The Marketing of WWD, or A Question for Black Pebble and Co.
And... it's now Live. See this thread for a Spoilery discussion of the content of #7.
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p.s. Are freemium accounts the only ones that can't delete messages or was this function fully removed? |
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If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
So, Statesman gets his death spoiled, it happens, he gets a big funeral piece, commentary from the designers, etc.
Next episode, mums the word from anyone. Psyche bites it. Nothing. oh and Penelope Yin makes mention of her. Everyone else says nothing or talks about Statesman.
May as well just be a footnote in the game. ;p
So, Statesman gets his death spoiled, it happens, he gets a big funeral piece, commentary from the designers, etc.
Next episode, mums the word from anyone. Psyche bites it. Nothing. oh and Penelope Yin makes mention of her. Everyone else says nothing or talks about Statesman. May as well just be a footnote in the game. ;p |
Sister who? Oh! You mean Primal Mother Mayhem?
Thought for the day:
"Hope is the first step on the road to disappointment."
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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So after playing through part 7 and seeing the last of the storyline I think the best thing I can say about the whole thing is
It was great to see Penelope Yin as a full blown hero.
Second best: it was cool to fight along side so many big names (even if game mechanics had them acting like my henchmen)
That's it. No "this fight was epic" no "horrified x person died" no "wow, I didn't see that twist coming"
And the deaths? These were big name heros not some street punks, they're not going to die easily. c'mon, bullet to the head was such an ignominious end and "oh look I'm the worlds most powerful hero and I'm going to walk into the worlds most obvious trap". Seriously?? NONE of them actually had a decent real fight, you expect at least one....
So yeah, overall disapointed. Not even worth replaying, I'll just farm part 1 from now on for the rewards because it's the quickest to get done.
Like I said, it's not even so much about the storyline. That raises its own debate.
I'm strictly talking about how the publicity for this was handled. I sometimes wonder if they throw darts at a board to determine what gets publicized and what doesn't. And Gods know that if given the chance at the Pummit, I'd love to corner Brian Clayton, Black Pebble, Ghost Falcon, and whoever, and go, "As someone who obviously doesn't understand Marketing, how was this meant to be successful?" |
I don't think that Marketing 101 even applies to SSA1. I've more or less concluded that the marketing was spearheaded by suits at NCSoft, maybe even NCSoft Korea, who didn't give a rip about marketing but who are using SSA1 as one part of a big experiment to decide what direction ALL NCSoft games ought to be moving towards as they all move to Freemium status.
That's the only way I can make sense of the whole thing. Either it was done by amateurs who had no business getting near a marketing plan, or it was done by Korean bigwigs who figure that Americans need things simple and so they broke it down into the simplest marketing effort possible.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Michelle, you're asking these questions of a marketing team that thought "Who Will Die?" was a great title for a story.
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It's pretty evident right from the title that "Who Will Die?" would be all payoff and no setup, since the payoff is what this was being marketed with. But the thing about payoff is that it's the setup that pays off in the end. You need to build up to that climax of drama and excitement for all that built up emotion to pay off in the end. Opening the thing with promises of a character's death is pretty much the same as advertising, say, Planet of the Apes by having the statue of liberty on the cover.
Wait...
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Michelle, you're asking these questions of a marketing team that thought "Who Will Die?" was a great title for a story.
I don't think that Marketing 101 even applies to SSA1. I've more or less concluded that the marketing was spearheaded by suits at NCSoft, maybe even NCSoft Korea, who didn't give a rip about marketing but who are using SSA1 as one part of a big experiment to decide what direction ALL NCSoft games ought to be moving towards as they all move to Freemium status. That's the only way I can make sense of the whole thing. Either it was done by amateurs who had no business getting near a marketing plan, or it was done by Korean bigwigs who figure that Americans need things simple and so they broke it down into the simplest marketing effort possible. |
And now having played WWD7, I *REALLY* know how I would have done ads for both the entire series and just for WWD7 (as a final buildup).
Oh, well.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Like I said, it's not even so much about the storyline. That raises its own debate.
I'm strictly talking about how the publicity for this was handled. I sometimes wonder if they throw darts at a board to determine what gets publicized and what doesn't. |
********SPOILERS for the "Who Will Die?" arc herein**********
Well, part of the problem was that they PUBLICIZED the storyline, both by revealing "Who Will Die" and then commenting a good deal about it, as I detailed previously. So I was told that the "how" of Statesman's death was going to be of major interest and the death scene itself would be "stirring." It proved to be the opposite.
Positron's published comments about "killing off" the Statesman character told me that Sister Pysche, the other of Jack Emmert's creations, was as dead as a red shirt on Star Trek at that point. And gosh, she got killed. Again. By Manticore. What does that make, THREE TIMES?? But the third time is the charm, apparently.
As you said, there were any number of positives that Marketing could have focused on regarding episodes 6 and 7, but could it be that the feedback from the playerbase suggested that things were not being so well received and they just held their piece? Or did they just not have a plan?
I can think of a number of instances in which the death of a major character in an established franchise was 1) a surprise and a shock and 2) noble and heroic and the public responded quite favorably. Here, we did not even have the Joss Whedon random knockoffs for shock value-- it was apparently Jack's creations only, with shock value as sort of a bonus.
There is still lots to love about CoH, so here I am still, but the way this whole business was publicized has me as mystified as yourself.
"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
"How do you know you are on the side of good?" a Paragon citizen asked him. "How can we even know what is 'good'?"
"The Most High has spoken, even with His own blood," Melancton replied. "Surely we know."
That's the only way I can make sense of the whole thing. Either it was done by amateurs who had no business getting near a marketing plan, or it was done by Korean bigwigs who figure that Americans need things simple and so they broke it down into the simplest marketing effort possible.
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Dr. Todt's theme.
i make stuff...
You guessing he has the most powerful chin ever seen? |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Dr. Todt's theme.
i make stuff...
Considering we have players completing Paragon Market posts to list what items are on sale...
(No Spoilers Follow)
What I liked best about this arc was the way they handled the Death Scene:
Even working though his grief, Statesman managed to put together Wade's plan to take over the Shadow Shard. Realizing how dangerous stopping him would be (and probably wanting a personal crack at him), the red herring lead Marcus tossed your way worked just long enough for him to get to the Shard first.
Panicing, Wade pulled out all of the stops, sending in an overwhelming force of Shard creatures after the lone hero. Stranded and alone, Statesman battled against the seemingly endless waves of Shard beasts, fighting with every ounce of his might and will. As the scene pulled back further and further, the heroic battle music fading to a plantive tune of soft strings, the screen went dark. When we arrived, moments too late to prevent the death, but still in time - barely - to disrupt the ritual transferring Statesman's power fully to Wade, we garaunteed that the fallen hero's spirit would be free to seek its reward, rather than be chained forever to Wade's diminion. Wade still retained enough power for a final strike at us, of course, one heck of a battle...
Oh, that's not what happened?
Um, never mind, then.
"Strength of numbers is the delight of the timid. The valiant in spirit glory in fighting alone."
- Mahatma Gandhi
Still CoHzy after all these years...
Considering we have players completing Paragon Market posts to list what items are on sale...
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*goes to look*
Oh, FFS...
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
When the whole SSA/WWD thing first started, there was really just minimal hype - the notion of an overarcing story that would be released over a period of time rather than the entirety of a task force in one go. But it being "Who Will Die?", this was potentially really big news.
Issues 1-4 were mentioned, casually discussed... Then Issue 5 was RAMMED DOWN OUR THROATS OMG SPOILER SPOILER SPOILER THIS IS HUGE YOU GUYS WILL LOVE THE CUTSCENE SNAPE KILLS DUMBLEDORE IT WAS HIS SLED ETC ETC ETC... Then nothing on 6 or 7. Ummmmmm... color me confused, Marketing. |
How often do "comic book kills off major iconic character" make it into mainstream news?
There you go.
Character index
Okay, how often do "new storyline starts in comic book" or "comic book storyline continues after death of major iconic character" make it into the mainstream news?
How often do "comic book kills off major iconic character" make it into mainstream news? There you go. |
"Will Archie Marry Veronica or Betty?", that was big (though I have no idea why - had Veronica and Betty married EACH OTHER, *THAT* would have been big).
I'm talking about just within the news feeds of the gaming industry - Massively, TenTon Hammer, OnRPG, IGN, maybe even Kotaku, etc.
Hell, even just within our own COMMUNITY! They could have kept the ball continuously rolling from 1-6 to keep the hype up for 7, but no.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Marketing for CoH has always been a little schizo. But this highlighted it will strobing, neon-pink, billion-candle lamps while a fleet of town criers took to the streets in PA-mobiles screaming "WE...ARE...SCHIZO!" before kicking a hospital full of shrinks into the pit of despair.
Hyperbolic?
Yeah.
But it paints the right mental picture about how bizzare CoH's marketing has been, especially lately.