Gender Equality in Costumes - A lack thereof


Ad Astra

 

Posted

Quote:
Originally Posted by Siolfir View Post
Wait, so I have a Gunslinger MM primary?
Does it have cow skulls? (Gah...now I'm hearing Christopher Walken and his more cowbell sketch.) That was the first thing I noticed on the set, was that the female pieces have cow skulls on them, as if doing that makes them Western. The men have it too, and the arm ones actually get jammed into his skull on certain moves.


 

Posted

Quote:
Originally Posted by McCharraigin View Post
Lisa strides into this thread, and looks about warily.

I actually bought this pack, I played around with it, and I made a very cute curly haired blonde Fire/Fire Brute who looks like she is dressed for Christmas.

She does not look trashy, nor does she look like a prostitute.

I do think we should be able to choose our own two colors on the striped top, instead of having one chosen for us.

Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.

Once we have all the bulky Baron Jackets we can handle, then and only then should you make us some pretty lady things.

Pancake, I don't want my female toons to look like hulking men......

Oh wells....I go on record to say that except for the pre-tinting of one stripe, I am enjoying this pack and think it was points well spent..except for that annoying pre-tinted stripe...

Lisa.
Shush, you. You're offended and you know it! Haven't you read anything in the thread?

My only gripe is that it does seem a bit false that the "gunslinger" outfit doesn't have anything gunslingery for women.


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Quote:
Originally Posted by McCharraigin View Post
Lisa strides into this thread, and looks about warily.

I actually bought this pack, I played around with it, and I made a very cute curly haired blonde Fire/Fire Brute who looks like she is dressed for Christmas.

She does not look trashy, nor does she look like a prostitute.

I do think we should be able to choose our own two colors on the striped top, instead of having one chosen for us.

Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.

Once we have all the bulky Baron Jackets we can handle, then and only then should you make us some pretty lady things.

Pancake, I don't want my female toons to look like hulking men......

Oh wells....I go on record to say that except for the pre-tinting of one stripe, I am enjoying this pack and think it was points well spent..except for that annoying pre-tinted stripe...

Lisa.
Quote:
Originally Posted by McCharraigin View Post
Hah...see Sexy Jay, this is what your audience wants.....I sure don't, but I am outnumbered.

Lisa.
Ok, can we drop the overkill on hyperbole here?

No one I've seen is asking for 'Only ever having butch women outfits! From now on!'

What we are sick of is ONLY having prissy stuff. It's what you said above, only in reverse. There are no or very few options for tougher female characters, no actual gunslingers.

The issue is not that those parts exist, but that there are NO other options when there should have been.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Firemoth View Post
Does it have cow skulls? (Gah...now I'm hearing Christopher Walken and his more cowbell sketch.) That was the first thing I noticed on the set, was that the female pieces have cow skulls on them, as if doing that makes them Western. The men have it too, and the arm ones actually get jammed into his skull on certain moves.
Have you seen Demon Summoning? Er, sorry, I mean Gunslinger Summoning?


Quote:
Originally Posted by PleaseRecycle View Post
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
Quote:
Originally Posted by Brillig View Post
It's hard to beat the entertainment value of Whackjob Wednesdays.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Heads up guys! NOT ALL OUR FEMALE CHARACTERS ARE *****S!

I have to agree. Only one of my characters is a pancake. That I can think of.

Granted, I do have one former adult film star, one exotic dancer, one demonic temptress, one former demonic temptress, one cult leader who isn't above using sex (and psychic powers) to control her followers, a former teen pop star, two cheerleaders and a Lingerie Football League player. All of them have at least been called pancake at some point.

K


 

Posted

Quote:
Originally Posted by McCharraigin View Post

Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.
Who said that, Hyperbole Lisa?

Speaking for myself, I said Gunslinger? Cool, I'll drop some chaps on my girl with a hat and trenchcoat and... no? OK, I'll pull on my old west jacket or vest and.... nope. Nothing in these is unshapely. I could happily hunt down and link several samples to nix that silly attitude, but I'd likely get modded.


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
Originally Posted by McCharraigin View Post
Hah...see Sexy Jay, this is what your audience wants.....I sure don't, but I am outnumbered.

Lisa.
Um...does Jay even still work here?


 

Posted

Quote:
Originally Posted by Golden Girl View Post
I'll buy it
Lisa stands next to Golden Girl.

I bought it, and I like it.

It may not be Gunfightery, but it makes a nice Christmas outfit.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Firemoth View Post
Um...does Jay even still work here?
Doesn't he??? What happened???

Lisa


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Siolfir View Post
Have you seen Demon Summoning? Er, sorry, I mean Gunslinger Summoning?
Hehe, yep. My first 50 MM is a Demon MM. Man, I'm never going to be able to look at my demons the same way now.....
:P

Quote:
Originally Posted by McCharraigin View Post
Doesn't he??? What happened???

Lisa
Save some ?s for the rest of us. They're in short supply these days.
I was asking because I've seen threads saying he doesn't.


 

Posted

Quote:
Originally Posted by McCharraigin View Post
Lisa stands next to Golden Girl.

I bought it, and I like it.

It may not be Gunfightery, but it makes a nice Christmas outfit.

Lisa.
Then it has absolutely NO right being in a Pack called 'Gunslinger' does it?
This pretty much proves my point.

And yes, as far as I know, Jay still works here. And no, he's still not sexy. I've never met him so I'll err on the side of him probably being a nice guy in person, and hold nothing against him. But for crying out loud 'Sexy Jay' is just so old and lame...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by McCharraigin View Post
Sexy Jay, if you are reading this, I fear that your audience wants to dress their female toons like men...the less shapely the better.
Wow, stereotype much?

I certainly hope you don't wear jeans or a jacket in real life. I mean, you wouldn't want to be mistaken for a man, now would you?


Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper

Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World

 

Posted

I agree as well with the OP.

Basically, the dev team has always *respectfully disagreed* with us.

The skimpy look of the females lately is also really dumb, but maybe comic books aesthetic is largely to blame.

Anyways, I think that the echo chamber at paragon studios likes the pieces they are producing, so I doubt posts like this are going to get us any further now than they have in the past.


Sermon
@sermon
One of Six, Cannibal 6

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Yes - he's still eating moon rocks too
I approve of this post


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Yes - he's still eating moon rocks too
Thank you for clearing that up.


 

Posted

Quote:
Originally Posted by Eva Destruction View Post
Working for someone else by definition hampers creativity. Working for an established IP even more so. If anything, I think they need to set more rigid constraints on their creative teams. When you give your artists (and writers) full license to do what they want we get crap like the CoT v2.0 and the Reichsmann TFs.
Yes and no. I mean I can't pretend to speak to what chain of decisions and events specifically lead to CoT v2.0 (I really like v2.1 though!) and the Reichsmann TFs. I wasn't there.

But as an artist who works independently for myself, also has relationships with the management chains of exhibition venues AND has done freelance work for over a decade, I can say that there are indeed things that managers from very corporate environments can do to shield their creatives and foster them to thrive.

For one, I have worked jobs that may have say a 15 day production time. But my better managers include usually 2-3 days production just for me to research, to play, to push ideas, to fail, to come back, etc. When that is not there, I can guarantee that whomever is hiring me will likely be getting my first ideas and my first takes on a problem.

Similarly, there is constrained client contact for my part as a creative worker when things are ideal for my working habits. Clients can be psychotic. (These forums--including myself maybe?) Some of them (unlike these forums) really lack imagination, narrative or visual. So good project managers know how to protect ideas while they are still developing. (As they asserted was the case with CoT v2.0 when it was leaked.)

But there also always is a need for critique. To cycle back. To bring client feedback into the creative process at a stage. And to have adequate time budgeted for modifications. On those 15 day jobs, 5-8 of those days are often for revisions alone.

Beyond this, there is also a lot of nuance that I'm not really prepared to articulate. I'm talking about stuff that takes place at the interpersonal level. Rapport. As I sit here recounting, my best managers are all former artists or went through full art or design programs. They understand the brutality of academic art critique and can deliver without beating around the bush.

The places I usually work as a subcontractor for are usually subcontractors themselves. And these are in competitive industries often: fashion, entertainment and media. The stakes are high. When you get an opportunity, you need to swing for the fences. Every time. Surprise and impress the client with what they didn't know they wanted while delivering everything they asked for; be willing to be bold and know that sometimes less is more; all while meeting budgets and deadlines. If you falter in your track record, someone equally and driven and five to ten years younger than you is waiting for a shot right behind you.

But again, somehow, the best managers I've had, despite the harsh realities of this work environment I know as an artist, find ways to foster a safe creative place where excellence can matter--even if just momentarily within the production studio or editing suite. And it's these experiences that make me ask some sweeping, broad almost existential questions in response to Zombie Man's critique of what some of the things coming out of the art department can lead us on the outside to believe.

I don't know what the answers are for them. I truly don't. Not just because I don't know the details of their work environment. As I said in my, I've tried my hand at project management. In my niches can pay phenomenally well if you've got the chops and can avoid burnout. But I hated it. I like to keep my hands dirty. I like being the practical expert not the overseer. My perfectionism makes me more suited to be in the trenches and not at the helm. So I've no idea what sort of managerial corrections are in order.

And yes, freedom in a work place can lead to the problems you and ZM outline. But I'll tell you as a working artist, lack of freedom can kill a work environment for any creative that sets foot there. So the adjustments that need to be made may be more subtle than we're giving credit here.


 

Posted

Quote:
Originally Posted by SilverAgeFan View Post
Yes and no. I mean I can't pretend to speak to what chain of decisions and events specifically lead to CoT v2.0 (I really like v2.1 though!) and the Reichsmann TFs. I wasn't there.

But as an artist who works independently for myself, also has relationships with the management chains of exhibition venues AND has done freelance work for over a decade, I can say that there are indeed things that managers from very corporate environments can do to shield their creatives and foster them to thrive.

For one, I have worked jobs that may have say a 15 day production time. But my better managers include usually 2-3 days production just for me to research, to play, to push ideas, to fail, to come back, etc. When that is not there, I can guarantee that whomever is hiring me will likely be getting my first ideas and my first takes on a problem.

Similarly, there is constrained client contact for my part as a creative worker when things are ideal for my working habits. Clients can be psychotic. (These forums--including myself maybe?) Some of them (unlike these forums) really lack imagination, narrative or visual. So good project managers know how to protect ideas while they are still developing. (As they asserted was the case with CoT v2.0 when it was leaked.)

But there also always is a need for critique. To cycle back. To bring client feedback into the creative process at a stage. And to have adequate time budgeted for modifications. On those 15 day jobs, 5-8 of those days are often for revisions alone.

Beyond this, there is also a lot of nuance that I'm not really prepared to articulate. I'm talking about stuff that takes place at the interpersonal level. Rapport. As I sit here recounting, my best managers are all former artists or went through full art or design programs. They understand the brutality of academic art critique and can deliver without beating around the bush.

The places I usually work as a subcontractor for are usually subcontractors themselves. And these are in competitive industries often: fashion, entertainment and media. The stakes are high. When you get an opportunity, you need to swing for the fences. Every time. Surprise and impress the client with what they didn't know they wanted while delivering everything they asked for; be willing to be bold and know that sometimes less is more; all while meeting budgets and deadlines. If you falter in your track record, someone equally and driven and five to ten years younger than you is waiting for a shot right behind you.

But again, somehow, the best managers I've had, despite the harsh realities of this work environment I know as an artist, find ways to foster a safe creative place where excellence can matter--even if just momentarily within the production studio or editing suite. And it's these experiences that make me ask some sweeping, broad almost existential questions in response to Zombie Man's critique of what some of the things coming out of the art department can lead us on the outside to believe.

I don't know what the answers are for them. I truly don't. Not just because I don't know the details of their work environment. As I said in my, I've tried my hand at project management. In my niches can pay phenomenally well if you've got the chops and can avoid burnout. But I hated it. I like to keep my hands dirty. I like being the practical expert not the overseer. My perfectionism makes me more suited to be in the trenches and not at the helm. So I've no idea what sort of managerial corrections are in order.

And yes, freedom in a work place can lead to the problems you and ZM outline. But I'll tell you as a working artist, lack of freedom can kill a work environment for any creative that sets foot there. So the adjustments that need to be made may be more subtle than we're giving credit here.
*claps*


 

Posted

Quote:
Originally Posted by Chyll View Post
Who said that, Hyperbole Lisa?

Speaking for myself, I said Gunslinger? Cool, I'll drop some chaps on my girl with a hat and trenchcoat and... no? OK, I'll pull on my old west jacket or vest and.... nope. Nothing in these is unshapely. I could happily hunt down and link several samples to nix that silly attitude, but I'd likely get modded.
Hi Chyll...Hyperbole? I just said what I got out of reading this thread. The players want to dress their female toons in the same outfits that they dress their men toons. From what I understand, we want lots and lots of heavy baron jackets and coats...which are very unshapely.

Sigh. I am sorry if I misunderstood, but I don't see sluttyness anywhere on the female gunslinger outfit my toon is presently wearing. If I knew how, I would post a screenshot....I agree it is not a gunslingin' outfit, but it does not deserve all this hatred.

Hate the artists for not giving us man clothing for our females..don't hate the outfit.

Lisa.


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Quote:
Originally Posted by Zombie Man View Post
I'm not buying the Gunslinger and Prostitute Pack.


To Second Measure and Brian Clayton: Your art department is out of control.
  • They don't check in with the patch note process (e.g., beneficial changes to the character creator never got advertised in the patch notes nor advertised as an Issue feature... so, Marketing should be pretty ticked off about that).
  • When they interact with the players on the boards, they simply defend the way things are instead of bringing that feedback to the whole team. Complaints of sexism ain't new here. If anyone at Paragon Studios is surprised at this reaction, then there are some serious gaps with your player-communications. And there is just as much anger over the pre-tinting issue as with the sexism issue.
  • Jay approaches costuming like a frat boy ("Bunny tails ain't for guys!"). David still thinks he's drawing for 14 year old boys and not for a more diverse audience. Don't know why the women on the art team aren't championing a change the sexism being denounced here. And Positron, who used to have a say over the art department, is still harping on female henches as harems, despite the fact that we already have female 'pets' (Fortunatas, Seers, and the harloty harlequins) and YOU GAVE US A PROSTITUTE COSTUME FOR PLAYERS.

Not happy with this. I hope everyone boycotts this set until there's a real female gunslinger costume added to it.
It's just another symptom of the new priorities for City of Heroes. In the past, I bought every single costume pack without even looking at them. Now, I haven't bought the last, what, three? Four? You guys aren't even trying any more. But by all means, keep stooping to the lowest denominator while claiming the higher road. Frankly, I've seen the Gunslinger set. And even the guy parts suck.

Quote:
Originally Posted by Golden Girl View Post
I'll buy it
This is my complete and total lack of surprise or interest.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

FYI, I just opened a chinese fortune cookie and read the following:

"You and your wife will be happy in your life together."

So you see, its not just CoH that is culturally ignorant. Although I'm sure my husband will get a kick out of this fortune.


 

Posted

Quote:
Originally Posted by McCharraigin View Post
Hi Chyll...Hyperbole? I just said what I got out of reading this thread. The players want to dress their female toons in the same outfits that they dress their men toons. From what I understand, we want lots and lots of heavy baron jackets and coats...which are very unshapely.

Sigh. I am sorry if I misunderstood, but I don't see sluttyness anywhere on the female gunslinger outfit my toon is presently wearing. If I knew how, I would post a screenshot....I agree it is not a gunslingin' outfit, but it does not deserve all this hatred.

Hate the artists for not giving us man clothing for our females..don't hate the outfit.

Lisa.
What I got from your posts was indeed hyperbole. Take that as you will.

And, yes, while the pieces themselves are not bad per se (decent texture quality and make and all that) it's the complete lack of any female GUNSLINGER parts in a GUNSLINGER pack that is the inate problem here.

Examples from previous packs;

Magic: Sorceresses and robes and such? Nope, 'Sexy Witch pack'

Steampunk: More hats, gloves and steampunky stuff like goggles and things? Nope, 'More Corsets!' pack

Barbarian: Rag/fur/hide armour, draped chainmail and animal skull stuff? Armour with bits of metal hammered on? Nope, 'Even MOAR corsets and thigh high boots!' pack



Do you see my (and other peoples) problem here? We are getting no choice, no options. It's the 'sexified' stuff, or nothing. Nada. Zilch.

We don't want 'women in mens kit' (although stuff like the Baron and Gunslinger jacket would be nice) ; we want female appropriate parts that aren't 'yet another damn corset' that fit the theme.

I don't think that's unreasonable.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by McCharraigin View Post
Hi Chyll...Hyperbole? I just said what I got out of reading this thread. The players want to dress their female toons in the same outfits that they dress their men toons. From what I understand, we want lots and lots of heavy baron jackets and coats...which are very unshapely.

Sigh. I am sorry if I misunderstood, but I don't see sluttyness anywhere on the female gunslinger outfit my toon is presently wearing. If I knew how, I would post a screenshot....I agree it is not a gunslingin' outfit, but it does not deserve all this hatred.

Hate the artists for not giving us man clothing for our females..don't hate the outfit.

Lisa.
No one said 'give me bulky man clothes 'cause I want to look like a blob'. Many of the same posters said, I have plenty of sexy/skimpy outfits.

The predominate tone of the thread is - summarizing "Devs you called it gunslinger. It is, instead, gunslinger and prostitute (that is, indeed the commonly recognized outfit of a 1880s old west saloon girl). I don't need three sets of corsets, puffy sleeves, and dainty curls."

You have, indeed, turned your counterpoint into hyperbole.


City of Heroes was my first MMO, & my favorite computer game.

R.I.P.
Chyll - Bydand - Violynce - Enyrgos - Rylle - Nephryte - Solyd - Fettyr - Hyposhock - Styrling - Beryllos - Rosyc
Horryd - Myriam - Dysquiet - Ghyr
Vanysh - Eldrytch
Inflyct - Mysron - Orphyn - Dysmay - Reapyr - - Wyldeman - Hydeous

 

Posted

Quote:
Originally Posted by Rubberlad View Post
FYI, I just opened a chinese fortune cookie and read the following:

"You and your wife will be happy in your life together."

So you see, its not just CoH that is culturally ignorant. Although I'm sure my husband will get a kick out of this fortune.
Best fortune I ever got:

"A romantic evening ends abruptly."

/sidetrack


 

Posted

Quote:
Originally Posted by Zombie Man View Post
I'm not buying the Gunslinger and Prostitute Pack.


To Second Measure and Brian Clayton: Your art department is out of control.
  • They don't check in with the patch note process (e.g., beneficial changes to the character creator never got advertised in the patch notes nor advertised as an Issue feature... so, Marketing should be pretty ticked off about that).
  • When they interact with the players on the boards, they simply defend the way things are instead of bringing that feedback to the whole team. Complaints of sexism ain't new here. If anyone at Paragon Studios is surprised at this reaction, then there are some serious gaps with your player-communications. And there is just as much anger over the pre-tinting issue as with the sexism issue.
  • Jay approaches costuming like a frat boy ("Bunny tails ain't for guys!"). David still thinks he's drawing for 14 year old boys and not for a more diverse audience. Don't know why the women on the art team aren't championing a change the sexism being denounced here. And Positron, who used to have a say over the art department, is still harping on female henches as harems, despite the fact that we already have female 'pets' (Fortunatas, Seers, and the harloty harlequins) and YOU GAVE US A PROSTITUTE COSTUME FOR PLAYERS.

Not happy with this. I hope everyone boycotts this set until there's a real female gunslinger costume added to it.
Signed in triplicate. Someone reign these guys in, please. Where's War Witch when you need her?