable option at this point in development, but I would be so happy if the devs were able to implement some sort of "Leg Doodad" option..


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Posted

Quote:
Originally Posted by Golden Girl View Post
They were part of First Ward in I21, and use beam rifles quite a lot.
They don't actually appear as enemies in any of the story arcs in the zone, so they seem to be more like outdoor flavor for the mobs.
They spawn in missions as part of the Resistance group if you've got the right mix of difficulty and team size. I ran into a few the last time I ran Palatine's arc and Maria's arc.

Quote:
Originally Posted by InfamousBrad View Post
Now that I go back and look at the picture again, I see one minor problem with giving these to player characters: they're three-color. Color 1 for pants, color 2 for armor, color 3 for pants and armor.
Or, there's tinting.


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Quote:
Originally Posted by MajorDecoy View Post
I believe it's 30-35.

But there are also Incarnate missions there.
The zone itself is, but I think the story arc in the zone goes to 39 at the moment.


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Quote:
Originally Posted by TheDeepBlue View Post
Or, there's tinting.
Hmm, maybe. Are you suggesting that the brown of the leg armor (and of the chest detail) are the result of adding a tint to the tan color chosen as color 1 for the leggings? Because that could work well enough.

Dink? Are you seeing this? Comment, please?


 

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Quote:
Originally Posted by Oliin View Post
The zone itself is, but I think the story arc in the zone goes to 39 at the moment.
I just checked my character list and it turns out that my guy that's running the Wards is now lvl 38. Should I still bother waiting and run the Night Ward arcs level locked? Or would he miss out on the first handful of contacts?


 

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I want to clarify something: they do NOT use beam rifle.

They use a special version of the Resistance Assault Rifle powers that have a random chance of doing either energy or negative energy secondary damage as well as a few melee attacks with the same "chance for energy or Negative energy" effect.

And yes, they are pretty damn cool, both in appearance and concept.


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