Future Incarnate Slots Renamed?


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by warden_de_dios View Post



I found these in game, I assume they are related to the Lore Incarante Slot.
How exactly did you find them?


 

Posted

Well found might be the wrong word. [lore power] was being passed around global chat, I took a screen grab and found it on my computer and found a way to upload the photo to the internet and show it to you.


I've also taken a bunch of screengrabs of the Judgement Incanate slot info you can find in the game.

http://boards.cityofheroes.com/showthread.php?t=244153


 

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Quote:
Originally Posted by Bronze Knight View Post
BWAHAHAHAHAHAHAHAHA!

When is the last time the Dev's looked at MM's outside of totally broken powers?

O that's right they never have. No I'm not bitter.
On top of the other changes that have been mentioned, pet run speed was increased a few issues back.


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In before moderators come and throw down the ban hammer on everyone in this thread >.>


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Posted

Quote:
Originally Posted by Bronze Knight View Post
BWAHAHAHAHAHAHAHAHA!

When is the last time the Dev's looked at MM's outside of totally broken powers?

O that's right they never have. No I'm not bitter.
Right from CoV Beta, MMs got added to the original design: Auto-TP and Bodyguard. Over time, they got not only run speed increased but they got SuperLeap. They also got one-click buffing and pet-zoning. Death penalties in PvP hospitals had their zeroing out of END removed since it's unfair to MMs. In fact since I19 Beta, certain death penalties were tried and removed because they'd be unfair to MMs.

And most recently, they changed the code so that pets level shift with their MMs and looking to make sure new buffs affect pets and not just the MM.

Also, pets were given a buff to resist Battle Maiden's attacks.

All this even though the MM is one of the quickest levelers in the game.


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Posted

Pet Zoning is stil Borked. Plenty of times, pets zone in and become unresponsive. Including STF and missions that have a sewer access point (Safeguard and Cooling) they don't zone.

/releasepets has become my friend when teaming.


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Quote:
Originally Posted by Zombie Man View Post
Also, pets were given a buff to resist Battle Maiden's attacks.
*blink* When did that happen?


 

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Don't forget about making all the main pet upgrade AOEs instead of per pet click. And I think they seriously upgraded the macro structure for them. Though I can't be sure of that.


 

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The Lore stuff was publicly available on the Test Server for a significant period of time, quite some time ago. I don't know what those screenshots are, but the Lore boosts in that version were completely different.


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Posted

Quote:
Originally Posted by DumpleBerry View Post
The Lore stuff was publicly available on the Test Server for a significant period of time, quite some time ago. I don't know what those screenshots are, but the Lore boosts in that version were completely different.
The powers in the screenies aren't powers your character will get from the Lore slot, they're powers for the Lore pets (note the references to Lore allies, offensive allies, and support allies). That is not inconsistent with what we saw before.


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Posted

I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).


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Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
The ideal solution is to rename them. Wouldn't NPC Positron be much more at home in a zone named "Iron Gully"?


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Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
That's easy. Rename the zones.

Steel Canyon stays the same.
Skyway City = Highways of Hell
Siren's Call = Hole in the Wall

See? Easy!

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Posted

Quote:
Originally Posted by Golden Girl View Post
"Lore Evasion" sounds like an alternative term for a retcon
Gotta hand it to you on that one. That's pretty funny. lol


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Posted

btw, didn't see it mentioned, but look at those screenshots.

A couple interesting things:
The different powers *seem* to be AT specific, since it's the same player pulling up the power, unless you could choose which AT you were looking at.

The different powers are Auto, Single, Self powers, that means to me that they are always on the player, not pets or anything else, and cost no Endurance. ALthough, those might just be gap fillers.

Lore Protection seems interesting, particularly if it's Auto. Is there a similar existing power right now?


 

Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).

Are you able to comment on projects which you had planned but were never implemented due to time constraints, budgeting, resources, etc.?


 

Posted

Quote:
Originally Posted by makerian View Post
btw, didn't see it mentioned, but look at those screenshots.

A couple interesting things:
The different powers *seem* to be AT specific, since it's the same player pulling up the power, unless you could choose which AT you were looking at.

The different powers are Auto, Single, Self powers, that means to me that they are always on the player, not pets or anything else, and cost no Endurance. Although, those might just be gap fillers.

Lore Protection seems interesting, particularly if it's Auto. Is there a similar existing power right now?
Pets get Auto and Self powers just like everyone else. :P


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Apart from Alpha and Omega, which seem obvious and easy to see why they're called that, the other 8 are pretty interesting, I think - like what sort of powers, content and storylines will they be linked to? The Alpha slot was linked to the Alpha Strike, so maybe the Judgement slot in I20 is linked to the idea of the Incarnate Trials, or maybe the judge/trial link is too obvious?
Honestly I've been wondering the same things. Especially about the power called "interface", I'm racking my brain trying to figure out what that might be!


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Posted

Quote:
Originally Posted by Positron View Post
I can't comment about the specific powers in this thread, but I can comment on the names we picked.

One of my driving goals was to not repeat a "first letter" so players would be able to abbreviate Incarnate Slots without duplication (like we deal with with Skyway City, Steel Canyon and Siren's Call).
You certainly wouldn't want to repeat yourself.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

It sounds like some people might not know how to pull these up in the game.

Its similar to typing [rain of fire] in game.

[Lore Protection]
[Lore Evasion]
[Lore Power]

is how you can get these to show in game.

[Lore Doom]
[Lore Retcon]
don't work.