Another discussion about names


Aett_Thorn

 

Posted

Quote:
Originally Posted by reiella View Post
I must say that In the Pits is a cool name though.
Would work great for a depressed miner character!


Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn

Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
Considering others have posted in favour of allowing duplicate names in this thread and previous threads, and considering the devs offered to do just that, yes, other people obviously do mind.
And the rest? I thought so, you tell others not to speak for others then do so. Your preferable solution is not preferable to the "others" in this thread.


 

Posted

Quote:
Originally Posted by Feycat View Post
...If you can't be Shadow Lord, well, why would you want to be? Try some alternate words, try tweaking the substance a bit. I'm sure you can find something perfectly lovely (like Sparkdance!) that no one else is using.
See, this is how I feel bout it as well.
If someone else is already "Shadow Lord"... I 1) Don't want to infringe on their namesake 2) Want to have my own identity...Both because, who knows, I may end up running in the same circle as Shadow Lord and his colleagues (Or enemies) and what fun is it if we're both using the same name (Well, okay, a little bit of campy fun could com out of that... but, I'd much prefer to not have someone come along with my name as well as I'd prefer to not meet someone who's already had my name... not to mention I don't want everyone else to have to deal with us both having the same names [It's annoying enough with all of the Johns in this world]).


Quote:
Originally Posted by Johnny_Butane View Post
If someone wants to use the name Shadow Lord, they should be allowed to. They should not be blocked from having it because four years ago someone took the name, got it to level 25 and then walked away from the game never to return.
That's why a name purges without level limits would help.


Quote:
Originally Posted by Johnny_Butane View Post
That's not something a name purge would affect.
Yes it would!


Quote:
Originally Posted by Johnny_Butane View Post
Nor would it be fair if that person did come back and found themselves Generic'ed...
Why the hell not??
"Not Fair"???
A temporary monthly subscription doesn't equal a permanent ownership of anything in this game. If a certain amount of time has gone by, they should be thankful that the company kept the data of their characters at all. Forget names.
How is it unfair for them to have to find a new name?
How is it fair for them to reserve that name with zero money paid for all of that time?
That's silly!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

There are names I'd like to use that would fit my concept perfectly, but I can't, because somebody got to them first. Names like Manticore, Nemesis, Dead Pool, Ladyhawk, Nightwing...

You know what I do? I use a different name.


However, it turned out that Smith was not a time-travelling Terminator

 

Posted

If they every allow non-unique names with out the @globe visible I totally look forward to creating the Legion of Gary. An SG with everyone named Gary so that we can run rampant over all the world speaking only "Gary.... Gaaary? GARY!" to all.


 

Posted

Quote:
Originally Posted by Venture View Post
I grabbed Sparkdancer on Virtue the day i18 went live, also a Praetorian E/E Dom. I'd been using the name for a DB/Electric on Protector for a while. Last year I wanted to move her to Virtue but the name wasn't available. I tried it on a lark and it had opened.
Huh! Maybe we'll run into each other sometime!

"Sparkdancer" was on my list of second-string names to try, actually. Since she's a Clockwork, "a dance of sparks" seemed more appropriate to her than "one who dances with sparks," in my mind.

And as to me "not speaking for everyone," Johnny...

Quote:
Originally Posted by Johnny_Butane View Post
A little while back, at HeroCon IIRC, the devs asked the people assembled if they would like a change to the naming system that would free up all names.

That crowd, for the most part, said "no".
What part of that was unclear to you? The majority of the people in that room, and the majority of the people in this thread, do not seem to want the system to insist on pushing at us, and find the current system perfectly equitable.

I do agree with Eva that accounts that were never linked to a global should have ALL their names released if possible, as well as trial accounts, and I even think that accounts that have been inactive for 3 years or more should have everything up to say 25 released. But I think the system you're proposing is clunky and annoying, and there have been many perfectly good refutations of it in this thread.


 

Posted

The Weevil (the one in Issue 10 of the Blue King comic) left the game 5 years ago. If he ever comes back, no matter how unlikely it is, I'd like for him to keep his name. But at the same time, someone who hasn't paid for the game in half a decade and may never come back is holding a great name hostage (he's level 50, no name purge below that is going to free it up). This is one of the reasons I support a system that allows for duplicate names.

Please note that I have all of the names I really want, so my post isn't about me (for CoH, at least. In a new superhero game, if I can't get the names for my 3 favorite characters, I may not even play it). I actually care about the fact that when I get a name I like, it deprives someone else of the ability to use that name. I don't want my choices to impact other players like that.

Chase's point about genre differences is an important one. Superhero and Supervillain names are almost always descriptive. Fantasy names are usually just names. Frodo and Aragorn could have been Grilo and Malakar (or any other random fantasy names) when the Lord of the Rings was first written, and the end result would be a different set of sounds to identify them by. Batman could have been Bat-Man (and was, originally) or Bat Man, but no other name would work but some combination of Bat and Man without completely changing the character, because his name has a very specific meaning. It's the same with Spider-Man and Captain America. Some characters like The Flash would still work with any other name that implied speed, but there are a limited number of words that imply speed, and the more players you have, the less people have viable names for a hero with super speed as their primary focus. We already have to contend with copyrighted names, competing with other players makes the pool of descriptive names very small.


Please try my custom mission arcs!
Legacy of a Rogue (ID 459586, Entry for Dr. Aeon's Third Challenge)
Death for Dollars! (ID 1050)
Dr. Duplicate's Dastardly Dare (ID 1218)
Win the Past, Own the Future (ID 1429)

 

Posted

Quote:
Originally Posted by Feycat View Post
What part of that was unclear to you? The majority of the people in that room, and the majority of the people in this thread, do not seem to want the system to insist on pushing at us, and find the current system perfectly equitable.
The crowd, like a number of people in this thread, reacted with a knee jerk response with no time to give any thought to the matter and without any information or facts.
That is not something to make a decision based on.

Given information and time to think, they may well have given a different answer. They may have found that the fears they had were unfounded and based on misconceptions.


For that matter, I don't see a "majority" in this thread on either side of the fence. The number of people posting in this thread or at that QA session versus the number of people playing the game, is very tiny.

The reasons people are giving for being against freeing up the names don't really hold up to scrutiny. A number of them are based on wild assumptions and others mostly emotionally fueled from what I see.

Besides, a number of things come to mind that "the majority" on these forums railed against that turned out OK. Merging the markets. Unlimited respecs. Cross-faction ATs. ED. Even free Fitness for crying out loud.

If the devs brought up changing the naming system, chances are it's FOR something they want to do, like in preparation for cross-server teaming. Meaning I'm less about trying to sway the devs here and more about trying to figure out why people would be against this and maybe shoot down some of their fears and show them their concerns are perhaps misplaced.


.


 

Posted

Quote:
Originally Posted by Liquid View Post
The Weevil (the one in Issue 10 of the Blue King comic) left the game 5 years ago. If he ever comes back, no matter how unlikely it is, I'd like for him to keep his name. But at the same time, someone who hasn't paid for the game in half a decade and may never come back is holding a great name hostage (he's level 50, no name purge below that is going to free it up). This is one of the reasons I support a system that allows for duplicate names.

Please note that I have all of the names I really want, so my post isn't about me (for CoH, at least. In a new superhero game, if I can't get the names for my 3 favorite characters, I may not even play it). I actually care about the fact that when I get a name I like, it deprives someone else of the ability to use that name. I don't want my choices to impact other players like that.

Chase's point about genre differences is an important one. Superhero and Supervillain names are almost always descriptive. Fantasy names are usually just names. Frodo and Aragorn could have been Grilo and Malakar (or any other random fantasy names) when the Lord of the Rings was first written, and the end result would be a different set of sounds to identify them by. Batman could have been Bat-Man (and was, originally) or Bat Man, but no other name would work but some combination of Bat and Man without completely changing the character, because his name has a very specific meaning. It's the same with Spider-Man and Captain America. Some characters like The Flash would still work with any other name that implied speed, but there are a limited number of words that imply speed, and the more players you have, the less people have viable names for a hero with super speed as their primary focus. We already have to contend with copyrighted names, competing with other players makes the pool of descriptive names very small.

Well put.


.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
The crowd, like a number of people in this thread, reacted with a knee jerk response with no time to give any thought to the matter and without any information or facts.
That is not something to make a decision based on.

Given information and time to think, they may well have given a different answer. They may have found that the fears they had were unfounded and based on misconceptions.
Continuing to demonize the other side by implying they aren't thinking, are reacting emotionally, or are for some reason afraid just makes you look like a jerk. In fact, you pretty much have reacted to everyone's opinions who disagree with you in a negative emotional fashion.

Lots of us have been here since i0 and are still here, this topic comes up periodically, it's been discussed to death. We've had plenty of time to think about it.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
The crowd, like a number of people in this thread, reacted with a knee jerk response with no time to give any thought to the matter and without any information or facts.
That is not something to make a decision based on.
Their decisions are based on their opinions, which is the same thing yours are based on.

Your opinions just happen to be more optimistic about the results.


On Liberty:
Aardwolf - level 50 claws/invulnerability scrapper
Anchor - level 50 level gravity/forcefield controller
Dr. Dusk - level 50 mercenaries/dark miasma mastermind

 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
The crowd, like a number of people in this thread, reacted with a knee jerk response with no time to give any thought to the matter and without any information or facts.
That is not something to make a decision based on.

Given information and time to think, they may well have given a different answer. They may have found that the fears they had were unfounded and based on misconceptions.


For that matter, I don't see a "majority" in this thread on either side of the fence. The number of people posting in this thread or at that QA session versus the number of people playing the game, is very tiny.

The reasons people are giving for being against freeing up the names don't really hold up to scrutiny. A number of them are based on wild assumptions and others mostly emotionally fueled from what I see.

Besides, a number of things come to mind that "the majority" on these forums railed against that turned out OK. Merging the markets. Unlimited respecs. Cross-faction ATs. ED. Even free Fitness for crying out loud.

If the devs brought up changing the naming system, chances are it's FOR something they want to do, like in preparation for cross-server teaming. Meaning I'm less about trying to sway the devs here and more about trying to figure out why people would be against this and maybe shoot down some of their fears and show them their concerns are perhaps misplaced.


.
Yet you have failed to provide a good reason for it to happen. Cross server teaming can be handled with a simple title under the name signifying the server they could be from. That is an easy issue.

Sever mergers, or heaven forbid single server games, are another issue all together. Yes, at that point they have to add the number or a @hereismyglobal, but then, as is mentioned every time someone drags this dead horse out; what happens when you are merged to a server with fewer slots than you have toons. We all know what happens there.

How about Super Group names. I, for one, would not relish being joined with another super group that shared my groups name.

Yet those are tangents.

Multiple names are very distracting, require loads of work so that when you see two different Johnny Butanes in chat, but can't see either of them, you can tell the globals of each so you report the right one, and break immersion for most people. Now, I will admit that there is a point that someone gone for 3 years or more may not be coming back. But they might as well. I took a year off between a couple of issues a couple of times, due to content being lackluster or the game simply not doing it for me. I know I would be ticked to come back and find my name was gone.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
A little while back, at HeroCon IIRC, the devs asked the people assembled if they would like a change to the naming system that would free up all names.

That crowd, for the most part, said "no".

This surprised me. I see a lot of complaints about name availability, especially on the larger servers. I don't think anyone likes using periods and increasingly odd punctuation to have a name, and I doubt people like seeing it.

I personally would love such a change. So, I was wondering why exactly people would object to it.

Is it because they don't want someone having the same name as one of their characters? That seems a little shallow to me. If that bothers them, is seeing someone with the same name but with a period at the end OK then? That seems even more shallow.

Being realistic, I don't see how someone who played a character to 37 and then stopped playing three years ago has any more or any less exclusive right to a name as someone who's actively playing and paying and thinks it would be great for their new character.

Ok, yes I understand some people like that they scored a choice name. But for everyone of those, I bet they've been grok-blocked on many more, maybe by someone who's never even going to play the game again.

The grown up thing is to understand that we'd be losing exclusivity on some names, but we would also be opening up a whole new universe of possibilities of names for us to use ourselves.


If that's not the issue people had with the dev's proposal, what is? What could the devs do then to open up names for everyone and still please the doubters.
I'm going to start this off with a piece I wrote awhile back in City Life - CoH & CoV Discussions Titled "Good Character Names Are Running Out Huh?" by Samuel_Tow

I think one of the funnest parts of the game is in naming your Toons. As you can see, based on my signature below, I have a few toons with very different names. For example, my level 50 Controller Dark Braven, I originally wanted to call her Dark Raven,..and we all know that name is pretty much taken. So, I had to pull up Dictionary.com, spell certain words by removing the "R" in Raven and see what I could come up with. After further thought, I then said to myself, my toon will be Brave and have a Dark side to her. So, I just combined Brave with Raven and got Dark Braven. For my other toon Zambrosia, I orginally wanted to name her Ambrosia, which is greek for food of the gods. Nope, already taken. So, using my Braven technique, I just dropped the "A" and added a "Z" and got Zambrosia. Ta-Da!

I also use a lot of greek goddess names for reference in naming my toons. The easy part is all my toons are women and I always take careful consideration in wanting to give them the best name and to make it easy for anyone who has to type my name in to send me a tell. Fusion 7 was my first toon and I used a number with the name as the name Fusion was already taken. In my toons description, I said it would take all 7 nuclei to combine to form a powerful explosion for her wondrous Nova. So, I was able to tie the name to the toons personality and attributes.

For another one of my toons, I wanted a "cat" theme with her so I ended up calling her "Cattalina". Originally wanted to spell it as Catalina like the island off of California but it was taken so I just added another "t" to make it Cattalina. You know it sounds like Catalina, it has a "cat" reference to it and is still pronounced the same way. See how that works? My last toon I rolled, Fhenix, I wanted to call Phoenix, the bird that rises from the ashes,..you can see the fun in this I hope. Picking a name to fit your toons personality. Anyways, after several, and I mean about a good hours worth of time, after several attempts I finally came up with Fhenix for my Fire/Kin Controller. Easy to spell, and when you look at it, you know it will sound like "Phoenix". Problem solved. Recently when I was building a new toon for Praetoria, I built a Domintor. I wanted to call her Dominitra but that name was taken. So, I changed the “i” to an “e” and got Domentra. Still sounds the same but I just had to compromise since the original name was already taken.

I think it should be the players right to claim the name for as long as they want it since they were creative enough to come up with it. I also think you can get by without having to add periods or Xx by the name to change it up. Just follow how I did it above and you should have no problem finding good names for your toons.

Good character names are not running out, just peoples imaginations. As you can see from my post, with a little thought you too can make a name for yourself.







 

Posted

Quote:
Originally Posted by reiella View Post
I personally like the idea of Display Name@Unique Global like that other game.

Of course, there will be another privacy outcry [justifiably so] with the global name needing to become public knowledge. But I think it'd work out better.

Naming really sucks now. Sure, I can come up with decent sounding names that aren't taken, but then, they're taken . And I also have to do the mess of hoping they actually fit the character anyway. And Emperor Cole forbid if you actually want a one-word name.
At least in this game you would be forced into using a global name that you picked out yourself, whereas the 'other' game you would have been forced to use a global name that your parents picked for you. Which is fine for those of us not called Clarence Hubert Simply-Phutt.


 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
I think this is where a lot of the schism is. For you, these are the exception. For me, they're the norm and "descriptive" names are the exception. The only real super hero name I have is Captain Indivisible, and I designed him as a bit of super hero parody, a kid who gained super powers from playing a lot of video games who picked the name because it was the first thing that came to his mind, and basically grew up with it.

My names beyond that? Grimwall. Morten. Iprit. Ezikiel Bane. Crash McGuier. Kyle Young. Slime Girl. Pandala. And, of course, Samuel Tow. You can see the pattern here.
First off, Slime Girl sounds awesome.

But okay, yeah on the rest of the names. Okay, let's go with for you, this is the norm. But when people talk about "names taken" we all know what they mean, they mean names that you'd see in a superhero comic.

You might say be more creative, use names like "Kyle Smith" but even you should realize, that's not what they want. They want the names like "Batman" "Spider-Man" "Dardevil"

You know, the comicbook norm.

And those saying be more creative, aren't really being creative imo. At least, I don't see what's so creative about "John Smith" "Maggy Smith" "Kyle Smith" "Joanna Smith"


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Feycat View Post
What part of that was unclear to you? The majority of the people in that room, and the majority of the people in this thread, do not seem to want the system to insist on pushing at us, and find the current system perfectly equitable.

I do agree with Eva that accounts that were never linked to a global should have ALL their names released if possible, as well as trial accounts, and I even think that accounts that have been inactive for 3 years or more should have everything up to say 25 released. But I think the system you're proposing is clunky and annoying, and there have been many perfectly good refutations of it in this thread.
This. I'm not saying put in the CO Naming system of [insertnamehere]@GlobalNameHere.

I'm saying the devs need to say screw the inactive accounts.

If I can do a /getglobalname and not get a globalname name for the name search, that name needs to be freed up.

I think names that are on inactive accounts of 1 (maybe 2) years, no matter the level, need to br freed up. Those people aren't playing.

Right now is the perfect time to be doing it. GR just came out, it's been out for awhile, plenty of time for those long inactive accounts to have their names purged (no matter their level), for others to use.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Feycat View Post
Continuing to demonize the other side by implying they aren't thinking, are reacting emotionally, or are for some reason afraid just makes you look like a jerk.
Then they should back up their opinion with well thought-out counter arguments that hold up to scrutiny.

So far most of the counterarguments have been fear-based and irrational. Fear of being mistaken for a griefer and having a GM take action against you. Fear of being blacklisted by all teams forever. Etc. These were easily refuted; the system doesn't work that way, the devs know better and have likey anticipated such things beforehand especially when people have pointed out such issues before.

Quote:
Lots of us have been here since i0 and are still here, this topic comes up periodically, it's been discussed to death.
The fact that it keeps coming up and has persisted should be a red flag that the issue is far from closed and a significant number of people aren't happen with the system as it is now.


.


 

Posted

I'd be fine with the "@EvilGeko" suffix so long as it was mostly invisible. Most people invite me via global chat anyway so it's not like they're looking for Kyll or Cute but Psycho or Shadow Nymph or any of my other characters by name.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Quote:
Originally Posted by Liquid View Post
Batman could have been Bat-Man (and was, originally) or Bat Man, but no other name would work but some combination of Bat and Man without completely changing the character, because his name has a very specific meaning.
At the same time, if I was reading a Batman comic and he came across a guy fighting crime named Batman@MichaelKeaton who was teamed up with Batman@AdamWest and they were off to find Batman@ChristianBale to help them defeat Catwoman@MichellePfiffer and Catwoman@JulieNewmar, I'd probably set the book down. On a lit stove burner.


 

Posted

Quote:
Originally Posted by Johnny_Butane View Post
Then they should back up their opinion with well thought-out counter arguments that hold up to scrutiny.

So far most of the counterarguments have been fear-based and irrational. Fear of being mistaken for a griefer and having a GM take action against you. Fear of being blacklisted by all teams forever. Etc. These were easily refuted; the system doesn't work that way, the devs know better and have likey anticipated such things beforehand especially when people have pointed out such issues before.
Ahhh...here we go. I knew that I couldn't agree with you all day long. This is typical Johnny: when others disagree with you, misinterpret their motivations, and claim victory. Just because YOU don't like that other people have different motivations doesn't make their motivations fear-based or irrational.

The system works now as it is. You are suggesting a change to the system. The onus is on you to provide evidence that the change will be better off than the current system. You have not done that. A chance like you are suggesting could introduce new problems, and piss off a large portion of the playerbase. All because some people aren't all that creative.

Just because the Devs might be able to work out a system that gets rid of the potential for griefing doesn't change the fact that for many people, this would be immersion breaking.


Quote:
The fact that it keeps coming up and has persisted should be a red flag that the issue is far from closed and a significant number of people aren't happen with the system as it is now.
A significant number of people might not like the current system. A far greater number might be unhappy with a changed system. Do you have any evidence that one side is heavier than the other? I'd say that the PAX panel, and the threads I've seen on this, speak to the fact that more people are happy with the current system than would be if it changed.


Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson

"I was just the one with the most unsolicited sombrero." - Traegus

 

Posted

Quote:
Originally Posted by Fusion_7 View Post
I'm going to start this off with a piece I wrote awhile back in City Life - CoH & CoV Discussions Titled "Good Character Names Are Running Out Huh?" by Samuel_Tow

I think one of the funnest parts of the game is in naming your Toons. As you can see, based on my signature below, I have a few toons with very different names. For example, my level 50 Controller Dark Braven, I originally wanted to call her Dark Raven,..and we all know that name is pretty much taken. So, I had to pull up Dictionary.com, spell certain words by removing the "R" in Raven and see what I could come up with. After further thought, I then said to myself, my toon will be Brave and have a Dark side to her. So, I just combined Brave with Raven and got Dark Braven. For my other toon Zambrosia, I orginally wanted to name her Ambrosia, which is greek for food of the gods. Nope, already taken. So, using my Braven technique, I just dropped the "A" and added a "Z" and got Zambrosia. Ta-Da!

I also use a lot of greek goddess names for reference in naming my toons. The easy part is all my toons are women and I always take careful consideration in wanting to give them the best name and to make it easy for anyone who has to type my name in to send me a tell. Fusion 7 was my first toon and I used a number with the name as the name Fusion was already taken. In my toons description, I said it would take all 7 nuclei to combine to form a powerful explosion for her wondrous Nova. So, I was able to tie the name to the toons personality and attributes.

For another one of my toons, I wanted a "cat" theme with her so I ended up calling her "Cattalina". Originally wanted to spell it as Catalina like the island off of California but it was taken so I just added another "t" to make it Cattalina. You know it sounds like Catalina, it has a "cat" reference to it and is still pronounced the same way. See how that works? My last toon I rolled, Fhenix, I wanted to call Phoenix, the bird that rises from the ashes,..you can see the fun in this I hope. Picking a name to fit your toons personality. Anyways, after several, and I mean about a good hours worth of time, after several attempts I finally came up with Fhenix for my Fire/Kin Controller. Easy to spell, and when you look at it, you know it will sound like "Phoenix". Problem solved. Recently when I was building a new toon for Praetoria, I built a Domintor. I wanted to call her Dominitra but that name was taken. So, I changed the “i” to an “e” and got Domentra. Still sounds the same but I just had to compromise since the original name was already taken.

I think it should be the players right to claim the name for as long as they want it since they were creative enough to come up with it. I also think you can get by without having to add periods or Xx by the name to change it up. Just follow how I did it above and you should have no problem finding good names for your toons.

Good character names are not running out, just peoples imaginations. As you can see from my post, with a little thought you too can make a name for yourself.
Using your own example, Fhenix, to you, could be imaginative. To others, it could just as easily be seen as poor spelling.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I'm saying the devs need to say screw the inactive accounts.

If I can do a /getglobalname and not get a globalname name for the name search, that name needs to be freed up.

I think names that are on inactive accounts of 1 (maybe 2) years, no matter the level, need to br freed up. Those people aren't playing.

Right now is the perfect time to be doing it. GR just came out, it's been out for awhile, plenty of time for those long inactive accounts to have their names purged (no matter their level), for others to use.
This would just result in a wave of people re-subbing a week before the scrub just to secure their name before vanishing again at the end of the month.

Even if they don't use the name any more and even if they had never intended to come back before hearing about the purge, they will return just to keep the name.
That's human nature.

You can see how much people fuss over being asked to just to possibly share a name in this thread. Losing a name even though they never use it? Yeah, they'll pony up $15, some just out of spite. Then they'll come to the forum and complain about it.



.


 

Posted

Quote:
Originally Posted by BlackArachnia View Post
Yet you have failed to provide a good reason for it to happen. Cross server teaming can be handled with a simple title under the name signifying the server they could be from. That is an easy issue.

Sever mergers, or heaven forbid single server games, are another issue all together. Yes, at that point they have to add the number or a @hereismyglobal, but then, as is mentioned every time someone drags this dead horse out; what happens when you are merged to a server with fewer slots than you have toons. We all know what happens there.

How about Super Group names. I, for one, would not relish being joined with another super group that shared my groups name.

Yet those are tangents.

Multiple names are very distracting, require loads of work so that when you see two different Johnny Butanes in chat, but can't see either of them, you can tell the globals of each so you report the right one, and break immersion for most people. Now, I will admit that there is a point that someone gone for 3 years or more may not be coming back. But they might as well. I took a year off between a couple of issues a couple of times, due to content being lackluster or the game simply not doing it for me. I know I would be ticked to come back and find my name was gone.
It still seems the best way to go about it.

I don't even think we have to go with 1 year. 18 months or 2 years, seems plenty of time for people to have gotten back into the game, checked out all the newness for a month, then taken off again, and save their names.


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Posted

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Originally Posted by Johnny_Butane View Post
This would just result in a wave of people re-subbing a week before the scrub just to secure their name before vanishing again at the end of the month.

Even if they don't use the name any more and even if they had never intended to come back before hearing about the purge, they will return just to keep the name.
That's human nature.

You can see how much people fuss over being asked to just to possibly share a name in this thread. Losing a name even though they never use it? Yeah, they'll pony up $15, some just out of spite. Then they'll come to the forum and complain about it.



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Actually, I doubt it. But even so, at least they came back, checked everything out, then left.

Some might do it for spite, but I think most would just not bother.


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Originally Posted by Aett_Thorn View Post
A significant number of people might not like the current system. A far greater number might be unhappy with a changed system. Do you have any evidence that one side is heavier than the other?
No, but I bet the devs do, and they're the ones who floated the idea at HeroCon, likey for a reason.




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