Future Incarnate Slots Renamed?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Golden Girl View Post
What about "Metal Depression" or "Bronze Gulch"
There any names that doesn't sound like a venereal infection for robots.


 

Posted

Quote:
Originally Posted by Megajoule View Post
You mean like Electro Gon--
*ahem*

Anyway, I'm holding out for Radial Freem.
i've set my status message in a few chat programs to "Robot Gonorrhea: The Noisy Killer"...


Dr. Todt's theme.
i make stuff...

 

Posted

Quote:
Originally Posted by Golden Girl View Post
What about "Metal Depression" or "Bronze Gulch"
The Skyway, Steel Canyon (I like the current name), and Siren's Landing.


50Soulsunder: DM/Regen Scrapper
50Limitshift: EM/WP Brute
Victoria Nox: Dark/Dark Dominator
And about 5 others that change constantly...

 

Posted

Quote:
Originally Posted by Ice_Wall View Post
Honestly I've been wondering the same things. Especially about the power called "interface", I'm racking my brain trying to figure out what that might be!
Sigh. No one listens to me....


The Way of the Corruptor (Arc ID 49834): Hey villains! Do something for yourself for a change--like twisting the elements to your will. All that's standing in your way are a few secret societies...and Champions of the four elements.

 

Posted

Quote:
Originally Posted by Golden Girl View Post
What about "Metal Depression" or "Bronze Gulch"
Because all of those sound so negative, how about Titanium Valley.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
Now all we need to do is come up with nick-names for various levels of incarnatation. I vote that an incarnate with the first four slots unlocked be called an Agile Incarnate (AJIL = Agile).


 

Posted

Quote:
Originally Posted by Balanced View Post
Sigh. No one listens to me....
It's one person who didn't listen to you. I remember the power descriptions you're talking about. I'm not able to remember the names correctly, (they might now longer be in the Live version of the game).

If anyone can remember the power desciptions I'll take screengrabs and post them. I just remember the one that granted -regen but I remember there being at least one more.


 

Posted

Quote:
Originally Posted by warden_de_dios View Post
Did Shadow Fall have that speed debuff in Beta?
Prior to CoV, at least, Defender Shadow Fall had a movement (run, jump, fly) debuff.
Quote:
Originally Posted by makerian View Post
btw, didn't see it mentioned, but look at those screenshots.

A couple interesting things:
The different powers *seem* to be AT specific, since it's the same player pulling up the power, unless you could choose which AT you were looking at.

The different powers are Auto, Single, Self powers, that means to me that they are always on the player, not pets or anything else, and cost no Endurance. ALthough, those might just be gap fillers.

Lore Protection seems interesting, particularly if it's Auto. Is there a similar existing power right now?
When viewing a power, it's always through your AT's mods. Even if it's a scrapper specific version of the power (has crits when other versions don't) and you are on a tank, for example.
Quote:
Originally Posted by DarkGob View Post
You certainly wouldn't want to repeat yourself.

Irony or artistry?


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

Quote:
Originally Posted by Balanced View Post
Sigh. No one listens to me....
Huh? Sorry what I wasn't paying attention. :P


 

Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
You get bonus points if you name them alphabetically and consecutively like the names in a logic puzzle: "Adam, Beth, Cathy, David, Elizabeth, and Frank sat down a dinner table..."

Alpha
Blasty
Critters
Debuffo
Etc...


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

Quote:
Originally Posted by Zombie Man View Post
Debuffo
Debuffalo


Playstation 3 - XBox 360 - Wii - PSP

Remember kids, crack is whack!

Samuel_Tow: Your avatar is... I think I like it

 

Posted

Quote:
Originally Posted by Balanced View Post
We've gleaned a few details from things that have shown up in-game. I believe it has been shown that the Lore slot will allow you to summon two pets, which may be based on existing factions--I think one Lore we found allowed you to summon Praetorian Clockwork allies, but I don't recall for certain. These pets may be either offensive or support types, and you can mix and match (one of each type or two of either type). The support pets don't attack at all, but they're also indestructible, as the Lore Protection power shows.

The Interface slot appeared to allow you to add a secondary effect to your attack powers. I think there was a screenshot of an altered enhancement screen that had an extra slot connected to the powers, but I can't find it now. Does anyone else remember it?

Of course, it's entirely possible this stuff is wrong, or that it will change before it's released, since it's based on leaks of things that are a long way from release.
This get's me excited. I'd love to see the screen shots and I wonder if we could pick a different secondary effect for each power. Maybe if you earn the different effects you have them to assign to each power? That seems like something that would be very fun, very practical and would allow for a lot of room to do more min-maxing etc.



Quote:
Originally Posted by Balanced View Post
Sigh. No one listens to me....
Or some of us are lazy and don't read every single post in a thread the first time through...


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Furio View Post
Bodyguard was not in at the launch of CoV. Outside of their AI issues (most of which can be worked around) what would they *need* to look at MMs for?

Killer Clowns!

...and at least one of ´em needs a chainsaw.

And if it´s not too much work, somebody please stop my Demons from calling me Hero.Gender ...That´s more than just a bit irritating.


@Redcap

ANARCHY = A Society that does not need government
114. Ahrouns do not appreciate my particular brand of humour, so I should stop bleaching bulls-eyes in their fur.

 

Posted

Quote:
Originally Posted by Ice_Wall View Post
...Maybe if you earn the different effects you have them to assign to each power? That seems like something that would be very fun, very practical and would allow for a lot of room to do more min-maxing etc.
[sarcasm]Yeah, because our first example of this with Change Ammo in Dual Pistols is totally wonderful.[/sarcasm]


 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Debuffalo
-image removed-G]
I think I may have a new defender!


 

Posted

Quote:
Originally Posted by flashrains View Post
I think I may have a new defender!
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo?


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Quote:
Originally Posted by TheUnnamedOne View Post
[sarcasm]Yeah, because our first example of this with Change Ammo in Dual Pistols is totally wonderful.[/sarcasm]

I really like change ammo in dual pistols.

But my understanding of what being stated was not that you'd change your power, but add a secondary effect.

IE Snipe shot in Assault rifle, you could add a -def or -regen or dot, secondary affect to the power.

And if this was something you could do on a per power basis, that'd be awesome.

And it'd be something added to the power, and not a power of switching between ammo types.

But that's if I'm understanding the concept correctly...


"Where does he get those wonderful toys?" - The Joker

 

Posted

Quote:
Originally Posted by Ice_Wall View Post
I really like change ammo in dual pistols.

But my understanding of what being stated was not that you'd change your power, but add a secondary effect.

IE Snipe shot in Assault rifle, you could add a -def or -regen or dot, secondary affect to the power.

And if this was something you could do on a per power basis, that'd be awesome.

And it'd be something added to the power, and not a power of switching between ammo types.

But that's if I'm understanding the concept correctly...
I really dislike Change Ammo. It's barely worth the power slot, and it's definitely not worth the tray slots.

Let me pick one of the ammo types as a permanent auto, give it a damage boost or increase the secondary effect, and I'm golden.


What shall claim a Sky Kings' Ransom?

PPD & Resistance Epic Archetypes

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
Debuffalo

Now I'm going to have to make an AE arc featuring Debuffaloes.


"Men strunt �r strunt och snus �r snus
om ock i gyllne dosor.
Och rosor i ett sprucket krus
�r st�ndigt alltid rosor."