Base Bugs in I21


Acroyear2

 

Posted

Anyone else notice the "Present" Inspirations trying to sort themselves alphabetically = endlessly & with very little luck?
A bin full of mostly Present's does this seemingly easily (And if I'm not mistaken - it's worse if different characters put them in said Bin. Adding a certain number of other inspirations seems to "fix" it...
Well, kinda... sorta...


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Posted

Any eta of a fix to the logos? not that I'm in any rush...


Edit: I guess minor tweaks just goes to show how schizophrenic the code of the editor really is. handle with care is an understatement. I wish the team had something better to work with.


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Posted

Well.. the Bio hazard symbol is the biggest problem for me. I am not able to repair myself.. if I should have to. The repair has to be implemented like the bug cam ein.

I have over 100 items at least uding the symbol.. over a huge base.. on diff levels and floating items. Impossible to switch them by hand.


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Posted

Quote:
Originally Posted by Liz Bathory View Post
Well.. the Bio hazard symbol is the biggest problem for me. I am not able to repair myself.. if I should have to. The repair has to be implemented like the bug cam ein.

I have over 100 items at least uding the symbol.. over a huge base.. on diff levels and floating items. Impossible to switch them by hand.
so basically it shredded the decor... yikes...


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Posted

Quote:
Originally Posted by MrHassenpheffer View Post
so basically it shredded the decor... yikes...
Yeah, same for my shop, the Broken Moon. Now nobody wants to come in


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
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Posted

Quote:
Originally Posted by Taosin View Post
I am stressing I am a VIP member.
Been one fore years, and still no fixes to bases

Taxpayers only get so much control over how their dollars are spent towards the greater good. Posi keep saying they have plans for bases in the near future, but I'll believe him when I see it

That being said, my base has also been biohazard'ed Glad to know that there's no current fix so I don't waste my time on it at the moment.


 

Posted

Like most of you I have been here since alpha and have never let my VIP status lapse. I remember when we had base raids, COP, and Items of Power. That went kaplooie really quick. I was at the first official COH convention when I asked about bases. They said the same exact words, "We can't say anything about bases, but we are working on it." I have learned to adapt and continue to play the game, but IMHO i think hell will freeze over before ANY base fixes/updates/scenes will ever come about.

One thing I thought would not be to difficult for those of us who love our bases was to get some more/new textures. We can't even get those. I love this game but bases are a lost cause. Again, this is my own opinion.


 

Posted

Quote:
Originally Posted by Tyger View Post
All three base items can only be claimed once.
Before Freedom you could only claim them once unless you logged or zoned.

I hadn't considered this issue in regard to the new emailed rewards. Can they still be claimed via the Badge Vet reward drop down?


 

Posted

Quote:
Originally Posted by Impish Kat View Post
This is not a bug.

While it didn't make it into the Official Patch Notes for i21, it was mentioned in one of the Beta Patches.
Sorting storage alphabetically has been a longstanding request by the community, especially since the log function was trashed in i13 (or was it i12?... same diff.).

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I think this is a good thing for the salvage racks and inspiration storage containers. It's a HORRIBLE thing for IO storage. They should at least give us a drop down with the option to sort by set.


 

Posted

Quote:
Originally Posted by American_Angel View Post
I think this is a good thing for the salvage racks and inspiration storage containers. It's a HORRIBLE thing for IO storage. They should at least give us a drop down with the option to sort by set.

Ummm... do you mean set type? Alphabetical is sorted by set since all the names begin with the set name.


 

Posted

Since they didn't make any changes to the base in I21, what I want to know is why the base logo was affected in the first place?


 

Posted

Quote:
Originally Posted by Captobvs View Post
Since they didn't make any changes to the base in I21, what I want to know is why the base logo was affected in the first place?
I'm going to guess that a change was made to the database in how SG symbols were listed, due to the new change to the Costume/Character Creator screen breaking the Chest Emblem down into so many categories.


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Posted

Quote:
Originally Posted by Redlynne View Post
And yet ... you completely discount multiple and repeated statements by Zwillinger and Others in the weekly UStream Chats that the Devs ARE WORKING ON BASES and they just can't talk about what they're doing yet. When was the last time they talked like this about something they've got in the works?

Issue 21
Paragon Rewards
Paragon Market
Time Manipulation
Beam Rifle
Street Justice
Titan Weapons
New Dominator Powersets (that haven't been revealed yet)
First Ward(!)
Keyes Island Trial
Underground Incarnate Trial

... and on and on and on and on ...

So cling to your Assault Rifles and Religion of DOOOOM™ if you must, but the rest of us are paying attention to what the Devs are saying *NOW* about Bases ... LIVE ... on Internet TV ... almost on a weekly basis, and have come to a Very Different Conclusion about the future of SG Bases than you have.

Nice try though.
Quote:
Originally Posted by Kallandra View Post
The veteran Base Items are now only claimable once too, instead of repeatable like they should be *sigh*
Quote:
Originally Posted by Synapse View Post
There's a fix for this in the works. You'll likely see it in issue 21.5. Instead of needing to claim base items multiple times you'll only need to claim them once. Then you can place the items an infinite number of times.

Synapse
I'm trying to figure out how Synapse saying this could possibly mean that the Devs are *NOT* working on Base Issues ...


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Posted

Take your pick; the above or this:

I'm trying to figure out how the base claimable item bug and the sg banner bug were not fixed in beta... unless of course it's still another indication of the lower priority bases hold in the devs' eyes.


One man's terrorist is another man's freedom (or freem?) fighter; just as one man's exploit is another man's feature.

 

Posted

Has anyone experienced screen shaking when you place salvage into storage shelves? That seems to be happening in my base and it causes shaking not only for the person using the shelves but any others in the base as well.


 

Posted

An irritant to me is that I enter my base and it takes about 3 seconds to fill in all the textures and details. Enter in get fuzzy view of the entryway and down hallways. Solid one color green walls, solid one color lights, a brown block for a table or chair, etc.

Then a second visual pass happens and some details starts appearing. You get the room lighting affecting the walls, torches have a shape and two colors but no flicker, a chair becomes recognizable as a chair, you can see a colored object down the hallway in an adjacent room, etc.

And then a third visuals pass brings in all the rest of the details. You see wall textures, bricks, wood textures on walls, shadows under chairs, and the rest of the details.

This is kind of irritating to me.


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Posted

Quote:
Originally Posted by WoefulKnight View Post
An irritant to me is that I enter my base and it takes about 3 seconds to fill in all the textures and details. Enter in get fuzzy view of the entryway and down hallways. Solid one color green walls, solid one color lights, a brown block for a table or chair, etc.

Then a second visual pass happens and some details starts appearing. You get the room lighting affecting the walls, torches have a shape and two colors but no flicker, a chair becomes recognizable as a chair, you can see a colored object down the hallway in an adjacent room, etc.

And then a third visuals pass brings in all the rest of the details. You see wall textures, bricks, wood textures on walls, shadows under chairs, and the rest of the details.

This is kind of irritating to me.
I've been noticing this too, but I wasn't sure if it was just because of my new graphics drivers (catalyst 11.9).

.


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The BIG consolidated LIST for BASE LUV
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Posted

I don't know if anyone else is having this problem, but my Inspiration storage crashes me to desktop every time I use it.


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Posted

Quote:
Originally Posted by Impish Kat View Post
It's probably the re-draw. One of those longtime quirks. Everytime you put/take something in the salvage racks, the entire base re-draws itself.

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Is this similar to the lights flickering from custom to default? I've had that happen in another base of mine when editing or using salvage racks but not the quakes.


 

Posted

I too have the same problem with the Bio Hazard emblem taking over my base. I also removed all items with symbols from base but I hope to put many of them back when problem is fixed. Its good to hear it will be worked on I have sent more than one bug petition since i21 came out.


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Posted

Quote:
Originally Posted by Xieveral View Post
Is this similar to the lights flickering from custom to default? I've had that happen in another base of mine when editing or using salvage racks but not the quakes.
I had that happen in my base; I isolated the problem to one of those tech floor vents with particle effects. It caused screen shake when I first placed it, and then every time I would add/remove an item while editing, and then when I would move salvage around. The effect seems localized to the item, but since this was in my storage room, it kind of wasn't feasible to leave it that way.

That said, just swapping to one of the other vents should solve the problem.


 

Posted

*glares at the keys to the bulldozer*


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Posted

Well I just submitted a support petition, and then I stumbled on this post. Have the same issue with the Biohazard emblem, but my real issue (which I couldn't find anywhere in this thread) is my base in non-functioning. I can enter it, the upkeep is paid up, but it states that I have no power or control. Anyone else have this issue, or know a way to fix this?

Like I said, I submitted a petition, but after reading this thread, I don't have much hope that the devs will get back to me.

This only affected my base on Protector, and not my base on Liberty.

Thanks.


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Posted

Well, ask and you receive (I think). My base is now working. I got a reply from NCsoft Support, but they said they were escalating the issue. Just went in and now my base is working. Don't know if it was coincidence or if they did something. Regardless it's working now (except for the emblem issue that we all have been discussing).

Let's hope they fix the emblem issue soon.


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