Endurance.


Adeon Hawkwood

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
I went looking for them at Wentworth's initially, but there were only a couple of them and people were asking 5 million plus each (for the recipes!). They were 50 merits each, and I wanted to get this thing under way asap. I figure, I can get more recipes over time, but I'm not likely to if I'm not interested in playing the character. Get him playable first, then worry about luxury.

Good advice from the Medbot.
But for the cost of one set, *300* merits, you could have gotten 15 gold reward rolls and had made tens of millions with even mediocre luck.

Did you check the market for the recipes or just the crafted enhancements? Those always go for far more than the recipes. Just buy them in Steel and you're two jumps away from crafting tables.


@Quantum Evil Rad/Rad Corruptor

Making the world safe for maleficent particles since 2004.

 

Posted

Quote:
Originally Posted by FizRep View Post
But for the cost of one set, *300* merits, you could have gotten 15 gold reward rolls and had made tens of millions with even mediocre luck.
Or bought one Luck of the Gambler +rech and sold it, and used the inf to buy enough sets of Thunderstrike for the whole build, even at buy-it-now prices.

My mind, it boggles.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by Nethergoat View Post
level 50 Acc/Dam 6k
level 50 acc/dam/end 100k
level 50 acc/dam/rech 100k
level 50 dam/end 100k
level 50 dam/end/rech 250k (with one 10k sale in the mix)
level 50 dam/rech 250k

as of 8pm PST Saturday night.


if I were a bargain hunter I could go level fishing between 45-50 and get them cheaper.
Since Ultimo mentioned the character in question was L41 he was probably shopping for recipes in the 30-40 range and right now those are a little scarce, since everyone and their mother is running 50's for incarnate drops so very few mid level recipes are being generated. Its even worse since we went right into i19 after coming off the halloween event, although trick or treating should have at least generated the type of IO's he is trying to buy.

Ultimo, you do need to have some patience though - even on a normal market you are not going to get everything you want at the drop of a hat. Since right now is not a buyers market (in the mid levels at least) its time to sell and raise cash. Run tip missions for hero merits, use them to buy LoTG +recharges, craft them and sell them. When I was looking earlier this week the L25 recieps alone where going for 200 million inf - that may have changed, but I usually got 140-150 million for crafted L25 in the past.

Also, if you have a store of reward merits and you don't like doing random rolls and hoping you will get lucky (which is what most folks suggest) you can still make a fairly easy and simple profit on them, provided you have some starting cash (about 45 million or so). Just convert them into hero merits: 100 reward merits and 40 million inf will get you 2 hero merits, convert that to an LoTG +recharge, craft it, sell it, net profit around 100 million. Not as good an overall return as you might get it you do random rolls and are careful about selling them on the market - but a lot less trouble and it doesn't rely on the RNG, which I hate with a passion.

So, use the next week or two to build up cash and put out reasonable bids on the IO's you want and let them sit. They WILL fill eventually.

EDIT: Also, if you are picking up hero merits on a regular basis the same 2 merits that bought you an LoTG +recharge can buy you a numina's or miracle unique. Now that everyone has fitness you can slot one of these with no cost to you in term of build since you have that nice free slot in health. The miracle would probably cover a large portion of your toggle costs, if not all of it and if you want a nice regen boost to go with the recovery boost, slot a numina's instead.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
There's been a lot of constructive posts here. Try to remain constructive, I'm not going to respond to baiting posts like these last two.


I went and got the Thunderstrike set from the Merit Vendor in the Atlas Wentworth's, but don't have enough merits to get two sets, let alone three.

I had most of the necessary salvage already, and the stuff I needed to buy wasn't terribly expensive. Crafting them myself thus cost a total of about 6 million for the entire set. That stings, but I noticed a difference, even with only one set of them. I can imagine three sets will be very nice indeed.

Just a little update.
I facepalmed at the bolded part. Buying Thunderstrikes with Merits is a HUGE waste of merits. You can seriously get them for under 500k per recipe. I know you can if I'm selling them, I put any Thunderstrike recipe I don't need on the market for 100k flat.

You spent probably around 200 merits for something that you could have acquired for less than 5 million for the whole set.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by EricHough View Post
Since Ultimo mentioned the character in question was L41 he was probably shopping for recipes in the 30-40 range and right now those are a little scarce, since everyone and their mother is running 50's for incarnate drops so very few mid level recipes are being generated.
this is a valid point- I just glanced at the mid's output and didn't notice the level restriction.

I would still bet a pile that I could kit out for much less than a million per recipe by looking at off levels and exhibiting a soupçon of patience.

blowing a lot of merits on a recipe that's one step above a junk drop is just nuts.
even if they WERE all five million, that's chump change when you consider what you CAN get with that many merits.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
I facepalmed at the bolded part. Buying Thunderstrikes with Merits is a HUGE waste of merits. You can seriously get them for under 500k per recipe.
Hell, even if some of the recipes were 5mil like he said, that's a BARGAIN! Compared to spending 50merits each = 1200merits for 4 sets of Thunderstrike vs paying 5mil for *every* recipe = 120mil inf for 4 sets of Thunderstrike.

You could easily make all the inf you need with just one high cost recipe like LotG +rech.

But I'll reiterate, I think the better path is to do AE. If the market is scarce of IOs in your level range, rolling for them yourself is a good plan. Bronze roll for 70 tickets each is a shot at any of the 6 and if they are going for 5 mil, just sell any repeats you get...


 

Posted

Quote:
Originally Posted by Leo_G View Post
But I'll reiterate, I think the better path is to do AE. If the market is scarce of IOs in your level range, rolling for them yourself is a good plan. Bronze roll for 70 tickets each is a shot at any of the 6 and if they are going for 5 mil, just sell any repeats you get...
when I was dragging my ar/dev bodily to 50 with the intent of getting him to the ranged def soft cap I ran him through one MA farm a night- inefficient soul that he is, it took nearly 30 minutes to hit the map ticket cap.

I'd roll all bronzes 35-39, delete the obvious crap and craft the good stuff for sale.

Over the course of a couple weeks I nearly filled up one of my SG storage bins with Thunderstrikes of various flavors- I needed a couple of sets, so I just stored whichever ones I happened to get. And besides all those Thunderstrikes he made enough inf to buy everything necessary for his 'uber build' while still hovering around the inf cap.

Which is a long-winded way of saying yes, tickets are a viable way to get thunderstrikes (and make a truckload of inf besides). =P


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Not quite. I'm not concerned with taking a long time to defeat a foe so much as not having the endurance to do it. I've tried slotting like most of my characters (one EndRedx, one Accuracy, three Damage), and I've tried slotting two EndRedx and two Damage, but nothing I do seems to make any difference.

Keep in mind, this was an experiment of sorts. With maximal endurance reduction, I was still running out of endurance in seconds.
Try three damage, one accuracy, one end reduction, and one recharge if needed. Go with two endurance or accuracy if you don't need the recharge. Attacks that miss just waste endurance, and attacks that aren't well slotted for damage waste endurance. An incomplete attack chain also wastes endurance by letting the enemy regen while you aren't damaging him. Your top priority should be hitting hard and often, then devote any extra slots to endurance reduction.

You may want to try fewer toggles too. For instance, you don't need Maneuvers or Hover against a single enemy... just zap him with a Force Bolt every time he gets back up and he'll be stuck on his backside most of the time. All you really need is Dispersion Bubble to protect against the occasional mez he does get off and Assault to speed up the fight if you can spare the endurance. Tough is a complete waste in this case too since he should never get in melee with you and his ranged attacks have no smashing or lethal damage. If you aren't using IOs toggle management is very important... run only those you really need for the given fight.

And of course you can also just use some cheap set IOs. For instance, just replacing IOs and not moving any slots gives me this:

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Technaught: Level 50 Technology Defender
Primary Power Set: Force Field
Secondary Power Set: Energy Blast
Power Pool: Flight
Power Pool: Legacy Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Personal Force Field
  • (A) Defense Buff IO
Level 1: Power Bolt
  • (A) Maelstrom's Fury - Damage/Endurance/Recharge
  • (3) Maelstrom's Fury - Accuracy/Damage
  • (3) Volley Fire - Accuracy/Damage
  • (5) Volley Fire - Damage/Endurance
  • (5) Maelstrom's Fury - Damage/Endurance
Level 2: Force Bolt
  • (A) Accuracy IO
  • (7) Endurance Reduction IO
Level 4: Energy Torrent
  • (A) Air Burst - Accuracy/Damage
  • (7) Air Burst - Damage/Endurance
  • (9) Detonation - Accuracy/Damage
  • (9) Detonation - Damage/Endurance
  • (11) Recharge Reduction IO
Level 6: Air Superiority
  • (A) Bruising Blow - Accuracy/Damage
  • (11) Smashing Haymaker - Accuracy/Damage
  • (13) Bruising Blow - Damage/Endurance
  • (13) Smashing Haymaker - Damage/Endurance
  • (15) Smashing Haymaker - Damage/Endurance/Recharge
Level 8: Hover
  • (A) Flight Speed IO
  • (15) Flight Speed IO
  • (17) Flight Speed IO
  • (23) Endurance Reduction IO
Level 10: Power Blast
  • (A) Maelstrom's Fury - Accuracy/Damage
  • (17) Maelstrom's Fury - Damage/Endurance
  • (19) Maelstrom's Fury - Damage/Endurance/Recharge
  • (19) Volley Fire - Accuracy/Damage
  • (21) Volley Fire - Damage/Recharge
Level 12: Swift
  • (A) Flight Speed IO
Level 14: Fly
  • (A) Endurance Reduction IO
  • (21) Flight Speed IO
Level 16: Boxing
  • (A) Bruising Blow - Accuracy/Damage
  • (23) Bruising Blow - Damage/Endurance
  • (25) Smashing Haymaker - Accuracy/Damage
  • (25) Smashing Haymaker - Damage/Endurance
  • (27) Bonesnap - Accuracy/Damage
Level 18: Health
  • (A) Healing IO
  • (27) Healing IO
  • (29) Healing IO
Level 20: Stamina
  • (A) Endurance Modification IO
  • (29) Endurance Modification IO
  • (31) Endurance Modification IO
Level 22: Dispersion Bubble
  • (A) Endurance Reduction IO
  • (31) Endurance Reduction IO
  • (31) Defense Buff IO
  • (33) Defense Buff IO
Level 24: Tough
  • (A) Endurance Reduction IO
  • (33) Endurance Reduction IO
  • (33) Resist Damage IO
  • (34) Resist Damage IO
Level 26: Repulsion Bomb
  • (A) Air Burst - Accuracy/Damage
  • (34) Air Burst - Damage/Endurance
  • (34) Air Burst - Damage/Recharge
  • (36) Detonation - Accuracy/Damage/Endurance
  • (36) Recharge Reduction IO
Level 28: Weave
  • (A) Endurance Reduction IO
  • (36) Endurance Reduction IO
  • (37) Defense Buff IO
  • (37) Defense Buff IO
Level 30: Power Burst
  • (A) Volley Fire - Accuracy/Damage
  • (37) Volley Fire - Damage/Endurance
  • (39) Maelstrom's Fury - Accuracy/Damage
  • (39) Maelstrom's Fury - Damage/Recharge
  • (39) Maelstrom's Fury - Damage/Endurance/Recharge
Level 32: Maneuvers
  • (A) Endurance Reduction IO
  • (40) Endurance Reduction IO
  • (40) Defense Buff IO
  • (40) Defense Buff IO
Level 35: Explosive Blast
  • (A) Air Burst - Accuracy/Damage
  • (42) Air Burst - Damage/Endurance
  • (42) Air Burst - Damage/Recharge
  • (42) Detonation - Accuracy/Damage/Endurance
  • (43) Recharge Reduction IO
Level 38: Sniper Blast
  • (A) Calibrated Accuracy - Accuracy/Damage/Recharge
  • (43) Calibrated Accuracy - Accuracy/Damage
  • (43) Calibrated Accuracy - Accuracy/Endurance
  • (45) Calibrated Accuracy - Accuracy/Interrupt
  • (45) Calibrated Accuracy - Accuracy/Range
Level 41: Conserve Power
  • (A) Recharge Reduction IO
  • (45) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 44: Temp Invulnerability
  • (A) Endurance Reduction IO
  • (46) Endurance Reduction IO
  • (46) Resist Damage IO
  • (48) Resist Damage IO
Level 47: Total Focus
  • (A) Smashing Haymaker - Damage/Endurance/Recharge
  • (48) Focused Smite - Accuracy/Damage/Recharge
  • (48) Focused Smite - Accuracy/Endurance/Recharge
  • (50) Smashing Haymaker - Accuracy/Damage
  • (50) Damage Increase IO
Level 49: Force of Nature
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Vigilance
Level 4: Ninja Run
Level 12: LEGACY BUILD



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(Replace the dirt cheap snipe set with slotting for actual damage if you actually snipe a lot, it's there for cheap set bonuses.)

Every IO in this build should be available for a few thousand inf or so... these recipes are dirt cheap and there are usually a few on the market in any level range. If some are out of stock or too expensive you can substitute others, just pick any yellow (uncommon) set that doesn't have high demand set bonuses and you'll usually be able to grab the recipe for around the cost of a DO and craft it cheap. You can also run Hero or Villain tip missions for four days and get two hero or villain merits, then use those to buy a Numina or Miracle unique for Health that boosts your recovery. Eight days will give you both, with no cost other than crafting them, and that will improve your recovery to the point you can run more toggles full time.


Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name

[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636

 

Posted

Mathematically, when you say you are primarily concerned with having the endurance to defeat something without regard to time*, what you want to optimize is damage per endurance, often referred to as DPE. The problem with your original build is that you slotted heavily for endurance but neglected damage. This is a mistake, because you're missing out on doubling up the benefits of both. You can only benefit effectively from 3 damage or 3 endurance SOs, but you can have the DPE benefit of up thee of each.

Damage for a power is BaseDam*(1+DamageEnhancement). Endurance cost for a power is BaseEndCost /(1+EndurenceEnhancement).

Since DPE is damage/end, that means the DPE with enhancements is:
BaseDam/BaseEndCost*(1+DamageEnhancement)*(1+EndurenceEnha ncement).

So you've get to multiply the benefit of the endurance and damage slotting together for DPE.

You can't ignore accuracy here, because accuracy affects average damage, which must therefore affect average DPE.

The reason that IOs are the optimal solution for DPE here is that they allow much more than six slots worth of SO-strength slotting in six (or often just five) slots. You can usually easily approach 3 SOs worth of damage, two SOs worth of endurance, and 1.5 to 2 SOs of both accuracy and recharge.

* Of course, most players do care about time to victory, and this means that damage slotting is the priority, because it improves both DPE and DPS. Increased DPS has the benefit of reducing the time the enemy gets to deal damage to you, affecting how likely you are to win for a given health recovery rate. This is why most SO builds have 3 damage slotted, but only one or two end reducers. The ability of IOs to add accuracy in six slots improves DPS as well.


Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA

 

Posted

Quote:
Originally Posted by StrykerX View Post
<even more good advice>
Nicely written. This post will help educate new players who happen to read them. Of course there's a whole section just to deliver this sort of information, so in a sense posts like yours are really more useful to counter misinformation.

Still, nicely written.


Dr. Todt's theme.
i make stuff...

 

Posted

Well, I've never bothered playing the market before, and I've never used merits for anything before, so I had no way of knowing the relative value of the merits.

Not a big deal to me, really. I now have fewer of something I have never used. I'll know to save them next time.


Some good advice so far in the thread, thanks!


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
I went looking for them at Wentworth's initially, but there were only a couple of them and people were asking 5 million plus each (for the recipes!). They were 50 merits each, and I wanted to get this thing under way asap. I figure, I can get more recipes over time, but I'm not likely to if I'm not interested in playing the character. Get him playable first, then worry about luxury.

Good advice from the Medbot.
Someone email/donate Thunderstrikes to this poor kid.


 

Posted

Quote:
Originally Posted by TrancEnding View Post
Someone email/donate Thunderstrikes to this poor kid.
Maybe one of the Crazy 88s would do it? <.<
They have the funds, and are all about finding and using influence sinks that also further a goal.


Dr. Todt's theme.
i make stuff...

 

Posted

6 million "stings"?

Ouch.


@Mental Maden @Maden Mental
"....you are now tackle free for life."-ShoNuff

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Well, I've never bothered playing the market before, and I've never used merits for anything before, so I had no way of knowing the relative value of the merits.

Not a big deal to me, really. I now have fewer of something I have never used. I'll know to save them next time.


Some good advice so far in the thread, thanks!
If you're going to spend 50 merits on 1x Thunderstrike just spend 200x (however many merits they are) merits for a Luck of the Gambler: Def/7.5% and post it on the market for 195-200M. It'll sell in less than 24 hours and you can buy yourself crafted Thunderstrikes.


 

Posted

Quote:
Originally Posted by MentalMaden View Post
6 million "stings"?

Ouch.
Heh, ya. Everything is relative. Technaught is my wealthiest character, having around 40 million influence. He stumbled upon a very rare recipe at one point (I don't even remember what it was) that sold for about 50 million (I posted it for 1 million and got 50! Colour me suprised). My next wealthiest has about 7 million, he's L44 (my highest level character, at that).


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Heh, ya. Everything is relative. Technaught is my wealthiest character, having around 40 million influence. He stumbled upon a very rare recipe at one point (I don't even remember what it was) that sold for about 50 million (I posted it for 1 million and got 50! Colour me suprised). My next wealthiest has about 7 million, he's L44 (my highest level character, at that).
Choosing to be poor doesn't get you any brownie points.

If you've got enough merits lying around to blow 300 on junk without batting an eye, use 'em to buy GOOD stuff and rake in fat profits, then you won't have to wheeze and faint at the outrageous prices the next time you go IO shopping.


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Heh, ya. Everything is relative. Technaught is my wealthiest character, having around 40 million influence. He stumbled upon a very rare recipe at one point (I don't even remember what it was) that sold for about 50 million (I posted it for 1 million and got 50! Colour me suprised). My next wealthiest has about 7 million, he's L44 (my highest level character, at that).
Get to 50 asap. There is tons of TF teaming going on. You will be welcome on any TF being a buffer. Save for 50 merits and 20m to convert to a hero merit. Roll random recipes. Sell recipes, I generally get a decent recipe, sometimes 2 every roll. Repeat.

Once you get the merit rolling going you should be able to get a fair amount of influence quite quickly.

I have made a billion in a day just doing random hero merit rolls and TF's.

And if you want a super build with zero end problems etc you will realistically be looking at spending 800m or more. Dont get disheartened tho. 800m is really not that hard to make nowadays in CoH.


 

Posted

WTF. This makes less sense the more you talk.

I've been playing a bit over four months and I have somewhere around two and a half billion inf, and my highest level character just made 40 ten minutes ago.


 

Posted

Quote:
Originally Posted by seebs View Post
WTF. This makes less sense the more you talk.

I've been playing a bit over four months and I have somewhere around two and a half billion inf, and my highest level character just made 40 ten minutes ago.
Used to be, there were no recipes to sell, no Wentworths. Even after it appeared, I was more interested in being a superhero than a trader, so I tended to just sell everything to stores. Until, that is, I got one or two high price recipes (Poistron's Blast, as I recall). After that, I check to see what they tend to go for. Most of my characters have a dozen unsold recipes sitting there doing nothing.

Meh, I'm not really interested in playing the market. That's not what COH was supposed to be about, at least to me.


 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Meh, I'm not really interested in playing the market. That's not what COH was supposed to be about, at least to me.
While I don't agree with most of your issues on Endurance, I do agree with you on this matter. I started the game to play superheroes (and returned back in issue 7 for the same reason), not to be a high powered retailer. XD

Thankfully, Going Rogue makes gaining inf a lot easier now. Craft a high value recipe such as Luck of the Gambler 7.5% or Kinetic Combat triple, and sell it for at least 100 million, use that inf to buy the cheaper stuff on the planned build. Also use A-merits to get low level Numina and Miracle as soon as possible to immediately help with endurance.


Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller

 

Posted

Quote:
Originally Posted by Ultimo_ View Post
Used to be, there were no recipes to sell, no Wentworths. Even after it appeared, I was more interested in being a superhero than a trader, so I tended to just sell everything to stores. Until, that is, I got one or two high price recipes (Poistron's Blast, as I recall). After that, I check to see what they tend to go for. Most of my characters have a dozen unsold recipes sitting there doing nothing.

Meh, I'm not really interested in playing the market. That's not what COH was supposed to be about, at least to me.
I'd rather do 10 minutes of less enjoyable stuff daily to be able to do hours of enjoyable stuff after that than not do any of that less enjoyable stuff, and thus make my own gaming experience overall much less enjoyable. What am I talking about? Marketeering, of course. I use the market at the beginning of each play session for about 10-15 mins to list bids, craft and list stuff and collect sales, and at the end of each play session I just sell drops.

This little bit of less enjoyable stuff lets me play totally free of endurance worries on most of my characters while providing other bonuses as well. Then again, I can't make you like the market and I respect your choice not to use it, but if you choose not to use one of the tools offered to you, you basically give up your right to complain about things not working like you want them to.

I encourage you to use the market at least to the extent to sell your drops. I can't really emphasize this enough, but just selling your drops will get you ridiculous piles of influence. Maybe not right now, maybe not tomorrow, but in a few months' time you'll have a lot of influence. If this doesn't go over your pain threshold, I also encourage you to look at uncommon set IOs. They aren't expensive if you are patient with bids. Even frankenslotting them gets great results and many uncommon set IOs are less expensive than common IOs.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Quote:
Originally Posted by DSorrow View Post
I encourage you to use the market at least to the extent to sell your drops. I can't really emphasize this enough, but just selling your drops will get you ridiculous piles of influence. Maybe not right now, maybe not tomorrow, but in a few months' time you'll have a lot of influence.
I agree. If you're not interested in all the marketeering stuff, just dump everything you get for 5 inf*. For some things, you'll get less than what you could get selling to a vendor, but for other things you'll get more than enough to make up for it.


* If you list the item under 5 inf and someone also pays under 5 inf for it, you will lose money due to the market fee. If you list for exactly 5 inf and someone pays exactly 5 inf, you will neither gain nor lose anything. If you list for 5 inf and someone pays more than 5 inf, you will gain much.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Ok, while some of us may not have Sorrow or the Goat's market aptitide or savvy, it is not something you should turn a blind eye to, especially with some of the complaints you claim to have with your toons. The last few posts have been nearly spot on. Even if you use the market to just take your drops to sell, gou should find yourself in enough inf to make 40mil seem like pretty petty cash. A-merits only make that more pronounced. Get one LotG +7.5 and sell to get you started, and either get specific enhancements if you want them, or roll random and hope you get lucky. My wife and I have used this method with very good results and whereas I have read up on how to do this, she pretty much figured it out even never having been on these forums.

Either way, inf should not be an issue after level twenty, or at least not easily remedied. I would just get the Miracle and Numi uniques yourself so you can get them low level and have them early and for exemplaring.

You can head over to the market forum for nearly step-by-step guides of how to do this. Just try not to be too intimidated by how much they make or how fast they do it (which I admit was what got me at first. Not seeing the exact same results they did used to discourage me a bit, then I realized if it took me an extra couple of days or a week that is no bug deal). You do not need to rush any of their processes, just be diligent.

As far as general power slotting goes to help with endurance goes, Uncommon recipes or even generic IOs are your friend. Even just frankenslotting if you do not care about bonuses. So long as you not trying to do "Stupid <insert AT> tricks," you can get pretty effective toons relatively cheap.


11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?

 

Posted

Quote:
Originally Posted by ArchGemini View Post
Ok, while some of us may not have Sorrow or the Goat's market aptitide or savvy, it is not something you should turn a blind eye to, especially with some of the complaints you claim to have with your toons. The last few posts have been nearly spot on. Even if you use the market to just take your drops to sell, gou should find yourself in enough inf to make 40mil seem like pretty petty cash. A-merits only make that more pronounced. Get one LotG +7.5 and sell to get you started, and either get specific enhancements if you want them, or roll random and hope you get lucky. My wife and I have used this method with very good results and whereas I have read up on how to do this, she pretty much figured it out even never having been on these forums.

Either way, inf should not be an issue after level twenty, or at least not easily remedied. I would just get the Miracle and Numi uniques yourself so you can get them low level and have them early and for exemplaring.

You can head over to the market forum for nearly step-by-step guides of how to do this. Just try not to be too intimidated by how much they make or how fast they do it (which I admit was what got me at first. Not seeing the exact same results they did used to discourage me a bit, then I realized if it took me an extra couple of days or a week that is no bug deal). You do not need to rush any of their processes, just be diligent.

As far as general power slotting goes to help with endurance goes, Uncommon recipes or even generic IOs are your friend. Even just frankenslotting if you do not care about bonuses. So long as you not trying to do "Stupid <insert AT> tricks," you can get pretty effective toons relatively cheap.
I've pulled some pretty stupid stunts on a not-ridiculously-expensive IO build (around 400M for everything, so not cheap, but not that expensive either). Soloing Maria Jenkins' arc on x6/bosses/no AVs. Soloing the portal room in Ramiel's arc (EBs, not AVs) on x8 without pulling or closing any portals. Sure, I'm not about to start dropping any giant monsters, but I don't think I'm doing badly for a Fire/Fire tanker.