Incarnates for non-elementalists?


Adeon Hawkwood

 

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Originally Posted by SilverAgeFan View Post
I think that's what I was trying to do with the Whirlwind of Death suggestion. Or maybe I don't get what you are asking for... :/
Oh... I must have misread what you meant Yeah, that's kind of in the spirit of what I was talking about, but when it comes to melee weapons, at least, I've always been more a fan of a large cone rather than a PBAoE. Maybe I'm biassed, in that Shaman King was one of the first decent animes I saw, but I've always wished for a power that's kind of like Yoh's Celestial Slash. We kind of sort of get something like that in Dual Blades' Sweeping Strike. I'm talking about something like that, but even bigger.

That said - no, I would not be picky if I were given the hurricane of melee weapon power you suggested. I would be thrilled, in fact


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Samuel_Tow View Post
Oh... I must have misread what you meant Yeah, that's kind of in the spirit of what I was talking about, but when it comes to melee weapons, at least, I've always been more a fan of a large cone rather than a PBAoE. Maybe I'm biassed, in that Shaman King was one of the first decent animes I saw, but I've always wished for a power that's kind of like Yoh's Celestial Slash. We kind of sort of get something like that in Dual Blades' Sweeping Strike. I'm talking about something like that, but even bigger.

That said - no, I would not be picky if I were given the hurricane of melee weapon power you suggested. I would be thrilled, in fact
Hmm... I'll twist my noodle over it. But the repurposing of whirlwind and it's control was my attempt to also keep some diversity in how the powers function. It seems like the first four judgement trees have tried to display that with a couple targeted AoE, one PBAoE and one cone damage.

A quick revision to the whirlwind of death: the area of effect for the fear effect should probably be much larger than the damage area. And maybe it should be terrorize rather than fear? The two are different, correct?


 

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Originally Posted by SilverAgeFan View Post
Hmm... I'll twist my noodle over it. But the repurposing of whirlwind and it's control was my attempt to also keep some diversity in how the powers function. It seems like the first four judgement trees have tried to display that with a couple targeted AoE, one PBAoE and one cone damage.
The thing with that, though, is that we quickly run out of mechanics when we're looking for diversity on such a fundamental level. There really are only four power types - single target, cone, AoE and location, with AoE possibly being split into PBAoE and Target AoE, but that's still only five. Sooner or later, we'll have to repeat mechanics... Provided there's ever the will to expand, which I hear there is some of.

And again - I can't really argue against a "whirwind of death" type of melee power. Precedent exists in virtually every melee set in the original CoH game. We have Whirling Sword, Whirling Axe, Whirling Mace, Whirling Hands, Fire Sword Circle, Ice Sword Circle, Spin and even in newer sets we have The Lotus Drops and Typhoon's Edge. So there's plenty of precedent for such a power, suffice it to say.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Well, Sam. You're sorta screwed...

Uhm. Maybe you could squeeze Void in there? Sort of a series of katana swings faster then the human eye can register to all the folks around you. Color the shadow as faded as you can and play it off as a visual quirk. His movements appear to be shadows whipping across the ground because the human eye can't track 'em.

The -dmg component coming from the shattering of weapons/limbs as you go.

The Dark damage is a bit harder to explain... I personally would say that being empowered by the Well as allowed the character to move so fast that the laws of physics can't keep up sometimes. So the slashes simply register as matter vanishing into nothing. Which as far as it matters, appears to be "Dark" damage.

Honestly, if they just added the ability to alter the animations you could just throw in a "Hold aloft sword + swing sword" animation for Ion and be done with it. A REAL lightning rod. Oh well.

Your Earth guy could get away with it. If you make a costume that's more metal based with an electricity aura and bind it to casting Ion. You could them using natrually magnetic rock to build a magnetic funnel to channel electrons. Thus causing lighting blasts that they can partly direct. Welll, you don't need a costume, but it might help with the lore aspects in your head.


 

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See, the thing is it's not exactly "hard" to explain. Proper fiction can explain anything away. It's more that it's kind of... Blah. This is one reason Power Customization was such a holy grail to me. Before I looked at powers and thought "Well... It kind of makes sense, even if I don't like it..." Now I'm more like "Hey, if I swap this power for that colour, it could be AWESOME!" The kicker is that I just don't get that feel for any of the Judgement powers. Yeah, they do big numbers and they sometimes constitute pretty dense effects, but they just don't fit the characters.

It's a real downer for me when I pick a power because "it's good AoE" even if it doesn't necessarily make a whole lot of sense for the character, and if it doesn't LOOK like what I'd always dreamed to see said character do. That's not the fault of the powers, obviously - the game can't read my mind. But it just so happens that the bulk of my 50s are weapon users or fist users, and having to take elemental powers for them is just not inspiring in the right way. Not in the way that gets me to mute the TV, shoo people out of the room and keep repeating how I can't believe this is happening.

I still get that, occasionally, by the way. Loves me my awesome characters I recently got this feeling when I revamped Revenant Jack, my pre-I1 Dark/Dark Scrapper (gave him a new costume, a complete respec and a new bio, so a new everything), and the dense blue darkness he ended up with really feels like the right kind of "mysterious," enough to make me fall in love with the character again and play him with an almost newbish glee. And it's double the fun, because he WOULD be right for the Void Judgement without any need for explanation, and he's level 40, so I could conceivably get him to 50 and Incarnated in short order. It all depends, but having a character who looks in-game like he looks in my head is really motivating.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.