"Gimp" Superteam


Ardrea

 

Posted

Hey fellow forumites

I'm back from a long break and seein' a lotta posts about 'X' powerset needing Dev attention. I've got a proposal. I wanna put a team together (Infinty Server) made entirely of 'underpowered' sets and run some top level TFs. Anyone interested?


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Posted

While some sets may perform at a slightly 'less' level of top tier sets, a lot of balancing has taken place over the years, and no sets are truely 'gimp'.


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Posted

So which eight Stalkers will you be using?


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Posted

Surprisingly hard, now that a lot of sucky powersets and ATs have been directly or indirectly buffed. Fiery aura, EA (buffed twice), elec armor, peacebringers, the list goes on and on. My money's on a mixture of psi blasters and non-Elec/Nin stalkers, and even those two at least do damage. But given that modern top-tier builds can solo endgame TFs, even a team of the worst characters ought to be able to finish with little difficulty.


 

Posted

Quote:
Originally Posted by StrykerX View Post
So which eight Stalkers will you be using?

You better be smilin' when you say that.

But in all seriousness, considering I've done the ITF, twice, with a random PuG of eight stalkers, I'm going to go ahead and say, "Pick any." And that was before Incarnates. It'd probably be a cake walk these days.


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Posted

have you tried power pool only attacks ?


 

Posted

How about petless Masterminds or MAN builds.


 

Posted

I was on a super-team of petless masterminds once, we didn't get very far, but it was great fun. Pick the secondaries well and you'll get plenty of synergy.


 

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The majority of 'gimped' sets will eventualy still perform 'ok' when you put a bunch together.

Lets say you grab 8 Merc MM's, being the 'gimpest' of the sets, eventualy due their secondairy they will become pretty much unkillable and trash out a insane ammount of debuffs and buffs.

Even petless MM's eventualy can perform as 'weak corrupters', their strength from secondairy will do just fine.

Gimped doesnt mean you're that weak you cant do normal content, just doing it less then any other given set.

But if i have to make a choice, mixed set of psi/dev and AR/ice blasters with regen brute as tank.
(just plain SO's, no frankenslotted purple IO setups)


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Posted

Quote:
Originally Posted by StrykerX View Post
So which eight Stalkers will you be using?

The last two AE teams I've run with I took stalkers both times and on both teams I was one of the only players who never died. Oh sure, one of them had a pretty decent build at level 47, but the other was only 29th iirc and had standard enhancers in 90% of the slots.

Scrapperlock tastes better on a stalker.


 

Posted

Quote:
Originally Posted by SinergyX_EU View Post
The majority of 'gimped' sets will eventualy still perform 'ok' when you put a bunch together.

Lets say you grab 8 Merc MM's, being the 'gimpest' of the sets, eventualy due their secondairy they will become pretty much unkillable and trash out a insane ammount of debuffs and buffs.

Even petless MM's eventualy can perform as 'weak corrupters', their strength from secondairy will do just fine.

Gimped doesnt mean you're that weak you cant do normal content, just doing it less then any other given set.

But if i have to make a choice, mixed set of psi/dev and AR/ice blasters with regen brute as tank.
(just plain SO's, no frankenslotted purple IO setups)
8 ice/empath controllers who only took the tier 1 power from their primary. All have teleport, speed, medicine, and stealth as their pools. empath/psy defenders with only the tier 1 in /psy would be a possibility too.


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Posted

Quote:
Originally Posted by GavinRuneblade View Post
empath/psy defenders with only the tier 1 in /psy would be a possibility too.
Talk about an AB boosted proc shred machine team.

And as to the team of 8 stalkers:
Due to the way stalkers' scaling crit chance works, multiple stalkers all in range of the % increase would make them do significantly higher damage than normal. And 8 AS all going off at once will cut a group in half. Follow up with placate and a big hitter, and the group is gone in 6 seconds, with maybe the exception of a few minions. It would be even crazier with 8 KM/* stalkers because of its 100% hide aoe crit. Whole spawn dead in one move. Of course, the grouping would probably throw that AoE crit off a bit.


 

Posted

Quote:
Originally Posted by Pyro_Master_NA View Post
And as to the team of 8 stalkers:
Due to the way stalkers' scaling crit chance works, multiple stalkers all in range of the % increase would make them do significantly higher damage than normal. And 8 AS all going off at once will cut a group in half. Follow up with placate and a big hitter, and the group is gone in 6 seconds, with maybe the exception of a few minions. It would be even crazier with 8 KM/* stalkers because of its 100% hide aoe crit. Whole spawn dead in one move. Of course, the grouping would probably throw that AoE crit off a bit.
You're not kidding. Make them 8 ninjitsu stalkers and you've got 8 sets of caltrops and 8-stacked Blinding Powder. Or stacking stuns with Dark Armor or EA. Kin Melee has a 100% AoE crit with Burst from Hide. Fire Mastery has a 100% crit fireball from Hide. You wouldn't be hurting for AoE, defense, self-healing. If you were to build this as a super-team, Leadership instead of Tough/Weave for the overlapping team buffs and vengeance because, let's face it, Stalkers will still find ways to die.

So much for gimped.


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Posted

I would have to say 8 Ice/Force Field Controllers. You'd be completely invincible, don't get me wrong, but Ice offers incredibly weak damage potential, (although great controls), and Force Field brings little to the table beyond Defense, (which you won't really need because of the great controls). 8 Repulsion bombs on locked down enemies might help you clear out most mobs, (although iirc Repulsion Bomb doesn't benefit from Containment), I'd like to see 8 Ice/FFs go up against a +4 AV. As for Epic? Primal Forces, Psionic or Ice. Anything but Stone or Fire should keep you sufficiently gimped in terms of damage capability.


 

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8 stone/em tanks


 

Posted

Well since we're picking Stalkers

8x Claws/Elec

the two weakest performing Stalker sets combined. Here is your gimped Stlaker team but even they will be able to get through most things.


 

Posted

Quote:
Originally Posted by DMystic View Post
Well since we're picking Stalkers

8x Claws/Elec

the two weakest performing Stalker sets combined. Here is your gimped Stlaker team but even they will be able to get through most things.
I thought claws outperformed dual blades on stalkers due to the combos needing you to use AS.

and regen on a stalker is pretty much the bottom of the barrel. dull pain is just a heal, basically no +hp if you have your accolades, the click powers force redraw, claws and DB both have no parry to give defenses, and the stalker's lower HP translate into lower HP/s numbers.


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Posted

Quote:
Originally Posted by Dz131 View Post
8 stone/em tanks
This is another good one. I actually have a 50 Stone/EM. It's basically the same thing as an Ice/FF controller team, though. Invincible with no damage.

I'd actually like to see a team PVP of Ice/FFs vs. Stone/EMs, (obviously with the caveat that they are all in Granite form). Not sure who'd win that one.


 

Posted

Quote:
Originally Posted by Not_Rhino View Post
I'd actually like to see a team PVP of Ice/FFs vs. Stone/EMs, (obviously with the caveat that they are all in Granite form). Not sure who'd win that one.
Trollers wil win. Granite is pretty, no wait.. very, gimped in PvP.


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Posted

Quote:
Originally Posted by DMystic View Post
Well since we're picking Stalkers

8x Claws/Elec

the two weakest performing Stalker sets combined. Here is your gimped Stlaker team but even they will be able to get through most things.
My claws/elect stalker would want a word with you. Good resistance and with set bonuses can softcap s/l def and melee/range/aoe def. Of course AoE defense is capped with hide for stalkers >_>


 

Posted

Quote:
Originally Posted by Laevateinn View Post
Surprisingly hard, now that a lot of sucky powersets and ATs have been directly or indirectly buffed. Fiery aura, EA (buffed twice), elec armor, peacebringers, the list goes on and on. My money's on a mixture of psi blasters and non-Elec/Nin stalkers, and even those two at least do damage. But given that modern top-tier builds can solo endgame TFs, even a team of the worst characters ought to be able to finish with little difficulty.
Throw in a Grav/TA controller while you're at it (not that Grav/TA specifically is a bad combo, but rather that that's two powersets that have been begging for buffs for years and not really gotten any).





*I was gonna say a couple of them, but frankly even underperforming force multipliers are OP in multiples.


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Posted

Quote:
Originally Posted by Icesphere View Post
My claws/elect stalker would want a word with you. Good resistance and with set bonuses can softcap s/l def and melee/range/aoe def. Of course AoE defense is capped with hide for stalkers >_>
As IO's were never brought in to the discussion I was posting with regards to SO's.

Quote:
I thought claws outperformed dual blades on stalkers due to the combos needing you to use AS.
Dual Blades still has good AoE output, and performs decently without the need to rely on combos.


 

Posted

Quote:
Originally Posted by Icesphere View Post
Of course AoE defense is capped with hide for stalkers >_>
Only when you're standing there doing nothing.


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