Unfinished COH Plot threads


Adeon Hawkwood

 

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Speaking of incomplete zone pieces, how's about that construction atop Steel Canyon? It was even shown on a map-poster (the one that came with the Good Vs Evil edition?) that there was supposed to be an addition to Steel Canyon...


 

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Originally Posted by Golden Girl View Post
I wonder if Keith Nance ever wishes he had his elite government ninjas back?
Do. Not. Start.

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Originally Posted by Tidbit Jr. View Post
Y'know, I used to play the game with the mentality "click here to beat things up" and didn't read anything but the Trial Zone dialogue (Hollows, Faultline, Striga, Croatoa); but lately I've been reading as much contact dialogue as possible. It all kind of mixes because I can't tell which contacts are older than each other, but it's nice to be getting all these facts that I've been missing up until now.

I also found it interesting that by "updating" the Praetorian arcs (which I did read through the first time), they didn't just retcon it all.

EDIT: They should really pay the storywriting dev(s) overtime to play through every storyarc in the game before they write anything new.
Actually, I think that'd make a fantastic 'internship' at CoH.

"Here - start by going back over ALL the arcs, badges, plaques, etc, and cleaning up names, spelling, grammar, text highlights (so you know what the mission focus is), etc. (This alone would take ages.) Next up is tweaking earlier arcs that really would benefit from just having new maps/enemies/mechanics, but where you're not really messing with the arcs' stories. (This is the bring-the-game-up-to-speed overhaul.) Third, go through each contact's missions, and for all the non-story-arc filler missions, plot ideas for better one-offs that fit that contact, enemy group, and origin."

Leave the full-blown story writing and TF writing and whatnot to the more senior or experienced devs, and give the tedious-but-God-knows-the-game-needs-it-grunt-work to a low level intern who'd happily do it for grunt pay to get their foot in the door of the industry.

Michelle
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Originally Posted by Dark_Respite View Post
Actually, I think that'd make a fantastic 'internship' at CoH.

"Here - start by going back over ALL the arcs, badges, plaques, etc, and cleaning up names, spelling, grammar, text highlights (so you know what the mission focus is), etc. (This alone would take ages.) Next up is tweaking earlier arcs that really would benefit from just having new maps/enemies/mechanics, but where you're not really messing with the arcs' stories. (This is the bring-the-game-up-to-speed overhaul.) Third, go through each contact's missions, and for all the non-story-arc filler missions, plot ideas for better one-offs that fit that contact, enemy group, and origin."

Leave the full-blown story writing and TF writing and whatnot to the more senior or experienced devs, and give the tedious-but-God-knows-the-game-needs-it-grunt-work to a low level intern who'd happily do it for grunt pay to get their foot in the door of the industry.
I'd probably do it for free. Actually, I do a lot of gamewide changes for free. Like manually altering every single defense debuff in the game.


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Originally Posted by Dark_Respite View Post
Do. Not. Start.



Actually, I think that'd make a fantastic 'internship' at CoH.

"Here - start by going back over ALL the arcs, badges, plaques, etc, and cleaning up names, spelling, grammar, text highlights (so you know what the mission focus is), etc. (This alone would take ages.) Next up is tweaking earlier arcs that really would benefit from just having new maps/enemies/mechanics, but where you're not really messing with the arcs' stories. (This is the bring-the-game-up-to-speed overhaul.) Third, go through each contact's missions, and for all the non-story-arc filler missions, plot ideas for better one-offs that fit that contact, enemy group, and origin."

Leave the full-blown story writing and TF writing and whatnot to the more senior or experienced devs, and give the tedious-but-God-knows-the-game-needs-it-grunt-work to a low level intern who'd happily do it for grunt pay to get their foot in the door of the industry.

Michelle
aka
Samuraiko/Dark_Respite
I'll do it! Seriously, I got next summer free, I need some game industry experience, and I'll work for free.

Seriously, who should I email about this?


 

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They need to have the Praetorian version of the Gamester, the mysterious villains behind the 2005 Xmas event. They could call him the Re-Gifter or something fun

What ever happened to Flower Knight after that first hero mission?

What ever happened to Spirit Drum and the rest of those interesting Korean Heros?

The Vahilzok branched out and became Meat Doctors. What other groups had people move into higher status mobs? Are there Troll Warriors?

What ever happened with that Chosen storyine for COV where some psychic thought you were going to do something important.

Why don't Praetorians have pets like the little robots or other pets people get?

What was up with those possessed scientists in the high level hero zone?

If Apex is coming back where is the Weevil?

Where did all that "meat" for Dr Vahilzok's meat armor come from?


 

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What ever happened to Flower Knight after that first hero mission?
She's in (hero) Ouroboros.

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What ever happened to Spirit Drum and the rest of those interesting Korean Heros?
You mean Mirror Spirit, Foreshadow, the one that looks like Ms. Liberty, and Spark Blade? The first is the Faultline trainer and the second is the Hollows trainer.

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Are there Troll Warriors?
Trolls are affiliated with the group that rivals the Warriors, so they're not buddy-buddy enough for that to happen.

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What ever happened with that Chosen storyine for COV where some psychic thought you were going to do something important.
The VEAT contact? (spoiler alert): the "something important" is that your destiny shifts so that you are an official Destined One.

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Where did all that "meat" for Dr Vahilzok's meat armor come from?
Dead people. Well, dead after that meat was carved off, that's the only for-sure.

Feel free to correct me on anything I was wrong about. >_>;;


 

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Originally Posted by Lazarillo View Post
Let's speak a bit of Shiva meteors, the Coming Storm, and i19. There's nothing in Praetorian history that suggests the Shivan meteor wouldn't have hit, right? What if, in this case, whatever the Shivans are got "Devoured" by Hamidon (or vice-versa?). That might be an explanation of the creature's radically different appearance and level of success, no?
Details about Shiva's origin is available in a couple of good places. A detailed history is available on the official website here. And from Cityoflore.com, a brief synopsis:

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1989 CE
Kurrin Wirake finds an Arcosian pod which led to the Australian military confiscating it and Dr. Seetha Neremanu quickly deciphering it's purpose and message. Dr. Neremanu alerted the UN immediately that a planet destroying entity was on it's way to Earth and it would reach Earth in a year. The entity was named Shiva and a project to save the Earth, Operation Vishnu, was formed. A group of volunteer heroes from Russia, America, China, and France were put together, called the Preservers, and they launched themselves into space to stop Shiva with a nuclear strike. The explosion was detected and Shiva vanished from sensors, but the Preservers were lost.

Summer - A rain of meteorites, presumably from the remains of Shiva, hit Bloody Bay, causing the entire area to be radioactive, and soon after Shivans began appearing all over the area.
But I have my own thoughts as well. The fact that the Ghost Slaying Axe (a veteran reward that only deals very high damage to undead creatures) works on these entities suggests that they are the undead remnants of a massive entity that once made its way across the cosmos, devouring worlds along the way (a good hero named Unionite first informed me about the Ghost Slaying Axe). Or perhaps these creatures aren't "Shivans" at all, but the released souls of countless victims from countless other solar systems. The truth is out there!

The story writers at Paragon Studios are bound to get around to some of this stuff sooner or later. In the interim though, some players should get together and form a community standards consortium, for voting on AE arcs that could be considered acceptable "Official Unofficial Canon", so we can start wrapping up these plot holes.

Try to get a sticky thread, the devs nod of approval, or even a community made website. Set up polls and let the community at large put in their votes, rather than just relying on a committee's biases. Couldn't hurt, and after all, this is one of the reasons they gave us AE in the first place.


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Originally Posted by TheHangedMan View Post

Where did all that "meat" for Dr Vahilzok's meat armor come from?

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Originally Posted by Captain-Electric View Post
But I have my own thoughts as well. The fact that the Ghost Slaying Axe (a veteran reward that only deals very high damage to undead creatures) works on these entities suggests that they are the undead remnants of a massive entity that once made its way across the cosmos, devouring worlds along the way (a good hero named Unionite first informed me about the Ghost Slaying Axe). Or perhaps these creatures aren't "Shivans" at all, but the released souls of countless victims from countless other solar systems. The truth is out there!
Don't know how official it is but I've always heard that they are human corpses reanimated by the shivan shards.


 

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Originally Posted by Shadow State View Post
Don't know how official it is but I've always heard that they are human corpses reanimated by the shivan shards.
Well, Lt. and higher rank shivans all have meteor pieces in them, along with a dead body (that's seen even as low as the minions), and you never see them without a skeleton in them.
I think that's safe to call official.


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Originally Posted by Samuel_Tow View Post
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Originally Posted by Mr_Squid View Post
I'll do it! Seriously, I got next summer free, I need some game industry experience, and I'll work for free.

Seriously, who should I email about this?
Me too. Get a group of us willing to do it for credit, get another group as testers/QA, and call it unpaid internships. Heck, I'd be more than willing to do it using AE first, so that no proprietory NCSoft information is risked. Divide them among those of us willing to do it, and let's do it!

Heck, we *can* do it now, using AE. Why not list the arcs in their own thread, and each of us grab one and AE it?


 

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The Rikti Restructurist vs. Traditionalist rift. There are a lot of storylines that deal with the fact that the Traditionalists are trying to make peace with humanity and the Restructurists are getting increasingly militant, but it's never fully wrapped up.


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Originally Posted by Terminal Velocity View Post
Like causing the rikti to invade?
His greatest mistake ever.

Personally, I think the mysterious letter writer is Nemesis (I know, boring!). He’s clever enough to work multi-dimensionally so I wouldn’t put it past him to try and counter the plots of his future self. The taunting and smug style of writing fit the character too.

As for Shiva, I think the Preserver’s mission only destroyed the advance party, buying us a few more years. There’s far worse out there on its way, especially with the Mender’s reference to the Shivans as scouts. The reason they class as undead is, I believe, due to the radioactive energy using the bodies of those who died when the meteorite hit rather than the dead souls of aliens.

I’ve already stated that I think that the Battalion is the Coming Storm and that we’ll need the help of the Rikti to defeat them given that they managed to beat them out of their dimension before. However, as we’re not ready to fight them, we’ll have to unlock the power of the Incarnate to do so, hence going back to Cimerora for the history and the upcoming i19 TFs. The Praetorians are tough sure, but in the end, it’s one man and his robot army (with advanced tech admittedly) but I don’t think that will be the entire Incarnate content. I suspect full Incarnates will be the only people capable of handling the might of the Coming Storm when it arrives.

As for other arcs I’d like completed? Given how much the Thorns plague us throughout our careers, I’d really like to see some kind of strike against them in the upper levels. Unlike the other persistent villains, the Freakshow, we don’t really get anything epic with them in to finish their story off.


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How many people there think all of the Preservers died on their mission, and how many think that one or more of them survived with a Hero 1-style makeover and became radioactive mutated super-beings working with the Shivans?


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Originally Posted by Lord_Apollon View Post
Me too. Get a group of us willing to do it for credit, get another group as testers/QA, and call it unpaid internships. Heck, I'd be more than willing to do it using AE first, so that no proprietory NCSoft information is risked. Divide them among those of us willing to do it, and let's do it!

Heck, we *can* do it now, using AE. Why not list the arcs in their own thread, and each of us grab one and AE it?
I'd be up for helping out with a project with such an epic scope. Unfortunately, I'm afraid trying to run it through AE and the fora would result in a lot of back-and-forth and ultimate project collapse as different participants' views of the system clash. (For instance, some feel one should NEVER use archvillains, or NEVER specify anything about the character playing the arc, while others play more fast and loose with those rules. There's also a strong feeling in the AE community that "just for fun" missions don't belong in this game, that everything must be a profoundly characterized, life-changing experience, while others aren't so particular. Personally, I think there are roles for all these things.)

So, I guess, I'd be up for participating in and even helping to organize something like this, so long as it remains something civil and cooperative, not a forum for self-appointed arbiters of taste to trash one another's efforts.

Those interested in this project, feel free to PM me.


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Originally Posted by TheHangedMan View Post
The Vahilzok branched out and became Meat Doctors. What other groups had people move into higher status mobs? Are there Troll Warriors?
The Trolls are using cheap drugs. The guys who get the good drugs are the Family.

Another group whose members may move up are the Skyraiders (a Nemesis soldier shows up in one of their missions, and there is the Lockhardt Aerotech connection between the Skyraiders and Nemesis). Canon doesn't state that they do, but they could. Hellions might also graduate to the Warriors.
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What ever happened with that Chosen storyine for COV where some psychic thought you were going to do something important.
It turned out that doing it would destroy the world, so you don't do it.
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What was up with those possessed scientists in the high level hero zone?
Read their bios. The CoT are possessing Portal Corps scientists to gain access to portal technology. Apparently it worked, since they're in the Shadow Shard doing Not Good Things. One of the Possessed Scientists shows up in the Faathim TF as well.

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Originally Posted by Olantern View Post
I'd be up for helping out with a project with such an epic scope. Unfortunately, I'm afraid trying to run it through AE and the fora would result in a lot of back-and-forth and ultimate project collapse as different participants' views of the system clash. (For instance, some feel one should NEVER use archvillains, or NEVER specify anything about the character playing the arc, while others play more fast and loose with those rules. There's also a strong feeling in the AE community that "just for fun" missions don't belong in this game, that everything must be a profoundly characterized, life-changing experience, while others aren't so particular. Personally, I think there are roles for all these things.)
Archvillains should be used when appropriate. Some people seem to feel that Archvillains MUST be used, and for a project like this, that would be the first thing to go wrong; badly designed, inappropriate and unnecessary AVs would show up for every enemy group that doesn't have one. Even the devs do it, that's why we have Gyrfalcon.

Specifying anything about the character playing the arc is also a big no-no, since as a canon expansion project it would have to assume you're using the same character you played through the canon arcs with. Which could be anyone.

I don't know where you got the impression that "just for fun" missions are frowned upon by the AE community (one of the most vocal supporters pretty much publishes nothing but comedy, and some "critically acclaimed" arcs are definitely on the "just for fun" side) unless you've been reading too much into a certain poster who has a habit of stating his personal opinion as absolute fact. What would not belong here is simple "fluff" missions: The Continuing Adventures of Lord Nemesis in the Shadow Shard and such. When you create an arc that claims to tie up a loose plot thread, I expect it to be more or less serious (although a few jokes or a lighthearted tone are certainly fine, as long as they're not at the expense of the story), to be plausible in the context of existing canon, and for the author to have done their research.


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