Incarnates for non-elementalists?


Adeon Hawkwood

 

Posted

First and foremost, I want to say that I don't intend this as criticism. I'm well aware of the stigma my name brings with it, but bear with me. I'm not complaining here. This is a genuine question.

I've looked through the lists of Incarnate powers and their effects for a while, and I kept thinking "well, this character could have that, that character could have this" and they always seemed to fit... Until I started wondering what the eponymous Samuel Tow could potentially take. And I started drawing a blank.

I want to restrict my hypothetical scenarios to just the Judgement powers since those are what I'm most familiar with, but feel free to bring up the others just the same.

To put down a little context, Samuel Tow's powers are, essentially super reflexes, katana and guns, in that order. Granted, I can't give him guns in City of Heroes, so that's Super Reflexes and Katana. He's the result of a genetic experiment which gave him super-human cognition, bordering on precognition, which in turn makes him deadly accurate with a very special sword which can cut through anything (the nature of which I never committed to writing).

So what do I give him? I'm aware that there are four Judgement powers - Fire, Energy, Ice and Darkness. Neither of those powers really works in-concept, as they all revolve around manifesting elemental (and I count "dark" as an element in City of Heroes) powers to shoot from his hands, essentially. Originally, way back when, I was speculating about what a "weapon-based" Incarnate AoE could represent and... I was and am drawing a blank. A sort of really fast slash in all directions, maybe? I don't know.

And thinking about Sam got me to thinking about a few other characters. Like Brutticus, my alternate-Earth woman whose powers revolve around her being amazingly strong and so tough as to be next to unkillable, and her powers manifest as axe and shield. For her, I could kind of see a power that's a punch/stomp to the ground causing a massive tremor, or even a People's Elbow to the ground that does the same. Then I remembered Xanta, my "Troll girl," who's also super strong and very invulnerable. Similar concept, really.

Then there are the odd ones, like Inna, my Energy/Energy character. I didn't actually see a "pure energy" Incarnate power (though I could have missed one), and electricity... Doesn't really feel right for her. I mean, when she was a Blaster, she took Foce Mastery, and now that she's a Brute she's looking at Energy Master, speaking of Epics. And then there's my "Kung Fu Robot" whom I made after Resurrection Rise 2's Rook, who might do well with a pure energy kamehamehadouken, but really not very well with electricity, either.

And, yes, I know I've said I'm not interested in Incarnates, and I'm generally not. Probably not for a year or two, or at least a few months. But this doesn't mean I can't speculate, and I expect that at least sooner or later I'll get off my lazy *** and get at least the Judgement slot opened up and filled in. But this really does beg the question of "With what?"

And, finally, I want to head an argument off at the root: No, I'm not looking to rewrite my characters into somehow developing supernatural powers and suddenly manifesting the ability to shoot "Incarnate Fire," not am I looking to explain why they suddenly have the unrelated ability to do so. I COULD write that into their concepts, yes. It would be relatively easy. But then those won't be the characters I wanted to make, those I fell in love with and kept close to my heart even when I wasn't sure if I wanted to keep playing the game.

Consider this a purely theoretical discussion. I'm not advocating change or condemning additions. Just discussing concepts and stories.

*edit*
Oh, right, before I forget - there's my flagship villain: Ezikiel. He's a Stone/Stone/Earth (to be soon) Brute whose entire power spectrum revolves around controlling earth, rocks and crystals. Jane Temblor's "rumble" would be perfect for him - and I thought so the moment I saw that - so wouldn't that make for a cool Judgement power? Sure, yeah, physical damage, but I'd pick it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

To be honest I didn't read all of your post but here is a thing or two...

1.) The Judgement powers can be customized so for a 'pure energy' feel you can take fire's powers and just color them to the blue/white that energy blast is now (or Void's, etc...).

2.) The devs did mention that they do plan on expanding the trees/slots; biggest example was Lore since there was a huge outcry from most that didn't want praetorian pets; so maybe in the future there can be a gun judgement tree/slot or what have you...I'm all for more options

Not that either suggestion really helps (especially the "just wait and hope you get gun judgement powers" one) but it's the best I got.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
First and foremost, I want to say that I don't intend this as criticism. I'm well aware of the stigma my name brings with it, but bear with me. I'm not complaining here. This is a genuine question.

I've looked through the lists of Incarnate powers and their effects for a while, and I kept thinking "well, this character could have that, that character could have this" and they always seemed to fit... Until I started wondering what the eponymous Samuel Tow could potentially take. And I started drawing a blank.

I want to restrict my hypothetical scenarios to just the Judgement powers since those are what I'm most familiar with, but feel free to bring up the others just the same.

To put down a little context, Samuel Tow's powers are, essentially super reflexes, katana and guns, in that order. Granted, I can't give him guns in City of Heroes, so that's Super Reflexes and Katana. He's the result of a genetic experiment which gave him super-human cognition, bordering on precognition, which in turn makes him deadly accurate with a very special sword which can cut through anything (the nature of which I never committed to writing).

So what do I give him? I'm aware that there are four Judgement powers - Fire, Energy, Ice and Darkness. Neither of those powers really works in-concept, as they all revolve around manifesting elemental (and I count "dark" as an element in City of Heroes) powers to shoot from his hands, essentially. Originally, way back when, I was speculating about what a "weapon-based" Incarnate AoE could represent and... I was and am drawing a blank. A sort of really fast slash in all directions, maybe? I don't know.

And thinking about Sam got me to thinking about a few other characters. Like Brutticus, my alternate-Earth woman whose powers revolve around her being amazingly strong and so tough as to be next to unkillable, and her powers manifest as axe and shield. For her, I could kind of see a power that's a punch/stomp to the ground causing a massive tremor, or even a People's Elbow to the ground that does the same. Then I remembered Xanta, my "Troll girl," who's also super strong and very invulnerable. Similar concept, really.

Then there are the odd ones, like Inna, my Energy/Energy character. I didn't actually see a "pure energy" Incarnate power (though I could have missed one), and electricity... Doesn't really feel right for her. I mean, when she was a Blaster, she took Foce Mastery, and now that she's a Brute she's looking at Energy Master, speaking of Epics. And then there's my "Kung Fu Robot" whom I made after Resurrection Rise 2's Rook, who might do well with a pure energy kamehamehadouken, but really not very well with electricity, either.

And, yes, I know I've said I'm not interested in Incarnates, and I'm generally not. Probably not for a year or two, or at least a few months. But this doesn't mean I can't speculate, and I expect that at least sooner or later I'll get off my lazy *** and get at least the Judgement slot opened up and filled in. But this really does beg the question of "With what?"

And, finally, I want to head an argument off at the root: No, I'm not looking to rewrite my characters into somehow developing supernatural powers and suddenly manifesting the ability to shoot "Incarnate Fire," not am I looking to explain why they suddenly have the unrelated ability to do so. I COULD write that into their concepts, yes. It would be relatively easy. But then those won't be the characters I wanted to make, those I fell in love with and kept close to my heart even when I wasn't sure if I wanted to keep playing the game.

Consider this a purely theoretical discussion. I'm not advocating change or condemning additions. Just discussing concepts and stories.
Fire could be phospherous (sp?) grenades. Ice, wrist cryoguns. Energy could be almost anything. Dark? Yeah, that's a tough one to stretch.

I haven't seen the graphics on all for them, but cryo is really insta quick, and it's a cone. Doesn't have the raging "Hey buddy! I'mma frigging snow storm!" graphics. If anything, it just looks like bad guys falling down to me.

Your SS Invuln characters... well, to stay in concept, you'll have to ignore the nukes, or pretend they are something they're not. Might be better just unlocking the slot, but speaning your rewards in interface, etc. Trust me, if you intend to go slow like I do, you'll never be able to slot them all beyond the first tier annyways. Best to pick your favorite and specialize.


 

Posted

Quote:
Originally Posted by Energizing_Ion View Post
Not that either suggestion really helps (especially the "just wait and hope you get gun judgement powers" one) but it's the best I got.
No, that's actually what I intend to do. Operating under the assumption that what we see is just the tip of the iceberg of what's more to come, I intend to wait and see if something more interesting shows up and draws me in. Nothing wrong with wait and see, at least not in this respect.

But, yeah, recolouring fire blue to make it look like energy doesn't sound too appealing. For one, it's still fire, it still uses the Demon Summoning fire sounds and it still deals fire damage, which means Behemoths take less damage and some Devouring Earth creatures take more (it's either trees or mushrooms, I don't remember). I had the good fortune to witness the Pyronic Judgement first hand just an hour ago, courtesy of a very generous person, and the version I saw was indeed blue. To my eyes, it looked more like dark fluffies more than energy, and the sound and effects just don't look the part.

Personally, I'm with Linkara's 90s Kid on this one - guns are the coolest super power EEEEVAR!


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Nalrok_AthZim View Post
I've seen a few people pass off Void as "concentrated anger", a few spine/thorn users pass off Cryonic as more spikes, and I've even seen a few Arachnos Soldiers/AR Blasters pass off Pyronic as a high-output incendiary grenade.
Void interpreted this way sounds like a good idea for my little girl psychic, now that you mention it.

Don't think my ex AR/Dev Blaster turned Bots/Traps Mastermind will have much trouble picking a Judgement power, though. Power Armour designs make it easy to justify much of anything. Ion seems to make the most sense, though, especially with Pulse Rifle powers in tow.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I've been considering Pyronic for my Brute as being her white hot rage manifesting as explosive flame.


 

Posted

After seeing a friend/sgmate use the Void judgement ability; you might be able to pass the Void off for the energy user/toon as well (coloring it to whatever you want)....I don't remember hearing any sounds (could have been too far away) but the animation is kind of cool and just has 'energy (or rage like the person above said)' whipping all around the toon and then somewhat 'exploding' upwards.


Leader of The LEGION/Fallen LEGION on the Liberty server!
SSBB FC: 2062-8881-3944
MKW FC: 4167-4891-5991

 

Posted

A question becomes relevant when we talk about void. I've seen videos of it, and it looked pretty clear to me that it's using a dark colour theme, which could be a problem for a bright energy user.

So the question is: Are the Incarnate powers customizable between both Bright AND Dark themes? I know we have precedent for Dark Fire, but I also know we LACK precedent for bright darkness (silly as that may sound) as well as ice powers colourable anything outside a very limited colour pattern.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

My ion judgement had a light and dark option.


 

Posted

Quote:
Originally Posted by Kailure View Post
My ion judgement had a light and dark option.
That's good to hear. I'm still not convinced, though, as Ion is energy, and energy has a history of allowing for both Dark and Bright themes. Or is it electricity? Does electricity allow Dark themes? I'll have to check.

*edit*
Yes, Bright and Dark electricity already exist in the game, so we have precedent for a Dark Ion. Can anyone confirm a Bright Void and what the Cold Judgement can take on as colours?


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Nice thing about the color tint interface on the Judgement powers...get one power, and you can see what *all* of them look like. Every single Judgement power.. core, radial, partial revamp, total revamp, final, for all 4 trees are in the tailor menu once you get one.....and that means if you're not careful you can end up getting charged for changes to powers you don't even have

And they all have color tintable,dark and bright themes. 3 themes apiece.


Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2

 

Posted

Quote:
Originally Posted by Furio View Post
Nice thing about the color tint interface on the Judgement powers...get one power, and you can see what *all* of them look like. Every single Judgement power.. core, radial, partial revamp, total revamp, final, for all 4 trees are in the tailor menu once you get one.....and that means if you're not careful you can end up getting charged for changes to powers you don't even have

And they all have color tintable,dark and bright themes. 3 themes apiece.
I was just went to look at the animations after you mentioned this, and I didn't see any bright/dark options for cryonic or void. Just a generic 'color tintable' option. Typical ice color options for one and a 'dark' looking set of options for the other.


MA Arcs: Yarmouth 1509 and 58812

 

Posted

Quote:
Originally Posted by Oliin View Post
I was just went to look at the animations after you mentioned this, and I didn't see any bright/dark options for cryonic or void. Just a generic 'color tintable' option. Typical ice color options for one and a 'dark' looking set of options for the other.
hmm...i could be mistaken...thought i clicked thru 1 power from each set..may have been clickin from one set when i thought i was in another


Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2

 

Posted

I would think that Cryonic could be explained away as "throwing a bazillion knives/shuriken."


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Quote:
Originally Posted by Oliin View Post
I was just went to look at the animations after you mentioned this, and I didn't see any bright/dark options for cryonic or void. Just a generic 'color tintable' option. Typical ice color options for one and a 'dark' looking set of options for the other.
This was my primary concern. A long time ago, BABs talked about why Ice powers only got their limited selection of colours, and it was something to do with them looking like cartoony gems in other colours. I don't recall ever seeing an argument for why Dark-element powers didn't get Bright themes (mostly because I've never seen the question asked directly), but I always assumed it was because... Well, they're dark powers. They have "Dark" in the name, for the most part. Dark Consumption, Dark Maul, Black Star, etc. Maybe it was because they'd look shockingly different?

Either way, when talk of colouring on the Incarnate powers shifted into high gear, and especially when it was suggested one might use Void in place of a more generic energy attack, this was what came to my mind - can Void actually be coloured Bright like classic energy would be?

---

I'm not sure how much recolouring can help change what a power "is" absent a non-concept-violating explanation. They have hard-coded damage types, after all, and even in the absence of those, their visual and audio effects are very specific to the element that they were built to be. Electricity still looks like electricity, be it eldritch, scientific or alien, and fire - as I've seen in person - still looks and sounds like fire. Maybe like magnesium fire, maybe like propane fire, or maybe even like dark fire, but it still looks like fire. Or, if I want to be generous, something that isn't fire, but looks and behaves like fire all the same. Since I'm in the mood for Naruto examples today: like Itachi's Amaterasu.

I've brought this question to several people outside the boards already, and the general consensus seems to be "wait and see," which is what I intend to do. I'll spend my time trying to figure out what each character could use and how I could explain it, and in time perhaps new additions will provide extra opportunities.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Well, I'd like to see an "Orbital Cannon" Judgement- using a mix of the initial animation for Surveillance and then the targetting reticle for the Warwalker Orbital Lance.

Would fit for Natural and Tech characters nicely


 

Posted

Quote:
Originally Posted by Furio View Post
hmm...i could be mistaken...thought i clicked thru 1 power from each set..may have been clickin from one set when i thought i was in another
I could likewise have been mistaken. I was mostly looking at the animations and the colors were an afterthought. I don't think I missed something, but I've certainly been wrong before.


MA Arcs: Yarmouth 1509 and 58812

 

Posted

Quote:
Originally Posted by Golden Girl View Post
She doesn't like I20?
Nobody likes i20, haven't you been reading the forums?!


 

Posted

Quote:
Originally Posted by Oliin View Post
I could likewise have been mistaken. I was mostly looking at the animations and the colors were an afterthought. I don't think I missed something, but I've certainly been wrong before.
I double checked...you're right. But that said, you can do some fairly light colors on Void


Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2

 

Posted

Interesting thread. Been wondering what to do for one of my more naturally tanker types.

I hope we'll get a weapons based judgement and might looking judgement eventually, similar to how they've hinted at other Lore trees eventually.

Would love to see a PBAoE power that pummels the ground with knock up and stun chances on one side of the tree. Or as I was telling a friend earlier, your character cannonballs onto the ground shaking it and everyone nearby.

Till then an effectless as possible void power may need to do the trick for one of mine.


 

Posted

Quote:
Originally Posted by SilverAgeFan View Post
Interesting thread. Been wondering what to do for one of my more naturally tanker types.

I hope we'll get a weapons based judgement and might looking judgement eventually, similar to how they've hinted at other Lore trees eventually.

Would love to see a PBAoE power that pummels the ground with knock up and stun chances on one side of the tree. Or as I was telling a friend earlier, your character cannonballs onto the ground shaking it and everyone nearby.

Till then an effectless as possible void power may need to do the trick for one of mine.
This is exactly my quandary- my hero main, Benchpresser is simply a natural human tank (albeit a BIG natural guy) so I struggled a bit with Void. First I went with the most 'transparent' greys I could get from the "bright" pallet. I'm not exactly pleased with it, so I'm switching to bright and deep red, and RPing it as an extension of my SS's Rage.

But yes... a Groundpunch opotion would be superb!!




"Well, there's going to be some light music and a short note of apology saying, 'The universe ended last week, we're really sorry, we don't know what you're doing here, didn't you get the message?'"- Steve Moffat

 

Posted

Quote:
Originally Posted by Master Zaprobo View Post
Well, I'd like to see an "Orbital Cannon" Judgement- using a mix of the initial animation for Surveillance and then the targetting reticle for the Warwalker Orbital Lance.

Would fit for Natural and Tech characters nicely

WANT NOW!

I wonder if they could also do a [Hail of Bullets V2 on meth], judgment option.


Captain Den'Rath 53* Merk/Traps MM, Rivona 50Energy Blast/Time Cor,Victoria Von Heilwig 53* Dual Pistols/Traps Cor, Crab Spider Webguard 53* SOA, Accela 53* Bot/FF MM,Valkyrie's Executor 53* Broadsword/Shield Def Scrap. On FREEDOM! @Knight Of Bronze
"Hypocrisy, the human inherent." "Let not this work be wasted, apply yourself always."

 

Posted

Quote:
Originally Posted by Samuel_Tow
...I want to say that I don't intend this as criticism. I'm well aware of the stigma my name brings with it...
Oh calm down, Roger Ebert.


However, I do agree with your post entirely.
I find Judgement to be somehow even harder to fit into ma character's concept than Lore. I can force myself to hand-wave away that a robot or praetorian soldier somehow appears out of thin air to follow me around, but I just can't explain myself why - to use some examples from my alt list - a gun-toting psychic would fire ice or fire blasts from her hands or why a katana-wielding vigilante would shoot a ricocheting bolt of whatever.

There needs to be more variety in Judgment, more so than in Lore. At least one more power to represent sheer strength and another one that uses a weapon animation or something, anything to make it more palatable for natural characters and such.