Black Friday SALE warning, Kinetic Combat set
They're real benefit is being able to slot them as you're leveling, and they level up with you to their maximum aspect enhancement.
And while the aspect enhancement gets hit by exemplar scaling, the bonus remain to a pretty low level. So, that's two things they do that ordinary versions can't. |
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
So we all agree that the KD proc from Kinetic is useless?
Now what should I drop for the LOTG set or are there powers worth the full set of 6? Only ever hear recommendations for 1,2 or 4 slotting LOTG.
They're real benefit is being able to slot them as you're leveling, and they level up with you to their maximum aspect enhancement.
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I mean, I have 2 LotG +7.5s waiting in base storage, but at bare minimum, I have 15 levels to go before anyone can use them. Best case scenario, and those LotGs last me for 25 levels AND I can take my time and switch them out as I get the replacements in game.
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I threw the KD proc in Brawl on my Shield Tank for a cheap laugh
It is less useful then the others in set which provide numbers, however, and if you slot the KD as the final, the benefit you get from that is pretty weak.
Speaking as someone with OCD, I'd pay the 400 to make sure my points don't end in an odd number.
(Yesterday I had to buy 5 LotGs since they were 113 each. Then I got a 3-pack of XP boosters to get rid of the trailing 5, and then the 30-charge hammer temp because I couldn't find anything else that cost 20 points)
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.
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So we all agree that the KD proc from Kinetic is useless?
Now what should I drop for the LOTG set or are there powers worth the full set of 6? Only ever hear recommendations for 1,2 or 4 slotting LOTG. |
But normally? I skip them.
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Speaking as someone with OCD, I'd pay the 400 to make sure my points don't end in an odd number.
(Yesterday I had to buy 5 LotGs since they were 113 each. Then I got a 3-pack of XP boosters to get rid of the trailing 5, and then the 30-charge hammer temp because I couldn't find anything else that cost 20 points) |
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purples/pvp sets out by christmas?
devs running as fast as they can into pay2win territory
When I need to use brawl or boxing to get all 5 of my 3.75 bonuses from Kinetic Combat, I usually use the KD in place of the triple. That IO is great for mule powers.
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I've been using low level KC's for muling for a couple of years... never even occurred to me to slot the KD IO.
Guess I should respec or unslot a few characters. ^_^
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
purples/pvp sets out by christmas?
devs running as fast as they can into pay2win territory |
i'm seriously considering the LotG procs and a few KC pieces to complete a few sets on several alts.
If they come out with sets that can only be acquired through the Paragon Market i will have issues with IOs sold through the market.
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i make stuff...
I can't deny that having the LoTG set on the market is clearly Pay to Win. There just no need to argue the point anymore.
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It's when you can surpass in-game performance only by spending money that it becomes Pay to Win. Funnily enough, the only things that really let you do that are the team insps and dual insps that nobody wants. Technically the ATIOs, I suppose, but they don't appear to be any more impressive than purple sets.
De minimis non curat Lex Luthor.
The devs need to STOP go back and re-think how to introduce them in a way that can be earned in game and not just some random chance via gambling real life money. That is HORRIBLE for audience this game services.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
Wee-ee-eell, more like "Pay to be as awesome as I could be in-game, just faster." For IOs that are both attainable in-game and on the market, it's purely a time versus money equation.
It's when you can surpass in-game performance only by spending money that it becomes Pay to Win. Funnily enough, the only things that really let you do that are the team insps and dual insps that nobody wants. Technically the ATIOs, I suppose, but they don't appear to be any more impressive than purple sets. |
Are you srsly saying you'll be fine if devs offered 1-50 for 400 points
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or 2bil inf for 400 points? |
What I would be fine with is if the devs added sets of enhancements, which I could sell on the market, that had the approximate current value of 2 billion inf.
So I could buy my 2 billion, but no extra currency would be added to the game. The only thing that would be added was a few extra "loots".
The term "pay to win" gets used so much it is essentually meaningless. So what if I can pay to win? The question isn't "Does that guy get to win more than me?" but "Does selling it for real money harm the game in a significant way?"
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I wouldn't pay for the LotG+Recharge because I'm swimming in them. They're only 2 A-Merits. That's 5.5 Speed-Tip Missions a day over four days. Or two 8-minute SSAs over the course of 2 weeks. Or 100 Merits + 40 Million Inf over two days (and if I run the Incarnate TFs of Apex and Tin Mage, I can get 160 Merits for 100 minutes' work).
I create a surplus of LoTG+Recharge and Numina+Rech/Rec and Miracle+Rec and Celerity+Stealth all at their lowest level and sell them for over 100 mil Inf each. Well, the Numina and LotG market has just crashed, so, I'll be sticking to Miracle and Celerity now.
As far as I'm concerned this still hasn't reach pay2win... yet. Not when these items are rather easily and deterministically produced in-game. And also not when their benefits don't make them stronger than what can be found in-game. In fact, what's closer to pay2win is the Enhancement Boosters where I can take a regular set of Numinas and get a good deal more Enhancement from them. These Attuned *may* be considered an advantage for exemplaring... but a second build built for exemplaring would still be stronger.
And I'm not ready to dive into Attuned sets until their level range is expanded from 20 to 50 for all of them. I really would like to pay for the convenience of slot-and-forget, and so far, only 2 of them come close to that.
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No, because that would reduce the number of people who were levelling, which in turn would reduce the number of lower level teams which would ultimately harm the game.
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No, because that would add extra currency to a game which desperately needs currency to be removed, not more added. What I would be fine with is if the devs added sets of enhancements, which I could sell on the market, that had the approximate current value of 2 billion inf. So I could buy my 2 billion, but no extra currency would be added to the game. The only thing that would be added was a few extra "loots". |
The term "pay to win" gets used so much it is essentually meaningless. So what if I can pay to win? The question isn't "Does that guy get to win more than me?" but "Does selling it for real money harm the game in a significant way?" |
As a mature human being who is not filled with petty envy and irrational jealousies, it matters not one bit to me if someone gets an imaginary item in a funtime internet video game faster or easier than I got the same item.
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It's harmful the same way everyone can be Jedi was harmful to Starwars Galaxy, checkout how that game's doing. |
Seriously, why should I care if I farmed/marketeered up my IOs, and someone else bought them with cash? What harm does it do me if someone else accomplishes in five minutes and five dollars what might take me five days and five hundred million inf? It does me no harm at all, assuming I don't have a weak and frail ego and a need to feel like I am somehow accomplishing something in a video game.
Again: |
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight