Non-preformed DfB, does it still happen?


Agent White

 

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And if so, which server?


 

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I haven't been able to reliably get into a DfB by queuing up solo since a couple of weeks after it went live. Indeed, lately I've had as much luck with it as I have getting into iTrials like that. Which kinda robs the LFG feature of its usefulness.


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Yeah to bad, I wish people would use the LFG feature at least for DfB.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

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And if the people complaining about having to wait forever in queue would take the initiative to recruit their own teams they'd be doing the DFB as frequently as everyone else.


 

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From what I have seen on my server most DfB trials won't launch until they have 8. Since those who run that want XP they are unwilling to launch with less so they can max out the XP. Usually on my server you need do nothing more then got to Atlas Park and broadcast that you want on one. There is usually a big crowd running nothing but.


 

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Quote:
Originally Posted by Forbin_Project View Post
And if the people complaining about having to wait forever in queue would take the initiative to recruit their own teams they'd be doing the DFB as frequently as everyone else.
I never complained that I have to wait in the queue. I just wish it would get used more often. I thought it was there for a reason.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

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Originally Posted by Razia View Post
I never complained that I have to wait in the queue. I just wish it would get used more often. I thought it was there for a reason.
It is there for a reason. People wanted the ability to just get in a queue and wind up on a team. The same sort of mechanism that other MMOs have. The reason it's used successfully in the other MMOs is that the alternative to it is to form up a team and then trek across a couple zones to get to the entrance. You can't form up a team and then use the queue to join.

If the queue were restricted to individuals then it would work as advertised and the wait times displayed would be accurate. Plus it would help if there were an incentive for joining a PUG in the trial. There is another MMO for instance that has a pet pug that you can get by teaming up with 100 other people in random heroic dungeons. Of course they are limited by a team size of 4 so that means you have to randomly join 34 teams.


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Originally Posted by Flower View Post
From what I have seen on my server most DfB trials won't launch until they have 8.
I have noticed the same thing, and it bugs me. On Freedom I queued several times, and within a few minutes the dialog appears with four to six players, two of whom decline immediately, which usually means the trial fails to start at all.

Which is totally bogus. DfB is trivial to do with eight. It's trivial to do with four, regardless of AT. I even completed it with one other guy after two of our four-person league bailed on us during the Lost phase.


 

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Quote:
Originally Posted by Forbin_Project View Post
And if the people complaining about having to wait forever in queue would take the initiative to recruit their own teams they'd be doing the DFB as frequently as everyone else.
Which would entirely defeat the (initial) intent of LFG.


 

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Quick note for those that are idiots like me...I noticed that there were still so many sewer teams forming in Atlas. It hit me one day that they weren't talking about sewers at all, but they were forming DfB trials. Seems incredibly ridiculous to me that people switched to calling it that (especially when it meant something else not too long ago), but for those that are slow like me, "Sewer Teams" are DfB. Those who are smart, ignore this comment.


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Quote:
Originally Posted by Mandu View Post
It is there for a reason. People wanted the ability to just get in a queue and wind up on a team. The same sort of mechanism that other MMOs have. The reason it's used successfully in the other MMOs is that the alternative to it is to form up a team and then trek across a couple zones to get to the entrance. You can't form up a team and then use the queue to join.
Actually, in that pug awarding MMO you spoke of, it works exactly the same. You can form a team and then use the queue to join an event/dungeon. It's still possible to wait 30 minutes or an hour before you actually join an event, though, if you don't form the team first. But, the most important part of the system that other MMO uses is that while you are waiting to join an event, you can quest. So, waiting isn't an issue. Hopefully, after issue 22, the LFG system will actually work more like that other MMO and actually be used.


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Quote:
Originally Posted by Forbin_Project View Post
And if the people complaining about having to wait forever in queue would take the initiative to recruit their own teams they'd be doing the DFB as frequently as everyone else.
Not a particularly helpful comment. A bit snide, don't you think?


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I think it would help if the queue showed the number of people waiting. That would give folks more incentive to join when the number of folks got close to what was required. It would also allow one to, for example, see that there's 2 people in the queue now, form a team of 6, and join the queue and get 8, which would mean more folks would be encouraged to join the queue solo since they'd get teams more often.

It would also help if the "wait times" were at least sorta-kinda accurate. Right now they're just pure fiction.


Quote:
Originally Posted by Zybron1 View Post
But, the most important part of the system that other MMO uses is that while you are waiting to join an event, you can quest. So, waiting isn't an issue. Hopefully, after issue 22, the LFG system will actually work more like that other MMO and actually be used.

Yes, this would be massive big huge improvement. Do you know if this is actually being worked on for 22 or are you just speculating?


 

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I have, on occasion, joined the LFG queue and sat in a shop or university with an /auctionhouse window open, just playing around on the market until the queue popped. You can get pulled onto other teams that way (most recently did it four days ago) and you CAN run DFB with less than 8, as I did one yesterday which had 6 when we queued.

Most people don't sit in the queue, however, because doing so prevents entering instanced missions, which is pretty much what the game runs on. So you can either hang out doing something which isn't quite playing the game as it was planned (and which many players I've heard from consider quite boring), or you can actively form a team and use the TuT for a pre-formed team. It seems rather obvious why the player base chooses the option it does.

The interesting point is how to fix it. The obvious thought, initially, is to get the LFG queue to continue to function inside instanced missions. I'm not sure if there's a technical hurdle preventing that from occurring, but that also ignores the practical hurdles: What if someone queues and then wants to join a mission team? What if two or three people want to do it? What if you're running a timed mission? If you permit people in the queue to join teams, is there a warning available to the team leader, or does that person just disappear in the middle of the mission? What if it's their mission? Every answer leads to more and harder questions, and I'd like to see discussion on the matter, but in the end I'm happy to not be the one making the decision.


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Quote:
Originally Posted by Rodion View Post
I have noticed the same thing, and it bugs me. On Freedom I queued several times, and within a few minutes the dialog appears with four to six players, two of whom decline immediately, which usually means the trial fails to start at all.

Which is totally bogus. DfB is trivial to do with eight. It's trivial to do with four, regardless of AT. I even completed it with one other guy after two of our four-person league bailed on us during the Lost phase.
Problem is, that the froobs don't know it's trivial, I even had it happen several times that they were waiting for a healer or a tank... I tried to explain but eventually got tired of it.


Originally Posted by Megajoule
We're being invaded. Again. This time, instead of aliens, zombies, or eyeballs with teeth, it's the marching band.

 

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I haven't done LFR yet but max level LFD queues are generally 10-15 minutes for DPS and DPS waits are caused by a lack of the other two roles, a problem LFG shouldn't have, lacking roles.

It's funny that the game that drove me to CoH because of the cliques and being at their mercy to do things is now way more pug friendly (hello LFR, suck it "elite" raiders) than CoH and CoH with its endgame trialers has driven me back to that which I had fled. For the same reasons. The circle is now complete.

Hopefully there's some server out there where LFG works the way it was intended, well, where the players let the LFG work the way it was intended. Inaction aside, the devs didn't break LFG, we, the players did.


 

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Originally Posted by gameboy1234 View Post
Yes, this would be massive big huge improvement. Do you know if this is actually being worked on for 22 or are you just speculating?
Sigh. Guess I just wanted to believe so strongly that it was coming in i22 that I made the association myself. I can't find anything really saying it is in 22, though I could have sworn I read that somewhere. Soon, I guess.


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Originally Posted by Spatch View Post
Not a particularly helpful comment. A bit snide, don't you think?
That's Forbin in a nutshell.


 

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Originally Posted by Zybron1 View Post
Soon, I guess.
Good enough. If they're actually working on this, then good on them. I didn't know the devs were considering improving the LFG this way.


 

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Originally Posted by Razia View Post
I never complained that I have to wait in the queue. I just wish it would get used more often. I thought it was there for a reason.
I never said you did Raz which is why I didn't quote you. I was just making a general observation about the people that have been complaining about waiting in queue.


 

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I don't random queue for it anymore, it's just not worth it to me if there aren't AVs in it. Instead, I typically form a team of 6 and let people know via broadcast that now'd be a good time to queue.


 

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Originally Posted by Spatch View Post
Not a particularly helpful comment. A bit snide, don't you think?
The truth hurts. Some people have an aversion to starting teams. There are consequences for that. One of which is waiting around in queue hoping someone else will start an open league and have a slot available for them.


 

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Originally Posted by Forbin_Project View Post
The truth hurts. Some people have an aversion to starting teams. There are consequences for that. One of which is waiting around in queue hoping someone else will start an open league and have a slot available for them.
Never mind that using closed leagues and preforms in LFG defeats both the intent and purpose of LFG.

It's like saying just join up with the warlord if you want that food.


 

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Anytime I feel like queueing up for DFB, I announce in Broadcast and Help that I'm queueing up, encourage others to queue up, and within five minutes I'm inside the sewers. Without ever having done anything more than 'enter queue'.

It doesn't take much more than a little nudge for people to use things the way they were meant to be used. Just keep reminding them that it's there for it, and eventually they'll use it on their own.


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The problem with the LFG system is that people by and large would rather fill teams to the maximum, leaving no room for people to jump in. Which means the LFG people will be waiting a long, long time.

Which is kind of a shame, really, given that LFG queuers don't have to be in the same zone as everyone else. I took advantage of this during the Winter Lord trials a couple of times, keeping my character where she was but jumping in LFG, and letting the trial-runner know so he'd leave a few slots free.