Tanker solos Giant Monster - Film at 11!!


abnormal_joe

 

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Originally Posted by Johnny_Butane View Post
Yeah, but with ghost robots and a Widow. Hardly solo.
Do you fault a mastermind for "not running solo"? Bogus argument is bogus

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It wasn't so much you as it was them doing the work and you being a distraction.
Again, because they are POWERS (not temps), this is like saying "Well it's not so much your monster KO blow as it is the Foot Stomp taking chunks..."

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[Edit] Gloom and the Soul Mastery pool is pretty broken too, for that matter.

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So you gripe and gripe and gripe about how bad tanks have it, but the second any powers become available to let them do what you want you start screaming "broken".

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Originally Posted by Johnny_Butane View Post
Spending time BAFing to get Lore. How is that different than spending time to get Shivians? It's not.
Warburg nukes are one-and-done. Shivans are charge-limited. Yes, the incarnate pets are on longer recharges, but they're effectively unlimited. They're usable as often as the power is recharged.

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They're both external sources of damage and for most people, Shivians, like Lore pets, are what makes the difference.
So you're going to argue that Mastermine pets are "external damage sources" too.

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Under that criteria, dual-boxing could be considered "solo" too becuase it's "just you", right?
No. Because there is no "Sign in another account" power in the game.



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Posted

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Originally Posted by Johnny_Butane View Post
It wasn't a Tanker in that video that defeated Paladin. It was Warworks pets and Soul Mastery.
That wasn't a Tanker that defeated the Hellions it was Punch and Jab.

That wasn't a Tanker that defeated the Nemesis automatons, that was KO Blow.

That wasn't a Tanker that defeated the Rikti. It was Foot Stomp, KO Blow, Punch, and Laser Beam Eyes!

A non-temp power is a non-temp power.

Get over it already.

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I've yet to see a solo Tanker take down a GM except for Sally. Period.

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Then you really need to watch the video again. This time, take the blinders off.



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Originally Posted by Sylph_Knight View Post
http://www.youtube.com/watch?v=kUyx8xYPN1Q

No longer shall the masses decry our role as mere taunt-bots! No longer is the realm of possibility the sole domain of the almighty Ill/Rad!! Today, a Tanker brings down Paladin.

Yes naysayers, without Shivans.

Back Alley Brawler would have been proud.
Good job SK. Don't let the naysayers tell you anything. You stomped your GM by yourself.



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Nice Job Sylph. Once again you never cease to amaze me.


Btw, Johnny Butane, this is for you:


Dreaded Wail hits things freakin' hard.. i like to hit things freakin' hard... so.. id go Wail... SAVE THE WAILS!!!! - Solar_Lunata

 

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I count it as solo, no temps. However, soloing stuff post incarnate abilities is a pretty silly metric since the warwork pets do like 400 dps by themselves.


 

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Originally Posted by Elfis_Presley View Post
I count it as solo, no temps. However, soloing stuff post incarnate abilities is a pretty silly metric since the warwork pets do like 400 dps by themselves.
It's simply changed from "Can you beat it" to "Can you beat it in 5 minutes".


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
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Neuropain - Sonic/Mental/Elec Blaster

 

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Congratulations on a job well done! Impressive use of the powers/accolades you've earned. Don't pay any attention to the naysayers.

By the way, what program did you use to record your (successful) attempt?


 

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Originally Posted by Sylph_Knight View Post
http://www.youtube.com/watch?v=kUyx8xYPN1Q

No longer shall the masses decry our role as mere taunt-bots! No longer is the realm of possibility the sole domain of the almighty Ill/Rad!! Today, a Tanker brings down Paladin.

Yes naysayers, without Shivans.

Back Alley Brawler would have been proud.
Nice job.

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Originally Posted by Rylas View Post
So, if a controller soloing a GM were to use Barrier to help his survival, would he be disqualified?
Bah you don't need to use Barrier or temps to down GM's on a troller...


Elec/Cold Troller AV/Pylon/GM/TF/SF Soloing Antics
everytime...he gets me everytime.... DAMN U BOOMIE -- _Ilr_
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Bravo!

*applauds*

I need to get my Lore pets on my tanker and get some long overdue revenge on some GMs! Right now we are at a stalemate, neither one can overcome the other's defense/resist/regeneration in the long run, so we have currently limited our conflicts to strongly worded disagreements when we see each other


"Life is what happens when you are making other plans"

 

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Well it looked like a solo effort to me.

I do kinda see the point about the summoned clockwork... kinda... but, ultimately... it was JUST the tank.


 

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Originally Posted by Hyperstrike View Post
Do you fault a mastermind for "not running solo"? Bogus argument is bogus
No, I fault Masterminds for being far more flexible and self reliant out of the box than any one AT should be, able to damage, debuff, buff and tank.

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So you gripe and gripe and gripe about how bad tanks have it, but the second any powers become available to let them do what you want you start screaming "broken".
Yes, I gripe when one pool out of eight has two insanely powerful abilities that utterly blow the seven other pools out of water.

Cause Lol Eye Beams, Salt Crystals and Physical Perfection are so epic and awesome and are totally just as good. /sarcasm



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Originally Posted by Johnny_Butane View Post
Cause Lol Eye Beams, Salt Crystals and Physical Perfection are so epic and awesome and are totally just as good. /sarcasm
Get your grubby paws off my Salt Crystals. That's my power. MINE.

I like being able to completely nullify 16 members of an enemy ambush while my team deals with the mobs at hand. I like being able to grab the aggro of everything within 30 feet with a huge debuff and status effect. I like being able to stack three layers of -defense on that damn Paragon Protector using elude. I like being able to get 1.875% defense to S/L/E/N in four slots.

You know what? Keep those grubby paws away from Physical Perfection too. An extra Performance Shifter Proc and Conserve Power are incredible when you're trying to build for recharge and defense and can't fit the necessary +recovery to compensate with sets alone.


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Originally Posted by Johnny_Butane View Post
No, I fault Masterminds for being far more flexible and self reliant than any one AT should be, able to damage, debuff, buff and tank.
Never mind that blasters can damage, debuff and tank.
Never mind that defenders can damage, debuff and tank.
Never mind that controllers can damage, debuff and tank.
Never mind that TANKS can damage, debuff and tank.

Real argument please!



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Yes, I gripe when one pool out of eight has two insanely powerful abilities that utterly blow the seven other pools out of water.
Perhaps you missed "Incarnates". Or maybe "Godlike power". Or maybe the intention to reduce (but not eliminate) the differences between the classes by giving each AT a limited bit of what makes the others so powerful.

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Cause Lol Eye Beams, Salt Crystals and Physical Perfection are so epic and awesome and are totally just as good. /sarcasm
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Maybe you need to spend less time crying about it and more time playing. Or go write your own "World of Johnny Butane" MMO where tanks are all-powerful and all the other classes huddle around their feet like a Boris Vallejo painting.



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Originally Posted by Hyperstrike View Post
Perhaps you missed "Incarnates". Or maybe "Godlike power". Or maybe the intention to reduce (but not eliminate) the differences between the classes by giving each AT a limited bit of what makes the others so powerful.
I'm kind of on the fence about this, for what it's worth. On the one hand, the devs seem to have done a good job of getting the above-quoted result, and I like the goal of "[reducing] (but not [eliminating]) the differences between classes" through Incarnate content.

On the other hand, and just from a thematic/conceptual standpoint, I'm not sure I like that so much of the extra power available comes from a pet. Scratch that; I know I don't like it. As someone else said earlier in the thread, I didn't submit my superhero registration to watch someone else do the work. I'm also not entirely sure that the Lore pets are balanced properly among themselves, but that's a separate issue and a different thread.

None of the above is to take anything away from the OP. Lore is a legitimate power as the game is presently constituted, and soloing a GM is a pretty crazy accomplishment for a Tanker under any circumstances.


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Originally Posted by Iggy_Kamakaze View Post
Nice build

 

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Originally Posted by Johnny_Butane View Post
Yes, I gripe when one pool out of eight has two insanely powerful abilities that utterly blow the seven other pools out of water.
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Bwah!? If you're referring to primary tank pools, then color me confuzzled.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

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Originally Posted by Rylas View Post
Bwah!? If you're referring to primary tank pools, then color me confuzzled.
He's talking about the Ancillary and Patron pools.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

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Originally Posted by Aett_Thorn View Post
He's talking about the Ancillary and Patron pools.
Oh. Just as lame. If you can't find a way for them to be equally useful, that's your problem.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

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Gratz SK !




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Originally Posted by Obitus View Post
I'm kind of on the fence about this, for what it's worth. On the one hand, the devs seem to have done a good job of getting the above-quoted result, and I like the goal of "[reducing] (but not [eliminating]) the differences between classes" through Incarnate content.

On the other hand, and just from a thematic/conceptual standpoint, I'm not sure I like that so much of the extra power available comes from a pet. Scratch that; I know I don't like it. As someone else said earlier in the thread, I didn't submit my superhero registration to watch someone else do the work. I'm also not entirely sure that the Lore pets are balanced properly among themselves, but that's a separate issue and a different thread.

None of the above is to take anything away from the OP. Lore is a legitimate power as the game is presently constituted, and soloing a GM is a pretty crazy accomplishment for a Tanker under any circumstances.
Firstly I'd like to say well done, in the same way that Epics count as part of an AT's arsenal so do Incarnates in all their forms; not a temp therefor it counts.

My thoughts overall though are similar to this.

A number of AT's can solo AV's but for me melee characters were always held in higher esteem because it was one on one - a single hero standing toe to toe with an AV and beating him through pure damage. Seeing a Tank/Brute/Scrapper use pets in any shape or form seems wrong, watching the video made me a little sad.


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Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller

 

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Thank you for the feedback, everyone.

To answer and earlier question - I used the latest version of Fraps to record the video. I have a modern gaming PC which is how it kept up with the framerate.

I appreciate the complements and want to say that I can sympathize with those who simultaneously congratulated me while still feeling like this was a cop-out due to using pets from my Ancillary/Incarnate pools. I understand that there is a purity of form when one imagines Superman doing battle, and pets take away from that charm.

In my defense, I would like to point out that I am perfectly capable of battling multiple AVs simultaneously without my Pets and have done so on occasion. Sonic Remedy here has seen it with his own eyes. I would also like to point out that soloing a Giant Monster is a whole different level of challenge than that provided by soloing an Archvillain. Their damage scales are similar, yes, but their survivability is much, much more pronounced. Without enormous amounts of -Regen, it seems very unlikely that many could battle a Giant Monster alone. Pets add a whole new dimension to the damage formula, because they are not restricted by your individual timer and linear power activation. Even if you dislike the concept, you can't disagree with the results.



http://www.youtube.com/watch?v=Rcc4N...el_video_title

Also, this morning I defeated Adamaster - even though I screwed up a bit in the middle of the fight. This is significant, because Adamaster possesses both truly effective area attacks that can destroy pets and has more survivability than Paladin. I believe Paladin has in the range of 13500 HP and 67 HP/Sec Regen, while - if memory recalls correctly - Adamaster has somewhere around 28000 HP and around 95 HP/Sec Regen.

Thanks again, folks!


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!

 

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Originally Posted by Sylph_Knight View Post

Also, this morning I defeated Adamaster - even though I screwed up a bit in the middle of the fight. This is significant, because Adamaster possesses both truly effective area attacks that can destroy pets and has more survivability than Paladin. I believe Paladin has in the range of 13500 HP and 67 HP/Sec Regen, while - if memory recalls correctly - Adamaster has somewhere around 28000 HP and around 95 HP/Sec Regen.

Thanks again, folks!
I'm genuinely curious; did you do this to show that you can do it, or did you do it so you could cram it up Johnny's nose? :P


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"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by Nalrok_AthZim View Post
I'm genuinely curious; did you do this to show that you can do it, or did you do it so you could cram it up Johnny's nose? :P
Both?


Raid Leader of Task Force Vendetta "Steel 70", who defeated the first nine Drop Ships in the Second Rikti War.
70 Heroes, 9 Drop Ships, 7 Minutes. The Aliens never knew what hit them.
Now soloing: GM-Class enemy Adamaster, with a Tanker!

 

Posted

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Originally Posted by Sylph_Knight View Post
Both?
Okay then. Fair and balanced!



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Posted

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Originally Posted by Nalrok_AthZim View Post
I'm genuinely curious; did you do this to show that you can do it, or did you do it so you could cram it up Johnny's nose? :P
Yeah, he sure showed me that he didn't need pets to defeat a GM on a Tanker by making another video of himself using pets to defeat a GM on a Tanker.
/sarcasm


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Originally Posted by Johnny_Butane View Post
Yeah, he sure showed me that he didn't need pets to defeat a GM on a Tanker by making another video of himself using pets to defeat a GM on a Tanker.
/sarcasm
That's because he showed you that his tanker used its GODLIKE POWER to destroy a GM.

Like it or not, these are our powers now. When an ill/rad solos a GM, it's his pets doing the work.

Without the tank being able to do his job of holding the aggro, the pets are worthless anyway.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.