So, Time Manipulation
An abililty to rewind time a la Curtis in Misfits might be cool, but would be hard to implement.
I'd expect an Accelerated Metabolism clone, some ally +Def powers (spun as affecting time around allies to make them faster or incoming enemy attacks slower), foe debuffs (speed/recharge, endurance drain, -Def, etc.), perhaps a Wormhole clone (spun as a "rewind" ability), some kind of +endurance/recovery power, some sort of heal/regeneration buff, and probably some kind of time-stopping AoE mez power (Hold or Immob most likely).
Maybe a Fulcrum Shift-like power for (+Speed,) +Recovery, and +Recharge. That'd be cool.
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I'm totally expecting a Fulcrum Shift clone, but with -recharge/+recharge.
WHICH WOULD BE AWESOME.
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I'm totally expecting a Fulcrum Shift clone, but with -recharge/+recharge.
WHICH WOULD BE AWESOME. |
I'm fulling expecting this to be a set like Cold, in that it will provide a wide variety of buffs and debuffs. I'm juse praying they dodge the temptation to throw in the stinkers like intangibility powers and what not.
I can easily see a Rez power being put in there - rewinding time and all of that.
And I agree about the -recharge/+recharge aspect
Edit - possibly even a mass rez power
So who's going to be the first to create a Time/DP Defender?

I think a freeze time option would be absolutely wicked. You set it off and every enemy within the AOE is hit, while they are frozen in time, they can be punched, and defeated. They are unable to attack, nor can they regenerate health or stamina and their attacks stop recharging completely.
The devs did a decent job with previously questionable powers (Sleep in this case) becoming useful with Electric Control. I think it would be interesting to see if they could find a way to make some of the intangible powers more usable as well.
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I think a freeze time option would be absolutely wicked. You set it off and every enemy within the AOE is hit, while they are frozen in time, they can be punched, and defeated. They are unable to attack, nor can they regenerate health or stamina and their attacks stop recharging completely.
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Positional Defense to self and team is a must imo. It's the only ay to really make one feel like a time manipulator.
I suspect a AOE heal as well, due to rewinding time to heal self.
If this becomes a set like I've been wanting, this will be awesome. I hope they don;t let me down with this set.
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I don't know how, but I have a feeling they are going to try to do with detention field/intang what electric control did with sleep - take something worthless and make it useful.
EDIT: also, I keep seeing people mention time/DP. What cultural reference am I missing?
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Praying to TFSM that it isn't a buncha slows with a detention field clone and a knockback thrown in for good measure.
Be neat to see a speedboost analogue, maybe a click power that instantly recharges all of an ally's powers instantly? Maybe something that delevels a mob (sends it back in time to when it was weaker?). Healing via time acceleration?
edit: I'm assuming at this point all we have is speculation, if there is more info out there that I missed please do link it.