Originally Posted by Enyalios
If you're complaining about level 25-40 salvage...well its kind of highish at the moment.
|
Marketeering-Anti
Woohoo! A #6 post!
I haven't seen too many of these lately. My faith in our player base is restored.
Oh, and there is an extremely simple solution when prices seem sky-high...
SELL!!!
Or put slightly more practically, produce those goods (in AE, Ouros, etc.)
and claim some of that opportunistic inf for yourself...
OR
... complain about rampant greed and broken markets on the forum -- All Good...
Happy Friday People!
4
I've been rich, and I've been poor. Rich is definitely better.
Light is faster than sound - that's why some people look smart until they speak.
For every seller who leaves the market dirty stinkin' rich,
there's a buyer who leaves the market dirty stinkin' IOed. - Obitus.
At least for those mid-range salvage items that I pay attention to (e.g. Circuit Boards), their prices have fallen dramatically this week.
|
When everyone is running trials the supply of salvage and recipes in general goes waaaay down. If I spend 30-60 minutes on an ITF my salvage and recipe inventories fill up very quickly, sometimes twice during the TF.
But when I spend 30-60 minutes running a trial, half that time is spent waiting for it to start and on a Lambda much of the other half is spent running around blowing up crates, which drop very little salvage. Even on a BAF the amount of salvage that drops seems to be minimal.
When people complain about the high cost of mid-level salvage, they have to ask themselves what they are doing to increase the supply of the items they want. If they're not running level 25-35 missions (or rolling random salvage at that level with AE tickets), they're part of the problem: they're consuming an item but contributing nothing to supply.
Common salvage almost literally falls like rain. If you really can't stand paying 50K for an item, go run a few missions that drop that salvage (through Ouroboros if need be) and store 3-4 of each common item in the bank and your market slots.
When I level characters I buy and craft recipes as I level up. I save high-demand salvage so I have most of what I need when I need it. If you wait until you're level 50 and then try to buy all your recipes and salvage all at once, you're to blame for your own predicament. Of course it's hard to buy dozens of recipes and hundreds of pieces of salvage if you're trying to do it all at once.
It's not the market's fault that other players aren't out there farming the salvage that you want, and selling it for peanuts. If you don't want to pay high prices, just generate the salvage yourself.
These days, with rare recipes easily obtained with alignment merits, and salvage easily bought with tickets from AE, the only things that can actually be hard to get on demand are uncommon recipes. I've resorted to using reward merits through the vendors for some of the high-demand uncommons (ones that cost more than 20 million). But the supply of some mid-level uncommons is just not there, and generating them with AE tickets is too hit and miss, and using reward merits for large numbers of uncommon recipes is not feasible.
One thing that would help would be if you could use alignment merits to buy a full set of uncommon recipes at a specific level.
I know how to make influence. I know how and why prices are what they are. I understand that the market has swings and all the other things everyone else is saying. I play the market, I am good at it. I have everything I need. I am not talking about me. I am talking about Blacier, and every other solid vet player I know who are getting sick of everything it takes to stay ahead of the game. When people like that start to get frustrated its gets my attention because I know they are not a bunch of lazy idiots. They are smart savvy vets who are getting sick of the Inflation Grind. When they start to say "forget it" its a cause for concern.
|
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
Marketeers make their billions by screwing over the casual player. And worse they even have the nerve the blame their victims for being impatient. The comeback "you don't have to pay these prices" does not absolve you from setting them so high in the first place.
|
This is why I been boycotting the market and have been since about issue 11 or so. Its just not worth feeding their market greed. I suggest those who are tired of it to do the same. I can guarantee you can get the stuff just farming it yourself via flashback or tickets than you will waiting overnight for those bids to fill in. What I been doing lately is making lowbie alts and leveling them mostly in the AE and doing tfs and tip missions. Doing all the 3 of these means I do not have to look for the market for a single thing. All of them will have the uniques they need at the earliest possible levels and I am not hurting for salvage either. Once they hit 50 I cash in the a-merits for IOing out the builds they need.
|
However, this line "Its just not worth feeding their market greed." suggests your goal is to 'stick it to the man'. If so, that's foolish. Trust me, the 'greedy marketeers' are not hurt by (or noticing) your absence from the market.
Paragon City Search And Rescue
The Mentor Project
However, this line "Its just not worth feeding their market greed." suggests your goal is to 'stick it to the man'. If so, that's foolish. Trust me, the 'greedy marketeers' are not hurt by (or noticing) your absence from the market.
|
If you really want to screw the market spend as much inf as possible buying stuff but never, ever, sell anything.
I propose price caps. I am absolutely certain this will solve all the problems on the market. Write the devs and propose this - they aren't listening to my earnest recommentations.
RagManX
"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2
The economy is not broken. The players are
Price caps won't fix anything. In fact it will make items even more scarce when people quickly learn that they can hoard items and sell them outside of the market for prices beyond the caps.
We've seen the same thing happen with PvP IO's.
Until I see something that states to the contrary, going to assume VK is right .
|
RagManX is a marketeer... he knows price caps will help him make even more money.
I don't agree with EvilRyu's assessment of the market per se, but he's absolutely right that you can avoid it completely... and that's a good thing if the market makes you angry. I buy a fair amount of stuff myself with merits, a-merits, and tickets.
my lil RWZ Challenge vid
When I see people complain about the high price of common salvage, I know they're talking about mid-range salvage. And when I see people reply that salvage is cheap, they're usually talking about top-range salvage. And as others have said, the reason why mid-range is expensive and top-range is dirt cheap is that everyone is playing their level 50s. And while it's obvious that some marketeers try to manipulate prices as much as they can, cheap stuff remains cheap because there's too much of it. (Chaos's experiment weeks ago to do away with all of the Demonic Threat Reports on the market affected prices for less than a full 24 hours I think, and we were back up in the thousands for sale in just another day or so.) And scarce stuff is mostly expensive not because of manipulation but because there's not very much of it.
The two big "problems with the market" are not problems with the market per se: 1) People are mostly playing level 50 characters, so mid-range stuff is hard to come by (this was true before Incarnates because leveling has become so fast over the years, but it's quadruply true right now) and 2) Rampant inflation due to much more influence being created than destroyed -- which is also exacerbated by people playing their level 50s. But I also think that a large part of the problem is perception. If I complain about the market every time I have to pay 50,000 or 100,000 for a piece of common salvage, and all my friends do the same, then I can eventually get very upset about it. But really, if I'm playing my level 50's (as most people are), then 50,000 influence or infamy is not that big of a deal. I don't worry about it, and therefore I'm not depressed about that aspect of the game. But this is the first game I've ever played where I feel I can make my characters as tough as possible, where I can have everything I'd ever want, and I don't have to be part of a 50-member elite raiding guild to do it. And that's because of the kind of market the game has. |
Oh, and if you're not hip to the fact that high prices mean you can sell your drops for high prices, then I'm sorry, but you're not as veteran, expert, hardcore, or [insert appropriately irrelevant self-complimentary label] as you or your friends think you are. Yeah, I went there.
I've not paid for a piece of salvage in ages. Do what I do, buy exclusively crafted IOs Crafting is for peasants.
The Melee Teaming Guide for Melee Mans
Leader of Legion of Valor/Fallen Legion (Victory server)
http://legionofvalor.guildportal.com / http://fallenlegion.guildportal.com
StainedGlassScarlet - L50 Spines/Inv Scrapper | Badges: 1,396
Avatar detail taken from full-size piece by Douglas Shuler here
I pay casual players to buy my IOs for me and to make posts complaining about the price.
The Melee Teaming Guide for Melee Mans
The Melee Teaming Guide for Melee Mans
Normally, i'd take offense, but as you still haven't given me feedback on that /traps build i send you about a year ago.. i now know why
|
If you still want feedback on it, (or updated version, if it was that long ago), I'd be happy to take a look when I get home, it wasn't my intention to seriously slight you (only in jest )
The Melee Teaming Guide for Melee Mans
Its cool. i just resent the build (or atlest an updated version of it) in a PM. Your pretty much the 'goto' guy for support builds, so i'd love your input on how i managed everything.
Cool, I'll take a look when I get home. Sorry for the screwup, no slight intended
The Melee Teaming Guide for Melee Mans
Have you considered that you talk to and socialize with certain people precisely because they share many of your opinions? We don't usually hang around people who we think are always wrong. I point this out because my experiences, and those of the people I talk to, do not match your position at all.
And your point is what? It seemed like you were making observations about the game population IN GENERAL. If you're going to go on about PVP IO's now, then forget the whole thing. The overwhelming majority of players care NOTHING about PVP IO's. If this is a concern to you, clearly you're not a typical player and I wonder if you have any idea what the "average player" thinks about the game in general and the market in particular. The market is fine. It's based on supply and demand and is inherently self-correcting. We can discuss whether the PVP IO drop rate is reasonable, but the MARKET is just fine. |
-Liberty/Exalt/Freedom-
Channel 'VIP' Host!
/chanjoin VIP
@Annihilius
Honestly I'm not sure there is such a thing as hardcore on this game. Everything is designed to be casual friendly and all. Hardcore is camping the same mob with a team of 20-people over and over for weeks on a MUD (text-based pre-MMO) for like 2-3 hrs a night just to get a @#! typh tooth to make the best custom item in the game for your main. Then realizing that you had to do it 19 more times for everyone else who helped and helped. Thank god I was in grad school back then.
Honestly about the most hardcore thing i've seen on this game is badging or destroying billions getting a VG to #1 on a server. IO'ing out a toon...even with PvPIOs and purples isn't that hard if you're willing to take 4 weeks to do a toon rather than overnight.
Market is not QUITE self correcting in all ways- inf supply is increasing, I'm pretty certain, and it's hollow outside max level stuff- but supply and demand mostly seem to level out pretty well.
Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.
So you think you're a hero, huh.
@Boltcutter in game.