Tales from NYC Meet & Greet?


Angelxman81

 

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Originally Posted by LegionAlpha View Post
I have a few questions:

1) Incarnates, I think the idea of an Incarnate has changed over the years. Before it was a person drank from the Well of the Furies and was endowed with the power of a pantheon, like Donald Blake who can become Thor. I guess that has changed? So what is an Incarnate exactly?


2) What is that off line option mean? I am kinda feeling lost on how being able to take my character offline will be beneficial.


3)With issue 19 Praetorian War will there be an open world war event like the Ritki? And any word as to if they are taking on Primal's main villain groups?


If anyone got answers to these from the devs one cakez forz youz.
1. Last I heard, an Incarnate in lore is someone who somehow gained the power and/or essence of a god (Most of them from drinking from the Well of the Furies). As for how it works in the game, we'll have to find out for ourselves. Word is that Mender Ramiel might be able to tell you when I19 goes for testing and live publish.

2. In I19, rather than logging out to the log in screen and needing to relog. We will have the option to go straight to the character select screen. This will probably make life a little easier for those who play on one server.

3. I don't know, but I'm hoping they might sneak that in there. I love those invasion events!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Originally Posted by Noble Savage View Post
That's correct. While I'm stoked that everyone's excited about the IDF pieces, it looks like I've been misquoted a little bit. To clarify, IDF costume parts will be available for players at some point, but not in I19. The announcement at NYCC was simply that the IDF enemy group will now be sporting a shiny new look in the Maria Jenkins and Tina McIntyre storyarcs.

More IDF news to come in future issues, though. Count on it.
Oh... Oops... I have some people to apologize to...
It is a bit of a shame though, I had hoped that we might finally get some things like the sash belt used by carnies, khelds, and ghouls, but we do what we can do. And I still look forward to the new stuff when it does come, and I hope that the IDF Shock Trooper will have proper missile banks on his shoulders rather than shoot them out of the air in front of his shoulders.


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Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

loving everything I've seen (thanks for the vids JJ) and read here.

I19 is an issue I'm really excited about.

One thing I'm not sure I've missed or haven't seen mentioned but in the Praetorian Zone Events, where there are 2 sides you can take, does that turn into a PVP event or will you be in a different instance depending on your choice or will it be PVE but you can't target players of a different choice etc etc?

Any light to be shed here?

Also if you effectively need the Alpha Slot for the new TFs, how will that effect performance on existing TFs? Will it effect them at all (I'm guessing it will if it makes us more powerful) so we'll be soloing Hamidon on the LGTF and eating Imperious for brekkie



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

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Originally Posted by Scarlet Shocker View Post
One thing I'm not sure I've missed or haven't seen mentioned but in the Praetorian Zone Events, where there are 2 sides you can take, does that turn into a PVP event or will you be in a different instance depending on your choice or will it be PVE but you can't target players of a different choice etc etc?
I don't think the zone events will allow us to attack other players. It sounds like you choose which NPC groups to attack. Like for the Nova Praetoria Protest event, if you choose Loyalist you can attack the protestors. If you pick Resistance you can attack the PPD that are trying to stop the protestors.

And I really like that the game will track not only how much damage you do in the events, but also any healing, buffing, etc. and give rewards based on all of it. That's an awesome idea!


 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
One thing I'm not sure I've missed or haven't seen mentioned but in the Praetorian Zone Events, where there are 2 sides you can take, does that turn into a PVP event or will you be in a different instance depending on your choice or will it be PVE but you can't target players of a different choice etc etc?

Any light to be shed here?
I think there might be an instanced map at the end of each event, depending on what side you helped - they've already tested zone events spawnign instanced maps with the new winter event last year - click presents in the zone to spawn the GM in the zone, then defeat the GM to get a portal to an instanced map - so the new zone events could use a similar system - for example, in the Sydicate stand-off one, if you defeat enough PPD in the area around the building they're surrounding, you might get an instanced map inside the building where you can continue to help the Syndicate, or if you defeat enough of the Sydicate around the building, you'll get an instanced map inside the building where you can take down the rest of them.


@Golden Girl

City of Heroes comics and artwork

 

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Sadly, I'm in the wrong Manhattan and wasn't able to attend. But I've heard that some crafty Paragon person managed to lure some of the comics pros over to it, including the ever-controversial Gail Simone (hmm, Birds of Prey in AE?). Anyone spot any other pros there?

---Dave


 

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Originally Posted by Golden Girl View Post
I think there might be an instanced map at the end of each event, depending on what side you helped - they've already tested zone events spawnign instanced maps with the new winter event last year - click presents in the zone to spawn the GM in the zone, then defeat the GM to get a portal to an instanced map - so the new zone events could use a similar system - for example, in the Sydicate stand-off one, if you defeat enough PPD in the area around the building they're surrounding, you might get an instanced map inside the building where you can continue to help the Syndicate, or if you defeat enough of the Sydicate around the building, you'll get an instanced map inside the building where you can take down the rest of them.

Hadn't thought of that but that's cool! That'd be really cool.

One thing I do like is how the Devs seem to have gotten a lot more willing to experiment since... well I'm feeling that I14 Architect was the turning point. That's just my opinion though



"You got to dig it to dig it, you dig?"
Thelonious Monk

 

Posted

Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.


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Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.
ahh... so that cuts down the number of arcs this issue a bit. That actually makes more sense, 'cause I thought the number of arcs was a bit high for a supposedly small issue.


bababadalgharaghtakamminarronnkonnbronntonner-
ronntuonnthunntrovarrhounawnskawntoohoohoordenenth ur-
nuk!

 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.
Nice to know. Is it a particularly long arc to cover the whole range from 20-29 or more like a Kheldian/SoA extra?


Tyger (50), Mutation-Controller Mind/FF - oldest Mind/FF on Union
Quote:
Originally Posted by Dispari View Post
I don't know why Dink thinks she's not as sexy as Jay was. In 5 posts she's already upstaged his entire career.

 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.
Ooh, that sounds interesting - so will normal non-Praetorians still get a moral choice on the two arcs or not? And are the Praetorian text choices designed for all the Praetorian paths? Like will a Crusader get a differnt text choice from a Warden?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.
Sorry, that's my bad. Thanks, Dr. A.

WW


"The challenge of leadership is to be strong, but not rude; be kind, but not weak; be bold, but not a bully; be thoughtful, but not lazy; be humble, but not timid; be proud, but not arrogant; have humor, but without folly."
(Jim Rohn)

 

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Originally Posted by Golden Girl View Post
I think giving us animatad hair is the only fitting compensation for a mistake of this size.
I agree - random NPCs walking down the street need animated hair now!


 

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Originally Posted by Electric-Knight View Post
Someone might wanna animate that hair out of GG's face... She doesn't look too happy about it!!
Think the texture on that cape needs fixing, first. I know sandpaper on my back would tick ME off...


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I think she's... GOING ROGUE!!! RUN FROM GOLDEN GIRL!!!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

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Quote:
Originally Posted by Haggard4Life View Post
Okay, watching the videos War Witch did say "closed beta" starts next week and not open beta. So we jumped the gun on that.
If she says Closed Beta, than that is my bad.


Go Team Venture!

 

Posted

Quote:
Originally Posted by Dr. Aeon View Post
Hey everyone,

Dr. Aeon here to clarify a misconception from earlier in this thread. There is 1 hero arc and 1 villain arc for levels 20-29 being released for Issue 19. Praetorians and Primal Earth characters will have different dialog tree options for these arcs.
Suggestion for the devs, if any are still reading this: Next time you put some new arcs together, it would be nice if they were for a range other than 20-29. There's so much in that range already that each character I play has to take a different route through it. For the 30-39 and 40-50 ranges, on the other hand, every character ends up doing more or less the same things, simply because there's more time spent in those ranges and fewer different things to do.


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Djinniman, level 50 inv/fire tanker, on Victory
-and 40 others on various servers

A CoH Comic: Kid Eros in "One Light"

 

Posted

Quote:
Originally Posted by Eisenzahn View Post
Not that many players are bothering to choose redside these days anyway, so far as I can tell...
The devs said that the big majority of side switching in the first month of GR was red to blue, rather than blue to red - so it seems it's not just the devs who hate Villains


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Scarlet Shocker View Post
One thing I do like is how the Devs seem to have gotten a lot more willing to experiment since... well I'm feeling that I14 Architect was the turning point. That's just my opinion though
Remember that the MA is just a version of the mission maker tool the devs got after years of having to try to make missions using spreadsheets. It's not surprising they started making more experimental and complicated missions once they were given better tools to do so.


Arc #40529 : The Furies of the Earth

 

Posted

So, um, what was the big complaint about introducing the incarnate system with i18? Nothing new for 50s to do. So now that we're getting incarnates for stuff to do we get....new task forces? That's it? And the new arcs are going to be for a level range that got new arcs in i17?

Am I the only one that thinks they got it backwards, and the new arcs should be for level 40-50? Or even 45-50? Since it doesn't look to me like 50s will have a lot of new stuff to do with their new Incarnate abilities at all. Soloists will get a grand total of nothing (well ok, there are new tip and morality missions, but those aren't specifically incarnate content and all level ranges get them) and everyone else will get a frenzy of people running the new TFs for the badge and then abandoning them in favor of more speed ITFs unless the new TFs give a good enough reward to incentivize running them. In which case people will speed-run them. I hate speed running, so I'll get new tip missions, which hopefully will be good because they'll mean the Malta Gunslinger Action Figure and Doc Quantum's Moral Quandry show up less often.

So I guess what I really want in i19 is new arcs for my 50s, and more tip missions featuring stupid crazy chaos on convenient terrain, kamikaze Scrapper allies, and/or the opportunity to punch Nazis in the face. Oh, and some level 50 hero tip missions with CoT, because there aren't any that feature them as the main enemy group.


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Arc ID#431270 Until the End of the World

 

Posted

The TFs are instead of more level 50 arcs, and the 20-29 ones are to help integrate the Praetorian storyline with Primal Earth a bit more.

I'm really hoping that the idea of having special Praetorian text choices for Primal Earth arcs isn't just a one-off thing, and that it's going to be something they do with any the new arcs from now on - I also hope that all new arcs from now on will have a moral choice somewhere in them, to reflect how blue side is no longer 100% heroic, and red side is no longer 100% evil.


@Golden Girl

City of Heroes comics and artwork