Remove 'Participation' from ITrials
Do you understand that what you just described is exactly how the system works now?
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For example, your participation is "medium", you qualify for Uncommon -> You have a chance to get threads, common or uncommon. Your participation is "excellent", you qualify for Very Rare -> You gave a chance to get threads, common, uncommon, rare, very rare.
If what I descibred is the current system, then the only problem I have is that it's not working, since some of my toons only get Rare+, and others only get Uncommon-.
I don't think the metric is arbitrary.
Then I was like, well, it wouldn't hurt to use my secondary powerset and some of my other main powers. So I started using all of them. Constantly. Even if it felt like they weren't doing anything. Once I got my Interface power suddenly all of my powers seemed relevant. Even if they weren't doing a ton of a damage, even if they weren't really debuffing, even if they weren't really slowing that much, they had a chance to land that Paralytic Interface secondary effect. |
If what I descibred is the current system, then the only problem I have is that it's not working, since some of my toons only get Rare+, and others only get Uncommon-.
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Hi everyone,
Just wanted to drop in quickly and clarify a set of points that might be causing some confusion, relating to individual and team contribution:
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Basically, people are assuming that because they got the uncommon reward table a few times in a row, there's something besides the random chance going on. Never mind that they got a rare component dropped during the trial, which I believe are on the same random chances as the end of trial reward.
Originally Posted by Back Alley Brawler
Did you just use "casual gamer" and "purpled-out warshade" in the same sentence?
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Because people, in general, are horrible judges of random. Think about people playing tabletop games. You crit once, and you think that die is lucky, or you fumble once, and you won't put that die back in the pile lest it curse the others.
Basically, people are assuming that because they got the uncommon reward table a few times in a row, there's something besides the random chance going on. Never mind that they got a rare component dropped during the trial, which I believe are on the same random chances as the end of trial reward. |
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Basically, people are assuming that because they got the uncommon reward table a few times in a row, there's something besides the random chance going on. Never mind that they got a rare component dropped during the trial, which I believe are on the same random chances as the end of trial reward.
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Ok then, my bad. If the system I want is actually in game, and the last choice between all tables is purely random, I don't have any problem with the current system. Thanks a lot for the clarification Dechs and Fahx! Because I was really wrong with my understanding of the system.
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What you want is the current system and it is working. As with all things, random is random.
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Eh, I say bull!
I've been on more than one Lambdaa where I've worked my **** off blasting away on my blaster and dropped less than a scrapper who I happen to be personal friends with... And, after the successful run, I got the Threads Table and the Scrapper qualified for the component table.
I participated in each part of the trial. I blasted away on Weapons Crates. I may have dropped only once during that phase and I hit several of them with my blasts.
So, whatever.
I do not believe it works correctly. It may work correctly for whatever parameters they set... but something is off.
It just seems like it is asking a binary system to gauge something that it is not capable of doing.
You know me. You know how I play.
After going through a Lambdaa run and getting only the Threads table for it... It's not a good vibe.
EDIT: I should make it clear...
If my individual participation was not worthy enough to earn the Component Table Roll, as it was to others within the League, despite the final success of the Trial... Then the system is stupid and I would prefer it be removed.
Either way, I don't think the system works for providing fun.
and round up everyone that knows more than they do"-Dylan
Originally Posted by Baryonyx Hi everyone, Just wanted to drop in quickly and clarify a set of points that might be causing some confusion, relating to individual and team contribution: Bla bla bla bla.... You can help others across the threshold by helping your league be successful in completing the goals of the trial. This is how you contribute cooperatively to improve everyone’s chance for a roll. |
Now for my thoughts on that.....
Just a guess of what can be causing the problem for many is what the devs are considering to be the goals of the trial may not be the what we expect.
If one of the goals is to blow up boxes and containers and all you do is clear a path for everyone and or heal/buff people to make it easier for everyone, according to the game, you did not participate because you did 0 damage to the containers.
If one of the goals is to use the acid on the walls and you didnt get any acid, then you had 0 participation for that goal.
If one of the goals is to keep the AV from being enraged and you gave all your grenades to the league leader, or didnt get any, or you killed him fast enough that you didnt need to use them, you did not participate in that goal.
If one of the goals is to break open the weapons delivery but no one needs to do that because all the acids have been used and there are plenty of grenades, there is not only 0 individual participation for that goal, there is no league participation either.
This is all pure speculation of course but it does seem to fit what peple are complaining about. So far in this thread I have not seen anyone that has had an issue with rewards on a BAF trial other than getting DC and getting 0 end reward, and that is a totally seperate issue.
Well, then, if you remove participation, what's to stop groups of - let's call them "grinders" - who invite friends to sit at the door while they take their three best tanks/brutes/whatever and basically almost solo the mission - and then their friends, who sat at the door, did nothing, just chilled - got an Uncommon or Rare table?
I'd call that an abuse of the system. It's sort of like during Infinite Crisis, Superman taking on Anti-Matter while Wonder Woman and Batman sat and waited for their l00t because they didn't feel they were able to participate well enough. I get it - some people feel they are getting cut out of rewards. I have a Dominator and as we know, my holds/immobs are perceived as [/i]useless[/i] - but I've got 2 rare tables last week because I've moved beyond the idea that I need to hold/immob everything and focused on what else I could be doing. The Participating System is gratifying everyone, I hear it, I get it. But it needs to be there because these Trials are about participation. To remove it would allow people to kick back, relax, and soaking up l00t (in a worst case scenario.) So, again /unsigned |
So I've tried my primary, no luck there. I've tried my 2ndary, no luck there. I've tried not going into the Lab/Warehouse and just laying traps all around where Marauder is going to show up. And I've tried everything else I can think of. Know what I get for my trouble? I'll bet you can guess on the very first try! Starts with 10.....
My Storm Def was almost as bad until I started just acting like a blaster. Now I'm less effective, but I get my rewards.
If they are going to keep the participation metric it needs to be based on To Hit rolls. My pet and pseudopet To Hit rolls need to be credited to me. All the neat defensive powers (bubbles, shields, etc) all have To Hit rolls so everyone gets to participate. And everyone gets a reward for doing so.
I don't like the back of the bus, know what I mean?
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I thought devs confirmed that as long as you qualified for a component, you qualified for ALL of the component rarities, and that there is no way to "work really hard" to have a better chance at earning a rare. In other words, if you barely participated and still got a Common piece, you had as good of a chance of getting a Rare/Very Rare as a guy who worked his butt off doing tons of damage. It's either you qualified, or you didn't. Is this not true?
Triumph: White Succubus: 50 Ill/Emp/PF Snow Globe: 50 Ice/FF/Ice Strobe: 50 PB Shi Otomi: 50 Ninja/Ninjistu/GW Stalker My other characters
So the participation system should be taken out back and shot because it's awarding a few people "10 threads" is the argument, because a vocal few have not been satisfied with the l00t they are receiving at the end of the trial?
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That sounds about right. Though I think it is more than a few in both cases!
the problem I see with the current system is it prevents those who preform well but aren't superstellar DD or MEga awsome tanks from getting rares and V.Rares period thus we are doomed to never get above tier 3 anything thus being left out of doing more dmg thus redooming its self perpetuating.
and while relying on team leaders to regulate isn't perfect I'd rather we regulate our selves then some silly sub program that uses an unknown metric for how good we are.
/signed
You aren't always right, however. So you can stop being an ignorant donkey and just maybe try to see from Alpha's point of view instead of acting stuck up and annoying as no other.
EDIT: That was to Voodoo.
EDIT2: I'm late to the thread, sue me. I stopped after Voodoo's picture of that woman staring INTO MY SOUL.
...Wait, I don't have a soul.
Mostly signed, as long as the measure implemented goes toward penalizing leechers rather than rewarding power-gamers.
I'd rather not have AT choices, bad powerset combinations, lag, lack of leet skills, lack of IOs, etc, to determine whether a player gets a good reward or a bad one. I *do* want slackers and afk'ers and ppl who don't check their temps for acids and grenades to be stuck with getting the worse reward possible. |
I DO!!! have a problem with my Defender getting stuck with 10 threads every time he runs a Lambda and is placed on the grenade team. If you're not a tank, scrapper or stalker on the grenade team you are in great big trouble, because you are going to get jack and ****, in that order. You'll get jack and **** because you're going to die every five seconds. And that's WITH INVISIBILITY. If you're not leading the charge on the grenade team, you ain't getting nothin' honey. Resign yourself.
My Defender isnt leading the charge because its stun-stun-stun-stun-stun-stun-stun-stun-stun and then a few more stuuuuuuuuuuuuuuns of 5 minutes' duration on top of that for good measure. Last time I took him on Lambda I literally had an entire tray of nothing but BFs.
From now on only melee people run Lambda, on my account. Sick of this. It sucks, almost as hard as that arbitrary 10-second timer on the hospital door sucks. WHAT IS THE POINT OF THAT if not to ensure that people can do less, thereby +chance to not get a reward? The whole mess is so infuriating.
Voodoo: This is how I run my Trials. Everyone typically walks out with a Very Rare. Period. |
And if I did, it would only bear out the point others have made that there is something seriously wrong with how player performance is graded in these Trials, so once again has the opposite effect from what you intended. I find it laugh-out-loud funny that some seem to be stating that the 10 threads reward is "random." Uh, not hardly.
I was in the middle of a similar discussion on the Liberty Badges channel the other night. One person was trying to claim that purples dropped easily, that he'd get 3-4 a month or so, while another contended that they dropped very infrequently. I stepped in and pointed out how I have been playing this game for nearly 5 years, and only saw my first purple recipe drop for me about a couple months back - which I immediately crafted and sold on the market for nearly 125M inf.
I've gotten quite a few threads tables the past few days. I've also gotten quite a few of the common and uncommon tables, but very rarely did I get the rare or very rare table. All-American Teen is a pure melee tanker, with only three range powers available to her in these trials. The problem for melee types, and not just in these trials, is that if we can't get close enough to the target, then we can't do anything. And when you have too many toons surrounding a target, eventually someone get's shut out from the close range.
I think that there are enough people (both here on the forums and in the game) making noise about this that gives me the impression that there is something wrong with it.
Global: @All-American Teen
70 toons across 11 servers.
Top hero -All-American Teen lvl 50 eng/invul Tanker (01:10 EST; 1/24/09)
Top villian -Poisoned Plum lvl 30 robots/devices Mastermind
Actually, Bad Influence, I've had problems in the warehouse... and I am a tank! The problem is similar to the problem I have in the Circle of Thorns temple with those stupid wall torches that can stop you in your tracks. In the warehouse there are too many crates, weapon racks, etc. that are solid polygons that can block your way as you try to run quickly through the hallways. (And what's worse, unlike in the old warehouse maps, there are similar 'polygon traps' in the ceiling when you jump up to try and escape those traps, unlike the old warehouse maps with plenty of room to jump.)
Global: @All-American Teen
70 toons across 11 servers.
Top hero -All-American Teen lvl 50 eng/invul Tanker (01:10 EST; 1/24/09)
Top villian -Poisoned Plum lvl 30 robots/devices Mastermind
It's a necessity. These aren't your run of the mill TF's where you can get by just "walking through it."
Basic Premise: If you're not going to participate then you won't get rewarded. Is it perfect right now? No. Should you be consistently getting Rares and Very Rare tables? NO |
Sorry Voodoo but I have to agree with Tech. Exactly what do you consider participation? On any other TF or trial it would be me doing everything i could to help my team. Well that's what I do. Yesterday my Rad/Rad defender was in there attacking and debuffing every mob in the streets, the courtyard and as we took out the guns. I debuffed the Security Guard and followed my team into the warehouse to find grenades.
Just like Tech mentioned things started out fine. The team took out a few crates and I was right there attacking, healing and debuffing. THEN.. suddenly the entire team was just gone and as I tried to catch up .. I wound up in hospital. I RUSHED back as fast as I could and tried again. Managed to hook up with 2 other team mates and took out one more crate and started a second and.. Back to the hospital again. As i returned the second time all glowies on both side had been found and we started to work the final battle.
Trying to keep me team mates healed and all my buffs on Maurader i died again and hurried back as fast as possible. I was firing off attacks and debuffs as fast as I could until Maurader was defeated.
For my effort.. I got a common component. Did that trial 2 more times that day with pretty much the same results as far as deaths, etc. And never got anything better than a common... and on the final trial a guy that Dc'd and missed part of the search for nades and acids managed a RARE. Not only wasn't he contributing he wasn't even on the map but somehow the GAME decided his "Participation" was two levels of components better than mine?
I am not sitting by the door somewhere watching as others do the work. I am actively attacking, since all my attacks debuff, and using every debuff along with my heal from beginning to end. The SYSTEM rewards high damage, high HP and Good defenses while it punishes squishies that on ANY other TF or trial would be treated like a queen (or King). When i show up with my rad/rad for an STF, ITF or even a LGFT the general comment is "OH great we have a RAD." I did a BAD with her a while back and at one point I had a debuff on both Siege and Nightstar and was attacking each as their health levels fluctuated to keep them close. And my reward for all that... a common. I made out much better on the next one when I said to myself screw the AVs and concentrated my attcks on the ADDs. At the time I was TRYING to open slots and of course the league leader kept throwing me on a team he planned to use against the AVs so I could DEBUFF.
Oh and while we are here complaining that STUPID door at the hospital doesn't help matters either. I die.. I tp as fast as possible to the hospital so I can get back into action and then.. "DOOR WILL OPEN NEXT IN 20 SECONDS" So while I am standing there helplessly for almost half a minute the other members of the team are fighting. I am in TIME OUT... Basically its like saying "Oh well you were a bad girl. you died so you stand here and think about what you did for a while and then i will let you rejoin your playmates." I didn't like it when I saw it on beta and i like it even less now.
These trials are just another type of mission we do.. They are not the Holy grail and certainly not without faults and problems that should be looked at and fixed. Maybe I should hold back? Maybe if I don't die and can stay out there battling but at a nice safe distance I will do better... Gee there's a great attitude isn't it? Now translate that to an STF before everyone had a level shift and 3 to 4 more powers including a mini nuke. If I wasn't face to face with the Av debuffing and attacking the leader would want to know what my problem was but on a Lambda maybe its better to hold back and just stay alive. Fire off my AoEs so i damage as many things as possible and maybe I can get an uncommon or a rare.
I'm sorry but I don't I CAN'T play that way. If I join a team, any team, I go all out from beginning to end. If I die I die but I promise i will take as many of the bad guys as i can with me and I will come back for more OVER AND OVER.. If that isn't participating then someone needs to contact Websters and change the definition.
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the problem I see with the current system is it prevents those who preform well but aren't superstellar DD or MEga awsome tanks from getting rares and V.Rares period thus we are doomed to never get above tier 3 anything thus being left out of doing more dmg thus redooming its self perpetuating.
and while relying on team leaders to regulate isn't perfect I'd rather we regulate our selves then some silly sub program that uses an unknown metric for how good we are. /signed |
........
For my effort.. I got a common component. Did that trial 2 more times that day with pretty much the same results as far as deaths, etc. And never got anything better than a common... and on the final trial a guy that Dc'd and missed part of the search for nades and acids managed a RARE. Not only wasn't he contributing he wasn't even on the map but somehow the GAME decided his "Participation" was two levels of components better than mine? |
And if you're above that threshold, it's random for everybody. Once the system determined that "No, you're not leeching", you qualify for every reward.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.