Discussion: VIP Head Start - Patch Notes for Build 2100.201109170227.1
Major blow to farming. Well, not really. Just means people will be going in and out of missions more often. Doesn't that increase server load, and aren't we about to have an influx of new players? Heh.
Greatly appreciate the fixes for the respawn in AP and the UG trial !
Pinnacle & Virtue:
A bunch of Heroes - Alpha Team, Legion of Order.
A bunch of Villains -Black Citadel , Pinnache.
woot first in
bah curse you
1. Why Soft Cap is Important : http://dechskaison.blogspot.com/2011...important.html
2. Limits: http://paragonwiki.com/wiki/Limits
3. Attack Mechanics: http://wiki.cohtitan.com/wiki/Attack_Mechanics
4. Rule of Five: http://wiki.cohtitan.com/wiki/Rule_o...e_Law_of_Fives
Hahahahahahahahahahahahaha! So much for all those stupid Fire/Regen farms, or DB/Regen. Good luck trying to maximize ticket earnings in 2 minutes now!
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Cue the Price is Right sad trumpet horns for all the farmers out there.Custom Critters within Mission Architect which are capable of self-revival will give no rewards when they are defeated for the second and subsequent times. The powers still contribute to the calculation of their custom XP values. |
Cue Orson Welles clapping gif for all us AE story authors.
ALSO: It's not mentioned in the patch notes, but the AE custom costume bug which rendered most arcs uneditable and unpublishable seems to have been fixed!
Global @Twoflower / MA Creator & Pro Indie Game Developer.
Mission Architect Works: DIY Laser Moonbase (Dev Choice!), An Internship in the Fine Art of Revenge (2009 MA Award Winner!) and many more! Plus Brand New Arcs for Issue 21!
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wow
Hahahahahahahahahahahahaha! So much for all those stupid Fire/Regen farms, or DB/Regen. Good luck trying to maximize ticket earnings in 2 minutes now!
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I'm sorry, did the ticket farmer touch you in a bad place?
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Quote:
Don�t say things. What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson |
YUMMY Low-Hanging Fruit for BASE LUV
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Hahahahahahahahahahahahaha! So much for all those stupid Fire/Regen farms, or DB/Regen. Good luck trying to maximize ticket earnings in 2 minutes now!
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Major blow to farming. Well, not really. Just means people will be going in and out of missions more often. Doesn't that increase server load, and aren't we about to have an influx of new players? Heh.
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Edit: For anyone foolish enough to believe this will actually dampen ticket farming rates at all, here's a fact: This will just lead people to farm mobs that don't self-rez, and since you don't need to clear anywhere near the total amount of mobs you get on an x8 ambush farm to hit the ticket cap with mission complete, this will not change ticket farming rates in the slightest.
What it will do it reduce the total experience and influence possible in a MA map, but that doesn't really mean anything to the powerlevelers except for an additional, perhaps, minute delay added to their schedules as they leave and reenter a mission more frequently.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
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The only thing surprising about this is that it's taken this long to be done
Custom Critters within Mission Architect which are capable of self-revival will give no rewards when they are defeated for the second and subsequent times. The powers still contribute to the calculation of their custom XP values.
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EDIT: I wonder if this was done based on feeback that Marty gave them?
@Golden Girl
City of Heroes comics and artwork
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Yeah, it might take 3 minutes now.
Hahahahahahahahahahahahaha! So much for all those stupid Fire/Regen farms, or DB/Regen. Good luck trying to maximize ticket earnings in 2 minutes now!
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Seriously, this is barely going to put a dent in farms. It's more of an annoyance due to frequent map changes more than anything else.
More load screens, more server stress, maybe a 10% reduction in speed - being generous - and some required rejiggering of missions.
Crippling blow to farming, this is not.
Nor will it save story arcs. Not sure what the intended goal of this is.
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Do the farmers give you noogies and rip apart your AE story scripts?
Cue the Price is Right sad trumpet horns for all the farmers out there.
Cue Orson Welles clapping gif for all us AE story authors. ALSO: It's not mentioned in the patch notes, but the AE custom costume bug which rendered most arcs uneditable and unpublishable seems to have been fixed! |
I'd really like to know how this "helps" anyone. I get it, you hate farmers, think they're a cancer to the game, but honestly, how is this going to help you? The only impact I can see this having on non-farmers is increased market prices.
yeah itll make me go from 6 hours to 8?...good job!
It's probably not a good idea to publicly say how fast you PL to 50 in the AE - it might make Marty wrathful
@Golden Girl
City of Heroes comics and artwork
Anything that makes the AE even the smallest bit harder for PLers is good for the game.
@Golden Girl
City of Heroes comics and artwork
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It will also help her experience more lag during her regularly scheduled play as the mapserver will be bogged down with more instances per hour (potentially approaching twice as many as previously) for AE farmers!
I'd really like to know how this "helps" anyone. I get it, you hate farmers, think they're a cancer to the game, but honestly, how is this going to help you? The only impact I can see this having on non-farmers is increased market prices.
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Edit: I forgot my snide emoticon since I'm talking about GG.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
she doesnt play...so why would it bother again?
Everyone gets an equal share of server-side lag.
@Draeth Darkstar
Virtue [Heroes, Roleplay], Freedom [Villains], Exalted [All Sides, Roleplay]
Code:
I24 Proc Chance = (Enhanced Recharge + Activation Time) * (Current PPM * 1.25) / 60*(1 + .75*(.15*Radius - 0.011*Radius*(360-Arc)/30)) Single Target Radius = 0. AoE Non-Cone Arc = 360.
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