Is it ethical to downvote farms?


Adeon Hawkwood

 

Posted

Just something that I've been wondering, that I thought I would put up for discussion.


QUESTION: Is it ethical to 1-star obvious farm arcs in AE without playing them? Why or why not?


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Posted

Meh. I have 2 arcs in MA, both could be called 'farms' I suppose. One is for low levels to smack Hellions around, the other is Freaks. Neither of them have a plot or central characters or what not, sometimes... I just like to smack stuff.


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Posted

No, it's not unethical, because it's your opinion.

But what makes you think it's a farm? The mass of closely-spaced mob spawn points in a very herdable-looking map?


 

Posted

I am not clear on how it could be an ethical dilemma either. The ratings are there for you to express your opinion of the arc.

If you don't like, you don't like it.


 

Posted

I think it's perfectly ethical to 1-star your average "XP/ticket farmz" mission with poor spelling, no capitalization and no text beyond "kill stuff." They're not what AE is intended for and anything that gets them off the first few pages is ok by me.

As for the farms that make an attempt at a thin disguise, you can at least go in to confirm it's essentially a farm before you 1-star them. If you still have quibbles about ethics, grab the blinky and complete it. If you STILL have quibbles, aggro a mob, note how they all use Firey Melee, with a suspicious lack of any Fire Control, Fire Armor or Thermal powers (which a non-farm fire-based group tends to include), then go look at the Brute forums and note all the threads about /FA and farming, then one star it.

As for why do I care, go back and reread the bit about farms on the first few pages. Then go look up all the "why don't you use AE?" threads in the general forums that complain about AE being full of farms. Then go through a few of these farms and notice that they are all pretty much exactly the same. Just for giggles, try to find a short arc that isn't a farm, and see how long it takes. That's why I care. I don't care if it matters to a farmer, the farmers are irrelevant, it's the farms themselves I want off the arc listings. And if someone's first AE attempt is really so bad as to be mistaken for a farm, then frankly they should be discouraged.


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Posted

Quote:
Originally Posted by all_hell View Post
I am not clear on how it could be an ethical dilemma either. The ratings are there for you to express your opinion of the arc.

If you don't like, you don't like it.
The ethical dilemma is: is it OK to form an opinion of a mission, and then vote based on that opinion, without ever having played it? To me that seems a little bit unfair so I'm not going to go around doing it, but I don't think it's something that should keep you up at night if you decide to vote them down.


 

Posted

Quote:
Originally Posted by PoliceWoman View Post
QUESTION: Is it ethical to 1-star obvious farm arcs in AE without playing them? Why or why not?
Let me ask you a question, is it unethical to one-star a story arc without playing it simply because it's a story arc?

While the design intent of the AE was to allow people to tell stories the fact is that farm arcs are here to stay. The devs seem to have reached a point of grudging acceptance of non-exploitative farm arcs and in all honesty it's not something they can stop unless they are willing to remove rewards from AE missions altogether.

Now you, personally, dislike farm arcs, that's fine it's your right. But going through and down rating them based solely on your dislike serves no purpose whatsoever except to make you feel a bit better. Now the person who wrote the arc is unlikely to care so in that sense you aren't hurting anybody but, still, it's not classy.

Instead of going through and down rating farm arcs what about instead trying to start a grass-roots effort to make story arcs more accessible? There was, at one point, an effort to [url=http://wiki.cohtitan.com/wiki/Mission_Architect_Tags]setup a standard set of "tags"[/quote] to help define search criteria. Encourage people to find story arcs, play them, rate them and then send the author a tell encouraging them to add the [SFMA] tag to their description? Yes, it's a solution to a problem that shouldn't exist in the first place but unless the devs are willing to implement a "story/non-story" tag as part of the official description and actually enforce it's use this sort of effort is probably the best way to try and make it easier to separate the farms from the stories.


 

Posted

Quote:
Originally Posted by PoliceWoman View Post
Just something that I've been wondering, that I thought I would put up for discussion.


QUESTION: Is it ethical to 1-star obvious farm arcs in AE without playing them? Why or why not?
Without playing them? Yes, it's always unethical to exercise prejudice in matters of judgment.


Kosmos

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Posted

Musing on the topic, I would like to mention that the people who set out to create farms generally do a very good job of it, whereas the people who set out to create a story generally do a terrible job of it. I've run a great many well-designed farms, whereas I can count on one hand, maybe two, the number of decent story arcs I've run in AE. So, I guess you can rate whatever you want however you want.


 

Posted

Quote:
Originally Posted by Emberly View Post
Musing on the topic, I would like to mention that the people who set out to create farms generally do a very good job of it, whereas the people who set out to create a story generally do a terrible job of it. I've run a great many well-designed farms, whereas I can count on one hand, maybe two, the number of decent story arcs I've run in AE. So, I guess you can rate whatever you want however you want.

That's because it takes some skill to tell a story; most farms tend to be cookie-cutter reuse of the same power sets. Also, you may be grading hard.


 

Posted

Quote:
Instead of going through and down rating farm arcs what about instead trying to start a grass-roots effort to make story arcs more accessible?
Because people aren't going to go digging for real story arcs amidst mountains of farms. They're not going to spend time trying to get to the content through a ton of non-content. They don't want to deal with "tags" and they shouldn't have to.


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Posted

Quote:
Originally Posted by Venture View Post
Because people aren't going to go digging for real story arcs amidst mountains of farms. They're not going to spend time trying to get to the content through a ton of non-content. They don't want to deal with "tags" and they shouldn't have to.
I don't disagree with the assertion that they shouldn't have to. However, I also really, really doubt that the devs are going to do anything about it.

So with that in mind if someone is planning to spend time going through the arc list in a quixotic attempt to down-rate farm arcs wouldn't it make more sense to spend that effort on something that is both constructive and more likely to actually work?


 

Posted

Downrating without playing is something I'd consider bad. However, I do have a low opinion of farms within the AE. I dislike but don't mind those that are dev created. I'd also argue that farms are far more immune to negative ratings.

Quote:
Originally Posted by Adeon Hawkwood View Post
So with that in mind if someone is planning to spend time going through the arc list in a quixotic attempt to down-rate farm arcs wouldn't it make more sense to spend that effort on something that is both constructive and more likely to actually work?
Well, I think the big million ticket question is, what exactly would be constructive and actually likely to work? SFMA and other tags have already failed.


 

Posted

Quote:
Originally Posted by Emberly View Post
. I've run a great many well-designed farms, whereas I can count on one hand, maybe two, the number of decent story arcs I've run in AE.
If you've found less than 10 "decent" arcs, you must either have really high standards, or you are a great example of how tough it is for people to find the good stories in the Mission Architect.

If one were just to go over the nominees for the Player's Choice awards, even if you cut out 2/3rds of the stories as "not to personal taste", I would think that leaves at LEAST 10 arcs that count as decent.

Or go to Police Woman's "contact tree" thread, and even if I wouldn't rate every one of the arcs listed there as "great", I think I'd give the clear majority at least credit enough to qualify for "decent".


Quote:
Originally Posted by Adeon Hawkwood View Post
So with that in mind if someone is planning to spend time going through the arc list in a quixotic attempt to down-rate farm arcs wouldn't it make more sense to spend that effort on something that is both constructive and more likely to actually work?
I'd say that Police Woman has already gone above and beyond the call of duty on constructive things to promote good story arcs. A long running, prolific review thread she used to do. Her Contact Tree for MA storyarcs. Not to mention writing good arcs herself and being active on the global channels.

And I don't think she's calling for a crusade of farm-down-voting. But, as she's going through and searching for the good stories, I bet she sees a lot of obvious farms on the list...


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Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
Instead of going through and down rating farm arcs what about instead trying to start a grass-roots effort to make story arcs more accessible? There was, at one point, an effort to [url=http://wiki.cohtitan.com/wiki/Mission_Architect_Tags]setup a standard set of "tags" to help define search criteria. Encourage people to find story arcs, play them, rate them and then send the author a tell encouraging them to add the [SFMA] tag to their description?
Those tags only help the people who know about them. They do nothing for people who aren't part of the small group of AE insiders.


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Posted

I would think that 1-starring farms is not only ethical but should be encouraged. It weeds out the farms for real arcs in the search engine.

I say this as someone who only uses the AE to farm. What am I going to do if I want to farm? I'll either make my own, or search a specific keyword related to farms/play a specific arc I already know or heard of from someone else. Cluttering the search engine with 5 star farms is pointless.


 

Posted

Thanks for the thoughtful responses; it is interesting to read the broad spectrum of opinions on this.

I don't have a specific agenda in posing this question; I ask the question because I am no longer sure what the answer is.

Some background: I commonly use the AE search tool, setting the limitations of "not voted" and "my level", to try and find interesting story arcs. The search results return a list of unplayed story arcs, roughly sorted in some arcane way that usually presents "high rated" arcs first.

I have no interest in farms, so if an obvious farm showed up in my "top search results" list several times, previously I would start it, look at the first mission briefing, then if it was still obviously a farm (e.g., mission briefing = "Kill them all" with no other details) I would 1-star it and quit without actually entering the mission.

But yesterday I thought about this some and realized that I (and the "community" in general) would be generally against a player who 1-stars story arcs without playing them, simply because they were a type of arc they didn't like. For example, I would not view it as ethical to 1-star horror themed story arcs simply because I don't like the horror genre. And certainly I would be unhappy if someone were to 1-star one of my arcs without giving it a try.

This made me question whether what I was doing was "right". I thought this would be an interesting topic for discussion, and thus posted the question here. I am still not sure what the "right" answer is. In fact, I've found it quite interesting to read how many different points of view there are on this.


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TALOS - PW war journal - alternate contact tree using MA story arcs
=VICE= "Give me Liberty, or give me debt!"

 

Posted

being a majority farmer myself, the couple farm mishs i made i literally dont care about their rating

the only arc i care about the rating on is my story arc

i usually get more runs on my farm mishs though and more poeple tend to rate those which means i actually net more tickets without doing anything, i havent had a run of my story arc in several months, but i get between 1-3 farm runs a day in author tickets


 

Posted

Ethically, I dont see any difference in downvoting farms or downvoting well thought out and written stories. If it aint your cup of tea, it aint your cup of tea.

I understand that the rating system is meant to reward people who put time and effort into creating a mission that is enjoyed by the player. However, once again, something the devs created with a purpose in mind has been redefined by the playerbase. If farmers wish to reward a farm mission with a vote, so be it. To 1 star it on the principal that its a farm, so it must suck is no different as 1 staring a mission/arc because it is too long, and therefore must be boring.

For what it is worth, most people that create farms that I know of, usually request that it not be voted. They dont want the publicity. As such, you are likely doing the majority a favor.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
For what it is worth, most people that create farms that I know of, usually request that it not be voted. They dont want the publicity. As such, you are likely doing the majority a favor.
To my understanding, the "please don't vote" is a holdover of people's fear about Positron's I14 speech. The "problem" is that the current farms aren't actually exploits so their probably all 100% safe.

Quote:
Originally Posted by Necrotech_Master View Post
being a majority farmer myself, the couple farm mishs i made i literally dont care about their rating

the only arc i care about the rating on is my story arc

i usually get more runs on my farm mishs though and more poeple tend to rate those which means i actually net more tickets without doing anything, i havent had a run of my story arc in several months, but i get between 1-3 farm runs a day in author tickets
I'm thinking this is a perfect example of farms advertising themselves just by sheer virtue of existence. I mean, there is a very valid "we lost" vibe among the story building community because after I14 ended we didn't stand a chance. There's also the aspect of caring. Farmers (not you Necro) don't care about the system as a whole nor their own arcs while story writers have to be burdened with asinine "fixes" breaking our arcs and trying to deal with the fallout from a system that's more or less a landfill.


 

Posted

I think it is absolutely ethical, but absolutely pointless. Ethically it is no different than any member of a community taking (legally allowed) action against other members who violate the community's rules.

I personally look at it as 5 minutes of my time wasted by a farm builder if I start a farm arc just to rate it. Most farm arcs can be identified by title and description, and there are too few story arc enthusiasts to have any real effect on farm ratings. Now, if a farm arc writer creates a description that fools me into starting his arc thinking it actually has a story, then he deserves his 1-star, otherwise, I have better things to do with my time.

The fact is, if the devs want to keep story arcs from dying out completely they're going to have to acknowledge that AE is primarily used for farming and set up a searchable "Story Arc" tag you can add to your arc. (and, of course, stop using a sledge hammer to fix exploits and copyright issues)


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Posted

Quote:
Originally Posted by Zamuel View Post
To my understanding, the "please don't vote" is a holdover of people's fear about Positron's I14 speech. The "problem" is that the current farms aren't actually exploits so their probably all 100% safe.
I don't know if you remember, but after Positron's rant there was quite a bit of paranoia about anything that could even be misconstrued as a farm, including arcs with animals on a farm or meta-humor arcs about farming...IIRC some of these were actually flagged and removed as farms, even though they weren't. The only reason farms aren't removed anymore is because CS just doesn't care anymore, I think, or because nobody bothers to report them. They've given up. Saying "they're safe from removal" is kinda like saying it's ok to litter because there aren't any cops around to give you a ticket.


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Posted

I won't downrate Farms...

I just won't rate them.

If the Devs seriously want to curb this without hurting authors, there's ways...

You know my take on this... I think.


 

Posted

Quote:
Originally Posted by SinisterDirge View Post
Ethically, I dont see any difference in downvoting farms or downvoting well thought out and written stories. If it aint your cup of tea, it aint your cup of tea.

I understand that the rating system is meant to reward people who put time and effort into creating a mission that is enjoyed by the player. However, once again, something the devs created with a purpose in mind has been redefined by the playerbase. If farmers wish to reward a farm mission with a vote, so be it. To 1 star it on the principal that its a farm, so it must suck is no different as 1 staring a mission/arc because it is too long, and therefore must be boring.

For what it is worth, most people that create farms that I know of, usually request that it not be voted. They dont want the publicity. As such, you are likely doing the majority a favor.
the bolded part is where you (and most of this part of the forum) and I STRONGLY, EPICLLY disagree. To me, the TICKETS sent to you when someone plays and likes you are are the REWARD for people who put time and effort into creating a mission that is enjoyed by the player.

To me the star system was put in to let folks know whether a story is good or not. Mind you it's failed in this matter, but it's the only system we have that vaguely gives you and idea how many folks liked an ACTUAL arc.

it's also why I think it was a TERRIBAD idea that the devs linked getting more arc slots (as an author) to getting things like Hall of Fame or Dev's Digest.

I know folks will disagree, but that's my opinion. The star system was meant to help the in-game pop in deciding which arcs to play, not to reward authors.


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