Marketeering-Anti


Adeon Hawkwood

 

Posted

Just need to get this off my chest, I was at first very excited that the markets were merging but now it would seem that this Global economy has all but taken the fun out of the game for me. I like playing my toons and building setting them out, but lately even the common salvage is going for such a high and unreasonable price that it's just plain frustrating to build toons. It's expected that we will pay a bit for recipes and rare salvage but these folks purposely marketing cheap common salvage is too much.

I really don't even want to build my toons any longer and if I don't build them why play them, and you see where that leads. I have spoken to many of the people that I play with and most share similar views on this subject. maybe this game is getting long in the tooth.

I mean I have been playing for a while, I have the means to make the inf in order to build what I need, but it is no wonder with an untouchable economy and unforgiving reward system that we do not retain more people in the game. If it weren't for the PVP-IO farmers there would be none on the market. As well I have run TF's and Trials out the wazoo and still as long as I have played this game cannot say that I have had enough purples dropped to me to make a complete set, I have had some don't get me wrong but now with the economy the way it is I would sure sell it before I would ever consider using one.

I am sorry but the Devs for not wanting people to farm are making this a farmers game that it pretty much all folks can do to get by any longer. All that aside the market needs looked at, it is out of control.

That's my grip and no I have no possible solutions this time only grief. but then again that's not my job, I would like to continue playing this game for a while but man every time I set foot in Wents, it hurts.


 

Posted

I think this belongs in the markets and inventions forums.

Past that, I couldn't disagree more.

Common salvage is cheap, and remains cheap. It spikes high when impatient people feel they absolutely can't wait even a short period to get it. There's also several effective and easy alternative ways to get it apart from bidding frantically high prices on the market. No one makes anyone bid those too-high prices except themselves.

No one needs purples or PVP-IOs. These are intentionally super-rare. Of course they're going to be expensive on the market, that's intentional. Not having them is not a sign of failure in any way; nor should anyone expect to gain full sets of them by random drops.

The Market itself is designed to be a competitive arena as much as a place to trade stuff. In that respect, it's not working incorrectly if it separates out "winners". That being said, if you manage your expectations and exercise some patience, the market will work very well for you, especially since the merge, to help you get a lot of cool, yet optional, stuff.


 

Posted

Blacier...just run some AE arcs and run some salvage rolls. What you can't use, you can sell at WW, and use the profits from doing that to get what you can use.

You can also do what my crafter does..she puts in some low ball bids on salvage she needs for her recipes way before she needs to craft them. Every few days I will check and they do indeed fill

And, of course you know that the high selling price of salvage can be used for your advantage. For a few days pay attention to salvage prices to get a feeling for the flow, then jump feets first into the bidding wars

Tip Missions will result in Hero/Villain merits which can get you the the recipes you need, and playing the tip missions will get you white and yellow salvage drops. Doing
AE missions will help you get the necessary orange salvage cheaply.

Hope I helped a bit.

Lisa


So don't wait for heroes, do it yourself
You've got the power
winners are losers
who got up and gave it just one more try

***Dennis DeYoung

 

Posted

Yesterday I was finishing my field crafter badge. The fastest way to do that for me was tocreate level 10 Accuracy enhancers. I made like 300, with a luck charm and a boresight for each. So, if you logged on yesterday, and found the price high on those.....

To everyone selling luck charms and boresights yesterday, thank you, and you are welcome.


 

Posted

Quote:
Originally Posted by Blacier View Post
I really don't even want to build my toons any longer and if I don't build them why play them, and you see where that leads. I have spoken to many of the people that I play with and most share similar views on this subject. maybe this game is getting long in the tooth.
Have you considered that you talk to and socialize with certain people precisely because they share many of your opinions? We don't usually hang around people who we think are always wrong. I point this out because my experiences, and those of the people I talk to, do not match your position at all.


Quote:
If it weren't for the PVP-IO farmers there would be none on the market.
And your point is what? It seemed like you were making observations about the game population IN GENERAL. If you're going to go on about PVP IO's now, then forget the whole thing. The overwhelming majority of players care NOTHING about PVP IO's. If this is a concern to you, clearly you're not a typical player and I wonder if you have any idea what the "average player" thinks about the game in general and the market in particular.


Quote:
All that aside the market needs looked at, it is out of control.
The market is fine. It's based on supply and demand and is inherently self-correcting. We can discuss whether the PVP IO drop rate is reasonable, but the MARKET is just fine.


Paragon City Search And Rescue
The Mentor Project

 

Posted

Doesn't matter I associate with some of the best of the best, and as usual the point is missed. Have a nice day to all.


 

Posted

Quote:
Originally Posted by Blacier View Post
Just need to get this off my chest, I was at first very excited that the markets were merging but now it would seem that this Global economy has all but taken the fun out of the game for me. I like playing my toons and building setting them out, but lately even the common salvage is going for such a high and unreasonable price that it's just plain frustrating to build toons. It's expected that we will pay a bit for recipes and rare salvage but these folks purposely marketing cheap common salvage is too much.

I really don't even want to build my toons any longer and if I don't build them why play them, and you see where that leads. I have spoken to many of the people that I play with and most share similar views on this subject. maybe this game is getting long in the tooth.

I mean I have been playing for a while, I have the means to make the inf in order to build what I need, but it is no wonder with an untouchable economy and unforgiving reward system that we do not retain more people in the game. If it weren't for the PVP-IO farmers there would be none on the market. As well I have run TF's and Trials out the wazoo and still as long as I have played this game cannot say that I have had enough purples dropped to me to make a complete set, I have had some don't get me wrong but now with the economy the way it is I would sure sell it before I would ever consider using one.

I am sorry but the Devs for not wanting people to farm are making this a farmers game that it pretty much all folks can do to get by any longer. All that aside the market needs looked at, it is out of control.

That's my grip and no I have no possible solutions this time only grief. but then again that's not my job, I would like to continue playing this game for a while but man every time I set foot in Wents, it hurts.
I'm trying to get a better idea of what your playstyle is and what your complaints are,so that we can discuss them in a reasonable manner.

1) Can you give an example of an item of common salvage that you paid too much for? Under what circumstances?
2) What do you consider "building" a character? Generic IOs? Frankenslotting? Five sets of purples?
3) What do you enjoy doing: generic missions [like radios or Ouro arcs], TF/Trials, downtime activities, or "other"?
4) How do you use Wents: buy only, sell your drops, craft and sell your drops, buy things and resell them, other?
5) Do you direct-buy any recipes with Reward or Hero/Villain merits?
6) Do you want me to look sympathetic and comforting, or do you want me to try to solve your problems?

#6 should probably be #1, but I'm not going to renumber NOW.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:

1) Can you give an example of an item of common salvage that you paid too much for? Under what circumstances?
2) What do you consider "building" a character? Generic IOs? Frankenslotting? Five sets of purples?
3) What do you enjoy doing: generic missions [like radios or Ouro arcs], TF/Trials, downtime activities, or "other"?
4) How do you use Wents: buy only, sell your drops, craft and sell your drops, buy things and resell them, other?
5) Do you direct-buy any recipes with Reward or Hero/Villain merits?
6) Do you want me to look sympathetic and comforting, or do you want me to try to solve your problems?

#6 should probably be #1, but I'm not going to renumber NOW.
1. Virtually any piece of lvl 25-40 common salvage. On any given day the prices range from 5-125K
2. Little to no purples or frankenslotting. Typically building for defense.
3. I run trials, TFs, and AE. Speed runs and kill most.
4. I buy, flip, sell drops, farm AE, sell crafted if the demand is there. I place bids before I even create an Alt just so I might have a chance of slotting it by the time they are 50. I don't lowball, I usually bid 10% below rate for recipes I don't need right away. I let salvage bids sit. I stockpile.
5. I use hero merits and reward merits to buy what isn't available. I build to 33 spec so that can be a lot.
6. Comforting is always nice. There is no good solution.

The market is broken. Unless you "buy, flip, sell drops, farm AE, sell crafted if the demand is there," your going to feel like the system is stacked against you. I know Blacier and how/who he plays with. He is not some slacker who screws around all day never accomplishes anything. He is a hardcore player who puts in the time and effort to accomplish his goals. If he is posting this, I listen.

and yes, inflation has resulted is the market "feeling" like it is out balance. Is it workable? For now, yes. Long term? No.

I fall firmly into Blacier's camp. There are lots of people struggling with the current market. They don't have the time to farm AE or 2nd accounts to lvl lock at 33. Is there a fix? No, I don't think there is. Any kind of price cap will instantly be pushed to the max. Bumping drop rates creates a different set of problems & I don't believe the devs will ever seed the market.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

Quote:
Originally Posted by Blacier View Post
Just need to get this off my chest, I was at first very excited that the markets were merging but now it would seem that this Global economy has all but taken the fun out of the game for me. I like playing my toons and building setting them out, but lately even the common salvage is going for such a high and unreasonable price that it's just plain frustrating to build toons. It's expected that we will pay a bit for recipes and rare salvage but these folks purposely marketing cheap common salvage is too much.

I really don't even want to build my toons any longer and if I don't build them why play them, and you see where that leads. I have spoken to many of the people that I play with and most share similar views on this subject. maybe this game is getting long in the tooth.

I mean I have been playing for a while, I have the means to make the inf in order to build what I need, but it is no wonder with an untouchable economy and unforgiving reward system that we do not retain more people in the game. If it weren't for the PVP-IO farmers there would be none on the market. As well I have run TF's and Trials out the wazoo and still as long as I have played this game cannot say that I have had enough purples dropped to me to make a complete set, I have had some don't get me wrong but now with the economy the way it is I would sure sell it before I would ever consider using one.

I am sorry but the Devs for not wanting people to farm are making this a farmers game that it pretty much all folks can do to get by any longer. All that aside the market needs looked at, it is out of control.

That's my grip and no I have no possible solutions this time only grief. but then again that's not my job, I would like to continue playing this game for a while but man every time I set foot in Wents, it hurts.
Easy fix dont use the market for salvage. I sure as hell dont. The market has just become a ceaspool of greed since its inception and thats all it will ever be so long as they keep the double blind system. Just do a few AE missions and use the tickets to get what you need. I knew things were getting out of control so I created SG bases across multiple servers to hoard salvage for when I need it. I just log on another character till I find what I need or I use AE tickets. Its just not worth feeding their market greed.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

Posted

Part of the reason common salvage does crazy every once in a while is simple supply and demand. The salvage is still needed for IOs that high level characters want to craft, but it doesn't drop from high level content. And what are lots of people doing right now? Right. High level content. The supply will naturally bias towards whatever drops at the level most people are playing. So, if they add a new round of powerset proliferation, or lots of new low-level missions, you can expect to see a surge in low level drops.

In the meantime, you have a couple simple options. First, run low level content and get the salvage from drops. You can either play an alt, or use Ouroboros. Second, use AE tickets and buy common salvage rolls. Third, place bids at what you consider a reasonable price, and go do something else. This works especially well if you do it before you log off for the night. (Or even the weekend.) In fact, if you place a bid for a stack or two of the "problem" salvage, you might come back to find that you even have extra.

And if the problem salvage is uncommon or rare, even better. You can spend AE tickets to buy exactly the salvage you want at those levels. If the salvage is *really* in demand, buy a few stacks of it with tickets and sell it yourself. You'll make a huge profit (in some cases whether you want to or not, if the item is really scarce) and other people get a chance to get the item "right now!"


 

Posted

Quote:
Originally Posted by James_Donner View Post
1. Virtually any piece of lvl 25-40 common salvage. On any given day the prices range from 5-125K.
Wow, that has absolutely NOT been my experience lately. A few weeks, a month ago common salvage spiked pretty dramatically, but recently other than the pieces that are always more expensive (Luck Charms, Alchemical Silver) most common and uncommon salvage has been dead cheap.

I buy to craft IOs on my main, and can nearly always get stacks of 10 commons at my standard 1001 inf each.


My Characters

Knight Court--A CoH Story Complete 2/3/2012

 

Posted

James: One thing I'm not going to defend is the "hollow" market- there's always been a problem with supply at levels below max. I tried, and occasionally still try, to push some Pool C stuff out the door in the 30-35 range. But there aren't many people doing that, and throwing a couple hundred recipes [WHICH I HAVE DONE] out there solves less than 1/10,000 of the problem. Hopefully more than 1/100,000 of the problem.

Given that: people will always have problems affording the highest-end, purplest, stuff because there's only so much of it, and as TopDoc says "Other players can be very unreasonable." LEt's be honest, if putting 100 staples into your face got you a purple, there'd be a guide called "Tetanus and you" and there'd be circus geeks bragging about fully purpling themselves without ever stepping into Wents.

Now let's be honest about midrange salvage. If you're complaining about midrange salvage costs AND lack of ultrarares, there are three choices. You're bad at math, you love complaining, or you're being deliberately dishonest.

Let's say you pay too much for every piece of common you buy,and you pay 100,000 inf too much. You fill 100 slots (I think there are 93 on a normal character) and you use 2 common salvage on each slot. You're paying 100,000 inf above desired price for the Alch Silver. You're paying 100,000 inf too much for your Demonic Blood Samples, for your Improvised Cybernetics- You're Buying It Nao and you're throwing money around like it's nothing.

200 slots * 100,000 inf = 20,000,000 inf.

With careful shopping, that's the cost of TEN orange salvage. It's the cost of crafting those hundred IO's- if the IO's are level 40.

And it's ten percent of the cost of a single high-demand purple- a year ago. It's ONE percent of the cost of a high end build, such as you might fill with purples and PVPs - a year ago.

I'm personally going to guess you love being outraged. There may be a fourth option that I'm not seeing.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

Quote:
Originally Posted by Blacier View Post
Doesn't matter I associate with some of the best of the best, and as usual the point is missed. Have a nice day to all.
Yeah, "as usual" - anyone who disagrees with you is missing the point.
(Or didn't read, or is too dumb to understand, or is trolling, or is clueless - anything but having a valid opinion that happens to differ from the OP.)


Paragon City Search And Rescue
The Mentor Project

 

Posted

I love to complain about the market. Some may recall the great discussion of lastsummer. i still havent been back to that section of the forums lol. However, the OP sounds a tad bit whiney here. I posted above that i spent 100,000 per for 300 Luck Charms a couple days ago. Absolute truth. i think towards the end I was paying 75000 per Boresight. Yes, this drives the price up. Yes, this drives the available salvage down. I laughingly imagined people raiding their own bases for Boresights if they noticed what was happening. But the money flowed thru the game. What really hurt was the almost 1000 I/Os I burned over 3 days getting that badge. I think I sold about 20.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
I love to complain about the market. Some may recall the great discussion of lastsummer. i still havent been back to that section of the forums lol.
Ah but now the devs moved this thread so you're back. Muhahahahhaha.


 

Posted

Quote:
Originally Posted by Blue_Centurion View Post
Yesterday I was finishing my field crafter badge. The fastest way to do that for me was tocreate level 10 Accuracy enhancers.
For future reference, I found it a lot easier and cheaper finishing the crafting requirement by crafting base buffs. Some of them only have one component, so you can craft 80 per trip back to the base.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Meanwhile i have about 5 bill in 2,5 weeks pretty casually. started with 34 mill inf.
Mostly selling drops, rolling merits, rolling tickets and doing som hit and runs in a few niches.
Also if salvage prices bothers you that much leave low bids up and go do something else.


 

Posted

Does it make any sense at all to blame others for greed, when the only one that controls how much you pay for something is you?

Is it just me, or is that the dumbest thing ever?


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

Posted

Quote:
Originally Posted by White Hot Flash View Post
Does it make any sense at all to blame others for greed, when the only one that controls how much you pay for something is you?
Naive comments like this drive me wild. Not everyone wants to spend their entire time playing the game waiting for bids in WW to go off. When we get to the point where we want to set out our characters we may have over a hundred or so recipes to make enhancements to fill all our slots. And each one of those recipes may require 4 or 5 salvage purchases. Now as we only have a limited amount of slots to use in WW imagine how long it would take us to make all those recipes if we forced ourselves to wait for every piece of blasted salvage that way. People who play the game only a few hours each week don't want to spend half that time checking WW and putting in their next 20 bids. Not the mention the weeks or months it will take to set out a toon that way.

Marketeers make their billions by screwing over the casual player. And worse they even have the nerve the blame their victims for being impatient. The comeback "you don't have to pay these prices" does not absolve you from setting them so high in the first place.

The seller sets the price. Simple as that. He may not get any buyers but he still sets it. He may then reduce it till he gets buyers but he is still setting the price. If the buyer was then items would be selling for a lot less than they seem to end up being traded for.


 

Posted

If you're complaining about level 25-40 salvage...well its kind of highish at the moment. But you know why? Cause everyone is playing 50+ toons at the moment. If you want to craft stuff not made with level 50 salvage you'll have to either make inf, make tickets and convert to salvage, or directly pop that salvage with a level 25-40 toon.

Its not that complicated. One person's high prices are another's opportunity. Not that much "flipping" is being done...this is a legitimate shortage of mid-level salvage. Help out Fulmens and go pop some if you think its an issue.

The way to make inf on the market isn't by flipping salvage anyhows. Its by crafting recipes into IOs and selling the IOs. Anyone who is a serious marketeer knows this.


 

Posted

Quote:
Originally Posted by Enyalios View Post
If you're complaining about level 25-40 salvage...well its kind of highish at the moment. But you know why? Cause everyone is playing 50+ toons at the moment. If you want to craft stuff not made with level 50 salvage you'll have to either make inf, make tickets and convert to salvage, or directly pop that salvage with a level 25-40 toon.

Its not that complicated. One person's high prices are another's opportunity. Not that much "flipping" is being done...this is a legitimate shortage of mid-level salvage. Help out Fulmens and go pop some if you think its an issue.

The way to make inf on the market isn't by flipping salvage anyhows. Its by crafting recipes into IOs and selling the IOs. Anyone who is a serious marketeer knows this.
I know how to make influence. I know how and why prices are what they are. I understand that the market has swings and all the other things everyone else is saying. I play the market, I am good at it. I have everything I need. I am not talking about me. I am talking about Blacier, and every other solid vet player I know who are getting sick of everything it takes to stay ahead of the game. When people like that start to get frustrated its gets my attention because I know they are not a bunch of lazy idiots. They are smart savvy vets who are getting sick of the Inflation Grind. When they start to say "forget it" its a cause for concern.


"If a system can be exploited, it will be exploited. And if a developer thinks their system cannot be exploited, it'll be exploited like a new actress in her first porn movie." Sanya Weather MMORPG Examiner

 

Posted

When I see people complain about the high price of common salvage, I know they're talking about mid-range salvage. And when I see people reply that salvage is cheap, they're usually talking about top-range salvage. And as others have said, the reason why mid-range is expensive and top-range is dirt cheap is that everyone is playing their level 50s. And while it's obvious that some marketeers try to manipulate prices as much as they can, cheap stuff remains cheap because there's too much of it. (Chaos's experiment weeks ago to do away with all of the Demonic Threat Reports on the market affected prices for less than a full 24 hours I think, and we were back up in the thousands for sale in just another day or so.) And scarce stuff is mostly expensive not because of manipulation but because there's not very much of it.

The two big "problems with the market" are not problems with the market per se: 1) People are mostly playing level 50 characters, so mid-range stuff is hard to come by (this was true before Incarnates because leveling has become so fast over the years, but it's quadruply true right now) and 2) Rampant inflation due to much more influence being created than destroyed -- which is also exacerbated by people playing their level 50s.

But I also think that a large part of the problem is perception. If I complain about the market every time I have to pay 50,000 or 100,000 for a piece of common salvage, and all my friends do the same, then I can eventually get very upset about it. But really, if I'm playing my level 50's (as most people are), then 50,000 influence or infamy is not that big of a deal. I don't worry about it, and therefore I'm not depressed about that aspect of the game.

But this is the first game I've ever played where I feel I can make my characters as tough as possible, where I can have everything I'd ever want, and I don't have to be part of a 50-member elite raiding guild to do it. And that's because of the kind of market the game has.



my lil RWZ Challenge vid

 

Posted

Life is hard, it's even harder if you insist on being impatient.


The more people I meet, the more I'm beginning to root for the zombies.

 

Posted

Quote:
Originally Posted by James_Donner View Post
I know Blacier and how/who he plays with. He is not some slacker who screws around all day never accomplishes anything. He is a hardcore player who puts in the time and effort to accomplish his goals. If he is posting this, I listen.
I don't associate an unorganized rant about difficulties in equipping new characters with a 'hardcore' mentality. To be fair, I do have some difficulty parsing that term within the context of CoH, though I know what it means in other MMO's. I would expect a truly hardcore player to at least be familiar with the game's systems, and that includes the economy.


 

Posted

Quote:
Originally Posted by ricktu View Post
Naive comments like this drive me wild. Not everyone wants to spend their entire time playing the game waiting for bids in WW to go off. When we get to the point where we want to set out our characters we may have over a hundred or so recipes to make enhancements to fill all our slots. And each one of those recipes may require 4 or 5 salvage purchases. Now as we only have a limited amount of slots to use in WW imagine how long it would take us to make all those recipes if we forced ourselves to wait for every piece of blasted salvage that way. People who play the game only a few hours each week don't want to spend half that time checking WW and putting in their next 20 bids. Not the mention the weeks or months it will take to set out a toon that way.

Marketeers make their billions by screwing over the casual player. And worse they even have the nerve the blame their victims for being impatient. The comeback "you don't have to pay these prices" does not absolve you from setting them so high in the first place.

The seller sets the price. Simple as that. He may not get any buyers but he still sets it. He may then reduce it till he gets buyers but he is still setting the price. If the buyer was then items would be selling for a lot less than they seem to end up being traded for.
Ricktu: I direct you to the responses the last time you said something like this.

Also, as mentioned earlier in this thread: A person could overpay for every piece of common salvage they buy and it would only come out to the cost of, roughly, ten rare salvage. I think Ricktu is the "Bad at math" guy, but I suppose you can be both bad at math AND love to be outraged.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.