Me, a Master of Run and Temp Powers


Anti_Proton

 

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Originally Posted by BrandX View Post
Not at all. None of the things that are obtained in the PvP zones are needed or required for PvE.

Now I'm not saying it doesn't suck to have to go into a PvP zone to get an accolade or cool badge, but none of those are required for PvE.

As for the constant ganking, one might want to remind the ganker, that for the kill to mean anything, they need to wait 5 minutes first.

Best bet, go back to the zone later and hope for a better time.
They may not be required but there is a massive problem when one side (heroes) never have to enter a PVP zone for accolades yet villains do. It doesn't really matter if they aren't required. One side should not be forced into PVP zones if the other side isn't.


 

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Originally Posted by Scooby_Dont View Post
I've seen this complaint a few times. I'm not a PVPer. But hard as I try, I can't see your side of it. If the badge is for PVP, getting ganked is part of the deal. No two ways about it. Sorry.
The badges he listed are all for completing PvE tasks while in a PvP zone. thats the ultimate issue here...


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Originally Posted by VoodooGirl View Post
[*]Watching out for the Spinning Disco Portal of D00M!*

 

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Originally Posted by Mega_Jamie View Post
The badges he listed are all for completing PvE tasks while in a PvP zone. thats the ultimate issue here...
Those are PvE tasks designed to include the PvP risk. There is no "ultimate issue" here.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

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Originally Posted by Dechs Kaison View Post
Those are PvE tasks designed to include the PvP risk. There is no "ultimate issue" here.
PvE tasks like... getting accolades... that heroes don't have to risk PvP for?

You're saying things like Demonic Aura and Born in Battle are balanced with the calculated PvP risk -- but only for villains?


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

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Originally Posted by Dispari View Post
PvE tasks like... getting accolades... that heroes don't have to risk PvP for?

You're saying things like Demonic Aura and Born in Battle are balanced with the calculated PvP risk -- but only for villains?
I'll admit the accolades seem odd, but the discussion that's been relevant to the OP was the temporary powers.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

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Originally Posted by Wicked_Wendy View Post
I agree with most of you to a point but Gob has a valid point. Let's forget about Nukes for a second and look at something else...

Accolades:

Marshall Badge which adds 5% to your total End and requires the Weapons of Mass Destruction badge located in.. WARBURG. We are talking about an exploration badge here people and the only way to get it and obtain all of the requirements for the accolade is to enter that PvP zone.

Born in Battle which adds 5% to your health and end requires the Triumphant badge (again we are back in WARBURG after yet another exploration badge) plus it requires the Shashbuckler History badge which requires players to click on plaques in SIREN'S CALL and BLOODY BAY


Megalomanic Badge which increases the strength of holds, immobs, sleeps, ect for 60 seconds requires the Last Stand Badge in RECLUSE VICTORY and Triumphant in WARBURG

Born in Battle looks a heck of a lot easier than the Portal Jockey bagde to gain. Give me a quick run in 3 PvP zones over having the ensure you beat the entire Praetorian gang.

The other 2 however, look tons harder, even without the PvP visits.


 

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Originally Posted by Pyrokinetix View Post
So what do you guys think the Devs should do? In my opinion they should offer an easier way of achieving these PvP badges (Not counting the whole defeat 200 heroes etc, just Rocketman and other PvE in PvP zone badges)
The devs should do nothing.
If you don't want to risk getting attacked, stay out of the PvP zones.
If you want those badges, you risk being attacked.
Deal.


Paragon City Search And Rescue
The Mentor Project

 

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Originally Posted by DarkGob View Post
There's no such thing as griefing in PvP zones.
Sure there is.
But killing someone is, by definition, the purpose of the zone and not in any way griefing.


Paragon City Search And Rescue
The Mentor Project

 

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Originally Posted by BurningChick View Post
I get the distinct impression that he was OK with getting ganked a couple times, and was half-way expecting it. But to get ganked, repeatedly, by the same person? That crosses the line; the gankor most likely got no rewards after the first kill. The reward system exists as it is in part to make people switch targets 'cause the devs don't want one guy being fodder for the whole zone. The gankor was going out of his way to be a knob; that, to me, is griefing, ya' know?
Well, ya know, it doesn't matter if it seems like griefing to you.
Also, the OP said he was getting attacked each time he had a code. If it was taking him more than 5 minutes, then the 'ganker' was indeed getting a rep reward and possible drops each time. Even if it wasn't more than 5 minutes, he was STILL getting a reward - the code.


Paragon City Search And Rescue
The Mentor Project

 

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Originally Posted by Mega_Jamie View Post
The badges he listed are all for completing PvE tasks while in a PvP zone. thats the ultimate issue here...
I would just point out that a BB meteor shard (or WB launch code) drops to the player who wins the PVP battle.

It is entirely possible to kit yourself out with a full set of shards/codes purely through PVP.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Originally Posted by Catwhoorg View Post
I would just point out that a BB meteor shard (or WB launch code) drops to the player who wins the PVP battle.

It is entirely possible to kit yourself out with a full set of shards/codes purely through PVP.
It's also entirely possible to do it through PvE without fighting anyone. That makes it PvE content! Whee!


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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Originally Posted by Dispari View Post
It's also entirely possible to do it through PvE without fighting anyone. That makes it PvE content! Whee!
No it's not. If it were PvE content, you couldn't get attacked while doing it.

WHEEEEEEEEEEE!


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

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Originally Posted by Dispari View Post
It's also entirely possible to do it through PvE without fighting anyone. That makes it PvE content! Whee!
It is neither purely PVE or pure PVP is the point.

Describing it as either is just incorrect.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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Originally Posted by Catwhoorg View Post
It is neither purely PVE or pure PVP is the point.

Describing it as either is just incorrect.
Let's call it PVX!

Or maize.


 

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Originally Posted by Diggis View Post
Born in Battle looks a heck of a lot easier than the Portal Jockey bagde to gain. Give me a quick run in 3 PvP zones over having the ensure you beat the entire Praetorian gang.

The other 2 however, look tons harder, even without the PvP visits.
Yeah the HARDEST part for my Crab Spider in obtaining Born in Battle was Ironwomen... I was beginning to wonder if I'd ever endure 1 milion in damage to get that.. Of course that's another thing I LOVE (please note sarcasm) about the difference between getting Hero and Villain Accolades with powers. Almost ever hero accolade requires a certain number of Exploration badges, a history plaque, a mission badge or two and a few defeats. Villain Accolades rerquire you to TAKE DAMAGE? Okay we all take damage but they couldn't think of anything else to require for an accolade besides "Go out and let them pound on you a while" Oh and of course let's not foget High Pain Threshold requires that you pay off 200,000 in debt to earn the accolade. Not that 200,000 is a huge amount of debt to erase but once again in order to obtain a Villain Accolade you are basically being told "Go out and get killed" But But But .. Gee Doctor Aeon I thought the idea was for me to defeat our enemies. Why am I being granted a reward for LOSING to them? LOL


�We�re always the good guys. In D&D, we�re lawful good. In City of Heroes we�re the heroes. In Grand Theft Auto we pay the prostitutes promptly and never hit them with a bat.� � Leonard
�Those women are prostitutes? You said they were raising money for stem cell research!� � Sheldon

 

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Originally Posted by Ironblade View Post
The devs should do nothing.
If you don't want to risk getting attacked, stay out of the PvP zones.
If you want those badges, you risk being attacked.
Deal.
Pretty much this.

I can't think of a single thing in the game any of those badges, accolades, temp powers, or anything else are actually REQUIRED for.

There is no Task Force in existence that can't be run without a certain accolade. (Alpha slot, yes, but that in no way involves PvP)

The badges and temp powers obtainable in PvP zones are things you want, not things you need. You can go through the entire game without ever once setting foot in a PvP zone, and you will reach level 50 just like everyone else. I could see complaints about it being somewhat valid if your progress stopped dead until you did something in a PvP zone, but it doesn't, you can completely ignore the zones and be just fine.

You don't need accolades to make it through the game, you don't need temp powers either. If you want them, you have to risk the possibility that you may be attacked and killed, maybe repeatedly, and maybe by the same person.

In the case of the temp powers, the existence of that risk is exactly why they are as powerful as they are. What do you actually DO to earn them if you are not attacked by anyone? You talk to a couple people, defeat a few NPCs, and click a couple glowies. That is a large reward for a trivial task, it becomes less trivial when you add the presence of opposing players into the mix.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

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Originally Posted by Pyrokinetix View Post
I'm just here to complain on the actions of some groups of PvPers. Recently other than my little nuke escapade I assembled a pretty large team of people seeking to take down the heroes in RV. Now I know bring attention brings the trolls and jerks but a group came and picked off the entire two teams.

I know a ton of other badgers like me suffer a lot when it comes down to seeking badges in pvp like Time machinist, Rocketman and sometimes even Gunner on some servers...
I don't think the devs are likely to do anything about the current setup, and I don't know that they should, but here's my advice on getting the RVAV badges:

1) Be as subtle as possible. Find a time when RV is virtually empty. Go to the zone and use the /whoall command to see everyone non hidden on the map.
2) Although the first time you will need be vocal about advertising, get the globals of the folks interested in the badges. (even create a private global channel expressly for that purpose and invite folks to it. This channel also works well for coodinating attacks between multiple teams so that you don't need to put chatter in broadcast in RV). That way if you're noticed, you can reassemble a team another time with less fanfare.
3)Have folks on the team hide from searches when they enter the zone. That way other folks that are glancing to see if there's anyone in RV to make it worth their trip won't know you're there unless they actually hike over there to check.
4) Work quickly. If you get a spawn of AVs you don't need, pull them to drones rather than taking them out if you can get another AV spawn before the reset. It will save much time and give PvPers less time to gather. If you can't get another AV spawn before the reset, dont' bother taking them out, just reset the zone.
5) Don't get set on getting all the AVs in one run, just say that you'll try until the griefers show up. Then try again another time.
6) Always be polite and recognize that the PvPers have a right to PvP. You will catch more flies with honey and all that. Having a whole team complaining at a PvPer about griefing will have no impact on making the PvPer leave you alone. And remember, if they don't leave you alone, take your toys and go home, and express gratitude for those who were willing to let you go about your business.

I know that times that work for me may not work as well for you, but I found Sunday Morning/Afternoons (Eastern and Pacific time...pretty wide window) to be relatively dead PvP times in RV.


Draggynn on Virtue: lvl 50 Storm/Psi, 1389 badges
Draggynn's Guide to Storm Summoning(Gale-Tornado, updated 6/25/2011)
Avatar by Wassy full reference here

 

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Originally Posted by BurningChick View Post
Ganked? Maybe once or twice.

Repeatedly? By the same person?

That's coming up on being a textbook example of griefing.
Not in a pvp zone.


@True Metal
Co-leader of Callous Crew SG. Based on Union server.

 

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Originally Posted by ClawsandEffect View Post
You don't need accolades to make it through the game, you don't need temp powers either. If you want them, you have to risk the possibility that you may be attacked and killed, maybe repeatedly, and maybe by the same person.
But only if you're a villain.


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Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

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<QR>

The guy who did this to you was rude and obnoxious, but I hate to say it, it is explicitly allowed. The fact of the matter is that right or wrong, there are rewards there that people expect to be able to get without engaging in PvP. If PvP were active and more-or-less consistently going on, I would agree that it should be expected. As it is, though, the zones are almost always empty, so like I said, right or wrong, the expectation is that you can avoid it if you want.

Also, I don't care what is allowed or not allowed, when someone asks you to please stop doing something because it could interfere with a task force scheduled, just as a human being, you should stop. There are several situations where I would feel differently, such as:

  • If he immediately went into the zone and announced in broadcast, "Hey, no one attack me, I don't want to die, period." From his description, though, the attacks were repeated.
  • If he were being particularly nasty about it. For example, if upon being defeated, he said something like, "Hey dip****, I'm working on something. Leave me the f*** alone." I'd probably pop him over and over until he learned some humility also. My underlying assumption is that he asked respectfully to be allowed to get the codes.
  • If there were some other event going on at the time, like an all-out PvP attackfest. It would be silly to expect someone to watch out for the "Wait, don't attack me!" people.

Sounds like none of those types of situations were in play, though. The attacker was just being a d***. I hate to say it, though, OP, but in a PvP zone, that is his prerogative. I sympathize, but it's certainly not petitionable, and my advice is to just keep trying until you find some time when the zone really is empty.


We've been saving Paragon City for eight and a half years. It's time to do it one more time.
(If you love this game as much as I do, please read that post.)

 

Posted

Honestly, it sounds like the OP explained the situation, the PvPer agreed with it, and everyone was happy. If he'd intentionally set out to harass the OP and turn other players against him as well after a polite request that would be one thing. But the OP admitted that he needed a little help, and the PvPer gave it to him.

An example of how to deal with the situation, as far as I'm concerned.