Who Will Die Part 2 SSA - Thoughts
Honestly, the Rulu cult is a little sudden. For seven years they didn't exist and poof, now they're a force that can directly confront the Midnighters. No build up or foreshadowing. Regardless of the flavor text, they simply haven't even been seen (even rarely) until now when really they should have.
If it had been one or two rare spawning mobs in Atlas/Mercy spotted since i20, yeah maybe. But this...yeah it doesn't fly.
IMO, it would have been a better take if they were still very small and not even Ruluruu took them seriously. Like, there's this cult fighting in his name to bring him back and he couldn't care less because they're just another snack. And when they summon up a Watcher, Wisp or whatever, it immediately turns on the cultists and they're like "Whyyyy?" and then the survivors bring in a replacement group of faithful.
In short, something that sets them apart from the CoT and BP. Those groups, the dark forces they deal with are usually all too eager to play ball, or at least pretend to. And, 7 times out of 10, the CoT manage to bind/control whatever they bring up.
Ruluruu, I can see him not even considering humans more than bugs, not even bothering to string them along or jerk their chains.
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Since the destruction of Galaxy City, the Rulu-Shin had a lot more recruits from people looking for "answers", which is why they've become more prominent now.
@Golden Girl
City of Heroes comics and artwork
Honestly, the Rulu cult is a little sudden. For seven years they didn't exist and poof, now they're a force that can directly confront the Midnighters. No build up or foreshadowing. Regardless of the flavor text, they simply haven't even been seen (even rarely) until now when really they should have.
If it had been one or two rare spawning mobs in Atlas/Mercy spotted since i20, yeah maybe. But this...yeah it doesn't fly. |
@Golden Girl
City of Heroes comics and artwork
I think you need to wander around the Midnight Club and start clicking random objects, because "sudden" they are not. |
Mind you, I don't really have a problem with the Rulu-Shin per se. I'm not sure where the "ninja" label comes from; 'round here these parts ninja don't dress in day-glo colors.
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
C'mon, Venture. Surely you, of all people, are aware of the Highly Visible Ninja trope.
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Faces of the City
I enjoyed the arc, but as with the first one, I think it's too short, too quickly completed.
I was trying so hard not to draw attention it didn't even occur to me to tap on the guard's shoulder and try to talk to him. Just tried the file cabinet because it looked like nobody was watching there.
And in my typical, oblivious fashion, I didn't even notice Hamidon; I've never been in the Abyss, so I couldn't recognize it.
Clearly I'll have to look around more next time.
You only list known villains. What if the bad guy is someone we think of as a hero?
In fact, what if the bad guy is a member of the Freedom Phalanx? In which case, we may be the one to kill them! |
Originally Posted by Johnny_Butane
Good point. But in that case we can narrow down which of the Surviving Eight it's not.
It's a good chance Synapse, Numina, Statesman, Manticore, Sister Psyche and Aurora are off that list. |
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I'm not like other moms.
I don't have a problem with the Rulu Shin. They're not soldiers of Rularuu, because we've all seen what the ACTUAL Soldiers of Rularuu look like. The Rulu Shin is a sect worshipping something they don't understand, kind of like what the Geth are to the Reapers of Mass Effect fame. They're mutated humans who have a death wish, and while they may have access to some of Rularuu's toys, they're still just a misguided cult.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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I took a look at the Rulu-Shin while fighting them the other night- For the most part, their costumes are made of things we have, such as the valkyrie kilt, boots I've seen in the costume editor, and a few other recognizable pieces. However, I also saw some unique gauntlets, chest details, back parts, and some other things.
While I'm not clamoring for those parts like the withheld CoT stuff, they would be welcome additions to the costume creator.
A (Golden Gate) Bridge Too Far- arc 299315
Crazy NIMBY's, Railroad robber barons, and kickboxing Engineers, Oh My! Go back in time and join the fight to save a San Francisco icon!
Yeah, I'm pretty much suspecting that'll be the next pack in the store...
Correct me if I'm wrong, but doesn't the mystery subordinate in the cutscene (the guy in the victorian steampunk vest) say something along the lines of the next target being the one he was built for? (Look, I'm at work right now, I can't check.)
If I'm remembering that correctly, that leads me to one of two options.
1) Automaton - in which case, the Devs are really pushing the idea that this thing is being run by Nemesis.
2) Mystical construct - in which case.... I got no idea.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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Played through it. Enjoyed it, but still left with the opinion that it isn't worth the 400 point cost on the Market. First Ward is still a far better deal.
Let's Dance!
Played through it. Enjoyed it, but still left with the opinion that it isn't worth the 400 point cost on the Market. First Ward is still a far better deal.
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On my premium accounts I certainly will not be spending money on them.
@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
To be fair, the SSA arcs feel more like a perk for VIPs much more so than a meaningful purchase hook for Premium and Free players.
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.
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To be fair, the SSA arcs feel more like a perk for VIPs much more so than a meaningful purchase hook for Premium and Free players.
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To be honest, I don't have a problem with the SSA as a VIP perk in itself. I do have a problem with it's overvaluation though. Since as a Tier 8 whose happy with their server, it's one of the few 'points' of maintaining a subscription. [to be fair, the perceived value of VIP sub is a subject for somewhere else, just pointing out why I personally think it still has some merit in discussion relative as a VIP perk]
Let's Dance!
I liked this part better than the first. I felt like I had more time to take in the atmosphere, more time to read the story clues. Felt a little mysterious (had music playing in the background from a Flash game [Factory Balls 4] that might have helped...).
Boss fight at the end of mission three was doable on my Ice/Time troller, though I did need to use Return to Battle (Arctic Air failed to take chunks out of the two +1 minions with him and the Natterling...and served to suck my end. Should've just tried to rotate Time Stop better).
The ambush at the end of the first mission was fun, I thought. I was on a support character, and I could help support rather than having to shoulder the entire ambushes myself. At the end of that mish, I *did* wonder where Wade had disappeared to...
Oh, and I thought the splash art was fantastic.
Suggestions:
Super Packs Done Right
Influence Sink: IO Level Mod/Recrafting
Random Merit Rolls: Scale cost by Toon Level
Honestly, the Rulu cult is a little sudden. For seven years they didn't exist and poof, now they're a force that can directly confront the Midnighters.
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IMO, it would have been a better take if they were still very small and not even Ruluruu took them seriously. Like, there's this cult fighting in his name to bring him back and he couldn't care less because they're just another snack. And when they summon up a Watcher, Wisp or whatever, it immediately turns on the cultists and they're like "Whyyyy?" and then the survivors bring in a replacement group of faithful. |
Ruluruu, I can see him not even considering humans more than bugs, not even bothering to string them along or jerk their chains. |
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Arc ID#431270 Until the End of the World
I don't really know how the Super Story Arcs couldn't be seen as an awesome VIP perk.
Once we get more of them (and remember, we aren't stopping at the 7 for 'Who Will Die?') at the speed you can run these things, you can take a character who hasn't yet done any of them and get a month or so worth of Hero/Villain Merits in one day. Beyond that, even if your character has run all of these before, you can still run them on and off along with normal Tips to gain more H/V Merits than you normally would.
An involving, evolving story-line where our characters interact with the game-world on a higher level than they have before, capped off with insane amounts of rewards? I'd buy that for 400 Points.
But since I'm VIP, I don't have to
Global - @El D
Servers - Protector
They weren't ninja. They're more like the Legacy Chain, but following Rularuu.