Black Friday SALE warning, Kinetic Combat set
Wee-ee-eell, more like "Pay to be as awesome as I could be in-game, just faster." For IOs that are both attainable in-game and on the market, it's purely a time versus money equation.
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![Big Grin](images/smilies/biggrin.gif)
"I never said thank you." - Lt. Gordon
"And you'll never have to." - the Dark Knight
I do not, not do I claim to do so. For instance, I certainly don't account for those who get their panties in a bunch because someone else got something faster than they did.
Seriously, why should I care if I farmed/marketeered up my IOs, and someone else bought them with cash? What harm does it do me if someone else accomplishes in five minutes and five dollars what might take me five days and five hundred million inf? It does me no harm at all, assuming I don't have a weak and frail ego and a need to feel like I am somehow accomplishing something in a video game. If you think that the main reason SWG failed is because everyone could be a Jedi, you never actually played the game. |
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Right and people not running tips or SSA or TFs for merits because they can buy a full set end game bling all at once is not problem. Kind of like how no one is doing respecs because everyone has them
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If you think selling a few IOs is anywhere near as bad as selling levels 1-50, then you need to get a sense of perspective.
So you're saying if the over abundance of inf was not a problem in this game, you'll be fine with devs selling inf? |
Over abundance of IOs isn't problem now? It should be more of a problem because there's no BM commission on IOs or other IO sinks, which means they're literally no way for a IO to disappear after it is looted. |
If you can 'pay to win' you undermine hundreds of past player's efforts who actually invested time and energy in getting what you're getting right now, just because you slipped some $$ in the dev's direction. It's harmful the same way everyone can be Jedi was harmful to Starwars Galaxy, checkout how that game's doing. |
This is not a problem here, as the same power can be reached with IOs earned in game, so there's no way of knowing if another player's bought their power, or earnt it. Unless they say outright.
Further, teams are chaotic enough that it's hard to tell who's the most effective. A player will stupid levels of IO slotting just keeps their team alive when they would have otherwise died. But it's rarely clear that it was down to that player.
Main Hero: Mazey - level 50 + 1 fire/fire/fire blaster.
Main Villain: Chained Bot - level 50 + 1 Robot/FF Mastermind.
BattleEngine - "And the prize for the most level headed response ever goes to Mazey"
You can argue that about anything. Levels, incarnates even inf. Are you srsly saying you'll be fine if devs offered 1-50 for 400 points or 2bil inf for 400 points?
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The inf I would have a problem with, but only because adding more inf to the game drives inflation. Unlike the buying 50 thing, selling inf would affect my game.
I do not, not do I claim to do so. For instance, I certainly don't account for those who get their panties in a bunch because someone else got something faster than they did.
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Not that there's not a market for that kind of stuff. I hear that games like Farmville are like that. I deliberately avoid those games. As do, I suspect, most people who have been paying $15 per month to subscribe to City of Heroes. And I likewise suspect that most of those people don't want to see a game they've invested a lot of time, effort, and money into turned into Farmville.
If you do, more power to you. But I also have to point out that if such a decision causes NCsoft/Paragon Studios to start bleeding money as people stopped playing, that would very likely negatively impact your playing experience as well.
I'm not arguing that any particular change discussed in this thread would lead to such an outcome; I lost track about five posts in what was being talked about. If you want to argue about whether this or that is an "I win" purchasable functionality, more power to you. I'm merely pointing out that no matter how much you think it's okay to pay to "win" the game is okay, you're wrong.
We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)
Well, no matter how "enlightened" you consider this position, you're in a small minority of people who think it's perfectly okay to buy "I win!" functionality.
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I'm merely pointing out that no matter how much you think it's okay to pay to "win" the game is okay, you're wrong. |
Main Hero: Mazey - level 50 + 1 fire/fire/fire blaster.
Main Villain: Chained Bot - level 50 + 1 Robot/FF Mastermind.
BattleEngine - "And the prize for the most level headed response ever goes to Mazey"
Well, no matter how "enlightened" you consider this position, you're in a small minority of people who think it's perfectly okay to buy "I win!" functionality.
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See, I can do that too. And my statement is equally as researched and valid as yours.
it has gone from unconscionable to downright appalling that we have no way of measuring our characters' wetness.
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I have two concerns.
First, the store-bought IOs are *better* than IOs from in-game drops. With normal IOs, there's a tradeoff: Builds with maximum enhancement at 50 tend not to exemp down as well. SBEs remove those restrictions, making those builds effective for both level 50+ and exemplared content. For people who tend to play one or the other type, it's not such a big deal. Those who play a wide variety of content at different levels will appreciate the additional benefit of SBEs - but they have to be willing to pay for them.
My main concern that if the devs move too far, too fast in making enhancements available in the Paragon Market, there's a possibility that consignment house transactions could fall below the critical mass necessary to sustain robust market activity. We saw this happen redside before the markets were merged, and that time period was marked by hoarding, skyrocketing prices and endless waits for product. At that point real-money purchases from the Paragon Market would be a necessity, rather than a convenience, for anyone wishing to complete their build.
I have two concerns.
First, the store-bought IOs are *better* than IOs from in-game drops. With normal IOs, there's a tradeoff: Builds with maximum enhancement at 50 tend not to exemp down as well. SBEs remove those restrictions, making those builds effective for both level 50+ and exemplared content. For people who tend to play one or the other type, it's not such a big deal. Those who play a wide variety of content at different levels will appreciate the additional benefit of SBEs - but they have to be willing to pay for them. My main concern that if the devs move too far, too fast in making enhancements available in the Paragon Market, there's a possibility that consignment house transactions could fall below the critical mass necessary to sustain robust market activity. We saw this happen redside before the markets were merged, and that time period was marked by hoarding, skyrocketing prices and endless waits for product. At that point real-money purchases from the Paragon Market would be a necessity, rather than a convenience, for anyone wishing to complete their build. |
Im sorry did I miss something that was for sale in the market this week. Several people keep talking about this " I WIN " Button but I dont see it.. can someone point me in the right direction....
thanks in advance....
/sarcasm off
The hard things I can do--- The impossible just take a little bit longer.
If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!
![Big Grin](images/smilies/biggrin.gif)
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.
Dang, I didn't realize they were selling them as anything other than a complete set. Coulda saved myself some money if I'd know that, but since only the set part was listed under the sale category, I didn't think to check individually. Wish I had known, since I really didn't need/want those Basilisk's Gaze procs.
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![Frown](images/smilies/frown.gif)
total kick to the gut
![Frown](images/smilies/frown.gif)
This is like having Ra's Al Ghul show up at your birthday party.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
Seriously, why should I care if I farmed/marketeered up my IOs, and someone else bought them with cash? What harm does it do me if someone else accomplishes in five minutes and five dollars what might take me five days and five hundred million inf? It does me no harm at all, assuming I don't have a weak and frail ego and a need to feel like I am somehow accomplishing something in a video game.
If you think that the main reason SWG failed is because everyone could be a Jedi, you never actually played the game.
Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!