Unfinished COH Plot threads


Adeon Hawkwood

 

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"Just" a Nictus? The race that quite happily drains the life of Kheldians in an entire system at once from interstellar distances? The race that was working to set up Earth as a new Nictus homeworld?
I can't wait for the follow up task force to the ITF where the Nicti invade, there will be little itty bitty round purple balls and then some slightly bigger round purple balls and then at the end of the TF you fight this really big purple ball.

Yall can quote all the game lore about how badass the Nictus are but in a game with some really awesome art assets the giant floating purple ball model is lame.


 

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Originally Posted by warden_de_dios View Post
I can't wait for the follow up task force to the ITF where the Nicti invade, there will be little itty bitty round purple balls and then some slightly bigger round purple balls and then at the end of the TF you fight this really big purple ball.

Yall can quote all the game lore about how badass the Nictus are but in a game with some really awesome art assets the giant floating purple ball model is lame.
Well, the nictus can *theoretically* assume the form of any creature in the universe, purple ball is just their original form. So it could be a combination of all the most awesome things you can think of.


 

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Originally Posted by Robo_Knight View Post
Oh and the Battalion, they were only mentioned once, but I think that it's one of those bigger picture story lines with the Rikti.
The Rikti fought them and won about 100 years ago. Personally, I think they are the Coming Storm, not the Praetorian invasion and that we'll need the help of our inter-dimensional invaders to fight them off.

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The Coming Storm clearly has something to do with Bloody Bay. Okay, so nobody can be certain that Silos is telling the truth, but I'll take him at his word when he describes the Shivans from the meteor you have to destroy while Lazarus stands around twiddling his thumbs as the Storm's "scouts." Also, I believe the letter writer to be the Dream Doctor, since he wrote in "Why I Left and Why You Must Stay" that "Something is coming and [he] must find out what it is before it's too late." Sounds like a Coming Storm to me, and the presence of a Pillar in the Midnighter Club makes me even more inclined to believe there is a connection.
Hadn't considered that one before. Not a bad idea I must admit. I like it!


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Originally Posted by IanTheM1 View Post
Rather frustratingly, there are a lot of references to open plot threads in tip missions now. I seem to recall one foreshadowing stuff about Dark Astoria, for example.

If there's a plot thread I really want to get picked back up, it's the Cavern of Transcendence/the Minions of Igneous.
It's a villainside tip where you fight the Tsoo, and they mention that they're being sent over to Dark Astoria.

There's also a mission where an Ascendant is plannin a schism and claiming that Dirge of Entropy is plotting something that is going to kill everyone.


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Originally Posted by Dark_Respite View Post
There are quite a few still missing...


3) The Lost Cure discovered in I-12... but mass production still hasn't happened, and we still have Lost.


Michelle
aka
Samuraiko/Dark_Respite
Given what the Lost Cure is made of, it may not be something that CAN be mass produced. There's only so much blood they have from Hero 1, so much grave dirt from murdered Midnighters ...

And I don't think it's intended that the Lost are cured and out of the picture after the Midnight Club entry arc. That can be done as early as Level 10, and Angus McQueen is a partially transformed FBI Agent you get missions from in regards to the Rikti from 40-44.
(One of the characters you meet in that arc starts out as Lost and later shows up as a full Rikti.)

He also gives you a mission to rescue some Lost from full conversion into Rikti in a timed mission.


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Another open thread is the Coralax. Why did their goddess Merulina mysteriously fall silent? We really have very limited information about them.

There's also the Blood of the Black Stream, who come up in Mr Bocor's arc. What are they, and what were they planning? I know they were meant as a never-implemented Epic Archetype, so presumably the devs had something in mind.

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Originally Posted by IanTheM1 View Post
Rather frustratingly, there are a lot of references to open plot threads in tip missions now. I seem to recall one foreshadowing stuff about Dark Astoria, for example.
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Originally Posted by Arilou View Post
It's a villainside tip where you fight the Tsoo, and they mention that they're being sent over to Dark Astoria.
And also if you break a display case in the mission a spirit tells you that "Nothing can stop what's happening in Dark Astoria now."


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Originally Posted by Obscure Blade View Post
Another open thread is the Coralax. Why did their goddess Merulina mysteriously fall silent? We really have very limited information about them.
I'm hoping we may learn more in i19 given that one of the arcs explores the Leviathan and where it came from.


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My unfinished story I can't let go is Boomtown. Villains who take Operative Wellman as a contact are sent to Boomtown to destroy building supplies. The thing that bugs me is that the instance is more up to date than the actual zone. I got excited in issue fifteen when we were sent to stop Reichman there, wondering if the builders had made any progress.

They had not.


 

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Originally Posted by warden_de_dios View Post
I can't wait for the follow up task force to the ITF where the Nicti invade, there will be little itty bitty round purple balls and then some slightly bigger round purple balls and then at the end of the TF you fight this really big purple ball.

Yall can quote all the game lore about how badass the Nictus are but in a game with some really awesome art assets the giant floating purple ball model is lame.
Romulus doesn't look that much like a floating purple ball


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Originally Posted by EU_Damz View Post
So when we see a player we just teamed with on our 50 but now on our level 1s, they are flashbacking to this time to warn us of the rikti invading us again?
Each player is an island unto himself, hero of his own story with everybody else being "off doing something else." This isn't a storytelling device, it's the only sane way to make a game that doesn't involve making unique content for each character.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Memphis_Bill View Post
Lughebu is not the Sleeper. Lughebu is one of the Banished Pantheon's... er, pantheon. The initial Prima guide mentioned it was Mot, I'm not 100% sure that's corroborated elsewhere.
As I understood it, Lughebu was the leader of the pantheon of gods who started killing and consuming other gods to boost their power. They grew so powerful that they couldn't be defeated, so Tielekku managed to banish them off... Somewhere, I don't think it's explained. I presume their cultists are looking for a way to bring them back.

As for the Sleeper not being Lughebu... What Sleeper? I assume we're not talking about this one?


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Originally Posted by Dark_Respite View Post
There are quite a few still missing...

4) The ENTIRE Shiva story arc... we have Bloody Bay and the meteorite. Do we ever find out what they are?


Michelle
aka
Samuraiko/Dark_Respite
I believe we find out in an Oroborus arc that they are scouts sent by The Storm


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Originally Posted by Obscure Blade View Post
Another open thread is the Coralax. Why did their goddess Merulina mysteriously fall silent? We really have very limited information about them.
I think in an interview shortly before the release of i14 one of the devs mentioned that the back story of the Coralax would be told by the players, through AE. That obviously never came about, and it's not really the devs' fault since there aren't a lot of arcs dealing with the Coralax. I've played a LOT of AE, and I haven't played anything that deals with them and their backstory in a serious way.

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Originally Posted by StormSurvivor View Post
My unfinished story I can't let go is Boomtown. Villains who take Operative Wellman as a contact are sent to Boomtown to destroy building supplies. The thing that bugs me is that the instance is more up to date than the actual zone. I got excited in issue fifteen when we were sent to stop Reichman there, wondering if the builders had made any progress.

They had not.
Well of course not, those jerk villains keep trashing all the construction equipment. Now they're blowing up the progress that's already been made in their morality missions too.


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Reading this thread got me more in touch with the CoH lore, thanks guys


 

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Originally Posted by Memphis_Bill View Post
I'd see those plans as "Locked up with the Countess." Countess Crey has been involved with several wannabe-hero schemes. Reading through the Faultline (consistent through old and new) arcs, she's the one who had Hero Corps attacked... which, by showing support for them then and presumably helping them back into the city after the first Rikti invasion, only landed them more in her pocket.
The problem there is that she turns up in the Kahn TF and her dialogue seems to imply that she is still in charge of Crey Corp. Assuming you subscribe to the levels = time theory the Kahn TF takes place after she is arrested in "The Evil Countess Crey" meaning either she beat the rap, or the two stories are out of order (or alternatively you can treat the Reichsman secondary AVs as non-canon, I mean Gyrfalcon, really?).


 

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Mixing multiple replies here.

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Tielekku banished the Banished Pantheon, not the CoT. As for the CoT keeping the sleeper bound, well, they also tried to bind Faathim. Whatever reason they have for binding the sleeper, it's probably a nice one, and you probably wouldn't want to help them. Unless of course it's a villain arc where you betray them later.
Yes, I know Tielekku banished the BP. I'm referring to the dialog throughout DA at most of the COT spawn points about reinforcing the bindings and the like.

If it's something THEY're worried about, it's likely big enough of a threat (y'know, something you'd learn about via story arc or in the progress of a TF) that you *might want to help.*

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I can't wait for the follow up task force to the ITF where the Nicti invade, there will be little itty bitty round purple balls and then some slightly bigger round purple balls and then at the end of the TF you fight this really big purple ball.

Yall can quote all the game lore about how badass the Nictus are but in a game with some really awesome art assets the giant floating purple ball model is lame.
You do realize they merge with other beings, right? Sort of like they show in the ITF? Or like, oh, Warshade forms?

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As for the Sleeper not being Lughebu... What Sleeper?
See BP comments in DA. And, apparently, the reason for the ritual that darkened DA (this time... I still think it's cyclical.)

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There's also the Blood of the Black Stream, who come up in Mr Bocor's arc. What are they, and what were they planning?
See "EAT at WW's" in sig. Egyptian based, shapeshifting, apparently a mix of tech and magic. (I'm starting to play with an idea that they're an "experiment" the Nictus lost, given their bit of time travel and that we know Shadowstar has been around since ancient Egyptian times at least.)

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The problem there is that she turns up in the Kahn TF and her dialogue seems to imply that she is still in charge of Crey Corp.
Point. I don't run Khan enough to have remembered that... actually, haven't run it since release, I think. Should do so again.


 

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in terms of the timeline for our characters, I tend to believe that, starting at the earliest in the time line and ending at the most recent in the time line, the rule of thumb is: Older Low Level-> Older High Level-> Newer Low Lever-> Newer High Level.

So the older and lower level the content, the earlier in the timeline it happened, you can see this in effect with the new Maria Jenkins arc where she makes references to the original arc as happening several years ago and in the Midnighter arcs where references to developments that characters wouldn't have known about until roughly level 35 are casually mentioned as common knowledge.


The Council/Column/Reichsman/Requiem/Center/Nictus/Time travel/god knows what else arc is of course one giant snarl of contradictions, retcons, and mishandled story developments. Which is sad because it could be a very complex and interesting storyline had it not overwritten itself several times over.


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I really need to do a sequel to HISTORY IN THE MAKING. (For that matter, I need to remake the original.) There's so much story in this game yet to be told...

Michelle
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Originally Posted by Adeon Hawkwood View Post
The problem there is that she turns up in the Kahn TF and her dialogue seems to imply that she is still in charge of Crey Corp. Assuming you subscribe to the levels = time theory the Kahn TF takes place after she is arrested in "The Evil Countess Crey" meaning either she beat the rap, or the two stories are out of order (or alternatively you can treat the Reichsman secondary AVs as non-canon, I mean Gyrfalcon, really?).
The only reason why Gyrfalcon is in the game is that in the beta, Gyrfalcon was Akarist of the Circle of Thorns, who the beta testers criticized as not actually being a villain.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Originally Posted by Arilou View Post
Okay, I'm one of those crazy people who actually care about the COH story, and I'm thinking, what unfinished plot threads are there?

I mean, the Rikti plot seems (more or less) finished, the invasion is over, we know what happened to Hero1, the truth about Nemesis' plot is out. It can be kickstarted again, but it's more or less had a satisfactory conclusion.

I expect I19 will do something similar with the Praetorian invasion plot
Anything else I've missed?
I doubt I19 will mark the END of the Praetorian invasion. It IS called "Alpha Strike," meaning the initial invasion starting the war. The other plots you mentioned I agree are finished.


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Originally Posted by Eva Destruction View Post
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Originally Posted by StormSurvivor View Post
My unfinished story I can't let go is Boomtown. Villains who take Operative Wellman as a contact are sent to Boomtown to destroy building supplies. The thing that bugs me is that the instance is more up to date than the actual zone. I got excited in issue fifteen when we were sent to stop Reichman there, wondering if the builders had made any progress.

They had not.
Well of course not, those jerk villains keep trashing all the construction equipment. Now they're blowing up the progress that's already been made in their morality missions too.
Sorry to be off topic, but I was not aware of this. What level range do I need to try and get myself a morality mission on as soon as possible?


 

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One thread that I'd like to see wrapped up is the "artifact smuggling ring" story from the low levels.

With the level 1-25 (or so) heroside enemies, there are two overarching arcs/factions, "the Superadine connection," consisting of the Family supplying the Skulls and the Trolls, and the "cursed artifacts being smuggled into the city for some reason" group, consisting of the Hellions, the Outcasts, and being run (?) by the Warriors. As lore pedants know, Superadine becomes fairly important to the later plot, and while I don't think there's an arc explaining where the Family gets it from, once you learn the source of Superadine, it becomes pretty obvious. (Hint: he loves anagrams.) This is a nice way of linking high-level and low-level content.

The artifact smuggling, though, just gets dropped. For twenty five or so levels, you've been searching for the villains behind the flow of cursed artifacts and trying to figure out their goal. Essentially, all we get for a wrap-up here is, "It was the Warriors all the time. 'Why?' What do you mean, 'why?'"

I tried to write an AE arc about this, but I sort of got distracted, and the arc ended up being more about where they get the artifacts than why they do so, so that doesn't even help much.


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Originally Posted by Robo_Knight View Post
Oh and the Battalion, they were only mentioned once, but I think that it's one of those bigger picture story lines with the Rikti.
Yeah. I've always been curious about the Battalion. My impression was that their invasion of Rikti Earth is pretty much the reason Rikti are born more or less human, but undergo a mutation during adolescence that turns them from humans into eight foot psychic aliens. Or at least, this trait is the product of an alien invasion at some point in their history, which I'm guessing is the divergent point of Rikti Earth from Primal Earth's history. Could be the Battalion, could be another alien power. Either way, the only real in-game contact Primal Earth has had with aliens (ignoring the dozens of unwanted alien children with flight, super-strength and invulnerability dumped on Primal Earth like some kind of cosmic back alley dumpster ) has been the Shiva, the Nictus, and the Kheldians. So far, the Battalion and whatever power altered the Rikti have not appeared. I wonder if this will change.

My personal pet theory on the Battalion is tied to the timing of their appearance. The Battalion attacked Rikti Earth about 100 years ago, which would place it around 1900. Going with a bit of metafiction, that'd be about the same time as the Martian attack in H.G. Wells' The War of the Worlds. My theory is that prior to the Battalion war, the Rikti had been standard humans and their history much like our own. Then came the tripods and the heat rays and the black smoke and the Battalion. The humans ultimately drove off their invaders, but the survivors were altered by some bioweapon of their attackers, which turned them into the Rikti.

Okay, I admit, this is in part because the idea of fighting Battalion tripods and flying saucers with lasers sounds awesome and I want to see that.


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Peter Themari.

The man is pure evil and totally underutilized.


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