DING! Seven!
I remember looking over my son's shoulder when I visited him at college 7 years ago and being dazzled by what I saw. I loved the idea of playing a non-fantasy super-hero game, I loved the look of his characters and of the modern world, I loved listening to his stories about his characters... but the idea of joining an MMO with all the negative baggage that carried for me along with the monthly fee were daunting and I never did it.
But I did think about it fairly often, even after my son had quit the game. 4 years later I went back to the COH website for the fifth or sixth time, downloaded the little manual and read up on the AT's, I made sure the PvP was purely separate and optional, and even read some of the comics... Finally, with a shaky hand, pressed the "Try it For Free!" button.
Here I am almost 3 years later still having a blast with friends old and new while there are STILL things I haven't gotten time to do yet. I've been witness to many fantastic changes and improvements over my time here and I'm looking forward to many more in the future.
Grats on 7 years guys!
SEVEN YEARS! I DID IT!
I mean.... WE did it. We.
(i did it! heheheheh)
Yes I stayed with you guys since I first Started playing Coh, met alot of good friends who became my Real life friends now. Once again I want to thank Ncsoft/Coh for all you done for us over the year, Keep on making Coh more fun.
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
Global:@Greenflame Ratz
Main Toons:Super Ratz, Burning B Radical, Green Flame Avenger, Tunnel Ratz, Alex Magnus
Happy 7th Year Anniversary! Was fun, let's do it again!
[center][IMG]http://i1111.photobucket.com/albums/h461/cohroguemagazine/Logos/sig.png[/IMG][/center]
[center][size=1][color=#FF99CC][font=Tahoma] GLOBAL: @Antoinette |[/font][/color][color=#FF99CC][font=Tahoma] MAIN: [/font][/color][url=http://www.virtueverse.net/wiki/Pinkrise][color=#FF99CC][font=tahoma]Pinkrise[/font][/color][/url][color=#FF99CC][font=Tahoma] | SG: [/font][/color][url=http://www.wix.com/netherealist/spitfire][color=#FF99CC][font=Tahoma]The Ethereals [/font][/color][/url][font=Tahoma][color=#FF99CC] | PROJECTS: [/font][/color][url=http://cohrm.wordpress.com][color=#FF99CC][font=tahoma]Rogue Magazine [/font][/color][/url][/size][/center]
Grats!
*eats 7 cookies to celebrate*

That blue thing running around saying "Cookies are sometimes food" is Praetorian Cookie Monster!
Shoot on sight, please.
Happy Birthday, City of Heroes/Villains/Rogues!
Thank you for the many years of fun.
Now go fix Incarnate trial rewards.
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
Congratulations!
Hooray! I was here to get my Merrymaker and Entertainer badges, took some time off for other things, and I'm more than glad to be back for the 7th! Here's to the best MMORPG of them all!
Congrats!
7 more and you get a travel power
LvL 50's Inv/Em Tank, Katana/Regen Scrapper, Merc/Traps MM, Ninja/Dark MM, Crab
@Torell Guardian, Liberty & Freedom


Nice. A week of years. Here's hoping we get at least a month of them.
Dr. Todt's theme.
i make stuff...
I've been around since beta and only took one break, sometime after issue 16 - the game seemed to stall around then.
Looking forward to staying here until the end.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

While I haven't been around since the beginning, and while this haven't been a bump-free ride. I have to say it was, still is, and hopefully always will be a fantastic journey. Congrats on 7 years to all of us, and here's for 70 more!
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
Happy 7th Annivesary!
What 2 slots?
EDIT: OOOOHHH. It only downed to me when I posted this. /facepalm.
Now the real answer: Lol.
@Sparky Jenkins || Freedom Server | Union Server
Main Hero: Inferno Sparky - Fire/Fire Blaster
Main Villain: Kerry Astrid - Fire/Cold Corruptor
Playstation 3 - XBox 360 - Wii - PSP
Remember kids, crack is whack!
Samuel_Tow: Your avatar is... I think I like it

Would you say that for someone who played at the start and went 1-50 around Issue 1, but then stopped playing, the game now would almost appear to be a totally new game? Seven years is quite a lot fo time in an MMO, and although I wasn't around at the start of CoH, from what I've read, it seems like almost everything has been altered or improved in some way, along with all the new content and systems that have been added over the years.
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Forget things like the invention system, supergroup bases, badges and accolades, flashback, difficulty sliders, and all of City of Villains. We didn't even have Global Chat back then: we had the supergroup and friends channels, and that was pretty much it. Even character respec didn't arrive until around I2, and body sliders in the character creator didn't arrive until I3 or I4.
My mental estimate is that roughly half of all the powers that existed at release currently work at least slightly differently now than they did in I1, or were replaced with something else entirely, not including the effects of ED. Point of reference: my first three characters are an En/En blaster, an MA/SR scrapper, and an Ill/Rad controller. Of those characters, nearly every power in Illusion control is different, every power except Practiced Brawler in SR is different, and every MA power except Build Up is different than in I1. My Energy/Energy blaster is the only character of the three that still works remotely the same as in I1 at SO slotting levels: only power bolt, total focus, and energy punch are really different than I1 if I recall correctly.
Even many fundamentals are different. Jump physics is different. Defense is handled differently. Even doors work differently. Mission doors used to reset health and endurance to full. And doors used to fail to respond to players unless they literally stood at the door for a second: you couldn't walk up to a door and click it. Terrorize works differently. Confuse works differently. Nobody had anything called an "inherent." You could be one-shotted. Falls could kill you.
Oh, and in I1 we still had missions that were a victim of the Langoliers. Missions with passages that just ended in a void: no walls, no floor, no ceiling, just black empty space.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
Thank you for seven years of this kick-*** game.
The Alt Alphabet ~ OPC: Other People's Characters ~ Terrific Screenshots of Cool ~ Superhero Fiction
Grats
I don't suffer from altitis, I enjoy every minute of it.
Thank you Devs & Community people for a great game.
So sad to be ending ):
There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

Lady-Dee: Hey my fat keeps me warm in the winter and shady in the summer.
Huzzah! Congratulations, City Of Heroes!