Origins Pack - Natural Auras and Capes
Natural is martial arts, training, military, alien, inherent abilities... it is actually the most diverse of the origins in my viewpoint. The auras is more a case of "what can we add which may fit?"
The should have done something like this for natural so all us normal powered heroes really on firearms could fell included in this booster.
That hand grenade border could really pull a coustume together.
Technically, most Natural characters probably don't have Auras.
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In the game canon, particularly in the Origin of Power missions, Natural powers are about training and self focus. This happens to mesh very well with martial arts (no caps - I don't mean the powerset), athletics, and maybe old-school eastern-style (non-mutant, non-magic) psychic power.
I think it's worth noting, though, that in CoH Natural characters are taking that to rather Dragonball-esque levels of achievement. A lot of people on the forums do things like eschew travel powers or avoid flashy powersets (like Fire Blast) in the interest of mimicking levels of power a "baseline", if exceptional, human would have. But based on the Origin of Power dialogs, I think that in CoH, your level 50 Natural character is standing next to the Tech, Science, Magic and Mutant ones and beating face on true par with them.
I don't care how well trained and self-motivated you are, you have to be doing something pretty special to deal the same damage with your fists or feet as the guy in the high-tech power armor, the guy charged with the Power Cosmic, or the half-demon son of a god. Even if you're causing high damage because you have preternaturally good aim and timing, you're still doing something pretty superhuman.
I think the implication is that it's fine to be a Natural flier or super-speeder, a Natural Fire Blaster, or a Natural Stone Tank, even if you're human. You've figured out how to unlock or unleash something within yourself that lets you do things that other humans can't without having mutant genes, chemical alteration or bombardment by strange radiations. Many of the origins have some tendency to overlap conceptually, and I think "natural" power at this level is borderline mysticism, but I think it's worth considering that "Natural Origin" may mean a lot more than just highly trained and athletic.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
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Good point, Superman could be considered a natural origin since his powers are natural for him or any Kryptonian. I would say that the natural origin can be used for anyone were their power comes to them naturally, whether it be through training or it's some part of their species, without the aid of magic, science, technology, or a mutant gene.
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So a natural aura would be a constant rain of shell casings. Or a combat aura of boards breaking as you move. Or a furious swirl of paperwork.
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Unknown_User pretty much paraphrased what the in-game description of natural is: if it's possible for anyone (of your species) to be able to do it, then it's natural.
The grey line, of course, is that lower-level tech and magic (guns and swords, spoken-word spells, etc) can usually be picked up by anyone, but then it's up to you to decide which origin to use.
Good point, Superman could be considered a natural origin since his powers are natural for him or any Kryptonian. I would say that the natural origin can be used for anyone were their power comes to them naturally, whether it be through training or it's some part of their species, without the aid of magic, science, technology, or a mutant gene.
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In CoH's early stages well before release, there were a lot more origins, and I believe "Alien" was one of them. Of course that was at a point where the game's power system was radically different than what went live, and origin affected power choices, not just back story.
Given the five origins we have now, there's really no where else to file aliens, but having to classify them as Natural bugs me on a certain level. Trying to envision Superman's translation into an allowed player character in CoH, his origin wouldn't really mesh, in my opinion, with the explanation for Natural Origin we're given in Origin of Power. Every Kryptonian under a yellow sun has Superman's powers, so Superman (or any Kryptonian) is only "super" when compared to baseline humans. But if someone makes a Natural human character with, say, Super Strength, there's something pretty seriously different going on if that human character manages to tap into natural potential that lets him be on par with our translated Superman character's alien abilities. Likewise a Natural human Energy Blast blaster compared with someone like Starfire (again, translating her into a CoH character and not the mondo tank-mage she is in the Teen Titans cartoons).
As a result of that line of thinking, I personally try to stay away from "natural" aliens with my characters. But if I made an alien who really had racially innate powers, it's the origin I'd most likely pick, because there's really no good alternative.
Blue
American Steele: 50 BS/Inv
Nightfall: 50 DDD
Sable Slayer: 50 DM/Rgn
Fortune's Shadow: 50 Dark/Psi
WinterStrike: 47 Ice/Dev
Quantum Well: 43 Inv/EM
Twilit Destiny: 43 MA/DA
Red
Shadowslip: 50 DDC
Final Rest: 50 MA/Rgn
Abyssal Frost: 50 Ice/Dark
Golden Ember: 50 SM/FA
I have a natural origin demons/dark mastermind.
She's totally natural. This origin is, in fact, one of the reasons that wise people might be a bit wary of her efforts to "dispel old superstitious myths about demons".
*shrugs*
Actually, I thought the natural stuff fit. Would leaves be magical? Meh, not always. Tech? Heck no. Science? no...leaves are natural. Natural origin fits.
FAR better a fit than the "mutant" in my opinion. Fire and a demon tail cape. Huh?
See... Now me... I'm looking for Au Natural costume pieces.... That's where the only thing you wear are the blurry bits you see on Sims characters...
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw
In the game canon, particularly in the Origin of Power missions, Natural powers are about training and self focus. This happens to mesh very well with martial arts (no caps - I don't mean the powerset), athletics, and maybe old-school eastern-style (non-mutant, non-magic) psychic power.
I think it's worth noting, though, that in CoH Natural characters are taking that to rather Dragonball-esque levels of achievement. A lot of people on the forums do things like eschew travel powers or avoid flashy powersets (like Fire Blast) in the interest of mimicking levels of power a "baseline", if exceptional, human would have. But based on the Origin of Power dialogs, I think that in CoH, your level 50 Natural character is standing next to the Tech, Science, Magic and Mutant ones and beating face on true par with them. I don't care how well trained and self-motivated you are, you have to be doing something pretty special to deal the same damage with your fists or feet as the guy in the high-tech power armor, the guy charged with the Power Cosmic, or the half-demon son of a god. Even if you're causing high damage because you have preternaturally good aim and timing, you're still doing something pretty superhuman. I think the implication is that it's fine to be a Natural flier or super-speeder, a Natural Fire Blaster, or a Natural Stone Tank, even if you're human. You've figured out how to unlock or unleash something within yourself that lets you do things that other humans can't without having mutant genes, chemical alteration or bombardment by strange radiations. Many of the origins have some tendency to overlap conceptually, and I think "natural" power at this level is borderline mysticism, but I think it's worth considering that "Natural Origin" may mean a lot more than just highly trained and athletic. |
While reading some of that, I remembered flying and super leaping scenes from "Crouching Tiger, Hidden Dragon", something I haven't seen in several years.
Edit: Something funny. My characters live in Virtue, but I have a character that I play in Freedom with one of my brothers. That character, a normal man, is able to do some extraordinary things. This he owes to the fact that Freedom isn't real. It's a holographic simulation of reality inside a supercomputer in Virtue (one of Dr. Aeon's experiments, perhaps, or Crey's). I realize this may come as a shock to some of you. I'm sorry.
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I have a Natural Origin Earth/Storm; she's a Sidhe. She doesn't use magic - she IS magic. Command of the elements is as natural to her as breathing.
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As to the whole 'natural origin' thing, I view it simply as this: you were born with whatever power it is you have. Your genetics may be unique, but there's no mutation. (No 'accident' in the DNA) Whatever powers you have came directly from hereditary sources, and cannot be removed via outside means. Even without weapons and armor, technological or magic equipment, you're still a force to be reconned with.
Ninja/kunoichi with sakura petals! Yesh, I say!
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Not an issue at all...
Every single origin has a wide variety of possibilities and no small sample can cover it all.
People complained about the Martial Arts Booster being a poor representation of the Natural Origin as well.
Relax, Frances.
On another note...
I did think of another type of cape that could be included under a natural origin theme (that goes along with the OP's expectations of natural origins)...
A leather cape, possibly with pockets and such.
A lot of the low-tech types that some think of as good examples of the Natural Origin could use some more pouches and pockets for putting all of their stuff.
Plus, the leather material can be sort of a more down-to-earth style for a non-flashy type (if it is old Indiana Jones type leather... not pleather type stuff...)
Oh well... we'll just have to get some more stuff for free instead!!
and round up everyone that knows more than they do"-Dylan
Sooooo
Natural isn't about martial arts, guns and training anymore?
It's about the fury of nature?
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