The best part of GR
At first I was skeptical about the borderless zoning tech. I decided to test and see how accurate it was so I walked along the side rail of one of the bridges from Nova Praetoria into the next zone, and when I loaded it up, I came out. . . right on the rail. I was thoroughly impressed.
Step 1: Bridge the gap between Port Oakes and Cap Au Diable. All the zones in PC are separated by suburbs (or water or being a nuclear reactor) as far as the map goes, and all of the RI zones are their own island... except PO+Cap.
http://www.fimfiction.net/story/36641/My-Little-Exalt
Step 1: Bridge the gap between Port Oakes and Cap Au Diable. All the zones in PC are separated by suburbs (or water or being a nuclear reactor) as far as the map goes, and all of the RI zones are their own island... except PO+Cap.
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I do think the walls should stay around Terra Volta though. That seems like it should be there.
Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind
OMG!! Please add these costume designs now!
The Hollows and Boomtown would probably still be kept closed off, along with the RWZ and maybe Perez Park too.
@Golden Girl
City of Heroes comics and artwork
I'd like it if Terra Volta and Independence Port were merged into a single zone, divided into two sections, like Faultline is with the dam.
@Golden Girl
City of Heroes comics and artwork
I'd love a Paragon City rebuild. The Imperial City is amazing. The buildings, the billboards, the layout...
Plus the first time I climbed Cole Tower, and looked out over all of Praetoria... my graphics aren't high enough to render Neuron's Reach, but I could see all of the Imperial City, and it was amazing.
If you stand on the TPN building in IC, and swing left then right, you can see Tyrant's and Neuron's towers.
@Golden Girl
City of Heroes comics and artwork
I'm sure its on their list of things to do, and yes I would love it as well. Make Paragon City feel like the metropolis it really is ;-)
I like your idea about TV as well Golden Girl, it should be used like Faultline and the Dam. Some stuff would need to be cut perhaps, but I'm sure the general feel of TV could be saved.
I don't see them tearing the wall down exactly (Those things probably don't just go down by having a few heroes go super nova and explode into it), but I wouldn't mind if they just... Turned them off. They're so utterly garish.
Yep, would be great if they could improve Paragaon City that way.
Proabably wouldn't work merging the whole town to one zone, but if they could reduce the amount of zones by merging several districts together would be great.
Might even help with the teaming as more people will be in the same zone.
There isn't much to be done about the Rugue Isles sadly, but I actually pretty much like them the way they are.
There is one downfall of having Praetoria be so nice. Once you outlevel it, you back in Paragon and Rogue Island.
Now the developers did a good job in upgrading the graphics of PC and RI, but you can still see the aged design there a bit.
I've always liked the way Paragon City looks, war-walls and all. Being a fan of the storyline, I've always seen the war-walls within context. I realize this puts me in the minority; but at the same time, I trust the devs to do something even cooler if and when the walls ever go down.
@Captain-Electric � Detective Marvel � The Sapien Spider � Moravec Man � The Old Norseman
Dark-Eyes � Doctor Serpentine � Stonecaster � Skymaiden � The Blue Jaguar
Guide to Altitis � A Comic for New Players � The Lore Project � Intro to extraterrestrials in CoH
@Golden Girl
City of Heroes comics and artwork
I'm the first making this joke?
Mr. Statesman, tear down this wall!
How can I be the first to make the joke?
HEROES! JOIN US TO SAVE PARAGON! SIGN THE PETITION TO KEEP CITY OF HEROES FROM SHUTTING DOWN!
http://www.change.org/petitions/ncso...city-of-heroes
Didn't Babs or Posi, at one point, say something like;
"We can either spend time and resources revamping the old content or building new content, so we choose to add new content instead."
If that still holds, then I wouldn't hold my breath. Personally as much as I'd like the old zones spruced up I'd much rather they flesh out Praetoria.
Didn't Babs or Posi, at one point, say something like;
"We can either spend time and resources revamping the old content or building new content, so we choose to add new content instead." If that still holds, then I wouldn't hold my breath. Personally as much as I'd like the old zones spruced up I'd much rather they flesh out Praetoria. |
I gotta make pain. I gotta make things right. I gotta stop what's comin'. 'Least I gotta try.
Didn't Babs or Posi, at one point, say something like; "We can either spend time and resources revamping the old content or building new content, so we choose to add new content instead." If that still holds, then I wouldn't hold my breath. Personally as much as I'd like the old zones spruced up I'd much rather they flesh out Praetoria.
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It was Posi I think. But he says a lot of things like "In future we'll probably focus on releasing TFs rather than missions as you now have the tech to do missions yourselves" and "We won't be merging the markets but we are looking at other options".
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Come ON people, there is Issue1 junk in there that is still making the core of the game suck where it should rock.
/rant
In all seriousness, you can only go so far with 'New Shinies', until you suddenly realise the Ferrari you thought you were driving has a rusted chassis and an engine from a Ford Fiesta.
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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The best part is no freaking war walls in Praetoria.
It's high time something similar is done on the hero side in Paragon City. It's not like the war walls are actually stopping anything. They just force us to realize that we are just playing in little boxes.
It's time to take them down.
Uber Talgrim - level 50 emp/dark defender
Uber Rod - level 50 dark melee/regen scrapper
Rod Valdr - level 50 invuln/SS tanker
Talgrim - level 50 ninja/dark mastermind
OMG!! Please add these costume designs now!