i18 Brutes the sad tale
850% to 775% is the only real nerf to brutes .
But understandable with cross over , who the heck wants a scrapper aside from BS/SD
Sorry that change is 100% understandable gives the scrapper there top damage back not based on luck .
The rest i only read buffs .
That some 5% knew how to maximise their fury , doesn´t mean its working as intended
It saying stalkers were fine cause 5% knew how to play them well .
Sorry brutes are now more then fine with bigger allowance for choices of first tier or 2nd tier powers . that coupled with brawl on auto .
Sorry the change makes shadow maul or other so called dump it powers on brute more viable.
So whats wrong with having more viable powers then straight forward you NEED this brute build nothing else !!
its not whinning, and i took the post right from the official, the brute nerf was not needed, i would regularly fill my meter full on my brutes, keep it going from mob to mob, that was the whole idea-sacrificing life for the fury of the battle-not trying to be a tank just a brute! The sary part for the devs was that scrappers would goto the scrap-heap....you would have no way for playing one other than "hey this is a scrapper, remember them"...they took more damage and dished out plenty more. So not whinning, its called voicing your opinion on the nerfing strategy, because we all know what a nerf is right and this was a nerf :d
|
*Wipes away the tears and catches his breath*
Positron: "There are no bugs [in City of Heroes], just varying degrees of features."
What kind of kin's have you been teaming with? The one I team with had me damage capped with the old brute cap, no sweat. Now it just takes a few less stacks of Fulcrum Shift to get there..!
|
4 kins and me. :P
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
This is my first post in two years. I never post here, because if you are not in the click you just get shouted down.
But reading the comments on this thread upset me.
I liked Brutes because they were one of the few AT's in the game that felt "superheroish" because, lets face it... most AT's in this game are underpowered and horrible especially at low levels and especially if you have to solo them up because the population of this game is so very low (aside from the expansion ebb and flow).
I could actually solo to 50 in a reasonable amount of time... without pissing away a very unreasonable amount of my life online. If you have to play 10 hours a day for a month or two just to level one character you are SPENDING TOO MUCH TIME playing a video game.
The brute I am leveling now moves less than half as fast on the experience bar. I cannot max my fury bar even when I am taking on enough mobs to pound me into the dust. I die way more easily... so really now I am forced to take all my IO's off my Brutes and move them to Scrapper or Tank.
Really now a well built scrapper can tank as well a brute and do almost twice the damage, so how is that balance? I am sure the scrappers are happy but how exactly is that balance?
Tankers are still so poor that playing them is like watching paint dry on a wall, but again who benefits from that? Really do we make a class that boring and low damaging for the "benefit of the game". No we make it that way because a very small minority of opinions have a stranglehold over this community.
Do you notice that except for this new expansion NOBODY PLAYS THIS GAME! And in a few months it will be a ghost town again. Yet the same people are applauding how well the developers "balance". Are you kidding me? This is the very worst balanced MMO of them all, by a substantial margin.
The only reason I play this game is because you can create your own unique character. I love being able to be unique and not look like all the other characters who go to X dungeon and get the pink breastplate of uber shiny. But that's it, that's the only reason to play CoX because aside from being able to customize your character and create a unique identity. This is a terrible game as far as balance and playability for at least 60% of the power/class combo's.
Brutes were one of the things "not horrid" about City of Heroes and here you all sit celebrating their descent into "horrid". I cannot explain your acceptance of the )$@*# you are being forced to swallow. Do you all have Stockholm syndrome or are your noses just so brown you can't smell the stink?
I will go back to the shadows, and in a few weeks when I am tired of the emperors new clothes my subscription will be canceled again, just like so many others.
Meanwhile you can pat yourselves on the back and be satisfied that all the "whiners" are silenced.
Good job.
Bye again.
This is my first post in two years. I never post here, because if you are not in the click you just get shouted down.
|
Gasp.
I liked Brutes because they were one of the few AT's in the game that felt "superheroish" because, lets face it... most AT's in this game are underpowered and horrible especially at low levels and especially if you have to solo them up because the population of this game is so very low (aside from the expansion ebb and flow).
|
I could actually solo to 50 in a reasonable amount of time... without pissing away a very unreasonable amount of my life online. If you have to play 10 hours a day for a month or two just to level one character you are SPENDING TOO MUCH TIME playing a video game.
|
The brute I am leveling now moves less than half as fast on the experience bar. I cannot max my fury bar even when I am taking on enough mobs to pound me into the dust. I die way more easily... so really now I am forced to take all my IO's off my Brutes and move them to Scrapper or Tank.
|
Really now a well built scrapper can tank as well a brute and do almost twice the damage, so how is that balance? I am sure the scrappers are happy but how exactly is that balance?
|
Tankers are still so poor that playing them is like watching paint dry on a wall, but again who benefits from that? Really do we make a class that boring and low damaging for the "benefit of the game". No we make it that way because a very small minority of opinions have a stranglehold over this community.
|
Do you notice that except for this new expansion NOBODY PLAYS THIS GAME! And in a few months it will be a ghost town again. Yet the same people are applauding how well the developers "balance". Are you kidding me? This is the very worst balanced MMO of them all, by a substantial margin.
|
The only reason I play this game is because you can create your own unique character. I love being able to be unique and not look like all the other characters who go to X dungeon and get the pink breastplate of uber shiny. But that's it, that's the only reason to play CoX because aside from being able to customize your character and create a unique identity. This is a terrible game as far as balance and playability for at least 60% of the power/class combo's.
|
Brutes were one of the things "not horrid" about City of Heroes and here you all sit celebrating their descent into "horrid". I cannot explain your acceptance of the )$@*# you are being forced to swallow. Do you all have Stockholm syndrome or are your noses just so brown you can't smell the stink?
|
I will go back to the shadows, and in a few weeks when I am tired of the emperors new clothes my subscription will be canceled again, just like so many others.
|
Meanwhile you can pat yourselves on the back and be satisfied that all the "whiners" are silenced.
|
Don't let the door hit you on the way out.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
The brute I am leveling now moves less than half as fast on the experience bar. I cannot max my fury bar even when I am taking on enough mobs to pound me into the dust. I die way more easily... so really now I am forced to take all my IO's off my Brutes and move them to Scrapper or Tank.
|
Do you notice that except for this new expansion NOBODY PLAYS THIS GAME! |
This is a terrible game as far as balance and playability for at least 60% of the power/class combo's. |
Brutes were one of the things "not horrid" about City of Heroes and here you all sit celebrating their descent into "horrid". |
Meanwhile you can pat yourselves on the back and be satisfied that all the "whiners" are silenced. |
I love how people keep posting as if they're all knowing about some big conspiracy by the developers and that we, the "Loyalists" (*snrk*) are blind to everything that is so obviously wrong with this game.
It really is hilarious.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
The brute I am leveling now moves less than half as fast on the experience bar. I cannot max my fury bar even when I am taking on enough mobs to pound me into the dust. I die way more easily... so really now I am forced to take all my IO's off my Brutes and move them to Scrapper or Tank.
|
[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]
Really now a well built scrapper can tank as well a brute and do almost twice the damage, so how is that balance? I am sure the scrappers are happy but how exactly is that balance?
|
A Brute with 0% Fury and not using BU is still dealing ~61.2% the damage of a Scrapper with a 10% crit rate (non-minions) and using BU. Or to put it another way, the Scrapper is dealing ~163.38% the Brute's damage, still less than twice.
A Brute is always more survivable than a Scrapper because they have 12% more hp. They also have higher res/hp caps, so sets like Elec, Invuln, etc really benefit. Finally, Scrappers can't "tank" as well as Brutes because Brutes have far more taunt capabilities (taunt auras on all sets sans EA, Gauntlet-lite, and Taunt instead of [edit: Challenge]).
Note: I'm not saying you have to like the change, just what you're saying is wild hyperbole.
The brute I am leveling now moves less than half as fast on the experience bar. I cannot max my fury bar even when I am taking on enough mobs to pound me into the dust. I die way more easily... so really now I am forced to take all my IO's off my Brutes and move them to Scrapper or Tank.
|
I know everyone plays differently and circumstances can be radically different and yada yada, but this is just blatantly impossible. If you're leveling less than half as fast as before, then somehow you got slower or you've fallen into a localized temporal anomaly. The absolute fastest solo brutes from I17 might now be 10%-15% slower, maybe. Some really unlucky guy that happened to be doing the worst possible thing might be leveling 20% slower, although that is really unlikely. Most Brutes are going to see single-digit difference, some of them faster than before. Nobody is going to have their performance cut in half. Nobody is going to have their performance cut so low that it could look subjectively like its cut in half.
I find it impossible to reconcile your observations with the requirements of observational reality, even under the most generous circumstances possible that don't involve mind-altered states.
I will go back to the shadows, and in a few weeks when I am tired of the emperors new clothes my subscription will be canceled again, just like so many others. |
[Guide to Defense] [Scrapper Secondaries Comparison] [Archetype Popularity Analysis]
In one little corner of the universe, there's nothing more irritating than a misfile...
(Please support the best webcomic about a cosmic universal realignment by impaired angelic interference resulting in identity crisis angst. Or I release the pigmy water thieves.)
To Q_Candy .
Sorry but Pretoria is way tougher to level solo then anything i have played before .
Its not that brute is flawed , it seems like they just want you to start using IO DO when they become available .
TO hardly cut it anymore at level 12+ still doable , but the incoming damage is way higher then old classic COH or COV .
Most of the oppenents use fully powers that are anoying if you dont have status protection.
Stuns Knockback/Down , endurance drain , Pyschic attacks are more normal .
ETC ETC ...
This has nothing to do with the brute class it self , yes partly it feels slower the brutes but its cause of the mobs changes are a lot tougher then classic .
But fury able to be maintained at 100-150% without the bigger decay . means you dont need to see a full bar .
The decay rate slow down means you are almost always operating at 50% damage in no time .
The rest of the post sadly yes , once i am done with the story arcs (and they are really wonderfull written) i will see again drop in people .
So just enjoy the months , the arcs are really nice written and mature choices i didn´t expect before .
Kill somebody really Kill somebody just to maintain your cover or gain power .
No longer arrest nonesense . infact Pretoria is the darkest of the world , its the world that should have been city of villains .
Well yes most people dont even think about that , they just level onwards missing the wonderfull choice in can make in the game .
Sadly limitation to the game system , and developers not willing to give in base fitness pool.
Moving powers to IO set to be uber .
Market is ruined for new people to even start using especially now since emails means , people like me dont even have to bother with the market .
Means very few of the new people will stick . even the old ones who return will be envious or feel way left behind .
The balance is simply set on keeping people playing like any other MMO time versus money issue . and hoping that there are more supporters of the game .
That just pay and not play .
Sorry if a server is already lagging so badly with 1000 people in europe .
I can´t imagine it being fun with 5000 people on the server .
Do you notice that except for this new expansion NOBODY PLAYS THIS GAME! And in a few months it will be a ghost town again. Yet the same people are applauding how well the developers "balance". Are you kidding me? This is the very worst balanced MMO of them all, by a substantial margin.
|
Again, if you or anyone else feels like their Brute was toned down then *good*. Too many people were saying Tankers would be replaced, and from a numbers stand point Scrappers would go, too. If we really want an MMO with 14 ATs, they need to be distinct AND balanced. That means pro's and con's. If you want an MMO that homogenizes survivability and damage, go check out WoW.
@Gilia1
I play heroes on Champion.
I play villains on Virtue.
Types of Swords
My Portfolio
son you need to learn how to troll.....mayhaps 4chan?
I was running some missions earlier on my 50 SS/Invul at +1x8. I had 80-85 fury most or the time. I'm really not noticing the change, with the exception that the fury stays up easier between spawns ...
Just saying.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
I`m having a blast in the New Zones. I`ve soloed the whole thing so far, & have only died once. Brute is now sitting at lvl 18 SS/WP, however been using hand grenades sparringly. Also only using DO`s enhancements.
Never have health issues, just ED little blue pills, & rest seem to fix that problem. Opening up on a mob with a few quick hits, & by the time on the second mob fury is about 50%.
Brutes are atleast easier to play out of the box. Unless, its just the power sets I picked, & following some time proven guides ^^
So I have been playing 3 brutes lately. My 50 SS/Fire brute, who is now godlike thanks to the Burn and FE changes, my 50 Stone/Inv, who is just as tough and awesome as he always has been, and my new 14 Claws/Fire, which I am leveling in Preatoria.
Overall notice of these changes? Well, my SS/Fire has gotten better at everything, but this is due to the changes of Fire Aura really. I never noticed fury in the first place with double stacked rage.
My Stone/Inv does feel the changes, but only a little bit. I notice that my damage is not *quite* as good as where it used to be, but again, only a very minor change to me. Because I use Fault on teams, I don't get quite the amount of incoming attacks that other brutes do, so again, a touch slower, but I still feel awesome.
My Claws/Fire is one of the easiest characters I have leveled. Soloing through Preatoria, and If there is an increased difficulty in Preatoria, I haven't noticed it.
Overall conclusions? The fury change is fine. Go QQ moar plz.
I just started playing a new brute today. Those who think Praetoria is hard are smoking crack, or just never learned to actually play the low level characters they've supposedly had.
Anyway, the nerf is nothing crushing.. it's just a small defeat in the mind of a true brute player.
You speak of brutes as though they are objects, not people. As an avid brute player, I take offense to that!
(AT != Player "driving" them, and I don't think digital code can count as a person, not even that creepy Xbox virtual boy).