Elite Bosses and Arch-Villains in Dark Astoria
While I do not agree with Johnny's stance on this one, I can certainly understand why he feels the way he does.
When the Incarnate content first started up, many of us asked for a solo/small team option. The amount of venom and ridicule that was then heaped upon us for daring to do so was some of the worst behavior I have ever seen on these boards. Now that the Devs have actually given us what we asked for, people are fussing about it being too easy for large teams. It's pretty easy to see why Johnny feels the way he does. I can't really blame him. Do I agree with it? No, not really. Let the big teams have AV's if they want 'em, I don't really care. But I'd hardly call Johnny's reaction illogical or crazy. Kick a puppy enough and eventually he's going to bite you. |
I'm fussing it's to easy on incarnate characters while playing solo or in small teams even with all the difficulty sliders up to simulate being on a large team!
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
@Brightfires - @Talisander
That chick what plays the bird-things...
That, for me, is depending on which character I'm playing at the time, and difficulty settings. I have a few 'tricked out' 50's that don't do so well against the Talons and all their debuffs. Only one I didn't have any trouble with them on was my MM.
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Well they came close with those mobs of bosses (all with Unstoppable) in the Cimmeroran mission. Now those were some fights LOL. |
That mission was by the way an excellent example of the anticlimactic situations I was talking about earlier. In the 'boss fight', by the time I had cast Clarion and summoned my pets my duo partner on his brute had already stomped Romulus and the boss standing with him into pulp while the Talons EB was running away from us in a panic. It was over in 5 seconds or so. Yey, epic ... Not.
Oh, I agree there's something to be said for lording it over Romulus like that. However the effect isn't achieved by you actually being that much stronger then when you encountered Romulus previously in game, but by putting a nerfed version of him for you to stomp on. Because of that, for me, it doesn't create the 'feeling epic' effect I'm sure the devs are aiming for. Especially since, at least for a duo of me and my brother, we are that much stronger than Romulus in his AV form (he doesn't amount to much without his three Nictus allies and respawns).
That might be part of the disconnect for me. I fight with bosses on. If they were all lt's instead, I could see it being a lot more anticlimactic. I also admit they might could pad out the EB's with a little more HP to draw the fight out a bit, but otherwise, I find them appropriate adversaries. |
The desire is not nonsensical. I understand that some of the group mechanics reqire more than one memeber to do, but I bet I could do a BAF with my SG (6-7 players) if it were scaled to fit those reqirements (and I'd be able to convince them to do it every once in a while- a lot of the SG is kind of insular hate 'PuGging' on the scale required of trials). I also think I should be able to try solo if I wanted, knowing I'd probably fail in the 'keep prisoners from escaping' phase. Of course, I understand the high likelyhood of failure for solo attempts but it might be possible for 2 players to do it, and for the same folk that want the challenge to fight AV's solo, why are players barred from even attempting a Manticore solo, for example? That's the only point I was making. One of the coolest things they did when they retired the old Positron TF was make it possible to run in Oroborous. |
Also 6-7 players still counts as a large group for me and is at any event a far cry from being able to solo it. I don't see a lot of people soloing the escapee part (If you're going to scale down the spawns'n stuff for very small teams or solo play, the number of escapees required to fail should be scaled down too, to keep things fair.) BAF is also the simplest and easiest of the iTrials.
The same could be said for... just about everything BUT the trials. Why are the TF/SF's required to have 4 or more? All it would take for solo attemps would, at the very most, allow for those AV's to be EB's (unless the player wanted AV's) and normal mission scaling would take care of everything else. Exact same argument (trials aside). |
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
By the way, since the entire reason we're seeking incarnate powers (well - the heroes anyway, villains have their own reasons) is to fight absurdly powerful foes that we would have no hope of defeating any other way, it's a bit odd for the incarnate-focused zone to not have even the option for such absurdly powerful foes. Forget teams for a second - I want AVs so I can solo them, demonstrating how powerful I am.
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However, it turned out that Smith was not a time-travelling Terminator
I don't want to run Trials. But I might want to fight AVs with a couple of friends. Where's my choice?
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Cimerora
PI missions
Monster Island
Ouro

Thus concludes my nightly dose of smarminess.
*For the record, I see no reason AV's shouldn't work in DA for those that want them.
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Formally Dragos_Bahtiam - Abbreviate to DSL - Warning, may contain sarcasm
Doing the DA arcs on my main solo on +1/x8 and I clobber them as AV's.
We are incarnate after all!
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Beginner - Encounter a renewed age for the Mook and the Family when Emile Marcone escapes from the Zig!
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Average - A new race of aliens arrives on Earth. And Vanguard has you investigate them!
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Advanced - Go back in time and witness the birth of a vampire. Follow her to key moments in her life in order to stop her! A story of intrigue, drama and horror! Blood & Violence... not recommend to solo!

I don't want to run Trials. But I might want to fight AVs with a couple of friends. Where's my choice?
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http://paragonwiki.com/wiki/Architect_Entertainment
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Of all the people in this thread, JB, you're probably the one with your head most deeply buried in the sand with respect to this game's nature and experience. From what I can tell, your viewpoint in this thread is just a small part of that. That you should be in here telling anyone else that they should get their way via the AE is a very deep irony to me.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I don't want to run Trials. But I might want to fight AVs with a couple of friends. Where's my choice?
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Pretty much the rest of the game.
I dont see whats so special about DA that makes that not possible. |
- DA is not solo content, it is non-trial content. Team considerations are included in DA, and EBs are speedbumps to even small teams.
- The ability to fight AVs would not prevent anyone from still fighting EBs. Actual soloists would not be meaningfully affected.
- While some people feel empowered by being able to curbstomp an EB, others feel it cheapens the supposed experience of actually being more powerful, rather than the game simply throwing weaker foes at you than it could. Arguing that only one perspective is valid when the tools to service both are available is very childish.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I have not read the thread or have time to waste playing a 50, so I am ignorant of many things.
1) If DA is now 50's only, why do my lower toons still get new mission doors in Echo: DA?
2) If DA is *not* 50's only, will I get one-shotted just crossing the street with my 25?
3) If I will not get one-shotted crossing the street, what, if anything, *is* on the street for me to complete the "Defeat x in DA" missions for my lowbies?
Currently, I plan to just chuck any Echo: DA missions as "unplayable due to jaywalking penalties" even if I have to risk losing the arc completion bonuses.
Unaware that the rest of the game was incarnate group level content, boy, do I have egg on -my- face!
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Now go clean your face.
I have not read the thread or have time to waste playing a 50, so I am ignorant of many things.
1) If DA is now 50's only, why do my lower toons still get new mission doors in Echo: DA? 2) If DA is *not* 50's only, will I get one-shotted just crossing the street with my 25? 3) If I will not get one-shotted crossing the street, what, if anything, *is* on the street for me to complete the "Defeat x in DA" missions for my lowbies? Currently, I plan to just chuck any Echo: DA missions as "unplayable due to jaywalking penalties" even if I have to risk losing the arc completion bonuses. |
In the room the women come and go
Talking of Michelangelo.
@Golden Girl
City of Heroes comics and artwork
One thing to consider that I haven't seen noted here is default AV = purple triangles, even when stepped down to EBs.
Purple triangles are not equally an issue across classes. They are only really annoying for some of two classes (cont,dom).
I don't have a wagon in this race, one way or the other, but it may have been a design decision to avoid causing those 2 classes Purple Triangle Blues.
My favourite part is when people started arguing with Johnny Butane like he had a say in the final decision.
Also his delicious whining.
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