Why aren't you buffing?


Adeon Hawkwood

 

Posted

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Originally Posted by Zemblanity View Post
I really don't understand your resistance to the idea of change, Bill,
I *do* hope you're not trying to make a statement that I'm generally "resistant to change." If so, (a) you don't know me and (b) you haven't been paying attention.

Good changes? No resistance.

Bad changes like this? Damn right I'm resisting. And if you don't "understand" that, go re-read. I've got a fair number of shielding characters (thermal, cold, FF, sonic.) Just off the top of my head, I could probably pull out 15-20 of them. More if we start throwing Empathy, Pain and/or Kin into the count. This change *would not be an improvement.*


 

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Originally Posted by Memphis_Bill View Post
I *do* hope you're not trying to make a statement that I'm generally "resistant to change." If so, (a) you don't know me and (b) you haven't been paying attention.

Good changes? No resistance.

Bad changes like this? Damn right I'm resisting. And if you don't "understand" that, go re-read. I've got a fair number of shielding characters (thermal, cold, FF, sonic.) Just off the top of my head, I could probably pull out 15-20 of them. More if we start throwing Empathy, Pain and/or Kin into the count. This change *would not be an improvement.*
This. I'm fine with the way buffing currently works. I think it's fine to say that.

As I've always said, I'd be fine if they implemented it as an OPTION to switch to a secondary version of your buffs. OPTION.

I do NOT want my buffing powers arbitrarily changed (and nerfed in some instances) just because some folks don't want to play a strategic toon.

I DESPISE "gather for whatever" type of gameplay.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

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Originally Posted by Memphis_Bill View Post
There are times buffing everyone blindly is *bad.*
DEAR GOD THIS.

This is one of the top reasons I hate Speed Boost with a passion. People keep throwing SB on me in places where being SB'ed does more harm than good, like CoT cave maps. And then they get indignant when I ask them to stop because I KEEP CRASHING INTO WALLS.

I'm about to the point where I'll quit a team the moment a kin responds with my request to stop with "No, I'm doing my job, shut up and be happy." Hey, they asked...


 

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because I KEEP CRASHING INTO WALLS.
Pssh. Pingponging off walls in Oranbega is a time-honored tradition.


[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?

 

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Originally Posted by Megajoule View Post
Speaking as a buffer and a bubbler, I would really not want my team bubbles to be turned into a PBAoE. There's always at least one guy who's out of range when I play my Rad or my Emp, with their long-cooldown buff auras; with FF, I can at least chase down stragglers and bubble them up separately. (Yes, it means that their bubbles are now on a different timer than the rest of the team's, but IMO, keeping track of such things is part of FF and Sonic gameplay.)
Lets not forget that one member of the team who likes to run ahead and ends up face planting, needing to be buffed again!

I do not want my buffs to be PBAoE, I enjoy them the way they are. And I have a LOT of buffers.


�Alas, regardless of their doom, the little victims play!� - Thomas Gray

 

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Originally Posted by JAG-01 View Post
DEAR GOD THIS.

This is one of the top reasons I hate Speed Boost with a passion. People keep throwing SB on me in places where being SB'ed does more harm than good, like CoT cave maps. And then they get indignant when I ask them to stop because I KEEP CRASHING INTO WALLS.

I'm about to the point where I'll quit a team the moment a kin responds with my request to stop with "No, I'm doing my job, shut up and be happy." Hey, they asked...
I SB Bill in caves PURPOSELY to make him run into walls. It makes me LOL.


�Alas, regardless of their doom, the little victims play!� - Thomas Gray

 

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Originally Posted by HexGirl View Post
Lets not forget that one member of the team who likes to run ahead and ends up face planting, needing to be buffed again!

I do not want my buffs to be PBAoE, I enjoy them the way they are. And I have a LOT of buffers.
Meh, I just stop buffing people who do that.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

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Originally Posted by Rebel_Scum View Post
Pssh. Pingponging off walls in Oranbega is a time-honored tradition.

Yes. A tradition honored and kept by many a pinball wizard. *ba-da-dum-tsh*

Pin! Ball! Heroes! (With stars in their eyes!)


Quote:
Originally Posted by HexGirl View Post
I SB Bill in caves PURPOSELY to make him run into walls. It makes me LOL.

I guess it's one way to get your Bills knocked out...


 

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It's not the bouncing off the walls that drives me crazy - it's the getting stuck on those wretched torches...


 

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To be fair, that'll happen regardless of if you have SB or not. The torches have a way bigger hitbox than they really should.


[Admin] Emperor Marcus Cole: STOP!
[Admin] Emperor Marcus Cole: WAIT ONE SECOND!
[Admin] Emperor Marcus Cole: WHAT IS A SEAGULL DOING ON MY THRONE!?!?

 

Posted

Just to toss this out there... Is kinda hard to tell when the buffs wear off. In the early levels theres not much goin on, so its pretty obvious. In the later levels i can barely see MY character through all the differnt power animations going on much less watch to see when a specific buff starts to drop. I also have my buff Icons turned off, cause otherwise they take up the whole screen.


Jay Doherty: Yes, there was this one night that I was ready to go home but had to drop the browns off at the super bowl before I left for home. While on the throne it hit me. I stayed for a few more hours and that why we have the pain pads in the game.

 

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Originally Posted by CommunistPenguin View Post
Just to toss this out there... Is kinda hard to tell when the buffs wear off. In the early levels theres not much goin on, so its pretty obvious. In the later levels i can barely see MY character through all the differnt power animations going on much less watch to see when a specific buff starts to drop. I also have my buff Icons turned off, cause otherwise they take up the whole screen.
/optionset buffsettings 2110240

add up all the options you want and use that with /optionset Buffsettings command.
Code:

1 status window hide auto
2 status window hide toggles
4 status window no blinking
8 status window no stacking
16 status window numeric stacking
32 status hide buff numbers
64 status stop sending buffs
128 --
256 group window hide auto
512 group window hide toggles?
1024 group window no blinking
2048 group window no stacking
4096 group window numeric stacking
8192 group window hide buff numbers
16384 group window stop sending buffs
32768 --
65536 pet window hide auto
131072 pet window hide toggles?
262144 pet window no blink
524288 pet window no stacking
1048576 pet window numeric stacking
2097152 pet window hide buff numbers
4194304 pet window stop sending buffs


 

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Quality of Life Upgrades

Group Area Buffs: To make buffing easier for Teams and Leagues, these buff powers now affect all the eligible characters within a 30-foot-radius around the targeted character. (Previously, you had to target and buff each individual character to use these powers.)

* Cold Domination (Defenders, Controllers, Corruptors): Ice Shield and Glacial Shield
* Force Field (Defenders, Controllers, Masterminds): Deflection Shield and Insulation Shield
* Kinetics (Defenders, Controllers, Corruptors): Increase Density and Speed Boost
* Sonic Resonance (Defenders, Controllers, Corruptors): Sonic Barrier and Sonic Haven
* Thermal Radiation (Controllers, Corruptors, Masterminds): Fire Shield and Plasma Shield
I see a slew of complaints coming out in 20.5.


@Rylas

Kill 'em all. Let XP sort 'em out.

 

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Originally Posted by Rylas View Post
I see a slew of complaints coming out in 20.5.
I'm very much hoping that this change will be an OPTION, not a forced change. I want to see how this is handled. I was just about to start a new FF/Rad Defender, but I might see how this was changed.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

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Originally Posted by Adeon Hawkwood View Post
Well the I20.5 overview has come out and I am trying very, very, very hard not to gloat:
http://www.cityofheroes.com/news/gam...scend_ove.html
Yes, I have to admit, I'm trying not to snicker at those that were particularly adamant about opposing the suggestion or demanding that the powers be nerfed if ever they were changed.


 

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Originally Posted by Leo_G View Post
Yes, I have to admit, I'm trying not to snicker at those that were particularly adamant about opposing the suggestion or demanding that the powers be nerfed if ever they were changed.
Let's see what the end costs/recharges are for those powers now.

Depending on that a few of my buffers might be shelved . . . permanently.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

It says it's a QoL change. It says nothing about a cost change so I suspect it'll just be the same but, of course like it is currently, cannot stack with the same caster. That doesn't sound off balance to me.


 

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Good news. Well, for me, anyway

Too bad about clear mind being left out, tho...


 

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Originally Posted by Leo_G View Post
It says it's a QoL change. It says nothing about a cost change so I suspect it'll just be the same but, of course like it is currently, cannot stack with the same caster. That doesn't sound off balance to me.
Zwill just confirmed it's just a buff. yay! For those who complain about being SB'd I'll just tell them to move or put them on ignore/quit the team.

The buffer however is still not eligible.


Blazara Aura LVL 50 Fire/Psi Dom (with 125% recharge)
Flameboxer Aura LVL 50 SS/Fire Brute
Ice 'Em Aura LVL 50 Ice Tank
Darq Widow Fortune LVL 50 Fortunata (200% rech/Night Widow 192.5% rech)--thanks issue 19!

 

Posted

Quote:
Originally Posted by Zemblanity View Post
Good news. Well, for me, anyway

Too bad about clear mind being left out, tho...
It's probably because clear mind can stack. If you could just AoE mez protect a mass of guys and buff said protection to 5-9 stacks...that's just crazy...Awesome but crazy.


 

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Originally Posted by Aett_Thorn View Post
I'm very much hoping that this change will be an OPTION, not a forced change.
Nope. Forced.

Now shelving several characters, and given how the dev team seems to be on a "moar power regardless" (and not paying attention to what problems that brings,) giving my subscription a serious looking at.

I'm *not* liking the way this is going.


 

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Originally Posted by Memphis_Bill View Post
Nope. Forced.

Now shelving several characters, and given how the dev team seems to be on a "moar power regardless" (and not paying attention to what problems that brings,) giving my subscription a serious looking at.

I'm *not* liking the way this is going.
*shurgs*

Putting aside the possible reason that you just don't like being wrong, I'm not seeing any downside to this...especially not the ones you specifically mentioned in past posts in this thread.

There is no recharge penalty so if you 'miss' someone with your AoE buff, you can just recast it on them like you currently would.

There is no endurance penalty so it will be *CHEAPER* than it currently is to buff people.

You don't have to make calls for 'Gather for Shields' because it's no more expensive or time consuming than current.

The only reasons to be opposed to this is Speed Boost (which is only *ONE* power from a single set of a dozen) or because you just want to be a **** and not buff some teammates. Why the last one is even on this list? I dunno, scraping the bottom of the barrel trying to come up with reasons here.


 

Posted

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Originally Posted by Leo_G View Post
The only reasons to be opposed to this is Speed Boost (which is only *ONE* power from a single set of a dozen) or because you just want to be a **** and not buff some teammates. Why the last one is even on this list? I dunno, scraping the bottom of the barrel trying to come up with reasons here.
Let's see:

- Future sets that have issue-causing graphics, like the old sonic or the current barrier. Can no longer skip someone.

- Can't skip people having problems (PC-wise) with graphics (causing performance problems - UNLIKE some others, "Too bad, go buy a new PC loser" is not what I consider a proper answer.)

- Can't skip people who for whatever reason would LIKE to be skipped (SB is the most common for this.)

Yeah. Awful actually being angry that I can no longer, with this change, let others play without various buffs if they request it. Look out for others? Pfft. Who cares. Screw everyone else, right? If they don't want the shields, they can just run away and hope I miss them. Who cares if they have issues with it. They're only a fellow human being, screw them.

And why does this actually make me angry? Because it *will* affect people I personally care about. Because this will indirectly affect people who would probably LIKE to team, but will avoid buffers all together now - or just shelve characters or dump their account all together because of problems.

And because it shows a distinct lack of care on the part of the dev team (who I've been growing more and more disappointed in) about little things like "Balance" and "Power creep" that keep a game actually playable.


 

Posted

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Originally Posted by Memphis_Bill View Post
Let's see:

- Future sets that have issue-causing graphics, like the old sonic or the current barrier. Can no longer skip someone.

- Can't skip people having problems (PC-wise) with graphics (causing performance problems - UNLIKE some others, "Too bad, go buy a new PC loser" is not what I consider a proper answer.)

- Can't skip people who for whatever reason would LIKE to be skipped (SB is the most common for this.)
First of all the 1st and 2nd are exactly the same issue but you choose to split it into 2 grievances? Just seems like padding your argument to me.

Even then, I have see very few (if any) recent posts complaining about this stuff. Yeah, I'm sure there are still people that have these problems but as they do now, they can find ways to get around these issues themselves. I mean, I have issues lagging when a whole bunch of MM pets are on my screen and it starts to get too difficult to see enemies. What do I do? I limit how many MMs I team with to 2. Any more that join and I'm signing off the team.

Same. If you have issues with buffs causing problems for your machine, you can request not to be buffed (by the way, if it's causing problems with their PC, how is asking *yourself* not to be buffed going to stop other people's buffs from showing up on your machine?) or just sign off the team if it becomes too much of an issue.

You see? I'm not seeing your issue as an actual issue with the change. I can complain that the rain is wet but that's *my* problem, not the rain's.

Quote:
Yeah. Awful actually being angry that I can no longer, with this change, let others play without various buffs if they request it. Look out for others? Pfft. Who cares. Screw everyone else, right? If they don't want the shields, they can just run away and hope I miss them. Who cares if they have issues with it. They're only a fellow human being, screw them.

And why does this actually make me angry? Because it *will* affect people I personally care about. Because this will indirectly affect people who would probably LIKE to team, but will avoid buffers all together now - or just shelve characters or dump their account all together because of problems.

And because it shows a distinct lack of care on the part of the dev team (who I've been growing more and more disappointed in) about little things like "Balance" and "Power creep" that keep a game actually playable.
And this whole 'Pfft, screw you' mentality is jarring. I doubt anyone has such a stance except in your deluded fallacy of an argument. While I can agree that there might be a power creep going on, this isn't a part of them. Giving buffers more time to do other things like attack seems no more unfair than the power Scraps and Brutes can attain and still retain. Why Blasters and Stalkers seem to fall behind relative to power. Would you be in favor of asking Brutes and Scrappers to be nerfed? Bring them down to where everyone else is?