So What Constitutes "Participation"?


Adeon Hawkwood

 

Posted

Playing an Empath and playing a Blaster, I notice that damage seems to be the factor that participation is based on. I know there is a lot of talk that the system is "bugged", but is support coming up short in the rewards considered "working as intended"?


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Posted

The only evidence I have (which is not statistically legit) is that the only Very Rare I have ever gotten is on my sonic support toon.


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Posted

I wish they'd just do away with 'participation'

People who genuinely try but are getting DC'd are getting put in the same camp as actual leechers....who, in reality, are getting kicked as they should do, and thus getting NO rewards.

We don't need this brain-dead A.I. 'nanny' telling us to play nice, because the players have always managed that themselves. Instead, all it's doing is screwing over the legit players.

Personally? I'd say remove commons from the chance for reward. That way people get the stuff thats actually hard to get, rather than the stuff you can get with contemptuous ease.


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It is damage but on the right targets. I would suggest ss+stealth for your emp and put as much damage as you can on the glowies and the AV's.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
It is damage but on the right targets. I would suggest ss+stealth for your emp and put as much damage as you can on the glowies and the AV's.
Klaw--with all the respect given to you, what evidence do you have for this? Like I said, my only Very Rare ever has been sonic support, so I was giving almost no damage.


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Playing since i3 on 8 servers

 

Posted

Quote:
Originally Posted by Anti_Proton View Post
Playing an Empath and playing a Blaster, I notice that damage seems to be the factor that participation is based on. I know there is a lot of talk that the system is "bugged", but is support coming up short in the rewards considered "working as intended"?
As long as you get a component and not the 10 threads table you have "participated". Based on Arcana's datamining it appears to be primarily based on power activations with some weighting or caveats. Attacks always count, buffs/heals do seem to count but not as much.

According to the devs personal participation does not affect the quality of the rewards beyond getting a component at all.


 

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Quote:
Originally Posted by shaggy5 View Post
Klaw--with all the respect given to you, what evidence do you have for this? Like I said, my only Very Rare ever has been sonic support, so I was giving almost no damage.
Just to add more anecdotal data, my kin/sonic defender has gotten 3 VR's, and my SS/EA brute, who has easily run 4-5 times as many iTrials, has gotten 1, that in the first successful trial I ever ran with him.


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Posted

They have specifically stated that participation is not based on "damage dealt" in any way.

Also, have you been getting the "10 threads" reward a lot on your empath? Or just commons/uncommons? Because the 10 threads reward is based on "non-participation" and everything else is random... or at least pseud-random based on the league and not the individual... supposedly.


 

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Quote:
Originally Posted by Bubbawheat View Post
They have specifically stated that participation is not based on "damage dealt" in any way.
On the other hand, "attacking" was never ruled out of the equation by official statement, only the size of your orange numbers.


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Quote:
So What Constitutes "Participation"?
Affect stuff. I've never seen the booby prize, (10 Threads) and I've gotten multiple very rares on each of my Incarnates.


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Posted

The devs have already stated that once your individual participation and league participation combined reach a certain point you qualify for a reward table. The actual table you receive is based on the random generator. The only other option is for the 10 threads table.


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Posted

Quote:
Originally Posted by shaggy5 View Post
The only evidence I have (which is not statistically legit) is that the only Very Rare I have ever gotten is on my sonic support toon.
As has been stated previously by the devs-- more than a few times-- "participation" only determines your access to the reward table, not how well of a result you'll get from it.

If you don't hit the participation threshold, you get the 10 threads. If you do, then you get the same statistical chance as everyone else in your league to get a good reward.


 

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Quote:
Originally Posted by Adeon Hawkwood View Post
As long as you get a component and not the 10 threads table you have "participated". Based on Arcana's datamining it appears to be primarily based on power activations with some weighting or caveats. Attacks always count, buffs/heals do seem to count but not as much.
This makes sense, as you could have a person leeching but spamming heals. It appears that powers that require a to-hit calculation (which means you're at least within range of a baddie) have the best results.

Also, we know that the participation threshold can't be "frontloaded or backloaded" meaning you can't just spam a bunch, qualify, then leech. This suggests some sort of staged-approach, with you needing to reach participation at each of the stages to qualify.

It was also said that team leaders giving instructions wouldn't be adversely penalized, suggesting that there are several considerations and mitigating factors involved.


Some people have been reporting being unfairly hit by this threshold quite a lot. others... not at all. I've been running quite a few buff-and-pet types-- the ones that anecdotal evidence suggests are the most impacted-- and haven't stumbled across it yet.


 

Posted

Keep in mind the following post is just baseless speculation, completely untested, and just my thoughts on what MIGHT be going on. If it's wrong, it's wrong. But if it's right, then yay.


My current theory is that it's based (mostly) on effective power activations. When I say effective, I mean stuff that makes a notable difference. So turning toggles on and off constantly wouldn't work, nor would healing targets who are at full HP. However, every time you activate a power (such as to attack an enemy, or heal an ally, or debuff, or buff, or whatever) it counts towards participation. Some actions MAY be weighted more than others, but I couldn't say which would be. It's just a guess that some might be.

Also, as said, I think it's based on power activations, and not number of targets hit. So using AoEs shouldn't have an advantage over single target powers, as long as at least one target is hit.

This may be why some Masterminds are finding it difficult to pass the participation bar. Just setting your pets to aggressive/follow, or telling them to attack a single target (say, the AV) and never switching won't count for much. However, giving constant pet commands (goto, attack target, etc) MAY have an effect. I'm not sure, since this is just a baseless theory that I haven't put to test. But it would, as far as I figure, explain why some MMs are having a hard time while some others aren't. Difference in playstyle.


So, as my theory goes, the key to participation is... to be constantly active in using your powers! Buff your allies as much as you possibly can! Heal whenever you get the chance (assuming it does anything)! Debuff enemies at every opportunity! And of course attack, attack, attack!


 

Posted

Quote:
Originally Posted by Anti_Proton View Post
Playing an Empath and playing a Blaster, I notice that damage seems to be the factor that participation is based on. I know there is a lot of talk that the system is "bugged", but is support coming up short in the rewards considered "working as intended"?
I have run Lambdas on my Emp/Ice defender where I never touched an attack and gotten component drops. I have run both trials where I almost never attacked (I had to attack a few runners during the escapee phase or risk one getting away and/or I bumped an attack key) and gotten component drops.

I normally mix buffing, attacking, and healing and I have done well when it comes to drops with my Empathy defenders (I also have an Emp/Elec, but I've never played her pure support).


Why Blasters? Empathy Sucks.
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Posted

"To illustrate this in a different way: team and league contributions for completion of goals found in the trials are an extremely important part of your overall individual participation score."

I was on a team where 3 of us got the 10 thread tables because we were constantly going to the hospital (the league finished everything which is why I was annoyed). It would be better for yourself and your teams if you are capable of completing all the goals.


 

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Quote:
Originally Posted by Chase_Arcanum View Post
As has been stated previously by the devs-- more than a few times-- "participation" only determines your access to the reward table, not how well of a result you'll get from it.

If you don't hit the participation threshold, you get the 10 threads. If you do, then you get the same statistical chance as everyone else in your league to get a good reward.
And 9 times out of 10 said reward will be Uncommon.


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Posted

I can honetly say that damage has nothing to do with participation. I have run 22 trials on my shield/elec tank and he does massive AoE damage and have gotten 20 commons and 2 uncommons....All of these trials ended successfully with no problems and each time I never had to go to hospital but I still get crap for drops no matter what I do in the trials. Bad part is the 2 times I got uncommon I dcd upon entering, so no I would have to say that participation formula is not working as intended. If it is working the way they intend it to then I forsee a lot of people avoiding the trials this really needs to be adressed.


 

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Quote:
Originally Posted by Blue Rabbit View Post
And 9 times out of 10 said reward will be Uncommon.
What do you mean? If you get the 10 thread table it means you didn't qualify for the component tables.


 

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Quote:
Originally Posted by jdogg_NA View Post
I can honetly say that damage has nothing to do with participation. I have run 22 trials on my shield/elec tank and he does massive AoE damage and have gotten 20 commons and 2 uncommons....All of these trials ended successfully with no problems and each time I never had to go to hospital but I still get crap for drops no matter what I do in the trials. Bad part is the 2 times I got uncommon I dcd upon entering, so no I would have to say that participation formula is not working as intended. If it is working the way they intend it to then I forsee a lot of people avoiding the trials this really needs to be adressed.
Yep that sounds very like the random number generator just keeps picking uncommon for you. My second BAF I got the orange rare table.


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Posted

Quote:
Originally Posted by TerraDraconis View Post
Yep that sounds very like the random number generator just keeps picking uncommon for you. My second BAF I got the orange rare table.
Only problem is it keeps picking commons for me, I have only got 2 uncommons and I dcd those runs. I could see if only once in a while people get a rare or very rare (why it is called rare or very rare) However, 20 commons out of 22 runs, even a RNG will give better odss then that seems to me like it is broken and needs a fix soon.


 

Posted

Quote:
Originally Posted by _Klaw_ View Post
"To illustrate this in a different way: team and league contributions for completion of goals found in the trials are an extremely important part of your overall individual participation score."

I was on a team where 3 of us got the 10 thread tables because we were constantly going to the hospital (the league finished everything which is why I was annoyed). It would be better for yourself and your teams if you are capable of completing all the goals.
2 of 3 three VRs I have received since i20 have came when I took no less than six hospital trips.

edit: I should say I was on a spines/fire scrapper that killed a bunch of stuff, but wasn't quite ready to run through the labs/warehouse solo yet.


 

Posted

From my experience running serveral different characters through many Incarnate trials, including Damage, Support, and in-between. I have gotten a fairly random distribution of rewards that appear to support the notion that the RNG is working correctly.


 

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¯\(°_o)/¯