Supporters of Emperor Cole are abandoned?
Some great comments here.
The lack of our own will is very disturbing in the whole Praetorian story as a whole (and I fear in the Incarnate arcs too... that's becoming increasingly apparent.) One of the comments I noticed from a couple of people was "Don't become an Incarnate and you serve Cole." That's utter bull. If you follow that, then Lady Grey, Hero 1 and many others wouldn't work with Statesman but we know they are Incarnates. I am coming from the perspective that it is in my character's enlightened self-interest to serve Cole and his vision. Sure, my toon need not be pleasant and nice but Cole is tougher than me, I know what side my bread is buttered and working with him is a good bet. He is the man in control (mostly - yes I take on board the view that Praetoria is also chaotic too) but I can carve a name for myself amongst Cole's greatest henchmen by serving him faithfully and well, thus accumulating power for myself. If the other Praetors can do that, then I can be so much better - after all I believe in myself. My central point still stands: I don't need to worship Cole, or to adore him or to think he's the greatest thing since sliced bread: I simply need to recognise that I become stronger working for him, than against him. I prove that and it is demonstrated by level progression and accumulation of personal power. But then, just when I seem to be getting somewhere, and I've done everything he asks of me, he cuts me loose and tells me "right, bugger off and don't darken my doorstep again" and worse, I know that where I'm being sent is going to be invaded by his war machines. It's a highly unsatisfactory outcome - and leaves me feeling very short changed and very let down. I am forced down a path that then cuts me short and leaves me scratching my head and wondering "WTF". |
If Tyrant is the coming storm, and the reason to become an incarnate is to stop the coming storm, why would a loyalist become an incarnate? Mind you, I havent gotten a villain incarnate yet, so the start of that arc redside, I don't know of.
Even if the coming storm isn't Tyrant, why would a loyalist help save the Primal dimension from it, and therefore become an incarnate?
No, from a OOC perspective of the player, well then, of course you don't want to skip it! That'd just be suckie.
But do you really think Tyrant wants more Incarnates? No way. And they're not quite incarnates, if he's loaning others a bit of his power to take on Incarnates (or they could be, but it's just as likely he can take it away when ever he so chooses).
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One of the comments I noticed from a couple of people was "Don't become an Incarnate and you serve Cole." That's utter bull. If you follow that, then Lady Grey, Hero 1 and many others wouldn't work with Statesman but we know they are Incarnates.
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I am coming from the perspective that it is in my character's enlightened self-interest to serve Cole and his vision. Sure, my toon need not be pleasant and nice but Cole is tougher than me, I know what side my bread is buttered and working with him is a good bet. He is the man in control (mostly - yes I take on board the view that Praetoria is also chaotic too) but I can carve a name for myself amongst Cole's greatest henchmen by serving him faithfully and well, thus accumulating power for myself. If the other Praetors can do that, then I can be so much better - after all I believe in myself. |
I mean, this is the central point of the Ramiel arc. The Well berates those who show Trapdoor mercy, thinks Statesman is a wuss and Recluse an idiot. The Well is testing folks, trying to find an even stronger Champion than Tyrant. A champion who had their own power before becoming an Incarnate. Staying loyal to Cole means you are no competition for him and the Well has no desire to invest you with more power.
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If Cole can empower his Praetors with Incarnate abilities to combat Primal's Incarnates, he can empower Loyalists PCs with Incarnate abilities to combat Primal's Incarnates. There's no reason he shouldn't, or wouldn't. A Power Loyalist is just as loyal (and possibly more so) than Neuron, Marauder, or Dominatrix.
Several people have asked questions in this thread that were on my own mind, and I think that EvilGeko's post above is right on the money.
A lot of this comes down to "What is the Well, exactly? What is it's function or purpose? What are its intentions?"
Looking at this whole business through Jack Chalker filtered glasses, I start to come up with some answers that make the Well look less like a god and more like a mechanism to achieve an end.
In any case - One thing we know is that the Well is a source of spiritual energy and that it has meddled/empowered people in the past. The lore is scant on these happenings and we always just accepted the answer as being the sort of "this explains mythic beings as being really super powered beings" explanation and left it at that.
What happens if we examine the cosmology of Primal Earth a little closer?
Many of our most popular cosmologies include a pantheon of super-powered beings who ultimately must face an apocalyptic end to their "heaven" or whatever their world happens to be.
The ways and means of it vary, but the apocalypse itself is a common motif.
If we accept that early "gods" (meaning real people who inspired the myths or even assumed the mantle of deity themselves as both explanation of their power and a tribute to it) were Incarnates, then we are accepting a belief that some of the myths surrounding them are true at some level. Corrupted by centuries and millennia of retelling and retooling, but still true at the core.
The Aesir faced their Ragnarok, the war with the Giants. The Olympians faced their war with the Titans. The world faced fire, flood, famine and all manner of threats to continued human existence, sometimes CAUSED by the gods rather than fended off by them.
Even the events that the gods could not entirely prevent, though, they usually served their purpose by preserving mankind; either by remaking man or by insuring that a man and woman would survive the turmoils to begin the race of men anew.
In Primal Earth, these events that we view through the lens of mythology (meaning that to most of us we believe it to be folklore or religious dogma, though "myth" actually implies that somebody someplace regarded it as true teaching) may actually be distorted reports of REAL events.
Through all of this, Mankind has endured and the thing we now call the Well of the Furies has endured. Time and again, throughout history, the Well has taken action to insure that a group of "gods" came into existence to protect the world from, or alternately instigate, a world-ending conflict.
The Coming Storm is not some vague future a million years hence and the Well is not making arbitrary or insane "decisions" despite our inability to understand all of its actions. It is carrying out the function it was designed for - to create a hierarchy of tools with which to save humankind from coming destruction and/or to set it on the road to a fresh start.
Just as the geological record shows that there have been anywhere from 10 - 30 major extinction events in history (where the number depends on what you define "major" to mean) and countless smaller events, the mythological record shows that there have been a number of major and minor cosmological extinction events. The Well has been humanities last line of defense or maybe its first line. In any case, the Coming Storm is not the first such event. It may be the most severe event yet, but then perhaps it is not. One wonders what Ragnarok looked like to the people who were involved in it.
Please note the distinction between "saving civilization" and "saving mankind". Please note that the mythological record shows that "saving mankind" only means saving enough breeding stock to insure the continued existence of the species.
If the Well believes that empowering God Emperor Cole and setting him on a path of genocide and destruction across the multiverse will ultimately save the multiverse from the Coming Storm and preserve enough of mankind to insure that men are left to try again after the Storm passes, then the Well doesn't give a tinker's damn about the casualty count.
It's an inhuman entity operating without any human compassion or emotion, to achieve a goal that it was programmed for or trained for or created for aeons ago. It might be a computer on the order of The Well World, or it might be a REAL god with unfathomable goals and thoughts, or it might be force of nature that represents the heart or mind of the cosmos and to whom individual people are just so many red blood cells.
Emperor Cole may or may not exist any more, from the standpoint of having his own identity and choice to be. Opposing him may be the most abject folly if the Well is truly acting to insure that humanity survives the Coming Storm.
There's no way to know, presently. What we do know, is this - The Well does not act to prevent the apocalypse. It acts to survive it. Whatever the cost.
Taking Silos' route of trying to prevent it entirely may or may not be folly. Who can know if Silos himself doesn't know?
One thing is certain - The only way to truly stop Cole is to offer the Well a course of action that is more effective than what it currently has instituted using him as its tool.
If Cole can empower his Praetors with Incarnate abilities to combat Primal's Incarnates, he can empower Loyalists PCs with Incarnate abilities to combat Primal's Incarnates. There's no reason he shouldn't, or wouldn't. A Power Loyalist is just as loyal (and possibly more so) than Neuron, Marauder, or Dominatrix.
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"Well be expanding on the world of Praetoria and were hard at work on the Incarnate System" |
@Golden Girl
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Villains don't encounter Maria Jenkins. At all. There is no Praetorian content villainside. |
Powers Loyalists that went with the likely Rogue Isles option and stayed there are not going to know about the friggin' Olympian Guard and its ridiculous to expect them to. |
Yes, we the players know about it, but that's metagame knowledge. A character isn't going to know it. |
And if Cole's plan is to really replace all superbeings with clones of himself, why the hell is he keeping the Praetors around, eh? |
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When it comes to the well, I've always fancied the concept of "apparent intelligence." That is to say, you have an entity which appears to act with intelligence and will, but in fact has neither, and only has intelligence in action, but not intelligence in contemplation. It has the ability to find intelligent solutions to complex and unexpected programme, but lacks the intelligence to choose its own global objectives.
The well - to me - is a very powerful, but very unsentient entity that does the only thing it knows to do, for reasons that it cannot and does not care to define, even to itself. As such, it can be viewed as basic source of power, a tool that comes with both benefits and dangers. If you use explosives, for instance, they give you great power of destruction, but the explosives don't care if you set them off accidentally and will be all too happy to blow you to pieces. In essence, I see the Well less as Galactus and more as a standard plot device mcguffin. |
No you didn't, see:
No, it isn't, because people can (and should) play more than one character. |
This is not even remotely an in-character forum, or even an in-character discussion. |
Because he's not done with them yet. |
If Cole can empower his Praetors with Incarnate abilities to combat Primal's Incarnates, he can empower Loyalists PCs with Incarnate abilities to combat Primal's Incarnates. There's no reason he shouldn't, or wouldn't. A Power Loyalist is just as loyal (and possibly more so) than Neuron, Marauder, or Dominatrix.
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I sincerely hope that GG is right and that there will be more development of the factions stories as right now, they have no purpose and presuppose that everyone is in opposition to Cole by the endgame. I seem to remember reading somewhere that the story arcs added to the 20-30 levels on either side would continue their story but I've seen no evidence of that so far. I must have been mistaken.
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Agreed. Plus the point still stands that a loyalist who goes redside when they leave Praetoria has no contact with Praetorians again until the Apex and Tin Mage TFs. From a story point of view, that loyalists are effectively abandoned and assumed to be against Cole once they go on to become Incarnates.
I sincerely hope that GG is right and that there will be more development of the factions stories as right now, they have no purpose and presuppose that everyone is in opposition to Cole by the endgame. I seem to remember reading somewhere that the story arcs added to the 20-30 levels on either side would continue their story but I've seen no evidence of that so far. I must have been mistaken. |
So now, instead of exiting Praetoria and then doing content with no mention of the threat to Primal Earth until you get to Portal Corp at 40, you now get to do content where the menace of the loyalists is a constant theme that shows up in the new 20+ content.
@Golden Girl
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Agreed. Plus the point still stands that a loyalist who goes redside when they leave Praetoria has no contact with Praetorians again until the Apex and Tin Mage TFs. From a story point of view, that loyalists are effectively abandoned and assumed to be against Cole once they go on to become Incarnates.
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I get it, it's just wrong. Or perhaps more accurately, irrelevant.
As for the OP, the simple fact is that Tyrant is a complete monster and so is anyone who sides with him, and you're just not going to get that choice in this or any other MMO.
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As for the OP, the simple fact is that Tyrant is a complete monster |
Perhaps you're forgetting that half this game is Villains? Some of us are tired of pushing our villains through the same content that we do on our heroes because of some "greater evil." Villains are bad guys, ne'er-do-wells, not darker colored heroes with ill adjusted social skills. Some of our villain characters WILL be complete monsters.
Westin Phipps is a petty little man. You might want to, in the words of an ex-guildmate, "feed him to Mako's sharks" after doing his arcs but he's nowhere near being in the same continuum of evil as Tyrant.
And no, half this game isn't villains. It's way less than half at this point. Let's try to remember that the most common use of side-switching is to get desired ATs out of redside. Also, the devs have made it pretty clear just how "evil" villain PCs get to be and attempting genocide is not on the list.
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"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
Also, the devs have made it pretty clear just how "evil" villain PCs get to be and attempting genocide is not on the list.
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And really, side-switching's most common use is to turn redsiders blue? Really? Do you have numbers and hard sources to prove this?
Genocide is implied to be a villain's first act upon becoming God of the Universe in the "Multiple Selves" villain morality mission.
And really, side-switching's most common use is to turn redsiders blue? Really? Do you have numbers and hard sources to prove this? |
Then again, GR Praetoria is basically a single-player game. And a pretty good one, IMO. That model of story telling just wasn't going to work over the full spectrum of an MMO's content. Eventually, something had to give.
In theory, it's nice to say that more choices are always better, but it's a theory that's rarely practical to implement. Your ability to play your own character, your own way, will always reside largely in your own head. You're not gonna get pro-Cole Strike Forces to mirror the pro-Primal Incarnate tasks into which the devs are pouring all of their resources, but you can pretend that your character is doing whatever the heck he wants, whether you choose to participate in the existing Strike Forces or not.
Heck, FWIW I kinda off-handedly make up my own narratives for TFs these days anyway, because it's usually very difficult to read all the clues that the game supplies when your team is speeding through objectives. Call it a mini (or meta) game.
As far as stats go, there was a Positron interview within the last couple months where he supplied side-switching statistics. I don't have a link, and I don't remember off-hand what the numbers were, but Venture's figures sound right.
It's always irked me the Responsibility Loyalist storyline had you killing people. Of all the factions in Praetoria, the Responsibles should have been the ones to arrest instead of kill.
As for Cole, the last hope of Loyalists would be if this isn't the real Cole, but a Well puppet. The opportunity to bring the real Cole, not the Tyrant Well puppet, back would help justify the entire Loyalist side of things.
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As for Cole, the last hope of Loyalists would be if this isn't the real Cole, but a Well puppet. The opportunity to bring the real Cole, not the Tyrant Well puppet, back would help justify the entire Loyalist side of things.
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Ah, for unlimited AE arc slots, the possibilities... *Sigh*
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Genocide is implied to be a villain's first act upon becoming God of the Universe in the "Multiple Selves" villain morality mission. |
Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"
If Cole can empower his Praetors with Incarnate abilities to combat Primal's Incarnates, he can empower Loyalists PCs with Incarnate abilities to combat Primal's Incarnates. There's no reason he shouldn't, or wouldn't. A Power Loyalist is just as loyal (and possibly more so) than Neuron, Marauder, or Dominatrix.
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This actually makes sense. "Marcus Cole, I know you're the best, I believe in your view. I have no desire to travel to this Primal Earth to see just how right you are."
And of course there's a reason he shouldn't or wouldn't...for no matter how loyal you say you are, he can feel you have more free will or are less controllable than Neuron, Marauder or Dominatrix.
And seeing as how you're a player character that just makes sense.
Could this change later? For sure! But for now, that's how it is, you could always leave your Loyalist at the side and wait to see if any new content appears for Praetorians, and then hope that Marcus Cole will one day grant your character incarnate abilities.
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Well, you could just NOT leave Praetoria. You're so loyal to Praetoria and Tyrant, you could just not leave. Exemp down for missions (I've seen a couple of people do this before i19) or run the never ending mission contacts.
This actually makes sense. "Marcus Cole, I know you're the best, I believe in your view. I have no desire to travel to this Primal Earth to see just how right you are." |
My Bots / FF Mastermind is still in Praetoria at level 31, and he'll be there forever (I haven't played him in forever, but that's not the point). The downside is that I can't run the never-ending-mission contact, because that didn't come out until he was already well past 20. But additionally, I'm not certain that you can even run those newspaper style missions after level 20. I believe they cut you off once you level up.
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No bull there. Lady Grey, Hero 1 do not work FOR Statesman, they work WITH Statesman. They are heroes who have their own goals and organizations.
That's fine, but you aren't an Incarnate then. The Well seems to be creating this competition among its Incarnate children. A loyal follower of Cole has accepted the Well's current champion. A person who believes in Cole's ideals, but think they can do a better job, is just the sort of person the Well is looking for. I mean, this is the central point of the Ramiel arc. The Well berates those who show Trapdoor mercy, thinks Statesman is a wuss and Recluse an idiot. The Well is testing folks, trying to find an even stronger Champion than Tyrant. A champion who had their own power before becoming an Incarnate. Staying loyal to Cole means you are no competition for him and the Well has no desire to invest you with more power. |
Also you've missed a central point - I'm getting kicked to the curb for no clear reason when all I've done is serve my leader willingly, and yet, Cole has other followers who he keeps around. The story is poorly constructed regardless of his so called motivation and defies any kind of logic.
You and several others have brought Incarnates into the mix but my point still stands regardless of the incarnate system or not. If Cole was so secure in his state he didn't need anyone, then just maybe you could understand that but when he does have troubles on his doorstep and clearly does keep some followers around it makes no sense for him to cut someone with proven loyalty and ability out with the threat of impending doom. "Sod off to this other reality which I'll be destroying forthwith."
The more I get into this, the worse the story-telling seems to be
Thelonious Monk
Again, it is bull, because those mentioned are working for a common cause. They may not execute their plans in the same way or see eye to eye on every level, but they do have common cause and in the game lore are united in that, hence Hero 1 went through the portal to almost certain death willingly.
Also you've missed a central point - I'm getting kicked to the curb for no clear reason when all I've done is serve my leader willingly, and yet, Cole has other followers who he keeps around. The story is poorly constructed regardless of his so called motivation and defies any kind of logic. You and several others have brought Incarnates into the mix but my point still stands regardless of the incarnate system or not. If Cole was so secure in his state he didn't need anyone, then just maybe you could understand that but when he does have troubles on his doorstep and clearly does keep some followers around it makes no sense for him to cut someone with proven loyalty and ability out with the threat of impending doom. "Sod off to this other reality which I'll be destroying forthwith." The more I get into this, the worse the story-telling seems to be |
I always figured time had passed by myself. It's how the story would seem to be.
It's not in game story wise, you went from lvl 20 to level 50 Incarnate status in 2 days.
And like I said, just because you say you're loyal to Tyrant, doesn't mean he has to think you're truely loyal or maybe he doesn't think you're loyal enough or maybe he just doesn't think he can control you enough to put that much power into you or make you worth saving.
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If that's true, I admit, I thought the point of them was so you could stay in the zone...so if you can't do them after you hit level 20 (the unlimited mission contact) one can either Exemp (thusly helping their fellow praetorians) or just not level up to 20 and keep on going!
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in otherwords you could technically remain loyal but would neuter yourself in the process effectively becoming useless
Thelonious Monk
It's a highly unsatisfactory outcome - and leaves me feeling very short changed and very let down. I am forced down a path that then cuts me short and leaves me scratching my head and wondering "WTF".
Power Loyalist: You hunger for fame and recognition, doing whatever it takes to be viewed as a great hero. When you find out Cole's going to invade Primal, you ditch Praetoria and tell Cole you'll be back for his head. Why? Because you want more power and will have it in time.
Warden Resistance: You try to free Praetoria of Cole's grasp. You find out about the War Walkers, and Dark Watcher helps you blow up the Enriche plant. While nothing major comes of this (the state of Praetoria doesn't change) you still run the gauntlet of "gotta go to Primal and recruit help!"
Crusader Resistance: You blow a lot of stuff up. Namely, the Magistrate. Then, because you're essentially an Anarchist, you leave to go blow more stuff up.
While the other 3 arcs aren't great in explaining things, they get the point across. Again, Scarlet, I hear you and echo your sentiment.
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