City of Heroes for Vita


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Posted

I once tried to play CoH with a 360 controller.

It was painful.

The game was designed with keyboard and mouse in mind, and then you need to work out if the cost of investing resources/cash for the port is worth the pay off.

And I just don't think it would be. Then you have to consider the Vita's hardware and storage limitations.


 

Posted

Because console ports of MMOs always go so w-
No. /Unsigned. This'd be a total waste of resources and a flat out loss of revenue, money that'd be way better spent on putting more stuff into the game.


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
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Posted

its not a console, it's a handheld


 

Posted

Quote:
Originally Posted by Zortel View Post
I once tried to play CoH with a 360 controller.

It was painful.
I once tried to play it with a keyboard and mouse. It was painful. I find a controller far more suitable. Which has been my experience with nearly every MMORPG I've played, actually.

Quote:
Originally Posted by godeity View Post
its not a console, it's a handheld
A handheld is just a portable video game console.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by godeity View Post
its not a console, it's a handheld
...is that supposed to make it better? That means;
1) It's an even bigger leap code wise
2) There's even less buttons than a regular console controller
3) You expect a full MMO, with all the space that takes up and the connection it requires, to run on a handheld?

This isn't happening. As in, I will actually take one of my hats, smother it in Nutella, and EAT it if the Devs ever, ever decided that, somehow, this was an even remotely feasible idea. Because the world will have become that insane anyway.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

And then there's Sony's track record for handheld gaming devices...


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ur = This is not a word.

 

Posted

Quote:
Originally Posted by Frosty_Femme View Post
And then there's Sony's track record for handheld gaming devices...
I thought that was just a skidmark...?


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Also one other thing...

Why in the world would Sony want to try and Port City when they have a (putting it mildly...) Supers MMO already that could be ported? And do you really want to deal w/PSN just to access it on the PVita?

No thank you.
/Unsigned

Thank you for the time...


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Posted

Quote:
Originally Posted by Zortel View Post
Then you have to consider the Vita's hardware and storage limitations.
This is what I don't get when people want to "port" things to portable devices. I'll bet somebody could figure out a way to port CoH to a Commodore 64 as well but who would want to put up with how god-awful slow and clunky it'd be?

I'm sure some time in the future there will be portable devices that will be beefy enough hardware-wise to be able to play games as well as I can play them on my fully-loaded desktop. But until that day comes I just don't see the point. *shrugs*


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Posted

Quote:
Originally Posted by Techbot Alpha View Post
This isn't happening. As in, I will actually take one of my hats, smother it in Nutella, and EAT it if the Devs ever, ever decided that, somehow, this was an even remotely feasible idea. Because the world will have become that insane anyway.
At first I was against the idea... but after reading that...

CoH being ported to Vita needs to happen.

Please, Devs, make it happen...

P.S. - Just kidding


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Posted

I can't even stand to play MMO's on a laptop.


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Posted





Yeah, not gunna happen, for all the reasons mentioned.

Though, the thought process of this idea is interesting ..

PSVita = Good
CoX = Good

PSVita + CoX = PROFIT(?)

If they didn't port CoX to Xbox 360 or PS3 or Wii, it won't happen with the Vita. That's all there is to say on the matter.


I was doing some playthroughs of City of Heroes. Now they will serve as memories of a better time ...

 

Posted

Quote:
Originally Posted by godeity View Post
as you all know, the PS Vita just came out:
http://www.youtube.com/watch?v=q6jNZrOm6rc

Maybe you can make a city of heroes port for the Playstation Vita

I would buy it
Actually, no, I didn't know it came out. So, not all know.

Before your post I'd never heard of it.

Some of us have no interest in consoles, especially handheld consoles.

I have a computer for the games I want to play.


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Posted

Quote:
Originally Posted by Texas Justice View Post
Actually, no, I didn't know it came out. So, not all know.

Before your post I'd never heard of it.

Some of us have no interest in consoles, especially handheld consoles.

I have a computer for the games I want to play.
I'd never heard of it either.


_________
@Inquisitor

 

Posted

Quote:
Originally Posted by Zortel View Post
I once tried to play CoH with a 360 controller.

It was painful.

The game was designed with keyboard and mouse in mind, and then you need to work out if the cost of investing resources/cash for the port is worth the pay off.

And I just don't think it would be. Then you have to consider the Vita's hardware and storage limitations.
I use a 360 controller, keyboard and mouse to play COX...always have.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by godeity View Post
as you all know, the PS Vita just came out:
http://www.youtube.com/watch?v=q6jNZrOm6rc

Maybe you can make a city of heroes port for the Playstation Vita

I would buy it
There's one sale. But the only one, and that's just not enough, sorry.


Quote:
Originally Posted by Zortel View Post
I once tried to play CoH with a 360 controller.

It was painful.

The game was designed with keyboard and mouse in mind, and then you need to work out if the cost of investing resources/cash for the port is worth the pay off.

And I just don't think it would be. Then you have to consider the Vita's hardware and storage limitations.
Quote:
Originally Posted by Techbot Alpha View Post
Because console ports of MMOs always go so w-
No. /Unsigned. This'd be a total waste of resources and a flat out loss of revenue, money that'd be way better spent on putting more stuff into the game.
Quote:
Originally Posted by Mr_Morbid View Post
I can't even stand to play MMO's on a laptop.
+1 on all these, and for my vote overall about a port:

/jranger


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Posted

Quote:
Originally Posted by Darth_Khasei View Post
I use a 360 controller, keyboard and mouse to play COX...always have.
How many hands do you have?


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Posted

Quote:
Originally Posted by godeity View Post
its not a console, it's a handheld
Ignoring that it's technically a handheld console, as a handheld it's even lower powered computationally and graphically than a regular console. This means they'd have to write a whole new client with all new models and textures for every single object and UI element in order to get CoH to run at all. Effectively they would have to assemble another Dev team equal to the one already in place remake the entire game's art assets and engine all over again. For a Sony handheld. And those have such a great record in terms of sales and longevity.

And then they'd have to keep a Vita Dev team on staff just to port all new content over to the Vita platform.

Y'know, i don't see how any of that could be considered an issue. We should start at once!


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Posted

Quote:
Originally Posted by Mr_Morbid View Post
How many hands do you have?
Ever drive a stick shift? You have to manage a steering wheel, a turn signal, and the gearshift all while managing three pedals with two feet. Not to mention the extraneous things like headlights, heating/AC, radio, windshield wipers, cellphone, coffee, and breakfast one might be juggling at the same time.

With the controller/keyboard/mouse setup the keyboard should only be necessary for chat, and the mouse for clicking interactable objects. I can map the mouse to one of my joysticks so I luckily get to ignore it.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by Tenzhi View Post
Ever drive a stick shift? You have to manage a steering wheel, a turn signal, and the gearshift all while managing three pedals with two feet. Not to mention the extraneous things like headlights, heating/AC, radio, windshield wipers, cellphone, coffee, and breakfast one might be juggling at the same time.
I wouldn't recommend juggling the coffee.


_________
@Inquisitor

 

Posted

Quote:
Originally Posted by Mr_Morbid View Post
I wouldn't recommend juggling the coffee.
That's because Dexterity was your dump stat.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound

 

Posted

Quote:
Originally Posted by godeity View Post
as you all know, the PS Vita just came out:
http://www.youtube.com/watch?v=q6jNZrOm6rc

Maybe you can make a city of heroes port for the Playstation Vita

I would buy it
Quote:
Originally Posted by Schismatrix View Post
Ignoring that it's technically a handheld console, as a handheld it's even lower powered computationally and graphically than a regular console. This means they'd have to write a whole new client with all new models and textures for every single object and UI element in order to get CoH to run at all. Effectively they would have to assemble another Dev team equal to the one already in place remake the entire game's art assets and engine all over again. For a Sony handheld. And those have such a great record in terms of sales and longevity.

And then they'd have to keep a Vita Dev team on staff just to port all new content over to the Vita platform.

Y'know, i don't see how any of that could be considered an issue. We should start at once!
yea but imagine because of what you all say, probably COH will be the only MMO on the Vita

so they won't have competition and they will make a lot of money?


 

Posted

Quote:
Originally Posted by godeity View Post
yea but imagine because of what you all say, probably COH will be the only MMO on the Vita

so they won't have competition and they will make a lot of money?
Given that DCUO is on the PS3 and they're starting to heavily tout the cross-platform gaming between the PSV and the PS3, if any MMO gets ported to the PSV it'd most likely be that one.


Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound