The VIP vs Freemium Debate as a Tier 9 Vet
You are also missing the Epic Archetypes, Time Manipulation, and the Signature Story Arcs, and the ability to create a Supergroup or pay base rent.
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Now, if it was a point about the naughty Zoot, well, then it would be Zoot point and he'd be up for some peril, then I bet.
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If DA is going to be less desirable than the trials and I have *NO* desire for doing trials, DA cannot be desirable.
DA isn't supposed to be able to come close to the trials (look up any GG post, she's been unfortunately right more often than not).
If DA is going to be less desirable than the trials and I have *NO* desire for doing trials, DA cannot be desirable. |
Now, if the only metric by which you consider content desirable is how fast you earn rewards, I got nothing to say about that.
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Besides, some of those glaciers are melting pretty fast!
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Lately, I've been seriously considering going premium, as for what I want out of the game, it seems to be the best deal.
As a VIP, I gain access to (that I don't have already): *Incarnate abilities A couple of additional considerations I have for staying VIP is, the Loyalty Program. A Statesman's Helmet would be nice, and also, I need 3 more reward tokens to unlock the celestial armor. -Or- I go freemium I use my banked points to unlock Time Manipulation and First Ward, and bam! I have everything I had previously, except incarnate abilities. As for slots, I've bought several of the years, and therefore have roughly 24 slots on Freedom, 17 slots on Virtue, and 10 or so on Justice for unlocks. That is waaay more than enough characters (not all, but plenty) to play for months, if not years. So, I question myself, "Am I willing to pay $15 a month just for incarnate access and eventually celestial armor/Statesman's Helmet?" I don't especially enjoy iTrials, and seeing where the development on them is going, I expect to like the newer ones less and less. However, I would miss perma Clarion for squishies. The points breakdown is another issue: As a VIP: 550 points + Incarnates for $15 each month or As Freemium: each lot of 400 points is $5 (each month or as needed) Simply, freemium is the waaay better deal when I consider how much I spend unlocking costume sets/powersets as they come out. It's a tough question. One other possibility: I could just pay $45 right now and get 3x more points than I would remaining VIP and unlock celestial armor 'right now'. Then, I would have plenty of banked points to last...forever, most likely. Of course, this is my debate as a tier 9 veteran. If I didn't have permanent IO access and/or everything else unlocked for free, it would be a different set of considerations entirely. |
If so, i22 is suppossed to give a solo path, and one worth waiting for and checking out. Though, I would suggest maybe laying out the 50 dollars (or purchase 15 dollars worth 3 times) to get the Celestial Armor slots unlocked before that time, because I believe that's when they go off the market.
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In some ways, I don't see too much of a problem for the OP, if you are tier 9 then you have been playing for a long time (and/or put a lot of money into the game). This now essentially means that you have a sort of lifetime pass, in that you can go on playing the game you have liked for years, almost completely for free forever. Resub when new issues come out that you want to try out, unsub when you've done all the new stuff. Maybe buy some points when new costumes/powersets come out.
You've earnt this level of freedom, enjoy it
Always remember, we were Heroes.
Perhaps there is some sort of perverse marketing logic at play where they would rather have newer players become VIPs rather than keep veterans as VIPs? I don't know, but they definitely did not leave very much enticement for long-time veterans.
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The segment of Tier 8/9 VIPs that are not motivated enough to maintain a subscription would still need to drop a fair bit in the Paragon store to unlock a bunch of character slots. New powersets, new costume bits, and such. Actually I suspect that most of the tier 8/9 VIPs that drop will still end up subscribing part time when new content launches. In the end I suspect that most folks total spend actually increases.
And ultimately most of the Playerbase tends to let subscriptions lapse for a while occasionally and then re-up for a time. If some of the continuous subscribers transition into this catagory but still, through the Paragon Store, equal or exceed their historical spending its all good.
Also, Marketing wise, this is a social game. If your friends and SG mates and such are still logging in and playing, you are more likely to keep logging in. So giving folks who have spent two, three, four hundred dollars and likely have many in game friends access to 95% of the game seems justifiable from a business stand point.
If the Incarnate progress is as glacially slow as it sounds in DA to force people to the trials, I'll finish up the WWD SSA, mourn the loss of my Alpha slots, and go premium.
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If *no one* ever went premium, that would imply the whole premium option was a false option: that no one would or could possibly find it to be a valid choice to play the game. Granted: Paragon probably doesn't want a mass-exodus to premium status, because they still believe the subscription system is their core model. But for the premium option to not be meaningless, someone has to think its worth taking. If you don't like the extras that VIP status confers, but you do still like playing the game *and* are willing to spend money on the extras beyond the base premium game you do want, then premium is a reasonable choice. That's who Premium was made for.
The whole point of having the tiered access, and the ala carte store, was to provide *options* for players. Sometimes I think a lot of players aren't treating them as options: that if there's something there they don't like, obviously that's a problem with the game that demands a remedy. But it might not be there for you. It might be there for someone else who's perfectly happy with it. In making something for everyone, they by necessity cannot make everything for everyone.
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I'm in roughly the same situation as you. I'm not quite Tier 9, yet, but will be soon. At that point, I'm not seeing very much that would entice me to remain a VIP.
That's the main thing I don't understand about the free-to-play roll out - if I was a new player, it would make a lot of sense to pay for VIP instead of staying premium. VIP would unlock a lot more stuff that I wouldn't have available otherwise. But as a long-standing veteran, there's very little that would make me want to continue to pay that extra money each month. Perhaps there is some sort of perverse marketing logic at play where they would rather have newer players become VIPs rather than keep veterans as VIPs? I don't know, but they definitely did not leave very much enticement for long-time veterans. |
I'm honestly not even sure by how much the value I get from continuing to subscribe is higher than the incremental cost of actually subscribing. Its just pretty clear that at least for me, given that I actually use most of the extras that VIP subs get, the extra value is more than worth it.
The logic may seem perverse to you because you don't see the same value in the benefits VIPs get, but that's a personal preference on your part. Judging the system perverse because it doesn't exactly align with your personal preferences simply means you don't recognize that a lot of VIPs - probably the majority of them** - don't have that problem.
** Because its so easy to unsub, and so easy to reverse that decision and resub, there's no reason to subscribe if you genuinely do not believe the value is worth it. So I doubt many players do when they don't think its worth it.
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free stuff, incarnates, and being able to pay my base rent w/out having to bother other people is currently enough for me to keep my sub as a Tier 9.
You are also missing the Epic Archetypes, Time Manipulation, and the Signature Story Arcs, and the ability to create a Supergroup or pay base rent.
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Ah, I hadn't noticed epic ATs weren't included in the veteran rewards unlocks. That adds a few more Paragon Points I would need to 'play for free forever' the way I would want. Still, would be cheaper overall in the long run if I didn't mind missing out on incarnate content.
Signature Story Arcs I would likely just skip, and being involved in a large player network, I wouldn't need to worry about base rent (and even then, I never use them anyhow).
Not to poke the bear, but keep in mind that the new Dark Astoria content will be VIP exclusive.
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Don't get me wrong, iTrials have some charm, and I'm currently doing a fair share of all of them, it's just, I don't think I would 'miss' much if I stopped grinding them for iXP. The newer ones tend to just frustrate me with losing them in ways that I 'feel' I can do little about (e.g. giant league, each individual can only contribute so much to the greater outcome).
If the Incarnate progress is as glacially slow as it sounds in DA to force people to the trials, I'll finish up the WWD SSA, mourn the loss of my Alpha slots, and go premium.
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My suggestion is wait for i22. See how that plays out. You don't care for iTrials, but do you like the incarnate abilities?
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I do much look forward to the solo path, although leveling lowbies up to 50 will remain my primary love.
In some ways, I don't see too much of a problem for the OP, if you are tier 9 then you have been playing for a long time (and/or put a lot of money into the game). This now essentially means that you have a sort of lifetime pass, in that you can go on playing the game you have liked for years, almost completely for free forever.
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And, of course, us super veterans are the most likely to be heavily invested in the game anyhow, and the most likely to want the extra goodies, so, they either retain us by allowing us the play for free, or they continue to sell us the little extra goodies they add to the game. I love being here, and have great options available. Either choice looks good to me. I either keep paying extra for VIP and access incarnates or I have everything I essentially want already for free. Excellent!
Anyhow, thank you all for the input.
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This could mean, low levels will be getting a room that is affected by a temporal disturbance, causing time in the vicinity to increase exponentially or stop entirely.
Or...
It could mean low levels will be getting a new emote, that allows for humorous mocking of long-winded lectures.
Or....
It could mean that I'm just a weirdo that has nearly every scene of Trek memorized and ZWill was just using that gif as the 1st one to pop up for 'winking'. *Shrug*
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The logic may seem perverse to you because you don't see the same value in the benefits VIPs get, but that's a personal preference on your part. Judging the system perverse because it doesn't exactly align with your personal preferences simply means you don't recognize that a lot of VIPs - probably the majority of them** - don't have that problem.
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I've seen other people make similar comments as the OP, though, here and in the game. And it just seems to me that there is more incentive for a new player to become a VIP than a vet. Perhaps that is intentional, though.
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I love being a VIP, but then again I am not a tier 9 vet, so the choice isn't so simple.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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*has multiple moments*
*is spent*
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And it just seems to me that there is more incentive for a new player to become a VIP than a vet. Perhaps that is intentional, though.
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Or, to put it another way, we expect and think nothing strange of the fact that if you are a VIP, and for whatever reason choose to drop down to premium, the longer you've been a vet the more stuff you'll be able to keep when you do drop down. We expect longer veteran status to have some benefit, even for players that revert to premium.
But if a vet gets to keep more things when they drop to premium, they have to get back less things when they resubscribe. That's only logical. The only way to make it *more* valuable for VIPs to stay subscribed than new players to subscribe in the first place would be to take more stuff away from longer VIPs than shorter ones, which is somewhat nonsensical.
More to lose is more to gain, and vice versa. So what's important is that the value of remaining subscribed is enough because its not likely to rise, at least not in the sense being described here. It goes down because it has to, to prevent the opposite and possibly more perverse problem of long term vets losing more than short term ones when they drop to premium.
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I love being a VIP, but then again I am not a tier 9 vet, so the choice isn't so simple.
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I'm full tier 9, all Celestial etc, I don't have a single incarnate and I rarely bother with IO's....
I'll be ViP til the day they shut em down or I can't afford the cost!
I've continued to pay for months on end, even when I was without a computer, just to support the game I love, no reason to stop now.
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If you already have them [epic archetype characters] created, you can still play them. My VEAT main is perma-unlocked for whenever I alternate between VIP and F2P, because it only locks you out from character creation.
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It was my understanding that Warshades and Peacebringers were not available for Premium players--am I incorrect?
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There's lower level content in the works.
doubtful, but heres to hope lol
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