Paragon Market prices
Quick question...
Will I be given the OPTION to use my ccard instead of spending the points? I was considering the 6 pack of server transfers, but I would rather just pay the dollar amount at this time, and save my points for other things. Just wanted to check here if anyone has the answer before I find myself in "checkout", spending points instead of dollars. |
Then spend the points you just bought on the xfers.
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Had some time to poke around at lunch. Reductions on a lot of things I wanted, no change on some things I have already or don't want, and therefore I am happy. Looking forward to the inevitable sales! Thanks for reinforcing my good opinion of the dev team.
So the answer is "no". The store operates exclusively on PPoints... ?
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Among the reasons for using points is that NCSoft doesn't have to process lots of tiny card transactions for individual items which can contribute to fraud alerts and also increases the cost of processing.
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apparently the hint wasn't gotten from the thread in the beta forums.
These prices are simply too high.
I'm not paying $10 for a new power-set.
I'm not paying $7.50 for a (admittedly cool looking) travel power.
I'm not paying near the cost of a completely new game just to get more costume slots.
I'm not paying near the cost of a completely new game just to get more enhancement storage slots.
I'm not going to buy enhancement boosters. I don't need them.
I'm not going to buy IO sets. I don't need them.
Everything that I would have bought is simply priced too high for me to choke down buying. Everything that is priced... you know... in the MICROtransaction price bracket is stuff I don't need or can do without.
Might not be a bad idea to wait for a sale on the various inventory expansions.
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Also I'm sad to see no movement on the price or selection of costume temp powers: Still 400-800 for a list that mostly just includes ones you can get very close to in the character creator.
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Everything that I would have bought is simply priced too high for me to choke down buying. Everything that is priced... you know... in the MICROtransaction price bracket is stuff I don't need or can do without.
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Or you eventually decide that since you've got the points anyway, might as well get something.
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Honestly, the option to increase inventory size of any sort, should not, In my opinion, be of the same price range as Content like missions, power sets, the alignment system etc.
Yes, buying the ability to hold 10 more lousy enhancements at a time, is some how more costly than the alignment system....
I'm quite a bit under whelmed by Freedom. I21 is great really, but The whole store... Is under whelming. They have some cool new stuff, but so much of it is priced so high I can't justify buying it. So I guess I'm waiting for sales or price reductions, which is a shame because I honestly want to spend money with Paragon Studios, I just want more value for it.
And I feel like the whole store thing has a lot of links to it, which I don't like. It's one of the main problems I had with a couple other F2P games, every time I open a new screen I've got the "spend money on this" button showing up in my face. This isn't as bad as some of the other games, but honestly I think a link in the in game menu, one that's an optional part of the UI, and one in the char select screen should be enough. I don't need one in the costume select screen, in the costume creator or anywhere else for that matter.
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The answer is no, it operates exclusively on paragon points. Is there a specific reason you would not want to buy points with your credit card and then use them. If nothing else, you do realize you get Paragon Reward Tokens for purchasing points ($15 = 1 reward token).
Among the reasons for using points is that NCSoft doesn't have to process lots of tiny card transactions for individual items which can contribute to fraud alerts and also increases the cost of processing. |
I understand the reasoning for "bulk" points purchases, and the bonus reward point is a nice carrot. Avoiding small transactions is also understandable.
But frankly, I don't feel the need to justify the way I choose to spend my money... let's just say, I like OPTIONS. I think it would be nice to have the OPTION to simply pay "cash" for transactions of/equivalent to a certain dollar amount. I do not like the feeling of being pigeon holed. It may seem "irrational" to some, but there ya have it.
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apparently the hint wasn't gotten from the thread in the beta forums.
These prices are simply too high. I'm not paying.... |
There's also the sales aspect. Put the power set on sale every so often and see who buys it at eight dollars instead of ten.
I'd seriously consider dropping the points for a power set if I *really* want it, and if enough people are willing to pay more, it'll make up for the lost sale of those like you who won't pay because it's too high.
Plus, of course, not buying it's a valid option. I'm guessing that if a small percent of would be buyers are lost due to the price, that isn't a lost sale but rather a fact of life.
If that makes sense.
- J
PS: I like how our VIP names are now gold.
Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
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But frankly, I don't feel the need to justify the way I choose to spend my money... let's just say, I like OPTIONS. I think it would be nice to have the OPTION to simply pay "cash" for transactions of/equivalent to a certain dollar amount. I do not like the feeling of being pigeon holed. It may seem "irrational" to some, but there ya have it.
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Store's got a lot of room for it, too.
I bet if it is a wish list item, they let it out of the bag as soon as they can. On the other hand, they might just like the financial stability of getting people to buy in five dollar or greater chunks. (Or is that as silly as it sounds in my head?)
J/ Wilde
Still hate the visit Winscott mission- make it dropable, have it give actual exp or remove it altogether. PS- Down knows who you are.
J/ Wilde/ / AIL - Celebrating five years!
As for the prices, bought sale priced Beam Rifle on the spot. Considering some costume packs but may just wait and see what other sales go on.
For my money, the biggest letdown is the super tailor for 800 points. That's the cost of the entire booster pack without getting any of the costume stuff.
I gave up trying to buy any type of storeage increase but the costume slots. Too costly Powers to Be.
My perspective:
I dropped $100. I bought everything that wanted right now, it allowed me to get all of the token slots filled, left me 2 tokens extra for the rotating items in the future and I have 6870 point for buying more stuff as I want it.
Loving it all, happy to be able to give Paragon the money to continue to build the game, I don't feel the least bit bad about any of it.
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My perspective:
I dropped $100. I bought everything that wanted right now, it allowed me to get all of the token slots filled, left me 2 tokens extra for the rotating items in the future and I have 6870 point for buying more stuff as I want it. Loving it all, happy to be able to give Paragon the money to continue to build the game, I don't feel the least bit bad about any of it. |
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On the upside, it sounds like something they'd take as a serious future wish list for development of the store. You know how our developers love to, er, develop things.
Store's got a lot of room for it, too. I bet if it is a wish list item, they let it out of the bag as soon as they can. On the other hand, they might just like the financial stability of getting people to buy in five dollar or greater chunks. (Or is that as silly as it sounds in my head?) J/ Wilde |
I suspect there is a further reason beyond the "stability" one you mention above, and that is credit card processing takes more time and resources than burning points which are entirely internal to the store. So minimizing the number of credit card transactions also reduces backend processing load.
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I'm not paying $10 for a new power-set.
I'm not paying $7.50 for a (admittedly cool looking) travel power. I'm not paying near the cost of a completely new game just to get more costume slots. I'm not paying near the cost of a completely new game just to get more enhancement storage slots. I'm not going to buy enhancement boosters. I don't need them. I'm not going to buy IO sets. I don't need them. |
Everything that I would have bought is simply priced too high for me to choke down buying. Everything that is priced... you know... in the MICROtransaction price bracket is stuff I don't need or can do without.
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As to the market, even though I'm getting free points, I don't expect to make many purchases. To me this is yet another failed system that will suffer from lack of use.
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In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
I suspect you're wrong there. I'm not saying some of the prices aren't a bit high, but I would bet more cash than necessary to buy everything in the store that the store won't suffer from lack of use.
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- Overpriced
- Slow
- Hard to find what you want or have to scroll through dozens of pages.
- Doesn't show what you have purchased.
- Has error messages that are don't actually say what the error is.
- Bundles don't say what is in them (ie. no detailed descriptions)
- Items don't say if there is a bundle with them.
- Just because it has to be said again: It is overpriced. $50 is the cost of a new game. $50 should not be the cost of 5 new costume slots.
I don't expect to use it much for the above reasons.
I would suggest that the development team responsible for the market to actually see how online carts work and rebuild this.
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Am I wrong, or was stuff we've already bought supposed to be hidden?
It's very annoying that it's not, either way.
Its possible, but not likely in my opinion. The two rationale I presented above were not chosen randomly: it was specifically stated that two advantages of the points system was lower processing and reducing the problems with dealing with errant fraud alarms. I find it difficult to believe Paragon would implement a feature that would cost them money and generate fraud alarms that both they and their customers would have to deal with the ramifications of.
I suspect there is a further reason beyond the "stability" one you mention above, and that is credit card processing takes more time and resources than burning points which are entirely internal to the store. So minimizing the number of credit card transactions also reduces backend processing load. |
Giving you 800 points for $10 instead of 1000 is there entirely to make you think it's closer to $8 than $10.
Quick question...
Will I be given the OPTION to use my ccard instead of spending the points?
I was considering the 6 pack of server transfers, but I would rather just pay the dollar amount at this time, and save my points for other things.
Just wanted to check here if anyone has the answer before I find myself in "checkout", spending points instead of dollars.
What you are stands over you the while, and thunders so that I cannot hear what you say to the contrary. - R.W. Emerson
YUMMY Low-Hanging Fruit for BASE LUV