enh converters coming to a game near you soon.


Another_Fan

 

Posted

Stop selling important stuff. Cash out now. Keep your merits. The game is changing.


To see people wanting to pay 2 billion for somthing worth 100 mill in a month is sad to me.


 

Posted

Quote:
Originally Posted by Ironblade View Post
Wait.... do I stop selling or cash out now?
Yes.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

Enh converters are only going to be purchaseable with paragon points, right? Not a mob drop. They might have a minor effect on prices, but it's not going to be huge.


Culex's resistance guide

 

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Quote:
Originally Posted by Pitho View Post
Enh converters are only going to be purchaseable with paragon points, right? Not a mob drop. They might have a minor effect on prices, but it's not going to be huge.
Mob drops, reward merits, alignment merits, Empyrean merits, and Astral merits.

I think that covers how you can get them.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Hrm, interesting. Still doubt a 2 billion enhancer will drop to 100 million though. Might drop under 2 billion. Depends a lot on costs.


Culex's resistance guide

 

Posted

I think you mean stop buying important items and sell everything now.

Remember it isn't the fall its that sudden stop at the bottom.


 

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the only thing that seems to be falling here is the sky...


@Mistress Rue
Yes, I RP and play Redside on Virtue - No, Rumors of its demise have been greatly exaggerated

Do you suck at COH/COV? not yet...

 

Posted

If you go on BETA and play around with them for about a minute of so you will begin to realize this is a significant change in the game and will have substantial ripples on the market.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
If you go on BETA and play around with them for about a minute of so you will begin to realize this is a significant change in the game and will have substantial ripples on the market.
For those who many not have access to beta: what everyone is alluding to is the fact that you can take a crafted Trap of the Hunter, then use an enhancement converter to spin the wheel randomly and turn that IO into another rare IO at the same level. Which means it could turn into, say, a Kinetic Combat: D/E/R. Or it could turn into a Stupefy. And you can do the same thing for purple sleep and MM sets...

How much of a dent in prices this will make on the market will depend largely on how freely people use converters. I'd expect it will cause the following: a decrease in the price of high-demand rares, an increase in the price of low-demand rares (people can actually use them for something, albeit converting them to something else), a decrease in the price of medium-demand rares, and a fairly steep increase in the price of salvage, assuming that many people will now craft low- and medium-demand rares to convert them to high-demand rares.

We're already seeing the price of salvage going up, but I'm assuming that's due to a high demand for salvage now that the surge of new characters that were created recently are hitting 50 and are getting IOed.


 

Posted

What people should do is keep all the "junk" recipes from drops and use those instead of selling them to vendors or heaven forbid even deleting them as some of my friends do.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
What people should do is keep all the "junk" recipes from drops and use those instead of selling them to vendors or heaven forbid even deleting them as some of my friends do.
Spinning Trap of the Hunters is still not exactly my optimized use strategy for converters.

Junk is still mostly junk.


@Mindshadow

 

Posted

how many merits are these converters costing? How deep is the pool of the options in the "spin the wheel" (that is... how big of a risk of your merits is it that you may just get another piece o' crap? Trade a crapofthehunter for a snipe at the cost of 100 merits?)


 

Posted

Quote:
Originally Posted by Egos_Shadow View Post
Spinning Trap of the Hunters is still not exactly my optimized use strategy for converters.

Junk is still mostly junk.
Optimized? I mean the fact that you can take a crap recipe and spin it into a golden one is all I was pointing out. It does cost more converters to do it that way for sure, but remember these are people that are into the entire random roll deal having gotten the converters from Super Packs mainly in the first place. We shall see.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
Optimized? I mean the fact that you can take a crap recipe and spin it into a golden one is all I was pointing out. It does cost more converters to do it that way for sure, but remember these are people that are into the entire random roll deal having gotten the converters from Super Packs mainly in the first place. We shall see.
I don't think converters will drop from super packs.

You can only buy those on the market on Beta and I've opened over 100 packs and never gotten one. Catalysts and boosters are in the super packs though.

Both purchases are free on the VIP beta server for those who want to check it out.


total kick to the gut

This is like having Ra's Al Ghul show up at your birthday party.

 

Posted

Quote:
Originally Posted by Darth_Khasei View Post
Optimized? I mean the fact that you can take a crap recipe and spin it into a golden one is all I was pointing out. It does cost more converters to do it that way for sure, but remember these are people that are into the entire random roll deal having gotten the converters from Super Packs mainly in the first place. We shall see.
I would probably do that with converters that dropped from enemies... probably still not optimal but whatever right? Enemy drops are "free".


@Mindshadow

 

Posted

Quote:
Originally Posted by SwellGuy View Post
I don't think converters will drop from super packs.

You can only buy those on the market on Beta and I've opened over 100 packs and never gotten one. Catalysts and boosters are in the super packs though.

Both purchases are free on the VIP beta server for those who want to check it out.
Ah, you are correct sir you cannot get them from the SP but the Astral lady 3 AM's plus 500K for 2 converters or the EM guy 1 EM and 1,250,000 for 5 converters. My mistake.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Egos_Shadow View Post
Spinning Trap of the Hunters is still not exactly my optimized use strategy for converters.

Junk is still mostly junk.
The "optimum" strategy for using converters depends greatly on what becomes common practice once they launch. If I was the only one doing it, the optimum strategy I can think of produces hundreds of millions of inf in value per converter token on average. But I doubt that's likely in actual fact unless all the marketeers besides me get hit by a truck before they launch.

I am instead taking the stand by strategy of simply making sure to put myself into the position of never being without the enhancement I want to make a build for the foreseeable future. That I can do today, without worrying about what anyone else does, and before the converters launch. And if I make a few billion besides after they launch, that's gravy. If I have all the enhancements I could ever want for all my alts, I'm not sure what I would use the influence for anyway.

And by today, I mean I've been doing it for months.


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Posted

With the ratio of crap recipes to good recipes, I'm not worried just yet. No doubt we'll see a price drop in valued items, but you have to realise part of the reason people are willing to spend 2 billions on one particular IO is because they will only spend 100 millions, 10 million, 1 million, 10k on most other recipes. Even if it's not weighted, your odds of getting a high value item are fairly low.

Besides, the influence has to go somewhere, so even if you saw those 2 billions items dropping to 500m, you'd also see many 100m items raising to 120 or 150m.

One strategy that would make sense to me would be to buy a bunch of recipes at the lower price end of their category (i.e. sleep purples, some of non-unique res/def/heal pvp IOs that sell for 20m), grab a bunch of amerits from trials and go from there. Best case scenario you end up with useful IOs, worst case scenario you lost nothing.


 

Posted

Posting in a thread.


 

Posted

I suspect three things will happen:

1) An increase in demand for BAFs and LAMs to run for Astrals/Empyreans

2) A mild increase in demand for low-demand rare/VR recipes (Teleport, Immob, Sleep, etc) spread over many of these recipes. Perhaps a somewhat universal minimum price for rare/VR drops.

3) A modest decrease in the price of high-demand rare and VR drops (perhaps 100M dropping to 60-75M for example).

All of this of course assumes that people take advantage of the new system to about 50% of its capabilities. Most players play to have fun, not to make loads of inf. They make loads of inf solely to spend it making builds. As the requirement to make inf for builds drops their incentive to do all the above reduces and equilibrium is established well short of the "good purples are dropping to 100M" crowd's hyperbole.


 

Posted

Has anyone noticed the pattern of conversions within a set? If you plan on converting things, I strongly suggest getting familiar with the patterns of conversion, it can save you some converters.


The development team and this community deserved better than this from NC Soft. Best wishes on your search.

 

Posted

Quote:
Originally Posted by Enyalios View Post
I suspect three things will happen:

1) An increase in demand for BAFs and LAMs to run for Astrals/Empyreans

2) A mild increase in demand for low-demand rare/VR recipes (Teleport, Immob, Sleep, etc) spread over many of these recipes. Perhaps a somewhat universal minimum price for rare/VR drops.

3) A modest decrease in the price of high-demand rare and VR drops (perhaps 100M dropping to 60-75M for example).
1) People who run BAFs and LAMs to get Astrals/Empyreans for Enhancement Converters are stupid. However history has proven that there are a lot of stupid people in the world.

2) People who use Enhancement Converters on low-demand rares are stupid. But see 1) above. It's best done on VRs.

3) I doubt prices on rares will be affected. Expensive VRs will go down, which is why I've sold all of mine.


Goodbye and thanks for all the fish.
I've moved on to Diablo 3, TopDoc-1304

 

Posted

Quote:
Originally Posted by Arcanaville View Post
The "optimum" strategy for using converters depends greatly on what becomes common practice once they launch. If I was the only one doing it, the optimum strategy I can think of produces hundreds of millions of inf in value per converter token on average. But I doubt that's likely in actual fact unless all the marketeers besides me get hit by a truck before they launch.
Yeah, arbitrageurs will take care of any truly ridiculously optimal strategies.

Arbitrage!


@Mindshadow

 

Posted

Quote:
Originally Posted by TopDoc View Post
) People who use Enhancement Converters on low-demand rares are stupid. But see 1) above. It's best done on VRs.

Going to have to disagree. I've bought up about 60-100 Kinetic Combat KD's that I plan to in-set convert. The price on these hasn't been spiking like the Ragnarok KD IO so I'm not sure how many others are cornering the Kin Combats- Maybe the demand has been there but there are so many being produced that there hasn't been a drastic price increase, I'm not sure. If this results in the set as a whole rapidly depleting in value I guess it's a win/win because I can use them in future builds anyways.