I take back what I said.


Arilou

 

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Originally Posted by EU_Damz View Post
Because +4 for a level 50 has now become a +3 for incarnates basically.
Im personally hoping that the crash issues are solved tonight because there are a few "tests" i wish to test out before friday.
My gut feeling is that alot of future content will be designed around the new "level cap" as it is in all MMO's. Further making soloers and small teamers feel worthless.


 

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Originally Posted by Toony View Post
My gut feeling is that alot of future content will be designed around the new "level cap" as it is in all MMO's. Further making soloers and small teamers feel worthless.
My gut response is to laugh about Talladega Nights . There are a whole lot of places between first and last. Just like there are a lot of places between wtfbbq and l2pnoob.

There is a fair reason to get concerned about the purple patch becoming effective. Or the level shifts being more 'impactful', however, I'd suggest those are better concerns for when that happens, as opposed to when new power ups are introduced. While the past is no indicator for future performance, consider that HamiOs weren't the balance norm for the future. And when it came to pass that their power might actually cause a balance issue for content development, they weakened HamiOs instead of making them mandatory.


Let's Dance!

 

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Quote:
Originally Posted by reiella View Post
My gut response is to laugh about Talladega Nights . There are a whole lot of places between first and last. Just like there are a lot of places between wtfbbq and l2pnoob.

There is a fair reason to get concerned about the purple patch becoming effective. Or the level shifts being more 'impactful', however, I'd suggest those are better concerns for when that happens, as opposed to when new power ups are introduced. While the past is no indicator for future performance, consider that HamiOs weren't the balance norm for the future. And when it came to pass that their power might actually cause a balance issue for content development, they weakened HamiOs instead of making them mandatory.
Hami-O's weren't level ups. Aside from removing the level shift, I'm not sure what they'd do.

The time to air ones concerns is before those concerns become reality.


 

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Originally Posted by Toony View Post
Hami-O's weren't level ups. Aside from removing the level shift, I'm not sure what they'd do.

The time to air ones concerns is before those concerns become reality.
Like, say, on test server, giving feedback about them before they are to be implemented. As opposed to airing concerns about something that may not occur and using it as a detractor on the current issue.

I can air concerns all I want now about how horrible it will be that we're all going to be required to have the Master of Cathedral of Pain (Purple) badge before we can unlock the Omega slot.

You are right in that the level is easier to see than say 'maxed out build', so I wouldn't be surprised if we are likely to find players who are screening by level shift for later groups as opposed to the screening in regards HamiOs and rare inventions. That, however, is a social problem, the only real way for the game to work around that would be to have no easy visual indicator of a level shift.

I must ask though, since I imagine it's just different perspective/communities. Do you never have people below level cap in your groups for LGTF or ITF?


Let's Dance!

 

Posted

This is pretty much it for me. CoX is a great game but I can only run so many tip missions and the like so many times. I'm bored and have nothing to do as a soloer. Unable to progress my main character any further there's just no real reason to stay subbed to this game.

People say- but but but there's stuff to do! Badge hunting, some badge hunting, or maybe you could badge hunt? Been there done that. Spent lots of time in AE and even there it's just making your own fun. When a game gets to the point where you as a player HAVE to make your own fun then something is wrong. The fun should be right there at your fingertips- not wtf am I going to do today...More tip missions? Sigh... Work on my multi billion prestige base? Done it, done it, done it.

I seriously think the developers are underestimating how large of the player base is soloers and small groups. When we can't progress our characters then it's done. Altitits only lasts for a spell then you hit the same wall. Just myself I have over 8 level 50 over 2 accounts... Really think I want to level another character when I can't fully enjoy the ones I already have?

To change the entire game direction at such a late stage... I just really don't get it Devs. Sometimes you must cut your own nose off despite your face to see reasoning. When subs start to suffer then 'hopefully' they'll start to understand. This sure as hell won't increase subs if that's the intention.


 

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Originally Posted by Samuel_Tow View Post
I, on the other hand, feel even more strongly about what I said.

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Originally Posted by Samuel_Tow View Post
To avoid rekindling a flame war, I will only say this - having more people available to do it does nothing to change the fact that I don't want to run the STF.
Coming from someone that not only hates to team, but refuses to touch IOs (on some kind of principle?), honestly, I find your apparent indignation about not being able to advance your character via the incarnate system humorous. I know this sounds rude and negative (and I'm not trying to be, honestly), but there it is.

And you're not the first person I've seen complain about the STF. I don't get what the problem is--the STF is just the WTF for this week, next week is the ITF. Suddenly the problem is gone. Sure, you may be delayed a week, but them's the breaks if you refuse to play a certain task force.


 

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Originally Posted by Ramification TM View Post
This is pretty much it for me. CoX is a great game but I can only run so many tip missions and the like so many times. I'm bored and have nothing to do as a soloer. Unable to progress my main character any further there's just no real reason to stay subbed to this game.

People say- but but but there's stuff to do! Badge hunting, some badge hunting, or maybe you could badge hunt? Been there done that. Spent lots of time in AE and even there it's just making your own fun. When a game gets to the point where you as a player HAVE to make your own fun then something is wrong. The fun should be right there at your fingertips- not wtf am I going to do today...More tip missions? Sigh... Work on my multi billion prestige base? Done it, done it, done it.

I seriously think the developers are underestimating how large of the player base is soloers and small groups. When we can't progress our characters then it's done. Altitits only lasts for a spell then you hit the same wall. Just myself I have over 8 level 50 over 2 accounts... Really think I want to level another character when I can't fully enjoy the ones I already have?

To change the entire game direction at such a late stage... I just really don't get it Devs. Sometimes you must cut your own nose off despite your face to see reasoning. When subs start to suffer then 'hopefully' they'll start to understand. This sure as hell won't increase subs if that's the intention.
This really sounds like a case of "It's not you, it's me."

I still have fun even after 4 and a half years of play. Maybe it's time you found a new game?


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

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Originally Posted by golden girl View Post
if we didn't know better, it might almost seem like the devs knew what they were doing.
heresy!!!


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Ramification TM View Post
This is pretty much it for me. CoX is a great game but I can only run so many tip missions and the like so many times. I'm bored and have nothing to do as a soloer. Unable to progress my main character any further there's just no real reason to stay subbed to this game.

People say- but but but there's stuff to do! Badge hunting, some badge hunting, or maybe you could badge hunt? Been there done that. Spent lots of time in AE and even there it's just making your own fun. When a game gets to the point where you as a player HAVE to make your own fun then something is wrong. The fun should be right there at your fingertips- not wtf am I going to do today...More tip missions? Sigh... Work on my multi billion prestige base? Done it, done it, done it.

I seriously think the developers are underestimating how large of the player base is soloers and small groups. When we can't progress our characters then it's done. Altitits only lasts for a spell then you hit the same wall. Just myself I have over 8 level 50 over 2 accounts... Really think I want to level another character when I can't fully enjoy the ones I already have?

To change the entire game direction at such a late stage... I just really don't get it Devs. Sometimes you must cut your own nose off despite your face to see reasoning. When subs start to suffer then 'hopefully' they'll start to understand. This sure as hell won't increase subs if that's the intention.
Well, they've went over 6 years with nothing at all once L50 was hit and survived it just fine. The endgame is just another niche, it won't make or break the game.


@Doctor Gemini

Arc #271637 - Welcome to M.A.G.I. - An alternative first story arc for magic origin heroes. At Hero Registration you heard the jokes about Azuria always losing things. When she loses the entire M.A.G.I. vault, you are chosen to find it.

 

Posted

Quote:
Originally Posted by Ramification TM View Post
This is pretty much it for me. CoX is a great game but I can only run so many tip missions and the like so many times. I'm bored and have nothing to do as a soloer. Unable to progress my main character any further there's just no real reason to stay subbed to this game.

People say- but but but there's stuff to do! Badge hunting, some badge hunting, or maybe you could badge hunt? Been there done that. Spent lots of time in AE and even there it's just making your own fun. When a game gets to the point where you as a player HAVE to make your own fun then something is wrong. The fun should be right there at your fingertips- not wtf am I going to do today...More tip missions? Sigh... Work on my multi billion prestige base? Done it, done it, done it.

I seriously think the developers are underestimating how large of the player base is soloers and small groups. When we can't progress our characters then it's done. Altitits only lasts for a spell then you hit the same wall. Just myself I have over 8 level 50 over 2 accounts... Really think I want to level another character when I can't fully enjoy the ones I already have?

To change the entire game direction at such a late stage... I just really don't get it Devs. Sometimes you must cut your own nose off despite your face to see reasoning. When subs start to suffer then 'hopefully' they'll start to understand. This sure as hell won't increase subs if that's the intention.
I'm not sure why you think the Alpha Incarnate stuff is going to extend your playtime enjoyment. You do an arc that takes you an hour and then go back to your normal play. For the rare you do a 1-2 hour task force and poof! you've advanced. Yay! Except things are pretty much the same except enemies con lower. You maybe change your difficulty (though there's no great reason to) and then you go back to tip missions, badging, AE, etc.


 

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Originally Posted by Stone Daemon View Post
Coming from someone that not only hates to team, but refuses to touch IOs
Sam doesn't use sets and set bonuses because he doesn't want to bother with the complexity and because he's CDO and likes seeing "50" all over the place on his enhancement screen (which isn't possible if you're really serious about going after set bonuses).

He exclusively uses generic, non-set IOs, so it's not like he "refuses" to touch IOs.


 

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Originally Posted by reiella View Post
Like, say, on test server, giving feedback about them before they are to be implemented. As opposed to airing concerns about something that may not occur and using it as a detractor on the current issue.

I can air concerns all I want now about how horrible it will be that we're all going to be required to have the Master of Cathedral of Pain (Purple) badge before we can unlock the Omega slot.

You are right in that the level is easier to see than say 'maxed out build', so I wouldn't be surprised if we are likely to find players who are screening by level shift for later groups as opposed to the screening in regards HamiOs and rare inventions. That, however, is a social problem, the only real way for the game to work around that would be to have no easy visual indicator of a level shift.

I must ask though, since I imagine it's just different perspective/communities. Do you never have people below level cap in your groups for LGTF or ITF?
Yes, though those are very easy TF's. STF/LRSF? Not so much. Theres also a difference between the leader allowing lower level players and the game not allowing it. How often do I have 45's in an Apex run? 0 because the devs don't allow it. The difference between a "master of rularuu badge requirement for a purple" and making content for the new level cap is that one is hyperbole and the other is quite real, possible, and backed by history itself.

I really don't get this adversion to concerns and criticism them playerbase has. If it bugs you, avoid the forums or liberally use the ignore feature on anyone who isn't having what the devs call fun.


 

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Originally Posted by Nalrok_AthZim View Post
This really sounds like a case of "It's not you, it's me."

I still have fun even after 4 and a half years of play. Maybe it's time you found a new game?
Or maybe the devs could try and not exclude people from their end game instead of copying WoW circa 5 years ago?

Nah, copying outdated raiding methods from a game with 100 times your sub amount=the sure fire bet.


 

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Originally Posted by Toony View Post
Or maybe the devs could try and not exclude people from their end game instead of copying WoW circa 5 years ago?

Nah, copying outdated raiding methods from a game with 100 times your sub amount=the sure fire bet.
You know, I sat in the same boat you did until this thing launched.

I found a group of friendly people that let me hammer out an LRSF in about an hour, the usual time I get to play per day. So I did it, I got my Rare, I got shifted, and then I went to bed.

You could try to run it like I did and see where you stand then. If you already have unsuccessfully, try again when you get the chance. I spent all this time comparing CoX to WoW and, admittedly, I was way way off.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Quote:
Originally Posted by Toony View Post
Or maybe the devs could try and not exclude people from their end game instead of copying WoW circa 5 years ago?
Exactly who are they excluding?


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Still waiting for his Official BackAlleyBrawler No-Prize

 

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Quote:
Originally Posted by Toony View Post
Yes, though those are very easy TF's. STF/LRSF? Not so much. Theres also a difference between the leader allowing lower level players and the game not allowing it. How often do I have 45's in an Apex run? 0 because the devs don't allow it. The difference between a "master of rularuu badge requirement for a purple" and making content for the new level cap is that one is hyperbole and the other is quite real, possible, and backed by history itself.

I really don't get this adversion to concerns and criticism them playerbase has. If it bugs you, avoid the forums or liberally use the ignore feature on anyone who isn't having what the devs call fun.
I read a nice fun story about this one SoA who got 7 bars of experience from the LRSF. So, yes, some are.

We have already have some content gated by badges, it's a ridiculous idea that isn't likely to happen, but it is 'possible'. Although I should clarify, I mean Master of Cathedral of Pain (when the Aspect is Purple/Lanaru), not a purple as in the recipe.

I also think I'm missing something. You're stating that you don't want group-only content to be gated by something that can only be obtained through grouping? Or trying to frame Apex/Tin Mage as a slippery slope example? Or is it just frustration that there group-only content designed at all?

I really don't get this aversion to having your concerns and criticisms challenged by other players. If it bugs you, don't post them, or ignore folks who don't agree with you.


Let's Dance!

 

Posted

I think the worry some are trying to express is that too many* level shifts could make the incarnate content heavily tiered. That is, a character would need Alpha/Judgment/whatever rares before even attempting content that came out with/for Lore or Interface. And it would all be group only. Which would not mesh well with how CoX has been largely supportive of soloing, alting and sidekicking so far.

I do not think the devs would make such a mistake. But by the time something goes into open beta it is generally too late for major changes, so some feel compelled to voice their concerns now. I have done some of that too, in other threads.


* A rather subjective number, between 2 and 10.


I do not suffer from altitis, I enjoy every character of it.

 

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Originally Posted by Rush_Bolt View Post
Exactly who are they excluding?
People that, for whatever reason, refuse/can't/won't team up to do TFs. Oh wait, that's only until I20.


Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2

 

Posted

Quote:
Originally Posted by Eiko-chan View Post
Sam doesn't use sets and set bonuses because he doesn't want to bother with the complexity and because he's CDO and likes seeing "50" all over the place on his enhancement screen (which isn't possible if you're really serious about going after set bonuses).

He exclusively uses generic, non-set IOs, so it's not like he "refuses" to touch IOs.
That's splitting hairs, and you know it.


If he has OCD (Or CDO, as you prefer), then my apologies. If that's an excuse, then my statement stands.


 

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Originally Posted by Furio View Post
People that, for whatever reason, refuse/can't/won't team up to do TFs. Oh wait, that's only until I20.
Non-team options are not coming with i20. Only non-TF options.


 

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Originally Posted by Rush_Bolt View Post
Exactly who are they excluding?
Everyone that chooses not to run the content.


 

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Originally Posted by Stone Daemon View Post
If he has OCD (Or CDO, as you prefer), then my apologies. If that's an excuse, then my statement stands.
I have not been diagnosed with OCD, nor have I ever claimed to have it, and have indeed gone out of my way to ask people to not assume that. What I have a case of is "I won't do things I don't like in a game." I pay money for this game, I put my time and effort into this game, and I will be damned if I'll spend my time in here doing things I don't want to do. If that means missing on large chunks of the game, then so be it. If ever that means missing on most of the game, then I'll re-evaluate my subscription if and when that happens.

I refuse to pay money and devote time to activities I don't enjoy, and if that makes me the bad guy here, I'm willing to accept that.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Nalrok_AthZim View Post
You could try to run it like I did and see where you stand then. If you already have unsuccessfully, try again when you get the chance. I spent all this time comparing CoX to WoW and, admittedly, I was way way off.
I'm going to restate what I said before - having the opportunity to do something I dislike does nothing to change the fact that I dislike it. I can be convinced to do it anyway, goaded with rewards, but that still won't change the fact that I dislike it.

Incidentally, this seems like a relevant place to restate another truth I hold to be self-evident: The way to make content more desired and more played is to make that content better, not to attach rewards at the end of content people wouldn't want to do unless "paid" to. And this doesn't have to apply to anything current, because I said as much as far back as the original reduction to the percentage of Hamidon enhancements.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Eiko-chan View Post
Non-team options are not coming with i20. Only non-TF options.
You don't have to team on the current zone events (Winter Lord, the Supernatural Activity flags thing) to get rewards. Granted, there need to be other people also participating, but you don't have to be be teamed with them.


Furio--Lvl 50+3 Fire/Fire/Fire Blaster, Virtue
Megadeth--Lvl 50+3 Necro/DM/Soul MM, Virtue
Veriandros--Lvl 50+3 Crab Soldier, Virtue
"So come and get me! I'll be waiting for ye, with a whiff of the old brimstone. I'm a grim bloody fable, with an unhappy bloody end!" Demoman, TF2

 

Posted

Quote:
Originally Posted by Furio View Post
You don't have to team on the current zone events (Winter Lord, the Supernatural Activity flags thing) to get rewards. Granted, there need to be other people also participating, but you don't have to be be teamed with them.
A technical semantic that doesn't really make for options that are "non-team". Just because you don't formally use the in-game system to make the team doesn't make it not a team activity.