Discussion: PC Gamer Incarnate Trial interview with Nate Birkholz
We want more Incarnate Trials! |
Michelle
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I am disappointed that there has been no update on the rewards issue today on the forums nor in the article. I would expect us not to air our dirty laundry in public (shame on you Venture). But since I did not see any substantive posts from Devs or Community on the issue, I held out hope that something would be mentioned in the article.
Instead, I get:
PCG: If you could summarize the average player’s feedback on the patch so far, what would it be? NB: “We want more Incarnate Trials!” |
I am terribly disappointed. If you don't want more people "pulling a Venture" I suggest you address this issue here on the forums and stop the heavy handed moderation.
50s: Inv/SS PB Emp/Dark Grav/FF DM/Regen TA/A Sonic/Elec MA/Regen Fire/Kin Sonic/Rad Ice/Kin Crab Fire/Cold NW Merc/Dark Emp/Sonic Rad/Psy Emp/Ice WP/DB FA/SM
Overlord of Dream Team and Nightmare Squad
Yeah, I have to agree, Bionic Flea. I don't think I've heard one person actually stating 'more trials'.
Alternate ways to advance your Incarnate, yes. Happy that more trials are coming.
Still here, even after all this time!
The only reason I want more trials is because the five characters I choose to focus on for incarnate content due to time constraints, will have to do BAF between 80 and 100 times for judgement, and another 160-200 times for lore. I realize this is supposed to be our long term-end game, but with one mission capable of giving XP for it, that is going to get real grindy, real fast.
The only reason I want more trials is because the five characters I choose to focus on for incarnate content due to time constraints, will have to do BAF between 80 and 100 times for judgement, and another 160-200 times for lore. I realize this is supposed to be our long term-end game, but with one mission capable of giving XP for it, that is going to get real grindy, real fast.
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@Golden Girl
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Bionic Flea:
I am disappointed that there has been no update on the rewards issue today on the forums nor in the article. I would expect us not to air our dirty laundry in public (shame on you Venture). But since I did not see any substantive posts from Devs or Community on the issue, I held out hope that something would be mentioned in the article. |
Nightshadelegree:
Not that I was expecting anything else from a puff piece (hey, it's nice to get the word out that the game is still alive I guess) but I hope that there's some frank discussion going on about what is wrong with the endgame, and what will be done to fix that. |
Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.
The only reason I want more trials is because the five characters I choose to focus on for incarnate content due to time constraints, will have to do BAF between 80 and 100 times for judgement, and another 160-200 times for lore. I realize this is supposed to be our long term-end game, but with one mission capable of giving XP for it, that is going to get real grindy, real fast.
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You can also convert Shards to Threads and then to IXP, and SHrds will drop during all normal game activities once you open the Alpha slot - plus, Incarnate components can be broken down into Shards too.
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Arcana, my numbers are off, still going to be around 150 runs.
The only reason I want more trials is because the five characters I choose to focus on for incarnate content due to time constraints, will have to do BAF between 80 and 100 times for judgement, and another 160-200 times for lore. I realize this is supposed to be our long term-end game, but with one mission capable of giving XP for it, that is going to get real grindy, real fast.
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Where to find me after the end:
The Secret World - Arcadia - Shinzo
Rift - Faeblight - Bloodspeaker
LotRO - Gladden - Aranelion
STO - Holodeck - @Captain_Thiraas
Obviously, I don't care about NCSoft's forum rules, now.
You can also convert Shards to Threads and then to IXP, and SHrds will drop during all normal game activities once you open the Alpha slot - plus, Incarnate components can be broken down into Shards too.
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You can also walk on your hands across Texas. Similarly, you could kayak from the shores of California to Japan.
It's amazing how broad the context becomes when technical ability is confused for a well-structured alternative.
My point here being, Golden Girl, that shard/thread conversions are not a realistic alternate path by which to do anything. Got some inf to spare and some elsewise useless shards cluttering up your Incarnate salvage page? Go ahead, convert them into some threads; you won't get a lot and what you do get sure won't be taking you very far, but it's something else to do with shards beyond craft yet more Alphas you're probably beyond caring too much about, right?
Presenting it as an alternative route to unlocking the i20 slots and securing enough threads to craft anything, however, is tantamount to my above also-truths.
Walking on your hands is a neat trick. Converting shards into threads extends the usefulness of shards a little bit; gives you more of a perception of choice than anything that actually amounts to much, and it's still a nice little perk, but nothing more than that; a nice little perk.
So please, stop presenting it as some kind've alternative to the present inexorable and unavoidable need to grind the unholy snot out of BAF and Lamda. It just ain't so.
What is so is that there are two very obviously meant-for-repetition trials that pretty much encompass the entirety of everything relevant to the i20 slots and powers. I have no doubt that, with i21, i22 and perhaps well beyond, there'll be a lot of new ways to get the shinies, and if indications serve, a lot of backwards-compatibility in whatever new currencies might roll down the pipe (You can craft everything for your Alpha slot with threads and Trial loot as well as shards, as my reference for speculation).
Right now is what I'd call a time of growing pains. New system, not everything is in place yet, the infrastructure of the bottom half is just newly implemented, and there are indeed issues; valid issues; that people bring to the table about the scale of the grind as well as the unknown degree of impact that 'the participation effect' has on the RNG for loot tables.
Don't marginalize these issues. Instead of telling people that they can functionally walk on their hands across Texas, point out the like of what I just set in text above.
Try encouraging people to some perspective if you can. Handwaving real issues with a painfully obvious non-option as an 'alternative' to grinding BAF and Lamda until their sanity is gone if they want to incarnate slot the stables of 50's many of us rock around with isn't very helpful.
Thank you for your time, those of you that bothered to read this.
For the tl;dr crowd...eh. Reading won't hurt you, I promise.
My point here being, Golden Girl, that shard/thread conversions are not a realistic alternate path by which to do anything. Got some inf to spare and some elsewise useless shards cluttering up your Incarnate salvage page? Go ahead, convert them into some threads; you won't get a lot and what you do get sure won't be taking you very far, but it's something else to do with shards beyond craft yet more Alphas you're probably beyond caring too much about, right?
Presenting it as an alternative route to unlocking the i20 slots and securing enough threads to craft anything, however, is tantamount to my above also-truths. |
So please, stop presenting it as some kind've alternative to the present inexorable and unavoidable need to grind the unholy snot out of BAF and Lamda. It just ain't so. |
Try encouraging people to some perspective if you can. Handwaving real issues with a painfully obvious non-option as an 'alternative' to grinding BAF and Lamda until their sanity is gone if they want to incarnate slot the stables of 50's many of us rock around with isn't very helpful. |
--Rad
/whereami:
This is so PRtastic it was hilarious to read. Every answer he gives is true, but also completely misleading.
Apart from the recent discovery of the reward problems, the reception for the Trials has been overwhelmingly positive, which is awesome
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I haven't been so amused at something on the forums here in a while. Thank you.
Not that I was expecting anything else from a puff piece (hey, it's nice to get the word out that the game is still alive I guess) but I hope that there's some frank discussion going on about what is wrong with the endgame, and what will be done to fix that.
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I don't expect much out of these articles, as they're basically to inform people that don't know much about the game. About the only thing I really hope wasn't the only response is the "we want more trials bit."
I want more ways to advance with incarnates than just the two trials. Two trials isn't much, and while more trials to unlock and work on the four new powers we have now would be nice (not more trials to work on new slots but not the current round), I would like more story arcs and task forces that feature this stuff. It's nice to get in a bigger gang for these things, but I have always liked story arcs and task forces in City of Heroes, and feel like it would be most advantageous to continue that approach with the incarnate endgame stuff.
And yes, as someone else has pointed out, shards are not a viable route for the new powers. I was debating whether I should use some shards to finish completing my Rare Spiritual for my main (he's the only one I'm going to bother getting two alphas on), and I realized I was quibbling over all of 12 shards. Which sounds like a lot, but that's only 12 threads, barely a half of a common component for the new stuff. In the old system, that was enough for three commons.
Shards are not an effective way to advance with the new Incarnate slots. At all.
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