Originally Posted by Test_Rat
Why you guys are arguing about hypotheticals like this, I dunno.
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Post about Incarnate Rewards is coming
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Actually, Z just closed the Q&A so the post should be any time now..
Ignorance is fertile grounds for FUD and conspiracy theories.
W/o that info, strange theories and worse will abound.
I am not of the opinion that having the player base spread a multitude of theories and info that are of questionable veracity will necessarily be better than having players "gaming" the game.
But the criteria I used to reach my conclusion about what is better may not be the same criteria that the devs are using to reach theirs.
Before real numbers came out, how long did it take the players to figure out the data?
Atm, it seems to me that the only way to really keep the info secret is to keep people form playing or to change up the system often enough that patterns cannot be discerned.
We will figure it out at some point. It's just a matter of time.
During that time, theories will be told and retold about how things work. The effect of all that theorizing and rumor mongering is not necessarily a good thing.
All imho. Obviously, for some, ymmv.
I'm trying to figure out who MyLexiconIsHugeSon was originally. The posting style reminds me of Frosticus but I'm not certain. Either way, I'm anxiously awaiting his/her/its rebuttal to Arcana.
Nor do I ask anyone to do so. However, I do believe people can and should judge the relative credibility of all forum posters based on past history. Some people grant me higher credibility, some don't. I think if people are judging me by my past statements and record, that's fair either way.
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And I'd also say that none of it guarantees perfection in the present or the future.
Look at the very first post I quoted today - the person said that you and you alone should be given the keys to the city and we should blindly follow you.
I reject that.
I think everyone with any self-worth should reject that, regardless of who is put forth to be "The One".
I'm just one example of players granting other players a certain degree of credibility in certain areas. There are or were players considered authorities on force fields, on dark armor, on stalkers, on base building, on marketeering, on PvP, on badges. Heck: I never made it into a City of Heroes comic. And I'm pretty sure Iggy sleeps with a copy of Mids running under his pillow. Their opinions on their respective areas of expertise will be generally held in higher regard on those subjects than yours will - or mine. And that's because they earned their credibility in those areas, and you and I have not. The fact that other players respect them more than you and me in those areas is not a bad thing. They are more equal than you because they've done more than you, and proven themselves to the player community more than you. |
We both know it's a logical fallacy to ascribe the opinion of an expert in one field greater weight that otherwise warranted, when they are expressing that opinion in an area outside of their speciality.
That's why it boggles my mind that anyone would put you (or anyone else) as the single arbiter of what's right.
As I said before, that's not about you, that's about the mentality of people who'd propose such a notion.
No, I said most of my posts related to the game are non-numbers posts. Its not like its hard to find my posts. Count them yourself. |
That's a good question. Let me ask the counter-question. Suppose its discovered that all of your participation algorithm "tactics" don't work, and you were personally responsible for at least encouraging people to attempt them, even if you didn't do so singularly. And this causes significant damage to the player community as a result of people hearing your words and being influenced by them. *If* that's true that would be more harm generated in one shot than I could possibly be accused of doing in seven years. What's the remedy for that? I'll tell you what the remedy is for me. That doesn't happen for me. And the reason why is that while I'm perfectly willing to state my wild, unsubstantiated, personally biased opinions on matters that are for pure discussion purposes only, when it comes to something like "what does the participation algorithm in the trials do" I know I'm playing with fire. So I don't say it unless I'm certain. I don't jump to conclusions. I caution people to reserve judgment on matters we don't have enough information about. I don't sensationalize. And I provide as much detail about my observations as possible, so if I *have* made an error someone else might be able to spot it. And because of that, I don't have the problem I mention above, in seven years of posting. Someone might take my opinion as gospel when I myself caution them not to. I can't help that. But I've never told the playerbase I was certain about something that caused them to take detrimental actions for themselves or others, because I take full responsibility for my posts, and I factor in how every word will be interpreted by the community when I post. I sometimes rewrite them several times to ensure I am not misleading people to dangerous places or actions. I exercise restraint when talking about the game, and how players might play the game. Do you? |
I also don't go around asking hypotheticals to avoid answering because of little things like this, because it leads to a situation where the questioner cannot win.
Indeed, given that situation, it means that as someone who can actually do anything positive or negative for the community, then you are less influential than someone like me.
And that's the point - my influence is very minor too. The only reason I have/had any is thanks to the devs - they are a force multiplier.
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I'm just one example of players granting other players a certain degree of credibility in certain areas. There are or were players considered authorities on force fields, on dark armor, on stalkers, on base building, on marketeering, on PvP, on badges. Heck: I never made it into a City of Heroes comic. And I'm pretty sure Iggy sleeps with a copy of Mids running under his pillow. Their opinions on their respective areas of expertise will be generally held in higher regard on those subjects than yours will - or mine. And that's because they earned their credibility in those areas, and you and I have not. The fact that other players respect them more than you and me in those areas is not a bad thing. They are more equal than you because they've done more than you, and proven themselves to the player community more than you.
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This reminds me, sadly the resident Claws Guru BillZBubba is no longer playing.
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Incidentally, BillZ was also the long-time resident ATI guru.
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Yeah, he seems to have quit. Again. I don't know if he's going to return this time or not, he just sort of faded out.
Incidentally, BillZ was also the long-time resident ATI guru. |
So....post... *twiddle*.
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BillZ is gone? Day-umn. He was someone who I always took time to read, and thought about what he was saying even if I violently disagreed. Which I guess kinda speaks to what Arcanaville and MyLexiconIsHugeSon have been violently agreeing about. The ultimate compliment to another forum poster really is when their post makes you stop and reconsider your own position carefully.
Hunter's Forty-Sixth Rule: If your head explodes, you were thinking too much, otherwise you shouldn't worry about the possibility.
BillZ is gone? Day-umn. He was someone who I always took time to read, and thought about what he was saying even if I violently disagreed. Which I guess kinda speaks to what Arcanaville and MyLexiconIsHugeSon have been violently agreeing about. The ultimate compliment to another forum poster really is when their post makes you stop and reconsider your own position carefully.
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Which I guess kinda speaks to what Arcanaville and MyLexiconIsHugeSon have been violently agreeing about.
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It's been posted: http://boards.cityofheroes.com/showthread.php?t=258774
That's why it boggles my mind that anyone would put you (or anyone else) as the single arbiter of what's right.
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Whether what's intended is what's *right* is something few people grant me special ability to arbitrate, which is as it should be. That's why I always separate discussions about what something does, and what it should do. I have specific expertise to speak authoritatively on the former, but my opinions on the latter should carry the same weight as any other players does. And they generally do: there's no shortage of people willing to say I'm full of crap when it comes to opinions. And while I will defend my opinions just as vigorously as anyone else, its a healthy sign that I'm not considered the final authority on matters beyond the objective facts I can speak to.
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I just think it's funny that MyLexicon has been bringing up "It's not about you, Arcana" in almost every reply, yet it was he that brought up the discussion in the first place, and has kept it squarely about Arcana since.
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Its probably safe to say, though, that I'm the Last of the Old School Game Mechanical Gurus that is still posting actively on that subject. When it comes to whether something is working as intended I'm probably the most recognized name - but not the sole tester: testing itself has progressed to the point where with Real Numbers and more sophisticated understanding, there's a large cottage industry of players testing things effectively, which is a good thing. In fact, most good testers today are doing at least a good of a job as I was doing in the days before Real Numbers and mechanical guides. I'm just the last stop on the rail for that sort of thing, when something unexplainable happens, or when conventional testing is inadequate. |
Whether what's intended is what's *right* is something few people grant me special ability to arbitrate, which is as it should be. That's why I always separate discussions about what something does, and what it should do. I have specific expertise to speak authoritatively on the former, but my opinions on the latter should carry the same weight as any other players does. And they generally do: there's no shortage of people willing to say I'm full of crap when it comes to opinions. And while I will defend my opinions just as vigorously as anyone else, its a healthy sign that I'm not considered the final authority on matters beyond the objective facts I can speak to. |
I just think it's funny that MyLexicon has been bringing up "It's not about you, Arcana" in almost every reply, yet it was he that brought up the discussion in the first place, and has kept it squarely about Arcana since.
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And since then, Arcana has been addressing me. Should I have ignored her in the interests of satisfying your sense of justice?
You don't have to have been around long or been a highly active forum poster to make a good point.
The point that Arcanaville, despite her intelligence, competence, and past record, should either be hired-slash-headhunted by the dev team, perhaps as a consultant, or else treated with no more seriousness than any other player, isn't a bad one. Not because of anything negative about Arcanaville, but because it's bad public relations on the part of NCSoft/Paragon Studios. It's not an attack on her, her credibility, or her contributions. |
Sorry but that stance is more absurd. She is human and can make mistakes (see her commentary on pvp numbers). At times she doesn't take into effect the human element, which is fine as a lot of numbers people don't.
The fact that she's a board celebrity (and not entirely unjustified at that) doesn't make her a super-player. It makes her good with numbers. That's a far cry from any justification that elevates any player above us mere peons and frankly, you should be embarassed to espouse that sentiment. |
Everyone has the right to come on here and post an opinion, but no one has the right to come here and demand that the devs consider every poster's opinions as equal when some posters (myself included) have contributed nothing to the overall knowledge base in the game and others have spent extensive amounts of time crunching the numbers and writing detailed posts to help other players.
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I agree that PR is a big key here since it is likely one of the key problems with the system is psychological.
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Speaking only for myself, I really don't have a problem if the reward system is designed that way. I take it all in stride. But a lot of people do. Especially the ones who want their new shinies NOW. Good luck with whatever system you do come up with. It is inevitable that many people will never be satisfied with it, sadly.
Dear Devs, please add an option that lets me turn OFF the ability to earn Rares and Very Rares on Incarnate Trials. Any reward system that pits the players on a Team/League against each other for rewards changes my teammates from my companions into my competition.
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Go here for more info:
http://boards.cityofheroes.com/showthread.php?t=258774
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I don't think taking time to lead or talk seriously hurts your participation.
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Every time I take the time to talk or lead seriously, I drop to a common from uncommon. Sorry, proof enough for me.
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On the other hand, with some reflection it is possible that the fact that I *needed* to spend that much time explaining how things work to folks who hadn't done it before led to the league's overall "efficiency" score being significantly lower; and that might be a much more significant factor than my individual participation. In other words, the interesting question IMO is whether the results were from me having a significantly smaller slice of a somewhat smaller pie, or from me having a somewhat smaller slice of a significantly smaller pie.
My primary objection on rewards remains that the trial seems to be designed to reward people *not* trying their best; I am reluctant to slack off in order to get the more valuable Commons, but other people with less integrity or drive do less and are rewarded more. Fortunately this is fairly easily fixed by manipulating either the exchange rates so that Uncommons convert to Commons at 1:1 or better, or the tables to allow you to pick from the lower levels.
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