How many times must I die to ambushes before I can re-complain?
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And yet by the late 40s all that's left is ice thorn casters and death mages, turning them from the Circle of Dooooom into the Circle of Fail.
Oh god, CoT ghosts and Ruin mages. I utterly despise the 12-24 ish range on CoT, simply because, for what you are using at the time, they have so much cheatyHax to throw about that it's unreal.
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I think Praetoria isn't the only area of the game where the difficulty runs backwards from what it should
You know what I really, really hate?
Old style MoG on Crey PPs and especially on Valkyrie.
Who decided that thing was going to last that long? So...she can't even dent us....and we can't dent her. For 15 freaking minutes. How....lame.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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It could be. Should you be defeated five times in EVERY mission? No. But sometimes that's acceptable. I find that many players often need 2-3 defeats before they will change their tactics and/or seek additional resources.
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
At least those guys go away at 45. Of course there are only two types of Paragon Protector Elites, once again homogenizing the group. But they don't have MoG.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
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The attack that kills me most often in Nemesis missions is not Warhulk swipes, or Fake blasts, or gas. Its Dragon's Tail. I get impatient, I use DT, and I effectively commit suicide.
Ah, see, my 'main' is MA/Inv, so I basically have no choice but to kick their butts one at a time.
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Edit: actually, the part I *like* about those missions is that they encourage AoE restraint, in a game that is stupidly saturated with AoE. My problem is that the mission doesn't say "don't spam AoEs or we'll hurt you" it says "if you spam AoEs we'll kill all your SR scrappers so there."
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
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Yes, yes this is true...
And yet by the late 40s all that's left is ice thorn casters and death mages, turning them from the Circle of Dooooom into the Circle of Fail.
I think Praetoria isn't the only area of the game where the difficulty runs backwards from what it should |
Whats the whole thing with Behemoth overlords suddenly being wussy little Lieutenants? I liked them when they were Boss con!
And Nightwidows! Christ alive, leave them as Boss con! Having Smoke Grenade spammed at you ever other spawn is beyond a joke. It's another, very nigh auto-hit 'Haha you lose' power that seriously annoys me.
I still don't understand why there is City of Heroes CoT and City of Villains CoT. Why not merge the two? Add Hellfrosts and Succubi to higher levels, Hordelings and all that....add more variety!
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Not in the early game, when you are trying to hook new players, many of whom, surprise surprise, don't share your opinion that everything in life should be a challenge and drive you to excel, even your entertainment.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
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Now I'm curious. I should try to track down these challenges and see how well my scrapper does.
They are, and I keep meaning to update them because I have better ideas, and because the AE now allows more ambushes and other elements to make it more interesting.
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Kind of a tangent, but did they remove the ability to change your screen name? I was going to change mine to my global handle when I resubbed but I can't find an option for it anywhere in my profile - but I KNOW it was there before ('before' being 2+ years ago, though...)
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It really was. Once he took over, we received unprecedented information about the game, and someone in charge of powers that listened to logic and reason.
My screen name wasn't always EvilGeko. I'll just be upfront. I thought the original powers dev, Geko was an idiot. There were posts he made that literally had my jaw dropping at the amount of stupid.
The fact that he didn't accept PMs from the beginning and seemed impervious to common sense did not endear him to me. It was a wonderful day for this game when Castle took over. |
Castle leaving made me pretty sad.
Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)
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But they added the Nerva Spectrals to CoH! Variety!
I still don't understand why there is City of Heroes CoT and City of Villains CoT. Why not merge the two? Add Hellfrosts and Succubi to higher levels, Hordelings and all that....add more variety!
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But seriously, please do. Every Hordeling that spawns is a Spectral that doesn't. Unless you rely on S/L/Neg damage, in which case you'll get nothing but Spectrals anyway.
Eva Destruction AR/Fire/Munitions Blaster
Darkfire Avenger DM/SD/Body Scrapper
Arc ID#161629 Freaks, Geeks, and Men in Black
Arc ID#431270 Until the End of the World
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I also used a LOT of inspirations.
However, one of those Quartz provides enough +Def to almost negate your entire 1.5 billion inf build (since bulk of it is +Def) and anything Invincibility can offer, and put them at the tohit cap. If you soloed a x8 DE Tip mission with only one death, it was because you have over 70% S/L resistance due to stacking Tough on Invuln, and DE are, with the exception of Devoured spit and mushroom holds, entirely S/L. It's not the inf and time that you spent. Sorry, Atomic.
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I never assume you do. I will tell you what I do think. On occasion, I do believe that you get so wrapped up in the math that you don't see the forest for the trees. This DE tip mission issue is a good example.
I never complain about something being hard for me personally.
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The sheer gaul of the devs to have something so mechanically unbalanced grates on you I think (Yes, I'm putting words in your mouth, but you are my Queen O' Maths and I claim the right to do that! ) to the extent that you plainly just ignore that unfairly harder or not, it's not really holding SR and other defense sets back in any meaningful way. It's not stopping people from playing defense sets or slowing their reward rate. So who cares that it's completely unfair and the devs are big meanie heads for adding it?
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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They did when they switched to the new forum software. You might be able to PM Avatea or Zwillinger and ask for yours to be changed, though.
Kind of a tangent, but did they remove the ability to change your screen name? I was going to change mine to my global handle when I resubbed but I can't find an option for it anywhere in my profile - but I KNOW it was there before ('before' being 2+ years ago, though...)
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Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)
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Yes, but some players in fact DO share my view that games should have some challenge.
Not in the early game, when you are trying to hook new players, many of whom, surprise surprise, don't share your opinion that everything in life should be a challenge and drive you to excel, even your entertainment.
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You every play Super Mario Brothers? How boring would that game have been if you could immediately win every level. Yes, I went there and used the Jack Emmertt gameboy analogy!
The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
Then at that point, maybe it did help you, since it reduced the number of purples required to make them miss!
Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)
Since the rewards are already lowered when you put it at -1 difficulty, I took that as a given. I would have used the option numerous times in the Villain patron arc had it been available way back when I was doing it. And I would certainly use it for the Trapdoor mission that I have been unable to defeat on my own.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
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In the switchover to the new forums you had to pick a permanent screen name. The old forums allowed you to change it as you will.
Kind of a tangent, but did they remove the ability to change your screen name? I was going to change mine to my global handle when I resubbed but I can't find an option for it anywhere in my profile - but I KNOW it was there before ('before' being 2+ years ago, though...)
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The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.
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On my Invulnerability, the guys who summon cairns are more annoying than the ones who summon quartz. On Invulnerability, when defense fails, I've got 90% Smashing/Lethal resistance.
Funnily enough, I soloed a DE tip the other day (the one about defusing bombs) at lvl 50, +0x8. My MA/Inv has pretty good defense (roughly 31% S/L and 35% E/N/F/C before factoring in Invincibility) but at that setting I was seeing up to 3 Guardians per spawn. I did get beaten down once (mostly because I was getting cocky) but I finished the mission, because as annoying as the emanators are there are ways to negate them (kill them first, drag mobs away from them, etc).
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I think my shield tanker would find Devouring Earth a lot easier to deal with if I set up a macro to target quartz, because right now, it takes me upwards of 5-7 seconds to manage to target it, during which time, I'm not really attacking.
I hope you mean res, or I'm going to have to come over there, kill you and take your secrets for the glory of SCIENCE!
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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[Temporary_Powers.Temporary_Powers.The_I_Win_Button]
What, you don't have a power that grants you 90% defense for every 20% to-hit bonus the enemy gets?
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The I Win Button
Kill All EntitiesKill All Entities -- DEV USE ONLY. Note: You must cause all spawns on the map to spawn before using this power to properly clear a mission. DO NOT USE ON A LIVE SERVER.
However, one of those Quartz provides enough +Def to negate your entire 1.5 billion inf build and anything Invincibility can offer, and put them at the tohit cap. If you soloed a x8 DE Tip mission with only one death, it was because you have over 70% S/L resistance due to stacking Tough on Invuln, and DE are, with the exception of Devoured spit and mushroom holds, entirely S/L. It's not the inf and time that you spent. Sorry, Atomic.
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)