Me, a Master of Run and Temp Powers


Anti_Proton

 

Posted

Before I start my little rant I just wanna put in some background info on the table.

You see me and a few friends of mine have been planning to do a Master of Tin Mage run for quite some time (That darned Midnight Dodger Doges At Midnight >.< were badge junkies by the way ). So we planned it in advance and each of us got what we needed to bring. So my friends added finishing touches to their IOs and powers, we each planned to bring a Shivan, Nuke and a HVAS.

So we were ready and we planned everything. So my turn came along to try and get myself a nuke. Because I'm all the way on the other side of the world my night time would mean most people in the USA are asleep. SO I decide it's a good time to get my nuke.

So I manage to get all three codes and I'm off for the last access to get my nuke. I then get killed by some person. I'm alright with that. I can always get another code. He/she proceeds to kill me another three times. SO I decide maybe some other time tomorrow to get my much wanted Nuke.

So I tried again today and to my surprise he/she did it again. I politely asked after the 5th time he/she stole my codes adn explained why I needed the nukes. Sure enough he/she let me but not after a looong conversation about PvP and how Castle ruined it blah blah blah.

So anyone here's my main topic I know there's a lot of other PvP Topics at the moment but I just wanna put my imput here. PvP is currently broken and I know that. So there are a few elite groups of PvPers who have the strongest overpowered builds that could murder my lowly toon a mile away. Whilst this does get annoying at times for me as I'm not really a PvPer I learn to live with it.

I'm just here to complain on the actions of some groups of PvPers. Recently other than my little nuke escapade I assembled a pretty large team of people seeking to take down the heroes in RV. Now I know bring attention brings the trolls and jerks but a group came and picked off the entire two teams.

I know a ton of other badgers like me suffer a lot when it comes down to seeking badges in pvp like Time machinist, Rocketman and sometimes even Gunner on some servers...

So what do you guys think the Devs should do? In my opinion they should offer an easier way of achieving these PvP badges (Not counting the whole defeat 200 heroes etc, just Rocketman and other PvE in PvP zone badges)

So this ends my little rant. I know everyone's divided on this issue by that's my two cents.


 

Posted

These are PvP badges for... you know.. PvP. You don't like to PvP then don't. I'm ok with PvPers hitting me if I venture in there, it's partly why I haven't bothered to date.


 

Posted

You can't use temp powers on a master run.


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

Quote:
Originally Posted by EnigmaBlack View Post
You can't use temp powers on a master run.
yes you can.

See, The "master" badge is for getting every other badge in those specific TF's (Apex and Tin Mage) :P


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Posted

You can on the Tin Mage and Apex masters since the requirements are different


 

Posted

I've seen this complaint a few times. I'm not a PVPer. But hard as I try, I can't see your side of it. If the badge is for PVP, getting ganked is part of the deal. No two ways about it. Sorry.


 

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Quote:
Originally Posted by Scooby_Dont View Post
If the badge is for PVP, getting ganked is part of the deal. No two ways about it. Sorry.
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.


 

Posted

Quote:
Originally Posted by MrsAlphaOne View Post
yes you can.

See, The "master" badge is for getting every other badge in those specific TF's (Apex and Tin Mage) :P
Ahh didn't know that, but I can certainly understand why they are allowed. Does this also extend to other temp powers such as O portal, Ninja Run etc?


Who do I have to *&^% around here to get more Targeted AoE recipes added?

Arc Name: Tsoo In Love
Arc ID: 413575

 

Posted

Quote:
Originally Posted by Pyrokinetix View Post
So what do you guys think the Devs should do?
They should make it so that every time one player defeats another in a PVP zone, Trapdoor spawns and starts doing his bifurcating thing. Every time. Imagine a dozen Trapdoors all bifurcating. Twenty. Fifty. A hundred. Over nine thousand! It would be GLORIOUS! Trapdoor's thousands and thousands of fans would all flock to the PVP zones to witness the glorious event, providing more raw gankage material leading to the production of even more Trapdoors. Soon the PVP zones themselves would begin to bifurcate!

Bloody Bay
Bloody Bay 2
Bloody Bay 3
Bloody Bay 4, 5, 6, 7, etc. etc. ad infinitum and with the PVP zones so full and active the devs might, after four or five years of Holmesian data-mining, be motivated to do something semi-constructive with PVP/PVP zones, perhaps beginning the renovation/renaissance with the removal of any and all rewards usable in PVE (including badges that are not directly tied to engaging in PVP with other players) from the PVP zones so as to not tempt anyone not interested in actual PVP into entering them while subsequently making PVP so darn much fun that everyone will want to participate anyway.

Or just add pony rides. Whichever is easiest.


 

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Quote:
Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.

Your definition maybe...but it would seem to me that the OP was trying to get the "rewards" that are contested in a PVP zone and was defeated by the opposing side each time.

If exploits were involved, or the person verbally abused them maybe youd have a case. The rewards of the PVP zones are overpowered for a reason, because the risk is higher. You are entitled to your opinion but I would never agree with it.

/unsigned or whatever


 

Posted

Quote:
Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.
There's no such thing as griefing in PvP zones.

I'd like to see the current PvP zones converted to PvE zones (and expanded with content), with separate PvP versions for those who (lol) still want to PvP there. There's just the problem of determining how you handle sides (I guess you'd need 3 zones total; hero, villain, PvP), especially for Recluse's Victory.

I can understand that PvP badges should only be obtainable via PvP, but the badges like the one for launching nukes aren't PvP badges, at least they shouldn't be. No PvP is required to obtain them.


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Posted

Scoob, Gob, and the others are right. You don't have to like it, but them's the breaks. Entering a PvP zone means you are PvPing.


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Quote:
Originally Posted by DarkGob View Post
I can understand that PvP badges should only be obtainable via PvP, but the badges like the one for launching nukes aren't PvP badges, at least they shouldn't be. No PvP is required to obtain them.
No, but the challenge in launching them is that you could get attacked by other players. Otherwise they're not that difficult to gain and become overpowered.


 

Posted

Quote:
Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.
No, that's a textbook example of PvP


 

Posted

Quote:
Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.
As others said, it's called PvP. If you can show an exploit or harassment then you might have a point.


 

Posted

Quote:
Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.
This sounds like someone who feels entitled to eventually "get" the badge without having to "earn" the badge.

Some badges can be grinded, some can farmed, some can be gotten as a tag along on good teams. Some have to be earned through a different skill set, luck, etc such as PvP.


Wash: "I've been under fire before. Well ... I've been in a fire. Actually, I was fired. I can handle myself."

 

Posted

I go into PVP zones, I expect to see other players who may or may not attack me. If they do, even repeatedly, them's the breaks. I knew what I signed on for when I entered the zone. To claim that someone killing you repeatedly in a PVP zone is griefing is ridiculous. I get that people want them temps and maybe don't want to get splattered in the process, but it's still a PVP zone and other players killing you is part of the challenge.


 

Posted

When you enter a PvP zone, you are agreeing to subject yourself to PvP.

The little box that pops up? It says: "WARNING, YOU ARE ENTERING A PVP ZONE AND MAY BE ATTACKED BY OTHER PLAYERS"

When you click "OK" you are agreeing that yes, you are accepting that you can be attacked by other players.

There are only a few things that an opposing player can do to you that count as griefing. Of those, I can only think of 2: Teleporting you into a hole in the geometry that you cannot get out of, and teleporting opposing players into the hospital to attack people inside (as far as I know, the second is only possible in the villain hospital in Siren's Call, they may have fixed that by now)

Anything else someone does is fair game. You CANNOT say that someone is griefing you because they attacked you out in the open in a PvP zone. Not even if you are doing the zone event, since those zones are designed for players to fight over those very things. If those zones were not designed with fighting over them in mind, why is it possible to steal codes and meteor fragments?

Sorry, OP, but you're coming off very much as whining about it, since the people who attacked you were doing the very thing those zones were designed for.


Quote:
Originally Posted by Dechs Kaison
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Posted

Quote:
Originally Posted by Scooby_Dont View Post
I've seen this complaint a few times. I'm not a PVPer. But hard as I try, I can't see your side of it. If the badge is for PVP, getting ganked is part of the deal. No two ways about it.
I'm with Scooby except I don't apologize for my beliefs.


 

Posted

If I'm trying to do one of my non-PVP things in a PVP zone, and a PVPer starts attacking me, I just stand there and let him finish me off. A quick trip to the hospital makes for a faster exit from the zone, and I can come back some other time when he's not there.

--NT


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Posted

Quote:
Originally Posted by Passchendaele View Post
This sounds like someone who feels entitled to eventually "get" the badge without having to "earn" the badge.

Some badges can be grinded, some can farmed, some can be gotten as a tag along on good teams. Some have to be earned through a different skill set, luck, etc such as PvP.
I'm not a badger -- I get PvP badges red-side only because of the devs' boneheaded decisions to tie PvE-oriented rewards to PvP.

I don't bother grinding out nukes or Shivans; if I'm planning on doing a tough TF, I'll join an RO team and bring a force multiplier.

If you were aiming your post at me, since you quoted me, you are, simply, quite wrong.

If you were going off about the OP ... I get the distinct impression that he was OK with getting ganked a couple times, and was half-way expecting it. But to get ganked, repeatedly, by the same person? That crosses the line; the gankor most likely got no rewards after the first kill. The reward system exists as it is in part to make people switch targets 'cause the devs don't want one guy being fodder for the whole zone. The gankor was going out of his way to be a knob; that, to me, is griefing, ya' know?


 

Posted

Quote:
Originally Posted by BurningChick View Post
The reward system exists as it is in part to make people switch targets 'cause the devs don't want one guy being fodder for the whole zone. The gankor was going out of his way to be a knob; that, to me, is griefing, ya' know?
Doesn't sound like there were any other targets in the zone. Pretty hard to switch targets when there isn't another option available.


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Posted

Quote:
Originally Posted by BurningChick View Post
If you were going off about the OP ... I get the distinct impression that he was OK with getting ganked a couple times, and was half-way expecting it. But to get ganked, repeatedly, by the same person? That crosses the line; the gankor most likely got no rewards after the first kill. The reward system exists as it is in part to make people switch targets 'cause the devs don't want one guy being fodder for the whole zone. The gankor was going out of his way to be a knob; that, to me, is griefing, ya' know?
No, I don't know. Did he click to enter the PvP zone? Yes. Did the 30 second timer expire? I would have to say yes since he was attacked. Therefore, he was a legal target. First time, 2nd time, 10th time, 100th time. As long as you stay in the zone, exploits are not used, and harassment not committed, it is PvP. A player can not accidently enter PvP zones. It is a choice and one that is quite informed with all the warnings and timer. If that player ignores those warnings, that is the player's fault.

As for the OP, he could have:
- found a new time
- teamed
- improved his PvP skills (and possibly used a dual build feature for PvE and PvP)
- defeat the other player, repeatly too so that the other player goes away


 

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Quote:
Originally Posted by DarkGob View Post
There's no such thing as griefing in PvP zones.
Actually there is but it's limited. TP Foe'ing into inescapable geometry is considered griefing though the only place I know you can do that is SC. Also attacking from a geometry glitch where you can not be attacked is also a no no. Pretty much everything else goes.


To the OP try getting friends to help you. It might even be fun.



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