Future Incarnate Slots Renamed?
Well found might be the wrong word. [lore power] was being passed around global chat, I took a screen grab and found it on my computer and found a way to upload the photo to the internet and show it to you.
I've also taken a bunch of screengrabs of the Judgement Incanate slot info you can find in the game.
http://boards.cityofheroes.com/showthread.php?t=244153


"Lore Evasion" sounds like an alternative term for a retcon
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In before moderators come and throw down the ban hammer on everyone in this thread >.>
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When is the last time the Dev's looked at MM's outside of totally broken powers? O that's right they never have. No I'm not bitter. |
And most recently, they changed the code so that pets level shift with their MMs and looking to make sure new buffs affect pets and not just the MM.
Also, pets were given a buff to resist Battle Maiden's attacks.
All this even though the MM is one of the quickest levelers in the game.
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Don't forget about making all the main pet upgrade AOEs instead of per pet click. And I think they seriously upgraded the macro structure for them. Though I can't be sure of that.
The Lore stuff was publicly available on the Test Server for a significant period of time, quite some time ago. I don't know what those screenshots are, but the Lore boosts in that version were completely different.
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I can't comment about the specific powers in this thread, but I can comment on the names we picked.
One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
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I can't comment about the specific powers in this thread, but I can comment on the names we picked.
One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call). |
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I can't comment about the specific powers in this thread, but I can comment on the names we picked.
One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call). |
Steel Canyon stays the same.
Skyway City = Highways of Hell
Siren's Call = Hole in the Wall

See? Easy!
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btw, didn't see it mentioned, but look at those screenshots.
A couple interesting things:
The different powers *seem* to be AT specific, since it's the same player pulling up the power, unless you could choose which AT you were looking at.
The different powers are Auto, Single, Self powers, that means to me that they are always on the player, not pets or anything else, and cost no Endurance. ALthough, those might just be gap fillers.
Lore Protection seems interesting, particularly if it's Auto. Is there a similar existing power right now?
I can't comment about the specific powers in this thread, but I can comment on the names we picked.
One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call). |
Are you able to comment on projects which you had planned but were never implemented due to time constraints, budgeting, resources, etc.?
Probably not, as those projects could still get revived and reworked at a later date
@Golden Girl
City of Heroes comics and artwork
btw, didn't see it mentioned, but look at those screenshots.
A couple interesting things: The different powers *seem* to be AT specific, since it's the same player pulling up the power, unless you could choose which AT you were looking at. The different powers are Auto, Single, Self powers, that means to me that they are always on the player, not pets or anything else, and cost no Endurance. Although, those might just be gap fillers. Lore Protection seems interesting, particularly if it's Auto. Is there a similar existing power right now? |
Apart from Alpha and Omega, which seem obvious and easy to see why they're called that, the other 8 are pretty interesting, I think - like what sort of powers, content and storylines will they be linked to? The Alpha slot was linked to the Alpha Strike, so maybe the Judgement slot in I20 is linked to the idea of the Incarnate Trials, or maybe the judge/trial link is too obvious?
|
"Where does he get those wonderful toys?" - The Joker
I can't comment about the specific powers in this thread, but I can comment on the names we picked.
One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call). |

"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
It sounds like some people might not know how to pull these up in the game.
Its similar to typing [rain of fire] in game.
[Lore Protection]
[Lore Evasion]
[Lore Power]
is how you can get these to show in game.
[Lore Doom]
[Lore Retcon]
don't work.


I found these in game, I assume they are related to the Lore Incarante Slot.